<?xml version="1.0" encoding="UTF-8"?><urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9" xmlns:news="http://www.google.com/schemas/sitemap-news/0.9" xmlns:xhtml="http://www.w3.org/1999/xhtml" xmlns:image="http://www.google.com/schemas/sitemap-image/1.1" xmlns:video="http://www.google.com/schemas/sitemap-video/1.1"><url><loc>https://video.blender.org/about/instance</loc></url><url><loc>https://video.blender.org/videos/local</loc></url><url><loc>https://video.blender.org/w/k8qKjQirLUN4SvCMDuJLto</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9ae7177f-fbfe-4c5c-847a-5b9fcaaf6114.jpg</video:thumbnail_loc><video:title>Oostkapelle</video:title><video:description>Oostkapelle</video:description><video:player_loc>https://video.blender.org/videos/embed/9ae7177f-fbfe-4c5c-847a-5b9fcaaf6114</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gdfAeNysimipmpo7AbgaTp</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7b2eff2a-35f2-4403-9d88-d0dd6e4b5ba1.jpg</video:thumbnail_loc><video:title>The Daily Dweebs</video:title><video:description>The Daily Dweebs' is a pilot episode of a animated series revolving around the pet Dixey and his shenanigans in 1950's American suburbia.

This pilot was created by the Blender Animation Studio in Amsterdam, The Netherlands, and made possible with support from thousands of people from all around the world via subscription to the Blender Cloud.

Release date: Oct 19, 2017
Duration: 1m
Country: Netherlands
Director: Hjalti Hjalmarsson
Music: Bjarni Biering
Sound design: Sander Houtman
Layout and animation direction: Hjalti Hjalmarsson
Art Director: Andy Goralczyk
Pipeline and Software: Sergey Sharybin and Sybren Stüvel
Voice actors: Devin Compton and Hjalti Hjalmarsson
Produced by: Francesco Siddi
Executive producer: Ton Roosendaal</video:description><video:player_loc>https://video.blender.org/videos/embed/7b2eff2a-35f2-4403-9d88-d0dd6e4b5ba1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/iH2uV3EaNDzUg63X1EjtUB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8f65c679-68f2-4ba8-9368-ca73699955a7.jpg</video:thumbnail_loc><video:title>The New 2018 Blender Institute!</video:title><video:description>First tour of the new Blender Institute.</video:description><video:player_loc>https://video.blender.org/videos/embed/8f65c679-68f2-4ba8-9368-ca73699955a7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/enM7PuPz9TjxptzMFk6jiW</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6c5139f7-e33e-4317-a098-394c605717b0.jpg</video:thumbnail_loc><video:title>Blender Studio Tour #3</video:title><video:description>Blender Studio Tour #3</video:description><video:player_loc>https://video.blender.org/videos/embed/6c5139f7-e33e-4317-a098-394c605717b0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/n6tpyv3HbDCJxTyMbQpsGj</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/aad38538-3161-485c-89aa-4996d7eb9de2.jpg</video:thumbnail_loc><video:title>Keynote</video:title><video:description>Keynote" by Ton Roosendaal
Blender Conference 2018
Thursday 25 October 10:30 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/aad38538-3161-485c-89aa-4996d7eb9de2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uF6cjxuFGELN5ni6gn7oRG</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e8351755-4cf7-43b0-87b8-5e037db106ba.jpg</video:thumbnail_loc><video:title>First Steps - Blender Fundamentals</video:title><video:description>Blender is Free and Open Source Software
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* Facebook: https://www.facebook.com/YourOwn3DSoftware/</video:description><video:player_loc>https://video.blender.org/videos/embed/eb5663e8-8801-453c-b673-ff373666ca90</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5JoZUZzbUdpNqGXpd5QJ5T</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/264ff760-803e-430e-8d81-15648e904183.jpg</video:thumbnail_loc><video:title>Agent 327: Operation Barbershop</video:title><video:description>This three-minute teaser for a full-length animated feature is based on Dutch artist Martin Lodewijk's classic comics series Agent 327. The Blender Animation Studio is currently developing the story and seeks for funding to bring this adventurous comedy animation film to an international audience.

More information: https://agent327.com

Entirely made in Blender, released as Creative Commons for Blender Cloud subscribers.

Join https://cloud.blender.org today, get 10 years of film production history, tutorials, and help us making more!</video:description><video:player_loc>https://video.blender.org/videos/embed/264ff760-803e-430e-8d81-15648e904183</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5ruRYckTcQMTMQvyqMnVsr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/23f3ef79-15dc-44c5-aa45-cf92e78a4509.jpg</video:thumbnail_loc><video:title>Caminandes 3: Llamigos - Funny 3D Animated Short</video:title><video:description>In this episode of the Caminandes cartoon series we get to know our hero Koro even better! It's winter in Patagonia, food is getting scarce. Koro the Llama engages with Oti the pesky penguin in an epic fight over that last tasty berry.

This short 'Free Culture' animation film was made with the free 3D software Blender and funded by the subscribers of the Blender Cloud platform. Already since 2007, Blender Institute successfully combines film and media production with improving a free and open source 3D creation pipeline.

Currently a lot of extra material and tutorials is being produced, to share the full production with the cloud subscribers.

Special thanks goes to the music by Torin Borrowdale, the sfx by Sander Houtman and the render power of RenderStreet.

The film and all of the files that made the film are available on Blender Cloud, in Creative Commons. Get your free downloads and read more about Caminandes and our other work here:
https://cloud.blender.org/p/caminandes-3.

Release date: 29 January 2016
Duration: 2:30 minutes
Director: Pablo Vazquez
Music: Torin Borrowdale
Sound design: Sander Houtman
Animation Director and Layout: Hjalti Hjalmarsson
Character modeling and animation: Sarah Feldlaufer
Modeling, design, lighting, effects: Andy Goralczyk
Pipeline and production: Francesco Siddi
Story artist: Matias Mendiola
Rigging: Juan Pablo Bouza
Software support: Sergey Sharybin
Produced by: Ton Roosendaal</video:description><video:player_loc>https://video.blender.org/videos/embed/23f3ef79-15dc-44c5-aa45-cf92e78a4509</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dnayqfMS4PAE9pSZ3kyVUb</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/64222c8a-c4c7-4b3b-9850-7fb2078edcf6.jpg</video:thumbnail_loc><video:title>Glass Half - Blender animated cartoon</video:title><video:description>Two amateur art critics meet in a gallery and argue passionately about the pieces they see, until finally they find a piece on which they can agree...

All of the visuals of the film have been realized using Blender and other free/open source software, the film itself and all the assets are being released open and free as Creative Commons CC-BY.

You can support us by joining Blender Cloud, a monthly subscription that makes projects like this possible:

https://cloud.blender.org/

Directed by: Beorn Leonard
Produced by: Ton Roosendaal, Blender Institute</video:description><video:player_loc>https://video.blender.org/videos/embed/64222c8a-c4c7-4b3b-9850-7fb2078edcf6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wfW3bDTkUhQKRnEfT9Wpeq</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f507dfdc-e73e-45a4-9778-d758cbe1ce96.jpg</video:thumbnail_loc><video:title>Cosmos Laundromat - First Cycle. Official Blender Foundation release.</video:title><video:description>On a desolate island, suicidal sheep Franck meets his fate in a quirky salesman, who offers him the gift of a lifetime. Little does he know that he can only handle so much lifetime. (Target audience age: 13+)

"Cosmos Laundromat" started in 2014 as an experimental feature film, in which an adventurous and absurdist love story is being told by multiple teams - each working in their own unique style. The opening of the film, the 10 minutes pilot "First Cycle", has been made in the Netherlands by the studio of Blender Institute in Amsterdam.

The film itself and all of the artwork files were made with free/open source software and are available under a permissive license. Free to share, free to remix and free to learn from.

Want to see more? Subscribe to the Blender Cloud, our Open Production platform. https://cloud.blender.org/join

Production website: http://gooseberry.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/f507dfdc-e73e-45a4-9778-d758cbe1ce96</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/x3QKwgFXGZQ7yvCTD2wHJA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fb70d459-48d2-4db5-adba-813c84f9200a.jpg</video:thumbnail_loc><video:title>"Caminandes 2: Gran Dillama" - Blender Animated Short</video:title><video:description>Caminandes: Episode 2 is an Open Movie produced by Blender Institute in Amsterdam, the Netherlands. You can support the makers and open source projects by purchasing the 8 GB USB card with all the movie data and tutorials.
http://www.blender3d.org/e-shop/product_info_n.php?products_id=165

Read more about the Caminandes series on http://www.caminandes.com</video:description><video:player_loc>https://video.blender.org/videos/embed/fb70d459-48d2-4db5-adba-813c84f9200a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2PcJe5aZqozRvH7MJ8BTmC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0eb052d0-fd51-43e6-aa33-ecdbf77a5d40.jpg</video:thumbnail_loc><video:title>Sintel - Third Open Movie by Blender Foundation</video:title><video:description>Help us making Free/Open Movies: https://cloud.blender.org/join

"Sintel" is an independently produced short film, initiated by the Blender Foundation as a means to further improve and validate the free/open source 3D creation suite Blender. With initial funding provided by 1000s of donations via the internet community, it has again proven to be a viable development model for both open 3D technology as for independent animation film.
This 15 minute film has been realized in the studio of the Amsterdam Blender Institute, by an international team of artists and developers. In addition to that, several crucial technical and creative targets have been realized online, by developers and artists and teams all over the world.

www.sintel.org</video:description><video:player_loc>https://video.blender.org/videos/embed/0eb052d0-fd51-43e6-aa33-ecdbf77a5d40</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hs1zJY8mdr3iH2JNmxpeGV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8533ea43-4271-4a57-9694-e9d0b35e1aa1.jpg</video:thumbnail_loc><video:title>Tears of Steel - Blender VFX Open Movie</video:title><video:description>New 4k re-rendered version available! http://youtu.be/41hv2tW5Lc4

"Tears of Steel" was realized with crowd-funding by users of the open source 3D creation tool Blender. Target was to improve and test a complete open and free pipeline for visual effects in film - and to make a compelling sci-fi film in Amsterdam, the Netherlands.

The film itself, and all raw material used for making it, have been released under the Creatieve Commons 3.0 Attribution license. Visit the tearsofsteel.org website to find out more about this, or to purchase the 4-DVD box with a lot of extras.

(CC) Blender Foundation - http://www.tearsofsteel.org

Duration: 12 minutes. Available also in HD and DCP 2.35:1, Dolby 5.1.

Age: Suitable for 12 years and older.
Language: English spoken
Production: Blender Institute

Producer: Ton Roosendaal
Director &amp; Writer: Ian Hubert
Director of Photography: Joris Kerbosch
Composer: Joram Letwory

Starring: Derek de Lint, Sergio Hasselbaink, Rogier Schippers, Vanja Rukavina, Denise Rebergen, Jody Bhe, Chris Haley

Crew: Andreas Goralczyk, David Revoy, Francesco Siddi, Jeremy Davidson, Kjartan Tysdal, Nicolo Zubbini, Rob Tuytel, Roman Volodin, Sebastian Koenig, Brecht van Lommel, Campbell Barton, Sergey Sharybin.

Project funding: Blender Foundation,
Netherlands Film Fund, Cinegrid Amsterdam

Premium Sponsor: Google
Main Sponsors: NVIDIA, Hewlett-Packard Workstations, Camalot AV Services, BlenderGuru.

https://www.facebook.com/mango.open.movie (Facebbok page)
https://plus.google.com/112059823531133148949/ (Google+ page)</video:description><video:player_loc>https://video.blender.org/videos/embed/8533ea43-4271-4a57-9694-e9d0b35e1aa1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pAQiVCgv2CsLg79KKXUoMw</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/bf1f3fb5-b119-4f9f-9930-8e20e892b898.jpg</video:thumbnail_loc><video:title>Big Buck Bunny</video:title><video:description>Big Buck Bunny tells the story of a giant rabbit with a heart bigger than himself. When one sunny day three rodents rudely harass him, something snaps... and the rabbit ain't no bunny anymore! In the typical cartoon tradition he prepares the nasty rodents a comical revenge.

Licensed under the Creative Commons Attribution license

http://www.bigbuckbunny.org/</video:description><video:player_loc>https://video.blender.org/videos/embed/bf1f3fb5-b119-4f9f-9930-8e20e892b898</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rhMeBiBURa2KgsAfkC6kda</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cccc3e60-0291-4ecc-aa56-39b2e2c7d0d5.jpg</video:thumbnail_loc><video:title>Elephants Dream</video:title><video:description>The first Blender Open Movie from 2006</video:description><video:player_loc>https://video.blender.org/videos/embed/cccc3e60-0291-4ecc-aa56-39b2e2c7d0d5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dmhvQNzwBnrWy1iYzVv5g7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6402b77c-b61f-4a06-96ca-c8420a2becf4.jpg</video:thumbnail_loc><video:title>Big Buck Bunny 60fps 4K - Official Blender Foundation Short Film</video:title><video:description>Enjoy this UHD High Frame rate version of one of the iconic short films produced by Blender Institute!
Learn more about the project here http://bbb3d.renderfarming.net. Support more Open Content at http://cloud.blender.org.

NOTE: currently, YouTube allows 60fps only on 1080p videos. We uploaded the video in UHD, so maybe in the future it will be available in UHD 60p. You can download the original version at http://bbb3d.renderfarming.net.</video:description><video:player_loc>https://video.blender.org/videos/embed/6402b77c-b61f-4a06-96ca-c8420a2becf4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eRRDaj1vBtiLgtc55dimD2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/703cd6e7-fd9f-4850-a623-41844ba9549b.jpg</video:thumbnail_loc><video:title>Practical Web Interactives with Blender &amp; Verge3D</video:title><video:description>Practical Web Interactives with Blender &amp; Verge3D" by Yuri Kovelenov
Blender Conference 2018
Thursday 25 October 12:00 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/703cd6e7-fd9f-4850-a623-41844ba9549b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ppTHNqAUxqeVVhAvJwTkce</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/bd982b7e-ad2f-4db0-a41d-310066240e8f.jpg</video:thumbnail_loc><video:title>Animation : back to the drawing board !</video:title><video:description>Animation : back to the drawing board !" by Pierre Mervaillie
Blender Conference 2018
Thursday 25 October 13:00 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/bd982b7e-ad2f-4db0-a41d-310066240e8f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tsZ1x6uHsmjxXnL2yXGm3R</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/de6b370c-7bf9-4ed9-81b7-a514177f4b65.jpg</video:thumbnail_loc><video:title>Cycles Demoreel 2016</video:title><video:description>Cycles is a render engine, used by Blender, the free/open 3D creation suite. http://www.blender.org

Edit by Alexander Mitzkus (https://twitter.com/zuggamasta)
Music by Sonnfried &amp; Rodewald (https://soundcloud.com/sonnfried-rodewald/gravity-free-download)
Produced by Thomas Dinges (http://dingto.org/)

Thanks to all contributors:
Ajlan Altug for Ulkutay Creative
Aleksi Tuomela
Alike
Anson Adams
Antônio Souza​
Asbjørn Lote
BlackBoard VFX Studios
Blender Institute
California Academy of Sciences, Visualization Studio
Dan Brown
Erel Herzog
Eros Fornasari
Florian Benedetto
Ian Hubert
ISTUDIOS VISUALS
Jan Cilliers de Wet
Johannes Kollmer
Kisantal Tibor
Lorenz Hornfeck
Manuel Peter
Marcin Twarowski, TERMA
Mateusz Mielnicki, F4 Digital
meda36
Nahuel Belich
NESTERGAL CREATIVE SCHOOL (Odessa, Ukraine)
OHWEB Diseño &amp; Comunicación (Rendered at Ideas Fijas)
Rachel Frick
Raz Freedman
Reynante M. Martinez
Tim Holmes
VisitLab CINECA</video:description><video:player_loc>https://video.blender.org/videos/embed/de6b370c-7bf9-4ed9-81b7-a514177f4b65</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rsWaK4jBqxCTZ63bpErKrR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ce372fcc-c7f4-47a4-b656-e07b6119490f.jpg</video:thumbnail_loc><video:title>Cycles Demoreel 2015</video:title><video:description>Cycles is a render engine, used by Blender, the free/open 3D creation suite. http://www.blender.org

Edit by Alexander Mitzkus (http://www.zuggamasta.de)
Music by Sonnfried &amp; Rodewald (https://soundcloud.com/sonnfried-rodewald/night-run)
Produced by Thomas Dinges (http://dingto.org/)

Thanks to all contributors:
Bluepixels Animation Studios Pvt LTD (http://www.bluepixels.in)
André Müller (http://www.knickdesign.de/)
Anton Ilmyanov (http://ilmyanov.com/)
CGDojo (http://cgdojo.mx)
Jasper van Nieuwenhuizen / Rik Schutte (http://www.linesofjasper.com)
Karim Eich (http://www.karim-eich.de)
Nicolas Garnier (http://www.blendernetwork.org/nicolas-garnier)
AgenZasBrothers (http://www.agenzasbrothers.de/)
Stephen Lund (CG Geek)
Christophe SEUX
The 3D Facility (http://www.the3dfacility.co.uk)
Paweł Wesołowski
Alike (http://alike-short.blogspot.com.es)
In Efecto Studio (http://www.inefecto.com)
Theory Animation (http://www.theoryanimation.com)
Fube (http://www.linesofjasper.com/)
Daniel Camino
Gleb Alexandrov (http://www.creativeshrimp.com/)
Max Puliero
John Liu
Gaël Labousse (http://www.gael-labousse.com/)
Clément Ducarteron (https://vimeo.com/clementducarteron)
Bérénice Antoine (http://www.berenice-antoine.fr/)
Blender Guru (http://www.blenderguru.com/)
Peter Baintner (http://www.pred3d.de)
Erel Herzog
Reynante Martinez (http://www.reynantemartinez.com/)
Ronny Großheim (http://www.youtube.com/user/nutelZ)
Lars Fischer (http://planungsdetail.de)
Manuel Peter
Lino Thomas
Miika Puustinen (http://www.empirepictures.fi)
Chaman Animation Studio (http://www.chamananimation.com)
Marcin Małek (http://www.kaiju.pl/)
Kevin Hays
William Paré-Jobin (http://www.williampjart.blogspot.ca)
Guilherme Henrique (http://www.meltinglogic.com)
Joel Bernis (http://www.bjobernis.fr)</video:description><video:player_loc>https://video.blender.org/videos/embed/ce372fcc-c7f4-47a4-b656-e07b6119490f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7C5YZTLVudL4FLN4JmVvnA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/35a0adab-40e2-4080-a8e8-a8b28afd4180.jpg</video:thumbnail_loc><video:title>Cycles Demoreel 2014</video:title><video:description>Support an open animation feature film! http://cloud.blender.org/gooseberry/

Cycles is a render engine, used by Blender, the free/open 3D creation suite. http://www.blender.org

Edit by Alexander Mitzkus (http://www.zuggamasta.de)
Music by Jan Morgenstern (http://www.janmorgenstern.com)
Produced by Thomas Dinges (http://dingto.org/)

Thanks to all contributors:
Alexander Mitzkus (http://www.zuggamasta.de)
Andrew Price (http://www.blenderguru.com)
blendFX (http://www.blendfx.com)
Caminandes (http://www.caminandes.com)
eMirage (http://www.emirage.org)
Flamboyant Paradise (http://www.flamboyantparadise.com)
Gleb Alexandrov (http://www.blender-game.com)
Greg Zaal (http://www.adaptivesamples.com)
Jesse Sutherland
Lee Salvemini (http://www.cgmasters.net)
Loica (http://www.loica.tv)
Mathieu Auvray (http://mathieu-auvray.tumblr.com)
Mauro Pfister
Project Gooseberry (http://gooseberry.blender.org)
Ronny Großheim (https://www.youtube.com/user/nutelZ)
Tears of Steel (http://www.tearsofsteel.org)
Wires for Empathy (http://www.wiresforempathy.org)</video:description><video:player_loc>https://video.blender.org/videos/embed/35a0adab-40e2-4080-a8e8-a8b28afd4180</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/449XZe6o4DRQgVWWB9Z7gE</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/18bc2c1e-c3e1-428d-b77f-4b52b38ede2c.jpg</video:thumbnail_loc><video:title>Blender Demo Reel 2013</video:title><video:description>Music by Jan Morgenstern. Released under CC-BY-NC-ND License.

Contributors (in order of apparence, with duplicate removed):
Babioles - Mathieu Auvray
Tank Online Trailer - Trailers Studio
Potato - Animal.ee
Mineral water - Alexander Lubkov
Orange - CharacterMill for ShowPony Adelaide
Water - Ian McGlasham
Baldy Heights - Pitchipoy Animation Productions
Animal.ee
Strawberry - Alexandre Faiad
Steven Lund
Gecko Animation for Windfall Films/Royal Institution
Golden Age - Rob Tuytel
Snowy Mountain - Steven Lund
White Trees - George Kim
Tears of Steel - Blender Institute
R'ha - Kaleb Lechowski
Dynamo Ep5 - Ian Hubert
Tears of Steel - Blender Institute
Lukasz "LoogaS" Stolarski for Mokre Pały band
The Tube Open Movie - URCHN
Coca Cola - Gilad Rosenau
R'ha - Kaleb Lechowski
Architectural Visualization - Hamza CHEGGOUR
Interior - Andrew Price - BlenderGuru.com
Babioles - Mathieu Auvray
Mission of Crisis - Ethan Luo
En Passant - Chris Burton
Llama Drama - Pablo Vazquez
Chef - 1 ToonAnimation
The Adventure of Wanara - OHA Studios for Mechanimotion Entertainment
FAB Design
Black Cat - FlakyPixel.com
The Tube Open Movie - URCHN
Alt-J - Mathieu Auvray
Tears of Steel - Blender Institute
Baseball - zuggamastaDIGITAL
Goldfish Man - Redrum
Dynamo Ep5 - Ian Hubert
Tears of Steel - Blender Institute
Dynamo Ep5 - Ian Hubert

Editing: Mike Pan</video:description><video:player_loc>https://video.blender.org/videos/embed/18bc2c1e-c3e1-428d-b77f-4b52b38ede2c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dXAKaXN56wcv3yofV7P5yK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/68f0fbb4-ffad-425d-ac53-ea732db97053.jpg</video:thumbnail_loc><video:title>Blender Siggraph 2011 reel (Revised)</video:title><video:description>Highlights of Blender work from artists and studios all over the world. Music "Bigger than us" by White Lies. Edited by Mike Pan. Reel can be used as Creative Commons, BY-NC-ND. http://creativecommons.org/licenses/by-nc-nd/3.0/

(Reuploaded because the previous version had some technical glitches and incomplete credits)</video:description><video:player_loc>https://video.blender.org/videos/embed/68f0fbb4-ffad-425d-ac53-ea732db97053</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bfUcP7Cc83rfQFDH7vsTzR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/530ff895-5800-4f87-a9b1-1cd5bbab3637.jpg</video:thumbnail_loc><video:title>FYI : DIY TV</video:title><video:description>FYI : DIY TV" by John Boling
Blender Conference 2018
Thursday 25 October 13:30 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/530ff895-5800-4f87-a9b1-1cd5bbab3637</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/r2duKPNDBE74Nv4yiu5u9v</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ca9fe93b-fb21-4217-9ebc-9da7fb3e245d.jpg</video:thumbnail_loc><video:title>Blender for Virtual Restoration</video:title><video:description>Blender for Virtual Restoration" by Mónica Sánchez
Blender Conference 2018
Thursday 25 October 14:00 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/ca9fe93b-fb21-4217-9ebc-9da7fb3e245d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3rY1e6GT3b6n441QWUPmDr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/13d2629c-304b-47d4-84fd-12aec4b9cca3.jpg</video:thumbnail_loc><video:title>BruteForce - How we created a short in one weekend</video:title><video:description>BruteForce - How we created a short in one weekend" by Alexander Haas
Blender Conference 2018
Thursday 25 October 15:30 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/13d2629c-304b-47d4-84fd-12aec4b9cca3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kc2BUFSNooM6niQVRUBQGU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9b67d056-a461-43a6-8ac5-5b521e72909c.jpg</video:thumbnail_loc><video:title>3D Print: The state of the Art</video:title><video:description>3D Print: The state of the Art" by Ross Dale
Blender Conference 2018
Thursday 25 October 14:30 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/9b67d056-a461-43a6-8ac5-5b521e72909c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vUQsZYtXf5JDLX46eKRz4b</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f23990ab-1f29-479c-a5b1-7896b9b03094.jpg</video:thumbnail_loc><video:title>German Community Meeting</video:title><video:description>German Community Meeting" by Philipp Hemmer
Blender Conference 2018
Thursday 25 October 12:30 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/f23990ab-1f29-479c-a5b1-7896b9b03094</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hGkG3M1mscaLdQZz3VqRYg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/87341aa2-fcf8-467f-94c2-e5e396af98b3.jpg</video:thumbnail_loc><video:title>The Next Leap: How A.I. will change the 3D industry</video:title><video:description>The Next Leap: How A.I. will change the 3D industry" by Andrew Price
Blender Conference 2018
Thursday 25 October 16:00 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/87341aa2-fcf8-467f-94c2-e5e396af98b3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cx8PUEwxtENy6z9q81gkfQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5d6d67b2-ea5f-409a-bd0d-f7ce5c72d9c0.jpg</video:thumbnail_loc><video:title>From Blender to any OSL Renderer, and Back !</video:title><video:description>From Blender to any OSL Renderer, and Back !" by François Gastaldo
Blender Conference 2018
Thursday 25 October 17:00 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/5d6d67b2-ea5f-409a-bd0d-f7ce5c72d9c0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bbGAwkNyezYd7JAUazZnpZ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5279d78d-1de4-4a78-b48b-23bf90824dfb.jpg</video:thumbnail_loc><video:title>The Illusion of Animation</video:title><video:description>The Illusion of Animation" by Hjalti Hjalmarsson
Blender Conference 2018
Thursday 25 October 17:00 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/5279d78d-1de4-4a78-b48b-23bf90824dfb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1mQBGBRV1MMDz7U86BTeiV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/02e8d5f5-b399-41a7-b32e-55b7c838b3eb.jpg</video:thumbnail_loc><video:title>VTK for Blender</video:title><video:description>VTK for Blender " by Silvano Imboden, Lorenzo Celli
Blender Conference 2018
Thursday 25 October 16:30 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/02e8d5f5-b399-41a7-b32e-55b7c838b3eb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7d617NjsCYAASyezW4k126</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3246d6fd-7410-433b-adb8-241790ca0ae7.jpg</video:thumbnail_loc><video:title>Interior Visualization in Blender under 1 hour.</video:title><video:description>Interior Visualization in Blender under 1 hour." by Lech Sokolowski
Blender Conference 2018
Thursday 25 October 16:00 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/3246d6fd-7410-433b-adb8-241790ca0ae7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kB6dXikFtGq1RMzGyxHW9e</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9ec3e2af-1a56-4ab1-97f4-fc3cc76a7c4d.jpg</video:thumbnail_loc><video:title>Materials Made Easy - Non-Destructive Shading in Blender</video:title><video:description>Materials Made Easy - Non-Destructive Shading in Blender" by Zacharias Reinhardt
Blender Conference 2018
Thursday 25 October 14:30 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/9ec3e2af-1a56-4ab1-97f4-fc3cc76a7c4d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bwcRx3sqAs7XqsDNoRfdmC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/55330149-0fd2-437d-b845-66fcb3a2665c.jpg</video:thumbnail_loc><video:title>F16 Trophy - A Blender animation challenge</video:title><video:description>F16 Trophy - A Blender animation challenge" by BOUBRIT Azad
Blender Conference 2018
Thursday 25 October 12:00 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/55330149-0fd2-437d-b845-66fcb3a2665c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/k6hxwCkLpekqA6UfkpuVEL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9a9a8c7a-0fc2-473b-a1bb-d51748b7bf6c.jpg</video:thumbnail_loc><video:title>Ice Moon Pilots - A Blender Made Graphic Novel</video:title><video:description>Ice Moon Pilots - A Blender Made Graphic Novel" by Johannes Ewers
Blender Conference 2018
Thursday 25 October 13:30 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/9a9a8c7a-0fc2-473b-a1bb-d51748b7bf6c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aD3Ffg1wNnAzbo9MTezkbU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4e0e6abe-e924-40f0-b5af-825197595f3c.jpg</video:thumbnail_loc><video:title>Blender in HPC Environment</video:title><video:description>Blender in HPC Environment" by Milan Jaros
Blender Conference 2018
Thursday 25 October 15:30 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/4e0e6abe-e924-40f0-b5af-825197595f3c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/va7LKVT9Nx6qymiWaif5Sr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ec1ee365-5ace-4908-b1f7-bf20d7b2dedd.jpg</video:thumbnail_loc><video:title>Blender and Next Gen: a Netflix Original</video:title><video:description>Blender and Next Gen: a Netflix Original" by Jeff Bell
Blender Conference 2018
Friday 26 October 10:00 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/ec1ee365-5ace-4908-b1f7-bf20d7b2dedd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/m48U43ZsMMRvXiomN8VR3Q</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a266df1a-14ed-4752-ad84-a7fe69156400.jpg</video:thumbnail_loc><video:title>Blender for Mobile VR</video:title><video:description>Blender for Mobile VR" by Bruno Cesar Oliveira de Araujo
Blender Conference 2018
Friday 26 October 10:30 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/a266df1a-14ed-4752-ad84-a7fe69156400</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/veAeVP24njgeLtt59DqNqx</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ecbeca98-0272-430d-8256-4417e0713997.jpg</video:thumbnail_loc><video:title>Don't Go Pro!</video:title><video:description>Don't Go Pro!" by Brent Patterson
Blender Conference 2018
Friday 26 October 11:00 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/ecbeca98-0272-430d-8256-4417e0713997</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3acpS1swYTMHgU86nAyQmu</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/117b00f8-1ac4-4cde-8869-349331b66164.jpg</video:thumbnail_loc><video:title>A Selection of Tips And Tricks From CGMasters.net</video:title><video:description>A Selection of Tips And Tricks From CGMasters.net" by Aidy Burrows
Blender Conference 2018
Friday 26 October 10:30 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/117b00f8-1ac4-4cde-8869-349331b66164</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1eTBA8cMVdmvZkc9Bg7X3Q</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/01f07a1d-be73-49ad-af8c-3db9452c1fa0.jpg</video:thumbnail_loc><video:title>Blender Scenes Become Real Life Holograms</video:title><video:description>Blender Scenes Become Real Life Holograms" by Gottfried Hofmann
Blender Conference 2018
Friday 26 October 12:30 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/01f07a1d-be73-49ad-af8c-3db9452c1fa0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ecSZ2THn3YM8P2d9vQ5JkT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6aef6754-cd89-4df0-afc7-9177318ed629.jpg</video:thumbnail_loc><video:title>French-speaking users Community Meeting</video:title><video:description>French-speaking users Community Meeting" by Julien Duroure, Olivier Amrein
Blender Conference 2018
Friday 26 October 12:00 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/6aef6754-cd89-4df0-afc7-9177318ed629</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6cg3EfFADnBpwj52M8SW3u</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2a1025a8-cd8a-45b0-b10a-1b70f4f1dcc8.jpg</video:thumbnail_loc><video:title>Blender as a Swiss Army Knife for Medical Research</video:title><video:description>Blender as a Swiss Army Knife for Medical Research" by Stefan Raith
Blender Conference 2018
Friday 26 October 13:00 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/2a1025a8-cd8a-45b0-b10a-1b70f4f1dcc8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bpApag3838KAgw3j8vziwd</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5446b150-7b7a-4e54-8671-5dc0bd513114.jpg</video:thumbnail_loc><video:title>Blender for UX Design</video:title><video:description>Blender for UX Design" by Jakub Steiner
Blender Conference 2018
Friday 26 October 14:00 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/5446b150-7b7a-4e54-8671-5dc0bd513114</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ngKBBHFnrWgH8mc8gdeiRm</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ac42f24f-fd5e-444d-9c51-3b5e88a084fa.jpg</video:thumbnail_loc><video:title>Rigging with Rigify</video:title><video:description>Rigging with Rigify" by Ivan Cappiello
Blender Conference 2018
Friday 26 October 14:00 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/ac42f24f-fd5e-444d-9c51-3b5e88a084fa</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/36bT53eb5ND1HoRL8rk6SA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/10ebb397-032b-437f-95a3-2b8e602df992.jpg</video:thumbnail_loc><video:title>200,000 µLeagues Underground #GoldMiningWithBlender</video:title><video:description>200,000 µLeagues Underground #GoldMiningWithBlender" by Dylan Whiteman
Blender Conference 2018
Friday 26 October 14:30 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/10ebb397-032b-437f-95a3-2b8e602df992</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eoUBHieJRePRyJYyn9cavC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6c799753-20a8-4fa4-81a5-94d223bdf552.jpg</video:thumbnail_loc><video:title>Blender Hoy: Spanish Community</video:title><video:description>Blender Hoy: Spanish Community" by Pablo Vazquez
Blender Conference 2018
Friday 26 October 13:00 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/6c799753-20a8-4fa4-81a5-94d223bdf552</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mfFc6zcejHhtz7y8SsNGTf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a40356a6-de8f-4eb5-9948-7b562f58510c.jpg</video:thumbnail_loc><video:title>I used Blender at Marvel &amp; It changed my life</video:title><video:description>I used Blender at Marvel &amp; It changed my life" by Thomas Murphy
Blender Conference 2018
Friday 26 October 16:00 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/a40356a6-de8f-4eb5-9948-7b562f58510c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5wSmQzavmEH4YNosdbE5CU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/24b3e71a-0047-4da9-a79a-642fe6dec07c.jpg</video:thumbnail_loc><video:title>Blender 2.8 - status report.</video:title><video:description>Blender 2.8 - status report." by Ton Roosendaal
Blender Conference 2018
Friday 26 October 15:00 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/24b3e71a-0047-4da9-a79a-642fe6dec07c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/w9WYMUu7gW4gcXXK8bDMxk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f431fdf8-7c35-43bd-a0b9-3836a0bfef75.jpg</video:thumbnail_loc><video:title>Make it Move - Illustration with Animation in Mind</video:title><video:description>Make it Move - Illustration with Animation in Mind" by Alexander Mitzkus
Blender Conference 2018
Friday 26 October 16:30 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/f431fdf8-7c35-43bd-a0b9-3836a0bfef75</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5Y3gB5uadewWfaz8SyewBx</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/28379aa6-fb45-4ee9-821c-971b1ad894cd.jpg</video:thumbnail_loc><video:title>Education Community Meeting</video:title><video:description>Education Community Meeting" by Monique Dewanchand
Blender Conference 2018
Friday 26 October 15:30 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/28379aa6-fb45-4ee9-821c-971b1ad894cd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uoKFNx5ntnwAmAgbXoYSUY</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e5ed2b03-c2f1-4290-9ea7-fd0123ca0888.jpg</video:thumbnail_loc><video:title>BlenderArtists.org - An update!</video:title><video:description>BlenderArtists.org - An update!" by Jason van Gumster
Blender Conference 2018
Friday 26 October 16:30 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/e5ed2b03-c2f1-4290-9ea7-fd0123ca0888</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/24HKP9YMASuVGMUUF7XU9S</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/089e1a47-1c4f-4291-97d6-f53c8b645daa.jpg</video:thumbnail_loc><video:title>Preparing a Blender pipeline for 52x11' TV series</video:title><video:description>Preparing a Blender pipeline for 52x11' TV series" by Valentin Moriceau, Tanguy Weyland
Blender Conference 2018
Friday 26 October 17:00 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/089e1a47-1c4f-4291-97d6-f53c8b645daa</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6uyYzB5qeBM9w7TwwZrEt9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2c7ad73a-9b9e-4acd-ab29-7cf54e6035b6.jpg</video:thumbnail_loc><video:title>User Interface: 2.8 and beyond</video:title><video:description>User Interface: 2.8 and beyond" by William Reynish
Blender Conference 2018
Friday 26 October 17:00 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/2c7ad73a-9b9e-4acd-ab29-7cf54e6035b6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uyj9oDkGR8xyqYGSrnrGve</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e742dd7b-75d9-45cd-ba00-0e807d499d97.jpg</video:thumbnail_loc><video:title>Journey from BI to Eevee</video:title><video:description>Journey from BI to Eevee" by pratik solanki
Blender Conference 2018
Saturday 27 October 12:30 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/e742dd7b-75d9-45cd-ba00-0e807d499d97</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6JDktTEF96Kk4sLaPDe2Yq</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2e71f0d1-2d0e-403e-89e3-5f580c0a0be4.jpg</video:thumbnail_loc><video:title>The Speed Sculpting Guide - Learn from Limitation</video:title><video:description>The Speed Sculpting Guide - Learn from Limitation" by Julien Kaspar
Blender Conference 2018
Saturday 27 October 12:00 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/2e71f0d1-2d0e-403e-89e3-5f580c0a0be4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ef4EmdbEm13sqwhuz4fNUP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6b3d78bd-8cbb-4ef2-b0d1-e7040041246f.jpg</video:thumbnail_loc><video:title>Blender Italia Community Meeting - Part 1</video:title><video:description>Blender Italia Community Meeting" by Blender Italia
Blender Conference 2018
Saturday 27 October 13:00 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/6b3d78bd-8cbb-4ef2-b0d1-e7040041246f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aqFiPDc4qoTsVK6xk1fAwB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4c545287-b0ba-4f9b-9541-4755c3b3f207.jpg</video:thumbnail_loc><video:title>The future of animation and Grease Pencil</video:title><video:description>The future of animation and Grease Pencil" by Daniel  Martinez Lara
Blender Conference 2018
Saturday 27 October 13:30 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/4c545287-b0ba-4f9b-9541-4755c3b3f207</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aYh8jeqrB1NiBNcCF4wzxy</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/50bdd64e-01f9-4b70-89ee-df287c11c08a.jpg</video:thumbnail_loc><video:title>Blender Italia Community Meeting - Part 2</video:title><video:description>Blender Italia Community Meeting" by Blender Italia
Blender Conference 2018
Saturday 27 October 13:00 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/50bdd64e-01f9-4b70-89ee-df287c11c08a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fDA7JgUrsodSCrGkHubuGV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/769f7c47-d4e2-4227-a996-2a4608b6e6e5.jpg</video:thumbnail_loc><video:title>The challenges of modern scientific illustration</video:title><video:description>The challenges of modern scientific illustration" by Nicolas Antille
Blender Conference 2018
Saturday 27 October 14:30 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/769f7c47-d4e2-4227-a996-2a4608b6e6e5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/anv4wmHJSXmhUuosihvShF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4be2c6c4-456c-419e-a3c6-2000aabf4977.jpg</video:thumbnail_loc><video:title>From the past to the present</video:title><video:description>From the past to the present" by Matthijs de Rijk
Blender Conference 2018
Saturday 27 October 14:00 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/4be2c6c4-456c-419e-a3c6-2000aabf4977</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ameGdfXjxYC6FsBkesuDUe</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4bb58fe8-185f-4e1a-944f-f8bfdaf96569.jpg</video:thumbnail_loc><video:title>Crowd Sim 3D</video:title><video:description>Crowd Sim 3D" by Jeroen Bakker
Blender Conference 2018
Saturday 27 October 15:30 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/4bb58fe8-185f-4e1a-944f-f8bfdaf96569</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mfedfqCVHChyuSXZRtp2jZ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a3f353e1-a042-4139-8571-b45a98991f19.jpg</video:thumbnail_loc><video:title>Using Blender in space industry - Airbus D&amp;S</video:title><video:description>Using Blender in space industry - Airbus D&amp;S" by Julien Duroure
Blender Conference 2018
Saturday 27 October 16:00 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/a3f353e1-a042-4139-8571-b45a98991f19</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nLexW5sRz39SBoN7SvDxrn</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b03cfd12-c7bc-42fd-80d6-1e6dabb82d73.jpg</video:thumbnail_loc><video:title>CookieCutter: A CG Cookie Blender Add-on Toolkit</video:title><video:description>CookieCutter: A CG Cookie Blender Add-on Toolkit" by Jon Denning
Blender Conference 2018
Saturday 27 October 15:00 at the Salon</video:description><video:player_loc>https://video.blender.org/videos/embed/b03cfd12-c7bc-42fd-80d6-1e6dabb82d73</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/to9sE7bXdfbRfq35rrPxSt</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ddbe51f7-08ca-417b-8635-efbc09a17953.jpg</video:thumbnail_loc><video:title>How to sell Weed(s) - The Story of Graswald</video:title><video:description>How to sell Weed(s) - The Story of Graswald" by Julius Harling
Blender Conference 2018
Saturday 27 October 16:30 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/ddbe51f7-08ca-417b-8635-efbc09a17953</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1FEbuVFXhUSLwTsoyLb2Ge</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/05898973-4165-42e4-a5bd-cab06ac8c811.jpg</video:thumbnail_loc><video:title>Closing event</video:title><video:description>Closing event" by Ton Roosendaal
Blender Conference 2018
Saturday 27 October 17:30 at the Theater</video:description><video:player_loc>https://video.blender.org/videos/embed/05898973-4165-42e4-a5bd-cab06ac8c811</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5Am9x53HcdjukA3VyiET1b</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2530424a-ba77-4e0e-bee7-77045fec4276.jpg</video:thumbnail_loc><video:title>Lightning Talks – Blender Conference 2018 Open Stage</video:title><video:description>Learn more at https://blender.org/conference

Support Blender by joining the Development Fund https://fund.blender.org/

#bcon18 #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/2530424a-ba77-4e0e-bee7-77045fec4276</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/37SitBT9ooUiR2nC9iH45X</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1127bd3d-e7d2-47c1-a2b3-9dc8a4106083.jpg</video:thumbnail_loc><video:title>Blender Developers AMA - BCON18</video:title><video:description>Blender Developers AMA" by Ton Roosendaal #b3d #bcon18
Blender Conference 2018 - Saturday 27 October at the Salon.
--

Learn more at https://blender.org/conference

Support Blender by joining the Development Fund https://fund.blender.org/

#bcon18 #b3d&lt;/a</video:description><video:player_loc>https://video.blender.org/videos/embed/1127bd3d-e7d2-47c1-a2b3-9dc8a4106083</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mtfUsVQ5rG7tRBdmbc9Dta</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a5c50a4d-c394-49da-97fa-3d8cbae9f98b.jpg</video:thumbnail_loc><video:title>MAD goes VFX</video:title><video:description>MAD goes VFX" by MAD Entertainment
Blender Conference 2018
Saturday 27 October 14:00 at the Theater.
--

Learn more at https://blender.org/conference

Support Blender by joining the Development Fund https://fund.blender.org/

#bcon18 #b3d&lt;/a</video:description><video:player_loc>https://video.blender.org/videos/embed/a5c50a4d-c394-49da-97fa-3d8cbae9f98b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jt3cgENiL4q8gTQdzJouyG</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/958aee12-1215-4892-95da-3386c1ef6d08.jpg</video:thumbnail_loc><video:title>Creation of 3D Printed VR Accessories</video:title><video:description>Creation of 3D printed VR accessories" by Quentin Geluyckens
Blender Conference 2018
Saturday 27 October 12:00 at the Theater.
--

Learn more at https://blender.org/conference

Support Blender by joining the Development Fund https://fund.blender.org/

#bcon18 #b3d&lt;/a</video:description><video:player_loc>https://video.blender.org/videos/embed/958aee12-1215-4892-95da-3386c1ef6d08</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4HcZS7XXgqMMDs9YWAXx7d</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1e0c4deb-22ef-424d-b319-abf109a04d3c.jpg</video:thumbnail_loc><video:title>Suzanne Awards Ceremony BCON18</video:title><video:description>Suzanne Award ceremony" by Ton Roosendaal
Blender Conference 2018
Friday 26 October 19:15 at the Theater.
--

Learn more at https://blender.org/conference

Support Blender by joining the Development Fund https://fund.blender.org/

#bcon18 #b3d&lt;/a</video:description><video:player_loc>https://video.blender.org/videos/embed/1e0c4deb-22ef-424d-b319-abf109a04d3c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/iUL7HWAmWcbwiRNg9ancEX</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9109387d-1ba4-4c9c-bdd5-b5d80092e4f7.jpg</video:thumbnail_loc><video:title>Blender Workflow for Feature Films - Jama Jurabaev</video:title><video:description>Blender workflow for feature films" by jama jurabaev
Blender Conference 2018

Saturday 27 October 11:30 at the Theater.
--

Learn more at https://blender.org/conference

Support Blender by joining the Development Fund https://fund.blender.org/

#bcon18 #b3d&lt;/a</video:description><video:player_loc>https://video.blender.org/videos/embed/9109387d-1ba4-4c9c-bdd5-b5d80092e4f7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/84arbjmvthbWeN41gedGmi</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/39210412-1c9c-4193-a0a1-6cbd274621c9.jpg</video:thumbnail_loc><video:title>Using Blender for Comics</video:title><video:description>Using Blender for Comics" by Paul Caggegi
Blender Conference 2018
Saturday 27 October at the Salon.
--

Learn more at https://blender.org/conference

Support Blender by joining the Development Fund https://fund.blender.org/

#bcon18 #b3d&lt;/a</video:description><video:player_loc>https://video.blender.org/videos/embed/39210412-1c9c-4193-a0a1-6cbd274621c9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7txiJMyhfmEiTxGMx3Fg43</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/346f34e6-e6b6-4c7f-8e4d-2bfe2fb1b8a4.jpg</video:thumbnail_loc><video:title>Spring Open Movie - Production Report</video:title><video:description>Spring - production report" by Andy Goralczyk and the Spring team
Blender Conference 2018
Saturday 27 October at the Theater.
--

Learn more at https://blender.org/conference

Support Blender by joining the Development Fund https://fund.blender.org/

#bcon18 #b3d&lt;/a</video:description><video:player_loc>https://video.blender.org/videos/embed/346f34e6-e6b6-4c7f-8e4d-2bfe2fb1b8a4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6PszYWs7KkxsBx2WNCAV17</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2f1e08dd-5bfd-4099-ba86-a9133217e3ca.jpg</video:thumbnail_loc><video:title>Captain Disillusion: World's Greatest Blenderer - Live at the Blender Conference 2018</video:title><video:description>Follow Captain Disillusion on SoundCloud - https://soundcloud.com/captaindisillusion

Recorded at De Balie in Amsterdam on October 25th, 2018.

In this format-bending presentation, intergalactic VFX explainer Captain Disillusion recounts his journey from humble amateur superhero to best Blender artist of all time*.

It's a case study in using Blender as a versatile production tool in a comedy web series and a love letter to the Blender community. At the very least, it's an entertaining way to spend the better part of an hour.

*Allegedly.

----------

Creative Commons Credits:

Oscar Award Statue model - androgenius23 (Blendswap)
Photo of Ton Roosendaal - William Maanders (Wikimedia Commons)
Lightwave 3D screenshot - Bernhard Bazant</video:description><video:player_loc>https://video.blender.org/videos/embed/2f1e08dd-5bfd-4099-ba86-a9133217e3ca</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aVjfLZAt2FStwoT6mKBfU4</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5053eaea-93bb-43d6-9320-d7ebfeeefe2b.jpg</video:thumbnail_loc><video:title>Blender's 25th Birthday!</video:title><video:description>On 2 January 2019, Blender turned 25! Check out this retrospective with Ton Roosendaal and enjoy the progression reel! Support the future of blender on https://fund.blender.org.

Read the full story at https://www.blender.org/press/blenders-25th-birthday/</video:description><video:player_loc>https://video.blender.org/videos/embed/5053eaea-93bb-43d6-9320-d7ebfeeefe2b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dHMcDUKqDMmgG43c6z8F1K</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/670303b9-7f8b-4dd7-bcc7-93fc30a84baf.jpg</video:thumbnail_loc><video:title>Blender Dynamic Topology Sculpting</video:title><video:description>Quick demonstration of adaptive topology sculpting based off the paper "Freestyle: Sculpting meshes with self-adaptive topology" by Lucian Stãnculescua, Raphaëlle Chainea, and Marie-Paule Canic.

http://www.sciencedirect.com/science/article/pii/S0097849311000720.

The code is available from Gitorious (in the adaptive branch):
https://gitorious.org/~nicholasbishop/blenderprojects/nicholasbishop-blender

See also this post:
http://code.blender.org/index.php/2011/10/dynamic-topology-sculpting/</video:description><video:player_loc>https://video.blender.org/videos/embed/670303b9-7f8b-4dd7-bcc7-93fc30a84baf</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hGBu1thdVtDnLYqgKM6ptu</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/873dd623-1719-4310-b10b-79c45e1cfaae.jpg</video:thumbnail_loc><video:title>Dynamic Topology Sculpting with Snake Hook</video:title><video:description>See this post for details: http://code.blender.org/index.php/2011/10/dynamic-topology-sculpting/</video:description><video:player_loc>https://video.blender.org/videos/embed/873dd623-1719-4310-b10b-79c45e1cfaae</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nH4X1vyG5gTMhiVQ3Yrre1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/afcbd6f8-d8bb-4be3-b954-fb08965f059e.jpg</video:thumbnail_loc><video:title>Node Editor Toolbar with Drag&amp;Drop</video:title><video:description>Initial version of a toolbar for the node editor, as an alternative method for adding nodes.

Every node class has its own panel, so they can be collapsed individually. Nodes can be added from the tool bar by dragging &amp; dropping onto the main editor area.

Still needs a lot of UI polish and some additional features to make it more useful, e.g.:
- Color themes for node classes for easier recognition
- Individual node type icons
- Search box for node types by name or tooltip
- Extra panel for favorite/often used node types

Current patch version can be found here:
http://www.pasteall.org/27135/diff</video:description><video:player_loc>https://video.blender.org/videos/embed/afcbd6f8-d8bb-4be3-b954-fb08965f059e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wJ5V987b2Xn8Rq1qBHqkag</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f8d26d88-4052-4285-83d7-08704978d7f5.jpg</video:thumbnail_loc><video:title>Node Groups Editor Tour</video:title><video:description>Showing a couple of new node group editing features and changes. Overall design ideas and discussion can be found here:

http://code.blender.org/index.php/2012/01/improving-node-group-interface-editing/

and here:

http://blenderartists.org/forum/showthread.php?245047-Node-Groups-test-builds

Code for interface nodes is uploaded for review here:

http://codereview.appspot.com/5593050/

Note that this patch only includes the interface nodes for now, not the groups-inside-groups editing. This might go in as a separate patch, depending on how well received it is.</video:description><video:player_loc>https://video.blender.org/videos/embed/f8d26d88-4052-4285-83d7-08704978d7f5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tWByW5Np7PmPwcepS3tgz8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e246d3ab-84b4-451f-8912-3d5b03a2fd75.jpg</video:thumbnail_loc><video:title>Automated armature from skin modifier</video:title><video:description>Sponsored by the Blender development fund. More information here: http://nicholasbishop.net/wordpress/?p=126</video:description><video:player_loc>https://video.blender.org/videos/embed/e246d3ab-84b4-451f-8912-3d5b03a2fd75</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mWMGmMooz1eVbST4WDsrqr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a99d190b-e0d4-4940-8724-1482a012c56d.jpg</video:thumbnail_loc><video:title>Particle Nodes Update 1/2</video:title><video:description>At long last presenting another update on particle nodes. Had to split into two parts, make sure you watch the second part as well.

The code can be found here:
https://www.gitorious.org/blender-paged-particles/new_particles/commits/particle_nodes

Here are the two example files from the video (NOTE: as i currently don't care about backward compatibility for my own stuff, these are likely to break sooner or later!)
http://www.pasteall.org/blend/13307
http://www.pasteall.org/blend/13308</video:description><video:player_loc>https://video.blender.org/videos/embed/a99d190b-e0d4-4940-8724-1482a012c56d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ctuiitdicJnUJa9kmKRfo4</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5ceb0be7-1357-4b0e-ab32-74328405108f.jpg</video:thumbnail_loc><video:title>Particle Nodes Update 2/2</video:title><video:description>At long last presenting another update on particle nodes. Had to split into two parts, make sure you watch the first part as well.

The code can be found here:
https://www.gitorious.org/blender-paged-particles/new_particles/commits/particle_nodes

Here are the two example files from the video (NOTE: as i currently don't care about backward compatibility for my own stuff, these are likely to break sooner or later!)
http://www.pasteall.org/blend/13307
http://www.pasteall.org/blend/13308</video:description><video:player_loc>https://video.blender.org/videos/embed/5ceb0be7-1357-4b0e-ab32-74328405108f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cWsvDDgqM7qf8i3cndEbNL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/60af06e5-9c90-4118-ae57-637a797eeb90.jpg</video:thumbnail_loc><video:title>Particle Info node test</video:title><video:description>Test render of cycles shaders using the Particle Info node to control shading properties over the particle lifetime.</video:description><video:player_loc>https://video.blender.org/videos/embed/60af06e5-9c90-4118-ae57-637a797eeb90</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8GWZFGZdQZ8XR4T7XSXfbS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3e679cef-1296-4f39-8249-3d4393b34986.jpg</video:thumbnail_loc><video:title>Having fun with Cycles motion blur (rendered with OSL)</video:title><video:description>250 frames of coder art with combined camera + object motion blur</video:description><video:player_loc>https://video.blender.org/videos/embed/3e679cef-1296-4f39-8249-3d4393b34986</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4k7Rw3J228cbhwatcKay6G</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1af6c579-c573-4fc5-8402-9041fd0ac602.jpg</video:thumbnail_loc><video:title>Blender 2.68: Weight Paint Tools</video:title><video:description>Blender 2.68 introduces some improvements of the weight-paint tools.
This video is a quick overview about what you can expect.
I assume that you already have worked with Weight Painting,
So i will only explain what changed from previous Blender releases.</video:description><video:player_loc>https://video.blender.org/videos/embed/1af6c579-c573-4fc5-8402-9041fd0ac602</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sU7gA3Qd95g3o8rXgRkAr8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d9d424fa-a22f-442f-bf52-16a5efa43b21.jpg</video:thumbnail_loc><video:title>New plane tracker and compositor node</video:title><video:description>Sergey and Keir designed and implemented a new planar tracking component in Blender. This tutorial shows off how it works.</video:description><video:player_loc>https://video.blender.org/videos/embed/d9d424fa-a22f-442f-bf52-16a5efa43b21</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/xn8gSVodBdJt897rEVJB5w</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fdfe6676-42db-4048-ba88-575569be36d2.jpg</video:thumbnail_loc><video:title>Blender new uiList features - small demo.</video:title><video:description>This video is a quick demo of the new uiList features (drag-resize, enhanced GRID layout, and mostly filtering/reordering of items shown), using the vertex groups one.

Please note this is still a project that has to be reviewed (yet it is a 2.69 target ;) ).</video:description><video:player_loc>https://video.blender.org/videos/embed/fdfe6676-42db-4048-ba88-575569be36d2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sgiMVtCSY23aYQuvZDXfNd</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d4b0b9ec-df48-4709-8bb9-f35082d2f438.jpg</video:thumbnail_loc><video:title>OpenSubdiv GPU demo in Blender</video:title><video:description>Sergey Sharybin had a suprise for us this morning! Koro walking around with subdivision - in 30 fps!
This is work in progress, but will certainly be in the 2.72 release.</video:description><video:player_loc>https://video.blender.org/videos/embed/d4b0b9ec-df48-4709-8bb9-f35082d2f438</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1jNuwHJKF7ptiYtx8C1xdE</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/02a00a1d-08af-4ae7-950e-48c1a65fbb1a.jpg</video:thumbnail_loc><video:title>OpenSubdiv Blender demo</video:title><video:description>Just a quick update on what's happening in the opensubdiv-modifier branch in the Blender Git repository. This is an initial integration of GPU tessellation in Blender, it's totally not final and still loads of work to be done to make this project master-ready. But there are some really cool results.

Link to the dragon file: http://download.blender.org/ftp/sergey/dragon_adult_flycycle.blend</video:description><video:player_loc>https://video.blender.org/videos/embed/02a00a1d-08af-4ae7-950e-48c1a65fbb1a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/acL36o5KHa4sYeaMrBCKNs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4a86914e-e0c1-4412-824b-d734b651f7c2.jpg</video:thumbnail_loc><video:title>Blender 2.8 Workflow Workshop</video:title><video:description>The Blender Foundation organized a 2.8 workflow sprint at the Blender Institute in Amsterdam, 25-27 November 2016.

Follow the development of Blender 2.8 on https://code.blender.org

Invited were the active developers, designers and artists who have contributed to Blender’s UI and tools in the past years. This group represented a very wide selection of users with different backgrounds. The mission: refresh or reconfirm existing design decisions and deliver a proposal for the 2.8 Workflow project with enough information to empower people for work on the user interface and usability in general.</video:description><video:player_loc>https://video.blender.org/videos/embed/4a86914e-e0c1-4412-824b-d734b651f7c2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ur2wsTQjTXCbxBrx2i2fUB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e63e6aac-2dac-44e9-bc28-2bc1a85d5afb.jpg</video:thumbnail_loc><video:title>Cycles &amp; Viewport combined! - Blender 2.8 Development</video:title><video:description>Dalai Felinto does a quick demo of an amazing new feature in Blender 2.8, the ability to overlay engines. In this case Cycles with the (new!) 3D viewport.

Get Blender 2.8 development builds:
https://builder.blender.org

Stay updated on the code blog:
https://code.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/e63e6aac-2dac-44e9-bc28-2bc1a85d5afb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vNqgSwADCqFSM6gTPFAaCj</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f1543197-c90c-463d-baf4-e8783d4080de.jpg</video:thumbnail_loc><video:title>Eevee Reflections &amp; Bloom - Blender 2.8 Development</video:title><video:description>A follow up on 2.8 sneak peek demos. Dalai Felinto quickly shows that Cycles is not the only one to get a chance to shine with the new viewport.

Although developer Clément Foucault still has his hands full with Eevee development, we can already spot light reflections, fancy normal maps, and eye blinding bloom filter!

Get Blender 2.8 development builds:
https://builder.blender.org

Stay updated on the code blog:
https://code.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/f1543197-c90c-463d-baf4-e8783d4080de</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4WvBvb5nUTVR6SA9HdcPMn</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1fe7d424-387e-44d6-b5ba-4724efac2dfb.jpg</video:thumbnail_loc><video:title>Better hair drawing in Blender 2.8</video:title><video:description>Luca Rood shows us a sneak peek of the new hair drawing in Blender 2.8.

Get Blender 2.8 development builds:
https://builder.blender.org

Stay updated on the code blog:
https://code.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/1fe7d424-387e-44d6-b5ba-4724efac2dfb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/udHGuAioYLJFARQh2rmnva</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e486814f-91d3-49b3-b376-66dbd9b26edf.jpg</video:thumbnail_loc><video:title>Grease Pencil 2.8 sneak peek</video:title><video:description>Daniel gives us a quick sneak peek on the new Grease Pencil in the upcoming Blender 2.8

The new Grease Pencil's main focus is to create a more friendly interface for the 2D artist, while keeping the advantages of having a full 3D suite underneath. Grease Pencil is no longer just a stroke, it's now a real Blender object with huge improvements to brushes and tools.

Credits go to the Grease Pencil developers Antonio Vazquez and Joshua Leung. While Daniel Martinez Lara and Matias Mendiola support the developers with demos and testing.

This development is happening on the 'greasepencil-object' branch, based off 2.8, and it will be merged soon so everybody can test using the build-bot.</video:description><video:player_loc>https://video.blender.org/videos/embed/e486814f-91d3-49b3-b376-66dbd9b26edf</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/25MTdCQmeMNXApr4kWqQpM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/08c463e3-1dfa-4e7c-bfe5-00fa25dc8c63.jpg</video:thumbnail_loc><video:title>Eevee &amp; Cycles: Principled BSDF matching</video:title><video:description>Your files can help developers by exposing bugs. Check how Eevee and Cycles PBR visually match now.

Follow more development news on code.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/08c463e3-1dfa-4e7c-bfe5-00fa25dc8c63</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ftGTqnc1vYcHx74mPXAuio</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/753e3863-31f1-49c8-9ac8-231d1eb95880.jpg</video:thumbnail_loc><video:title>Eevee Q&amp;A! - Blender Developers Live Stream</video:title><video:description>Join Pablo Vazquez and Dalai Felinto (Blender 2.8 viewport coordinator) on our very first Q&amp;A live stream. This time it's all about Blender's new viewport engine: Eevee.

Follow Blender development on https://code.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/753e3863-31f1-49c8-9ac8-231d1eb95880</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cQfiEY1V3av8PDCBdg6kWM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5fd10ab3-284c-45c7-891d-6058e436840d.jpg</video:thumbnail_loc><video:title>Agent 327: Cloth simulation demo</video:title><video:description>Demo of all the character cloth simulations used in the Agent 327: Operation Barbershop short.
Overview of the most relevant recent improvements to the cloth simulator: https://code.blender.org/2017/06/improvements-to-the-cloth-simulator/</video:description><video:player_loc>https://video.blender.org/videos/embed/5fd10ab3-284c-45c7-891d-6058e436840d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/f4zKobPbX2iP3ArF8JJdNW</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/71dff871-415d-4447-8c96-7c9749a69322.jpg</video:thumbnail_loc><video:title>Modifiers in Grease Pencil 2.8</video:title><video:description>Developer Antonio Vazquez has just implemented the first modifiers for Grease Pencil objects. Demo by Daniel Martinez Lara.

Follow more updates on https://code.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/71dff871-415d-4447-8c96-7c9749a69322</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7ch2LDdHWY5JPs874S9rLQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3229e480-5ffc-4b63-bcad-3d045ba8e8ec.jpg</video:thumbnail_loc><video:title>Grease Pencil Falloff Multi-Frame Edition Curve - Development Sneak Peel</video:title><video:description>As part of the Blender 2.8 Grease Pencil improvements Antonio Vazquez just implemented a new falloff multi frame edition curve.

Animations can be done in one click, now.</video:description><video:player_loc>https://video.blender.org/videos/embed/3229e480-5ffc-4b63-bcad-3d045ba8e8ec</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1uZ2v7JuUkSwcCAHGAi3Lp</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/040bf811-86bb-4a9f-b674-8118620e7d5f.jpg</video:thumbnail_loc><video:title>Outliner New Features - Blender 2.8</video:title><video:description>In this quick overview Pablo Vazquez shares the work done recently by Dalai Felinto in Blender 2.8 regarding the management of Collections.

* Call for Icons: https://developer.blender.org/T53840

Learn more about Blender 2.8 at https://www.blender.org/2-8/</video:description><video:player_loc>https://video.blender.org/videos/embed/040bf811-86bb-4a9f-b674-8118620e7d5f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vaeNRPoAaqC5Fmvc9pJvtS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ec233978-b375-4ad7-8bf3-c7f18f3eb6a4.jpg</video:thumbnail_loc><video:title>Grease Pencil Fill Tool</video:title><video:description>Development update of the new grease pencil fill brush.</video:description><video:player_loc>https://video.blender.org/videos/embed/ec233978-b375-4ad7-8bf3-c7f18f3eb6a4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/b1vUJGH3R3vPgn2Sw9Fwf8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/510dd19e-ab26-4ed5-a1fb-3396f1693cc3.jpg</video:thumbnail_loc><video:title>Blender 2.8 Code Quest Live Q&amp;A with Ton Roosendaal</video:title><video:description>Check out the Code Quest https://www.blender.org/2-8/quest/

In order to be as transparent and clear as possible about the status and the scope of this project, Blender Institute has organised a live stream with Ton Roosendaal and Pablo Vazquez, during which it will be possible to interact in real time and get pretty much any question answered.</video:description><video:player_loc>https://video.blender.org/videos/embed/510dd19e-ab26-4ed5-a1fb-3396f1693cc3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hpC2wKzKHdjJiy9juWMQKZ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/84de86fe-3f80-4c20-bbf8-0b70f1026f1f.jpg</video:thumbnail_loc><video:title>Grease Pencil &amp; EEVEE integration - Blender 2.8 preview</video:title><video:description>Video illustrating the integration of two of the upcoming features of Blender 2.8.

Demo by Daniel Pepeland. Demo scene part of the Hero project:
https://cloud.blender.org/p/hero/</video:description><video:player_loc>https://video.blender.org/videos/embed/84de86fe-3f80-4c20-bbf8-0b70f1026f1f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/iMzkFAHtNPaZvXCDf24SP3</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/90085f7b-8b06-4aad-82e1-1ee4587cec38.jpg</video:thumbnail_loc><video:title>Code Quest Log #01 - Blender 2.8</video:title><video:description>And so it begins. The last couple of days so far has been mainly about getting setup and meetings.

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers

Music CC BY NC by Blue Dot Sessions</video:description><video:player_loc>https://video.blender.org/videos/embed/90085f7b-8b06-4aad-82e1-1ee4587cec38</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/x3aNkzW7Tufszetx8UTcxj</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fb58d326-396e-4069-a4fb-1dc27d23887c.jpg</video:thumbnail_loc><video:title>Meet the Team - Code Quest Log #02 - Blender 2.8</video:title><video:description>Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/fb58d326-396e-4069-a4fb-1dc27d23887c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nJ8JsVXW6BYA1C8uJ8rroe</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/aff1ea51-42dd-430d-8ecf-d119d6e697a5.jpg</video:thumbnail_loc><video:title>Multi-Object Editing in Blender 2.8! - Code Quest</video:title><video:description>The long-awaited ability to edit, pose, sculpt, paint, multiple objects is now in Blender 2.8! Under heavy development but it can be already tested at https://builder.blender.org/download/

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/aff1ea51-42dd-430d-8ecf-d119d6e697a5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oWfRNipR7Fg5ydAZmLPwDy</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b9bc5efb-f100-4aa6-adb8-e49773cb3c92.jpg</video:thumbnail_loc><video:title>First Modifier in Blender 2.8! - Code Quest</video:title><video:description>Sybren just made the first modifier work in Blender 2.8!

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/b9bc5efb-f100-4aa6-adb8-e49773cb3c92</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qtFfy5Q6UXjP857Bh8aMFb</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c638994f-50ed-4076-ac83-8f8fadf668cc.jpg</video:thumbnail_loc><video:title>LIVE Q&amp;A - Blender 2.8 Code Quest</video:title><video:description>Two weeks have past of the greatest meeting of Blender developers! The Code Quest has brought and taken many Blender features so far, get all your questions answered by the developers themselves.

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/c638994f-50ed-4076-ac83-8f8fadf668cc</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eychBD8dkiEKsjN8xv743j</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6dc58f09-f857-4c64-976c-d80f0cfd6ed2.jpg</video:thumbnail_loc><video:title>Removals - Code Quest Log #03 - Blender 2.8</video:title><video:description>A week of additions and removals. Blender Game Engine, Blender Internal, you will be missed.

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers

Music CC BY NC - Blue Dot Sessions</video:description><video:player_loc>https://video.blender.org/videos/embed/6dc58f09-f857-4c64-976c-d80f0cfd6ed2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3Wi9s8xRdcoKNRBcuRkB6z</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/17c701df-35ee-4390-9804-8aa292d4f8f7.jpg</video:thumbnail_loc><video:title>Light Probe Visibility Group in EEVEE - Blender 2.8 Code Quest</video:title><video:description>EEVEE developer Clément Foucault shares with us the latest addition to Light Probes, the ability to limit the effect to a certain group.

Artwork by Germano Cavalcante

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/17c701df-35ee-4390-9804-8aa292d4f8f7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nH3GUXD4vBX1YVbFx21c6S</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/afcb12dd-631a-4fe6-ad20-12bfe4236710.jpg</video:thumbnail_loc><video:title>New Shadows in the Workbench Engine - Blender 2.8 Code Quest</video:title><video:description>Jeroen gives a quick preview of a new feature in the Workbench engine: Sharp shadows! What is the Workbench? It's a fast, performance-focused engine used while working on the viewport in Blender 2.8. Cycles and EEVEE are for delivering pretty viewports and renders, Workbench is for speed but as you can see in the video: it can also look pretty...ish.

Artwork: "The Daily Dweebs" by Blender Animation Studio

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/afcb12dd-631a-4fe6-ad20-12bfe4236710</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mHuv6nrxcFt7rnGt4xvHFV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a7c1d51e-e2c2-4210-aec0-04ff35667be7.jpg</video:thumbnail_loc><video:title>Quick Preview: Custom Icons - Blender 2.8 Code Quest</video:title><video:description>Campbell icons! Remember Campbell? He's back... in icon form!" Icons in the new toolbar are built from actual geometry, painted with Vertex Paint. A Python script (included in the Blender source) converts them into icons. This way add-on developers can easily make their own!

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelo...&lt;/a</video:description><video:player_loc>https://video.blender.org/videos/embed/a7c1d51e-e2c2-4210-aec0-04ff35667be7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jzqcAN8HTuqSrMnAYN6U4v</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/966ef43d-db3b-4585-a077-1cedf03fd2c3.jpg</video:thumbnail_loc><video:title>Static Overrides: The new "Proxy" - Blender 2.8 Code Quest</video:title><video:description>Static Overrides just landed on Blender 2.8! This is a huge milestone, it means you can now link groups and override individual properties, even on copies of the same group! Something that was not possible in Blender 2.7x. Thanks Bastien Montagne!

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/966ef43d-db3b-4585-a077-1cedf03fd2c3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gGoZ11CwxvYYMUw2FgkjgF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7f1cfe8c-6a3e-4783-ab52-400384b2679d.jpg</video:thumbnail_loc><video:title>LIVE Q&amp;A May 4th - Blender 2.8 Code Quest</video:title><video:description>It's time for a second round! Join Pablo Vazquez and Dalai Felinto live from the Blender studio as we answer all your questions regarding Blender 2.8 and the Code Quest.

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/7f1cfe8c-6a3e-4783-ab52-400384b2679d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2HFN9T27X6KvobHbn2bT7W</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0deb2881-a1d5-4691-86b3-fade6697077e.jpg</video:thumbnail_loc><video:title>Help with the Task force! - Blender 2.8 Code Quest</video:title><video:description>If you have experience compiling from the sources or making patches, Blender 2.8 needs your help! There are currently two big task-forces going on to tackle "Multi-object editing" and "Copy on Write" (new Dependency Graph). For these projects to be done, most of the operators need to be rewritten/tweaked, here's how you can help.

Copy on Write: https://developer.blender.org/T54810
Multi-object task: https://developer.blender.org/T54641
Task forces progress: http://stats.dalaifelinto.com/

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/0deb2881-a1d5-4691-86b3-fade6697077e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/97VdJgJ4QBG3HmJRkYZ7Fm</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/41c05e9b-68f4-42b8-9d80-d544c04fc24a.jpg</video:thumbnail_loc><video:title>Blender Studio Update #2</video:title><video:description>It's time for a quick update on the Blender building! If you haven't seen the first studio tour, check out https://youtube.com/watch?v=ZkKPXn6QBx8

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/41c05e9b-68f4-42b8-9d80-d544c04fc24a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vdjfRAwjasX8GaVXXF2fiQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ec913276-1cf0-4e34-afb3-bba8b60faa3a.jpg</video:thumbnail_loc><video:title>New Armature Display - Blender 2.8 Code Quest</video:title><video:description>Armature drawing also gets some love in Blender 2.8! Clément just implemented "Transparent Bones" so we can see through overlapping bones for easier rigging/animating. Meanwhile Jeroen implemented a quick X-Ray switch for selecting bones that get occluded behind the deforming mesh.

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/ec913276-1cf0-4e34-afb3-bba8b60faa3a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7EPiUDq1LqoUhTGvmwTBAR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/36024012-035d-4809-b006-9aef04098e69.jpg</video:thumbnail_loc><video:title>New 3D Cursor - Blender 2.8 Code Quest</video:title><video:description>Seems like even the classic 3D Cursor is getting some love in Blender 2.8!

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/36024012-035d-4809-b006-9aef04098e69</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1S4CR1pfXxwtCVpGG34BrT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/06fd6dc6-4e2d-415f-92fa-f3fced368fe1.jpg</video:thumbnail_loc><video:title>EEVEE Particle Hair Showoff - Blender 2.8 Code Quest</video:title><video:description>Quick real-time screencast of particle hair drawing in EEVEE, available now in Blender 2.8 experimental builds. Files like this help developers to test features and performance. Thanks Nazar Noschenko for providing this great file.

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/06fd6dc6-4e2d-415f-92fa-f3fced368fe1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uEj9LpNHNwPdge8jMU27Mm</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e81954ef-0dc5-4710-a352-f00a9c007ca6.jpg</video:thumbnail_loc><video:title>The Rockets Took Off! - Blender 2.8 Code Quest</video:title><video:description>The rockets that made this Code Quest possible are now finally shipping worldwide. Get yours while there are still a few left! https://store.blender.org/product/blender-2-8-code-quest-rocket/

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/e81954ef-0dc5-4710-a352-f00a9c007ca6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jumxcdMS5XTcCq5PNEAYAh</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/95b9fa73-2dd7-4f63-962f-5e0e5b6057d4.jpg</video:thumbnail_loc><video:title>EEVEE NPR ! - Blender 2.8 Code Quest</video:title><video:description>Yes! EEVEE makes its debut in the Non-Photorealistic Rendering world with a new community-contributed node that lets you split a shader into color for easy tweaking. You can even mix "PBR" with NPR!

Developed by  Kanzaki Wataru
Artwork by ninJason Chan

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/95b9fa73-2dd7-4f63-962f-5e0e5b6057d4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/asnuy3hkxWtM24p84dcpdL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4c90d4bf-adac-4aa3-97be-97fa7f2ff4b8.jpg</video:thumbnail_loc><video:title>Groups &amp; Collections - Blender 2.8 Code Quest</video:title><video:description>Read the blog post: https://code.blender.org/2018/05/collections-and-groups/

In Blender 2.7 the animation/scene pipeline was built around Groups. With the introduction of Collections in Blender 2.8, both concepts have been merged into one for simpler linking of assets in production.

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/4c90d4bf-adac-4aa3-97be-97fa7f2ff4b8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7KaxYBZToo5gqzC5HCPo24</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/369db345-5032-4535-816c-6df9ee225b8d.jpg</video:thumbnail_loc><video:title>New Area Shapes! - Blender 2.8</video:title><video:description>Two new area shapes are now available for EEVEE and Cycles!

Learn more about Blender 2.8 on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/369db345-5032-4535-816c-6df9ee225b8d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fki9VaKman5x4ZNK2Zxbgv</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7411a4ec-9aa3-491a-ba64-82ee66a8d2b3.jpg</video:thumbnail_loc><video:title>Current State of Blender 2.8 - Code Quest</video:title><video:description>We just entered the second half of the Code Quest. Let's see how Blender 2.8 is doing as a whole. Can it open old files?

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/7411a4ec-9aa3-491a-ba64-82ee66a8d2b3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/a1kQ8DkdMrt7G24SavQq3v</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/48ee77f1-3623-40b1-a482-7c3ac67e09e1.jpg</video:thumbnail_loc><video:title>IES support in Cycles! - Blender 2.8</video:title><video:description>Lukas Stockner just committed support for IES lights in Cycles!

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/48ee77f1-3623-40b1-a482-7c3ac67e09e1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5xp2QkjgymGTrzrYUrrQJt</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/24c6ce24-6dfe-45d5-afe5-e559e84754d7.jpg</video:thumbnail_loc><video:title>Viewport Look Dev - Blender 2.8 Code Quest</video:title><video:description>The workbench engine just got a new mode to help you visualize your models in different lighting using your own custom HDRIs! This lays the foundation for custom other stuff as well, did someone say matcaps?

Artwork: Wasp Bot by Emiliano Colantoni

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/24c6ce24-6dfe-45d5-afe5-e559e84754d7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uspRvuYrcjrfYbWtnZ1pqb</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e66febb9-9d82-4a44-aaac-c100442b3c26.jpg</video:thumbnail_loc><video:title>Single Column Layout - Blender 2.8 Code Quest</video:title><video:description>A new option in the layout engine lets buttons be displayed in a single column, gaining horizontal space, providing better readability and making it easier for developers (and add-ons) to add new features in the future.

Download experimental builds at https://builder.blender.org/download

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/e66febb9-9d82-4a44-aaac-c100442b3c26</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/h8jXEXCHRgGL4xx5McYrik</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/82981c00-1feb-473d-82f7-950b69094d81.jpg</video:thumbnail_loc><video:title>WIREFRAMES - Blender 2.8 Code Quest</video:title><video:description>One of the missing parts of Blender 2.8 until now was something as simple yet complex as being able to see wires on your models. To test topology or simply modeling. Wireframes are back! What's next? Per-object visibility in the Outliner perhaps?

Artwork by Nazar Noschenko

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/82981c00-1feb-473d-82f7-950b69094d81</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/38ZR63GQXiarHRhK5s447g</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/115021fd-9d55-427f-b287-b27f70cfcd2f.jpg</video:thumbnail_loc><video:title>Week 8 Round-up - Blender 2.8 Code Quest</video:title><video:description>Wireframes update, Workbench specular highlights, and much more this week.

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/115021fd-9d55-427f-b287-b27f70cfcd2f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kDPWWioTL4HwWXPg3iHoh9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9f25b3d8-ccaa-427b-8488-944ca2090cb8.jpg</video:thumbnail_loc><video:title>2.8 against 2.7 - Blender 2.8 Code Quest</video:title><video:description>Who would win?

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/9f25b3d8-ccaa-427b-8488-944ca2090cb8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4W7hDSPh1QWekvTAaSnMNn</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1fd97442-4413-4db3-8897-4828910e29dd.jpg</video:thumbnail_loc><video:title>EEVEE Hair Improvements - Blender 2.8 Code Quest</video:title><video:description>EEVEE (and Cycles!) hair got even nicer!

Download experimental builds of Blender 2.8 at https://builder.blender.org/download

Artwork by Nazar Noschenko

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/1fd97442-4413-4db3-8897-4828910e29dd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5gjdxggGEZPiHJvtu2LAXg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2287eff3-efee-4ea2-93e8-aade13d5adfd.jpg</video:thumbnail_loc><video:title>CUSTOM MATCAPS - Blender 2.8 Code Quest</video:title><video:description>Sculpters rejoice! Custom MatCaps are now in Blender 2.8
Submit your own: https://devtalk.blender.org/t/call-for-content-matcaps/737

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/2287eff3-efee-4ea2-93e8-aade13d5adfd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/51nLR7TQJdoeh1qUpLWVQr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2071f90d-aa96-47e6-b76e-206ea387bcfd.jpg</video:thumbnail_loc><video:title>Week 9 Round-up - Blender 2.8 Code Quest</video:title><video:description>Support Blender by joining the Development Fund https://www.blender.org/foundation/development-fund/

Wireframe updates, MatCap and new shortcuts (pies!). Let's see what was this week about.

Download experimental builds from https://builder.blender.org/download

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/2071f90d-aa96-47e6-b76e-206ea387bcfd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wMxW5R8hH3QrmD8Nk6iiKR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f94e4efc-4482-4f90-afea-6ee4eceffc2b.jpg</video:thumbnail_loc><video:title>Interface Improvements - Blender 2.8 Code Quest</video:title><video:description>Just got back from a week in Annecy Animation Festival and found so many interface improvements!

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/f94e4efc-4482-4f90-afea-6ee4eceffc2b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hL7j4Hb1faT1hLq9UHWfy3</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/87bad581-861f-4765-b19d-cff8757be1ba.jpg</video:thumbnail_loc><video:title>Better AO in Cycles! - Blender 2.8 Code Quest</video:title><video:description>Cycles is getting some love too! The Ambient Occlusion node got some hefty improvements.

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/87bad581-861f-4765-b19d-cff8757be1ba</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3TznerrdSSFqranKC63Prt</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1765c5ac-1afe-4d5f-8b80-cfdb7b2ea3c1.jpg</video:thumbnail_loc><video:title>Collection Visibility - Blender 2.8 Code Quest</video:title><video:description>Scene organization just got better. Much better.

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/1765c5ac-1afe-4d5f-8b80-cfdb7b2ea3c1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/b4445ugC1xNg28Cmwo8oBc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/51687fda-3cc7-4b94-89df-8f8480703c49.jpg</video:thumbnail_loc><video:title>EVERYTHING NODES 🎆 - Blender 2.8 Code Quest</video:title><video:description>Jacques Lucke AKA Animation Nodes developer is joining the Blender development with a huge, long-awaited project.

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/51687fda-3cc7-4b94-89df-8f8480703c49</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/j9DP2yA1Smiyi9eqfzWnXM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/92f9bf6e-6f2a-43eb-983d-e8da22ea2b57.jpg</video:thumbnail_loc><video:title>Quick Favorites - Blender 2.8 Code Quest</video:title><video:description>Speed-up your workflow by adding your favorite tools into one handy menu! Join the Development Fund https://www.blender.org/foundation/development-fund/

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/92f9bf6e-6f2a-43eb-983d-e8da22ea2b57</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wNn5SFfhQpSsg4EoGdPXwD</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f96b5de1-0500-484f-9161-16fcfd61ce45.jpg</video:thumbnail_loc><video:title>Status Bar + Quick Favorite Tips! - Blender 2.8 Code Quest</video:title><video:description>Blender 2.8 comes with a new bar to place statistics and helpful information based on the context. Plus a few tips for the new Quick Favorites menu (Q shortcut).

Support Blender 2.8 by joining the Development Fund https://www.blender.org/foundation/development-fund/

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/f96b5de1-0500-484f-9161-16fcfd61ce45</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5KqHiUKqJzESpmpamQWbNP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2674c425-7ab5-4902-b2f6-97b432fef1b3.jpg</video:thumbnail_loc><video:title>Grease Pencil Shader FX - Blender 2.8 Beta</video:title><video:description>Learn more about Grease Pencil in the upcoming Blender 2.8 beta at https://code.blender.org/2017/12/drawing-2d-animation-in-blender-2-8/

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/2674c425-7ab5-4902-b2f6-97b432fef1b3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eWbTWFko3uTJnaQgBKwNri</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/70d7ae48-3f38-4fa5-8864-13f02ed1da33.jpg</video:thumbnail_loc><video:title>Status of Blender 2.8 ALPHA</video:title><video:description>It's over... I mean the Code Quest! Blender 2.8 is now in ALPHA state, this is what changed.
Submit ONLY crashes at https://developer.blender.org/

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/70d7ae48-3f38-4fa5-8864-13f02ed1da33</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uNbrdndrqhMvQmNRYYADLP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e93286c9-e9d5-4829-8e25-4ac9a1a7056b.jpg</video:thumbnail_loc><video:title>Share Your Workspaces! - Blender 2.8 Call for Content</video:title><video:description>Your Workspaces can be part of Blender 2.8! Read the post: https://devtalk.blender.org/t/call-for-content-workspaces/1175

Learn more about the Blender 2.8 Code Quest on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/e93286c9-e9d5-4829-8e25-4ac9a1a7056b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kpHZFZpX969gok7nYugKWC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9d2d9f12-1bb9-488d-9f13-27bcad338fc4.jpg</video:thumbnail_loc><video:title>UI &amp; Viewport Updates! - Blender 2.8 Alpha</video:title><video:description>Popovers makeovers! And a bunch of new little features for the 3D Viewport.

Learn more about Blender 2.8 on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/9d2d9f12-1bb9-488d-9f13-27bcad338fc4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/e8WhpCA8MVSZ5sEWxjfSEj</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6a627644-ce40-4ecb-b166-9698127b17e6.jpg</video:thumbnail_loc><video:title>NEW HAIR SHADER! - Blender 2.8 Alpha</video:title><video:description>This shader is an implementation of the paper by Chiang et al., which was used in the Disney film, “Zootopia”®.
Documentation: https://docs.blender.org/manual/en/dev/render/cycles/nodes/types/shaders/hair_principled.html

Landed in both master and Blender 2.8. Will it come to EEVEE? Eventually parts of it can be made compatible but it won't look the same as this is quite raytracing heavy.

Artwork by Chris Chuipka, thanks!

Learn more about Blender 2.8 on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/6a627644-ce40-4ecb-b166-9698127b17e6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/iHGLQmmaoqv4R7bbYj6hNk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8f7dfaa2-5d00-4241-a1ac-3970baace127.jpg</video:thumbnail_loc><video:title>Viewport Background Color &amp; Cycles stuff! - Blender 2.8 Alpha</video:title><video:description>A nifty little feature was added to the viewport background, plus Cycles masking/visibility functionality is back temporarily until the overrides system is fully working.

Learn more about Blender 2.8 on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/8f7dfaa2-5d00-4241-a1ac-3970baace127</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nTjT9i8eoWDug9pkxc9H3x</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b13a7afd-f8fc-4a24-be57-178254d0c8e7.jpg</video:thumbnail_loc><video:title>NEW MATCAPS! - Blender 2.8 Alpha</video:title><video:description>Behold: NEW BLENDER 2.8 MATCAPS! Fresh from the oven, community contributed, beautiful, sharp, high color depth, and I will run out of adjectives for the awesome work the community has achieved.
Read more at https://devtalk.blender.org/t/call-for-content-matcaps/737/

Learn more about the Blender 2.8 on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/b13a7afd-f8fc-4a24-be57-178254d0c8e7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/m474KvEJE7h7SpiVZff4Ag</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a265bdf2-f44c-407d-93f5-1f55a52cc59f.jpg</video:thumbnail_loc><video:title>NEW GREASE PENCIL - Blender 2.8 Alpha</video:title><video:description>Your own 3̶D̶ 2D+3D software.

Blender 2.8 is now rocking a fully fledged 2D Animation pipeline with the complete rewrite of the Grease Pencil system. This is a round-up of the main features you'll find when playing around, but it's such a big project that I didn't even managed to cover everything like the animation editors or materials. Go explore!

Congratulations Grease Pencil team: Antonio Vazquez, Joshua Leung, Daniel Martinez Lara, Matias Mendiola.

Download experimental builds https://builder.blender.org/download/

Learn more about Blender 2.8 on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/a265bdf2-f44c-407d-93f5-1f55a52cc59f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mEAxpbTwHHHKwipEYhBNL8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a75a52c6-5602-4342-a6ef-84f4071645ef.jpg</video:thumbnail_loc><video:title>BLENDER OPEN DATA - Official Benchmark Beta</video:title><video:description>Blender has now an official benchmark! Learn more about Open Data at https://opendata.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/a75a52c6-5602-4342-a6ef-84f4071645ef</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3THnWPBqVZjuQnLgVK94wK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/176ab5bc-e64f-440f-9da9-52d65a02bc33.jpg</video:thumbnail_loc><video:title>Blender 2.8 ALPHA 2</video:title><video:description>Join the Development Fund https://www.blender.org/foundation/donation-payment/

Read the planning update https://code.blender.org/2018/08/blender-2-8-planning-update/

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/176ab5bc-e64f-440f-9da9-52d65a02bc33</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8ieouZQpZtQEuPQDvkJjCp</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3b17dd85-497b-4421-a855-e584b7da38e7.jpg</video:thumbnail_loc><video:title>Learn Grease Pencil 2D Animation in Blender 2.8 Alpha 2</video:title><video:description>* * * Download links below! * * *
After watching this tutorial by Matias Mendiola you'll have covered the basics of the new 2D workflow in Blender 2.8. From drawing to coloring, animating, adding modifiers and even FX!

* Download Blender 2.8 Alpha 2: https://builder.blender.org/download
* Download the .blend file: https://cloud.blender.org/p/gallery/5b7433ecbf419c0d249af5f0

Learn more about Blender 2.8 on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/3b17dd85-497b-4421-a855-e584b7da38e7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bzwuyKgXskafdj6GCa9Pvf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/55a9b901-50ac-4568-be37-f3b1460a4a0c.jpg</video:thumbnail_loc><video:title>WE WANT YOUR HDRIs!</video:title><video:description>Time for more crowdsourced awesomeness! Read more at: https://devtalk.blender.org/t/call-for-content-studio-lights/1869
Ah! Plus a quick look on the new Workspaces.

Learn more about Blender 2.8 on https://code.blender.org

Download experimental builds at https://builder.blender.org/download

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/55a9b901-50ac-4568-be37-f3b1460a4a0c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ggYLKsq71u3kouGakkngex</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7bb43920-96dd-4297-b480-53cb6725f0c5.jpg</video:thumbnail_loc><video:title>FIXED UNITS! - Blender 2.8 Alpha 2</video:title><video:description>This long awaited feature is finally here!

Learn more about Blender 2.8 on https://code.blender.org

Download experimental builds at https://builder.blender.org/download

Contribute to Blender:
Join the Blender Development Fund - https://blender.org/donate
Subscribe to Blender Cloud - https://cloud.blender.org
Get swag at the Blender Store - https://store.blender.org

Follow Blender Development
- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/7bb43920-96dd-4297-b480-53cb6725f0c5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fQ7FLyRWt7iUiVHMQLAFP7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7817c32b-affc-4fee-8033-19ad4c8fbff8.jpg</video:thumbnail_loc><video:title>Cryptomatte in Blender 2.8 Alpha 2!</video:title><video:description>Learn more at https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/Cycles#Cryptomatte
Download experimental builds at https://builder.blender.org/download

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/7817c32b-affc-4fee-8033-19ad4c8fbff8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mqNpuLPU9jNnt5UuxqGJVn</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a56d38ca-9f7d-41cb-86a9-7b25bc4b791f.jpg</video:thumbnail_loc><video:title>Optimising Blender and Cycles using Intel hardware</video:title><video:description>Intel has helped Blender in the past year by sponsoring the Code Quest, by code contributions and with providing access to the latest hardware. In this video, lead developer Sergey Sharybin talks about how this helped improving Blender and Cycles.

Learn more about Blender 2.8 on https://code.blender.org

Download experimental builds at https://builder.blender.org/download

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/a56d38ca-9f7d-41cb-86a9-7b25bc4b791f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3TYN5JNbh7car4VUtSTSAM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/177435e0-2648-477f-89b4-c2ec66211e61.jpg</video:thumbnail_loc><video:title>Make Your Splash in Blender 2.8 Beta</video:title><video:description>Submit your proposals! https://devtalk.blender.org/t/splash-screen-for-2-80-beta-themed-support-the-dev-fund/

Support Blender by joining the Development Fund https://fund.blender.org

Learn more about Blender 2.8 on https://code.blender.org

Download experimental builds at https://builder.blender.org/download

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/177435e0-2648-477f-89b4-c2ec66211e61</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jTBHA76H1bbHn2a6pTMt1S</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/98f97086-a63b-4a02-a32c-e76a6c773c56.jpg</video:thumbnail_loc><video:title>UI Paper Cuts - Contribute Yours!</video:title><video:description>Contributing Code: https://wiki.blender.org/wiki/Process/Contributing_Code
List of Tasks: https://developer.blender.org/T56950

Learn more about Blender 2.8 on https://code.blender.org

Download experimental builds at https://builder.blender.org/download

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/98f97086-a63b-4a02-a32c-e76a6c773c56</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wNWciZES94kRauGFja2afy</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f97fc5a6-e2bb-44e6-8f94-b39478d2b848.jpg</video:thumbnail_loc><video:title>Call for Content: THEMES! - Blender 2.80</video:title><video:description>Share yours here! https://devtalk.blender.org/t/call-for-content-themes/3174

Learn more about Blender 2.8 on https://code.blender.org

Download experimental builds at https://builder.blender.org/download

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/f97fc5a6-e2bb-44e6-8f94-b39478d2b848</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ehGtNmTAzaLJhEzHgDSfnb</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6b9ba62e-f379-43c2-9786-bea297f55904.jpg</video:thumbnail_loc><video:title>Grease Pencil Layer Blend Modes - Blender 2.8 Alpha</video:title><video:description>New in Blender 2.80 Alpha 2! Developed by Antonio Vazquez with support from Daniel Martinez Lara and Matias Mendiola.

Download experimental builds at https://builder.blender.org/download

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/6b9ba62e-f379-43c2-9786-bea297f55904</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cfc7k8U93tBd9mpCwdwVf7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5b0fc8c7-24a1-40df-adb4-70125c5aa056.jpg</video:thumbnail_loc><video:title>LEFT CLICK SELECT - Blender 2.8 Alpha 2</video:title><video:description>Support Blender Development https://fund.blender.org/


Download experimental builds at https://builder.blender.org/download
Learn more about Blender 2.8 on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/5b0fc8c7-24a1-40df-adb4-70125c5aa056</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nX3UPvHgFDtLTjtVrmsj8F</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b1bf9cec-13c7-49dd-8490-367711a8f6f5.jpg</video:thumbnail_loc><video:title>New Grease Pencil Primitive Curve Tool</video:title><video:description>This is an example using the new grease pencil curve tool. Super useful for inking and cleanup!

To clarify, this is NOT a Bezier system inside Grease Pencil, it's goal is to help you while you are drawing a stroke. You cannot edit already drawn strokes using curves yet.

Also, other primitives have been improved adding new functionalities.

Drawings by Daniel M. Lara
Music: Blue Dot Sessions,  Steadfast

Learn more about Blender 2.8 on https://code.blender.org

Download experimental builds at https://builder.blender.org/download

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/b1bf9cec-13c7-49dd-8490-367711a8f6f5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mTgjtvVkNkZmPijyT6HQu9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a91f2556-26ca-4547-af3b-6ba3e82f61b8.jpg</video:thumbnail_loc><video:title>Ton Roosendaal receives Annie Award for Blender</video:title><video:description>Blender creator Ton Roosendaal receives the Ub Iwerks Award for technical achievement at the 46th Annie Awards, at the UCLA’s Royce Hall in Los Angeles on 2 February 2019.
Support Blender development at https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/a91f2556-26ca-4547-af3b-6ba3e82f61b8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5gyLuMkGHcLDAaqA9KWTUs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2290e799-1b05-488a-8705-93b048d37eae.jpg</video:thumbnail_loc><video:title>New Grease Pencil Cutter &amp; Guidelines - Blender 2.8</video:title><video:description>New cutter tool for trimming strokes and guideline constraints for helping drawing shapes.

Learn more about Blender 2.8 on https://code.blender.org

Download experimental builds at https://builder.blender.org/download

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/2290e799-1b05-488a-8705-93b048d37eae</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/u88PbpqQLRyc9A6z2Wn6qv</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e3bee771-3dd0-43f8-b97f-cb37e1139449.jpg</video:thumbnail_loc><video:title>Blender 2.8 HOMESTRETCH</video:title><video:description>April will find us  together again! A one week workshop to plan and schedule the final stretch of Blender 2.80.

Learn more about Blender 2.8 on https://code.blender.org

Download experimental builds at https://blender.org/experimental

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/e3bee771-3dd0-43f8-b97f-cb37e1139449</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5tVoQXjz44gxMy19QJ6w8d</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/244a8aa4-213b-4ba5-aa3f-2f7c2cbe2942.jpg</video:thumbnail_loc><video:title>COLOR WIREFRAMES + GREASE PENCIL! - Blender 2.8 Beta</video:title><video:description>Support Blender Development at https://fund.blender.org/

* Download the file: https://cloud.blender.org/p/gallery/5b685997bf419c4de421b587
* Download Blender: https://www.blender.org/experimental

Learn more about Blender 2.8 on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/244a8aa4-213b-4ba5-aa3f-2f7c2cbe2942</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jv6eUtkTdEEiEJPbB4xo8G</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/95d44b58-03e4-45cf-ad32-530f3da40fbe.jpg</video:thumbnail_loc><video:title>Blender 2.80 Homestretch Week Summary</video:title><video:description>Learn more about Blender 2.8 on https://code.blender.org

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers

Download experimental builds at https://builder.blender.org/download

Music by Korey Wade https://www.youtube.com/channel/UCBWxHTuha80MwvvazlkAJtQ</video:description><video:player_loc>https://video.blender.org/videos/embed/95d44b58-03e4-45cf-ad32-530f3da40fbe</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jtGfm7b9d3SPjPaZbXt9qi</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/95a26188-3127-4d49-9510-dbd9e23a4949.jpg</video:thumbnail_loc><video:title>Grease Pencil Textured Brushes - Blender 2.80 Beta</video:title><video:description>Get the new textured brushes on Blender Cloud: https://cloud.blender.org/p/gallery/5ccfe64353b85e279cf72acd

Download Blender 2.80 Beta: https://builder.blender.org/download
Learn more on https://code.blender.org


- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers

Music: Oskar_Schuster-Sneeuwland</video:description><video:player_loc>https://video.blender.org/videos/embed/95a26188-3127-4d49-9510-dbd9e23a4949</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sDbN2CJ6chAcx4Qarik68r</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d7bec6c4-75be-457b-8a7b-89ef1057044b.jpg</video:thumbnail_loc><video:title>Animation Tools &amp; UI updates! - Blender Today Live #62</video:title><video:description>As we approach mid-may, the UI is getting its final major updates for 2.80.</video:description><video:player_loc>https://video.blender.org/videos/embed/d7bec6c4-75be-457b-8a7b-89ef1057044b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/haHSTN8aW2Swz3nLcKGtSY</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/82edb86b-d105-4b2b-8cfd-0fec84d607a8.jpg</video:thumbnail_loc><video:title>Faster Particles Creation! - Blender Today Live #64</video:title><video:description>There is life after the freeze.

Blender.Today is a weekly live show highlighting the latest news on Blender 2.80 and the community.

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday

--

Pablo Vazquez elsewhere:
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* Instagram - https://instagram.com/pablovazquez.art

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/82edb86b-d105-4b2b-8cfd-0fec84d607a8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vv497F3hsQ8BbSs6KLBiSn</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/eee78687-e17d-44e1-bb47-c8ec6787e925.jpg</video:thumbnail_loc><video:title>FIXES GALORE - Blender Today Live #65</video:title><video:description>Blender.Today is a weekly live show highlighting the latest news on Blender 2.80 and the community.
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday

--

Pablo Vazquez elsewhere:
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* Instagram - https://instagram.com/pablovazquez.art

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/eee78687-e17d-44e1-bb47-c8ec6787e925</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8B5QmoLSS3mWJ4fmZZu3Ye</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3d95fb3d-c866-42c8-9db1-fe82f48ccb95.jpg</video:thumbnail_loc><video:title>Spring - Blender Open Movie</video:title><video:description>Spring is the latest short film produced by Blender Animation Studio. Made in Blender 2.8.
Get the production files, assets and exclusive making-of videos by joining Blender Cloud at https://cloud.blender.org

--

Spring is the story of a shepherd girl and her dog, who face ancient spirits in order to continue the cycle of life. This poetic and visually stunning short film was written and directed by Andy Goralczyk, inspired by his childhood in the mountains of Germany.

The Spring team used the development version of Blender 2.80 for the entire production, before the software was in official Beta even. As for all of Blender’s Open Movies, the entire production process and all its source files are being shared on the production platform Blender Cloud.

Director: Andy Goralczyk
Producer: Francesco Siddi
Executive producer: Ton Roosendaal
Music: Torin Borrowdale
Sound: Sander Houtman
Concept art: David Revoy
Animation director: Hjalti Hjalmarsson
Modeling and shading: Julien Kaspar
Animation: Ignacio Conesa, Nathan Dillow, Pablo Fournier
Rigging: Juan Pablo Bouza
Lighting and effects: Pablo Vazquez, Sam Van Hulle
Software and Pipeline: Brecht van Lommel, Jacques Lucke, Jeroen Bakker, Sergey Sharybin, Sybren Stüvel, Tobias Johansson

Rendering IT4INNOVATIONS VSB - Technical University of Ostrava

Format: 3D animated film, 7:44 minutes. 5.1 sound. No dialogs. Fit for an audience of 6 years and older (PG). Everything you see was made with Blender, GIMP, Krita and Inkscape.</video:description><video:player_loc>https://video.blender.org/videos/embed/3d95fb3d-c866-42c8-9db1-fe82f48ccb95</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sC3wCrkq7U7qjrZxEFtn91</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d795f059-1f96-458d-b165-29b22786806c.jpg</video:thumbnail_loc><video:title>Community ❤ - Blender Today Live #67</video:title><video:description>* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday

Blender.Today is a weekly live show highlighting the latest news on Blender 2.80 and the community.

--

Pablo Vazquez elsewhere:
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* Instagram - https://instagram.com/pablovazquez.art

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/d795f059-1f96-458d-b165-29b22786806c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cdLMfYCbLXJQVSWVZv73K1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5add0c1f-0eec-4a8b-864d-3cd91b96e2a6.jpg</video:thumbnail_loc><video:title>First Steps - Blender 2.80 Fundamentals</video:title><video:description>Blender is Free and Open Source Software
Download: https://blender.org/download
Support core Blender development - https://fund.blender.org

--

This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
* Twitter: https://twitter.com/blender_org
* Facebook: https://www.facebook.com/YourOwn3DSof...</video:description><video:player_loc>https://video.blender.org/videos/embed/5add0c1f-0eec-4a8b-864d-3cd91b96e2a6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bumPEi4gfLaDFXHgJzyXzt</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/54f10b43-f84e-4e20-a754-ad6acfc8cfe1.jpg</video:thumbnail_loc><video:title>Viewport Navigation - Blender 2.80 Fundamentals</video:title><video:description>Blender is Free and Open Source Software
Download: https://blender.org/download
Support core Blender development - https://fund.blender.org

--

This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
* Twitter: https://twitter.com/blender_org
* Facebook: https://www.facebook.com/YourOwn3DSof...</video:description><video:player_loc>https://video.blender.org/videos/embed/54f10b43-f84e-4e20-a754-ad6acfc8cfe1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/m7WMpHFsAy95mn2d7JrJ9K</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a2eeff3a-b19f-4f18-941a-aee5c8af80ab.jpg</video:thumbnail_loc><video:title>Interface Overview - Blender 2.80 Fundamentals</video:title><video:description>Blender is Free and Open Source Software
Download: https://blender.org/download
Support core Blender development - https://fund.blender.org

--

This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
* Twitter: https://twitter.com/blender_org
* Facebook: https://www.facebook.com/YourOwn3DSof...</video:description><video:player_loc>https://video.blender.org/videos/embed/a2eeff3a-b19f-4f18-941a-aee5c8af80ab</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7GnYTvsVvak5bDhvrJM2sg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/363a2101-5b8c-4982-95d3-371fe48a2b9f.jpg</video:thumbnail_loc><video:title>Select &amp; Transform - Blender 2.80 Fundamentals</video:title><video:description>Blender is Free and Open Source Software
Download: https://blender.org/download
Support core Blender development - https://fund.blender.org

--

This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
* Twitter: https://twitter.com/blender_org
* Facebook: https://www.facebook.com/YourOwn3DSof...</video:description><video:player_loc>https://video.blender.org/videos/embed/363a2101-5b8c-4982-95d3-371fe48a2b9f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/73Yyx9hYEym8AuDvismgZ6</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/31012d2b-66a7-4deb-b669-538d44d9a62b.jpg</video:thumbnail_loc><video:title>Add &amp; Delete - Blender 2.80 Fundamentals</video:title><video:description>Blender is Free and Open Source Software
Download: https://blender.org/download
Support core Blender development - https://fund.blender.org

--

This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
* Twitter: https://twitter.com/blender_org
* Facebook: https://www.facebook.com/YourOwn3DSof...</video:description><video:player_loc>https://video.blender.org/videos/embed/31012d2b-66a7-4deb-b669-538d44d9a62b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kWXGdERFGiYQ6SD42MaXEg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a18a1ed3-354b-4283-a871-9d6448dd037f.jpg</video:thumbnail_loc><video:title>Collections - Blender 2.80 Fundamentals</video:title><video:description>Blender is Free and Open Source Software
Download: https://blender.org/download
Support core Blender development - https://fund.blender.org

--

This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
* Twitter: https://twitter.com/blender_org
* Facebook: https://www.facebook.com/YourOwn3DSof...</video:description><video:player_loc>https://video.blender.org/videos/embed/a18a1ed3-354b-4283-a871-9d6448dd037f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/b4iGD9VFJSjzuNmyCLyAc2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/517186bf-1d73-4e4e-9dde-94104fcb4387.jpg</video:thumbnail_loc><video:title>Workspaces - Blender 2.80 Fundamentals</video:title><video:description>Blender is Free and Open Source Software
Download: https://blender.org/download
Support core Blender development - https://fund.blender.org

--

This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
* Twitter: https://twitter.com/blender_org
* Facebook: https://www.facebook.com/YourOwn3DSoftware</video:description><video:player_loc>https://video.blender.org/videos/embed/517186bf-1d73-4e4e-9dde-94104fcb4387</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/31d4DkB9bHTQGTvqQZb9HL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1039b617-b1de-41c1-b548-f7e039bee036.jpg</video:thumbnail_loc><video:title>Modeling Introduction - Blender 2.80 Fundamentals</video:title><video:description>Blender is Free and Open Source Software
Download: https://blender.org/download
Support core Blender development - https://fund.blender.org

--

This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
* Twitter: https://twitter.com/blender_org
* Facebook: https://www.facebook.com/YourOwn3DSoftware</video:description><video:player_loc>https://video.blender.org/videos/embed/1039b617-b1de-41c1-b548-f7e039bee036</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ecSv98UytetDUk6dhGKNXX</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6aef1b76-1fac-42b4-b7fe-ed28aae148dd.jpg</video:thumbnail_loc><video:title>TON VISITS BLENDER TODAY! ❤ #70</video:title><video:description>RC2 is coming up, better safe than sorry. Also... Blender just got a $1.2M dollars grant? Our very special guest will answer a ton of questions!
Thread: https://blender.community/c/today/Yddbbc/
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday

Blender.Today is a weekly live show highlighting the latest news on Blender 2.80 and the community.

--

Pablo Vazquez elsewhere:
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* Instagram - https://instagram.com/pablovazquez.art

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/6aef1b76-1fac-42b4-b7fe-ed28aae148dd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5nHAtgjxkfsbUSn7MPjN8b</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/236ccea5-a84d-4aeb-9863-e58e6eb73bf8.jpg</video:thumbnail_loc><video:title>Creating Meshes - Blender 2.80 Fundamentals</video:title><video:description>Blender is Free and Open Source Software
Download: https://blender.org/download
Support core Blender development - https://fund.blender.org

--

This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
* Twitter: https://twitter.com/blender_org
* Facebook: https://www.facebook.com/YourOwn3DSoftware</video:description><video:player_loc>https://video.blender.org/videos/embed/236ccea5-a84d-4aeb-9863-e58e6eb73bf8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dsThDUCBvJ1CWpmUivZDgd</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/64ee9bd7-81cf-45ca-8677-9ee0d222a0fe.jpg</video:thumbnail_loc><video:title>Object and Edit Mode - Blender 2.80 Fundamentals</video:title><video:description>Blender is Free and Open Source Software
Download: https://blender.org/download
Support core Blender development - https://fund.blender.org

--

This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
* Twitter: https://twitter.com/blender_org
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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
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* Facebook: https://www.facebook.com/YourOwn3DSoftware</video:description><video:player_loc>https://video.blender.org/videos/embed/231829c8-c02d-448f-acf6-cf488e2b187a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bPsRJSFrzDKE76Tc9zqdHw</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/579be536-1de7-4c80-8419-6488b7ca7428.jpg</video:thumbnail_loc><video:title>Render Settings Introduction - Blender 2.80 Fundamentals</video:title><video:description>Blender is Free and Open Source Software
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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
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* Facebook: https://www.facebook.com/YourOwn3DSoftware</video:description><video:player_loc>https://video.blender.org/videos/embed/a4aaa787-9f21-481a-9ca7-42a11e76c9f4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/h8UPgfrSC13ySjH1JwToQD</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/82acf928-88e7-4949-8d85-9a2b249edab5.jpg</video:thumbnail_loc><video:title>Render Output Settings - Blender 2.80 Fundamentals</video:title><video:description>Blender is Free and Open Source Software
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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
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* Facebook: https://www.facebook.com/YourOwn3DSoftware</video:description><video:player_loc>https://video.blender.org/videos/embed/398690f0-01ce-4bbc-922c-75a5d2ad6797</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1p9TF2QnYFiLw92WyLczQ4</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/033b95ff-7fea-4438-a4b3-aabd355586ff.jpg</video:thumbnail_loc><video:title>The Future of Sculpt - Blender Today Live #71</video:title><video:description>While we wait for the official 2.80 release, let's see what's coming up in the future of sculpting in Blender! Ask your questions: https://blender.community/c/today/zgdbbc/

* Chat: https://blender.chat/channel/today
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Blender.Today is a weekly live show highlighting the latest news on Blender 2.80 and the community.

--

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Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/033b95ff-7fea-4438-a4b3-aabd355586ff</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gUhN25SAadNhDL6qJKm9Nc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/80c61af2-10be-4a37-8ded-37918eb26527.jpg</video:thumbnail_loc><video:title>Blender Reel - SIGGRAPH 2019 - Made by you</video:title><video:description>The Blender 2.80 release is dedicated to everyone who has contributed to Blender. To the tirelessly devoted developers. To the artists inspiring them with demos. To the documentation writers. To the Blender Cloud subscribers. To the bug reporters. To the designers. To the Code Quest supporters. To the donators and to the members of the Development Fund. Blender is made by you. Thanks!

Read more on https://www.blender.org/download/releases/2-80/
Support core Blender development - https://fund.blender.org

Do you want your work to be featured on the next reel? Mail francesco at blender org!</video:description><video:player_loc>https://video.blender.org/videos/embed/80c61af2-10be-4a37-8ded-37918eb26527</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bMFzHb7FCGVw2NW4Zgzrom</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/575c3fc0-b63d-46a1-a764-6141732cb30c.jpg</video:thumbnail_loc><video:title>SIGGRAPH, OptiX, BOXX &amp; ❤️ - Blender Today Live #72</video:title><video:description>We are back! And so is Blender development. Together with great news from Siggraph Los Angeles, NVIDIA RTX on Cycles and so much more!
* Ask away on Blender Community: https://blender.community/c/today/mldbbc/

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Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

--

Pablo Vazquez elsewhere:
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* Instagram - https://instagram.com/pablovazquez.art

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/575c3fc0-b63d-46a1-a764-6141732cb30c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gAiyiCnpaVvAWVVzVuE9FH</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7e43301d-0e62-4b60-ad30-42909d3067af.jpg</video:thumbnail_loc><video:title>Outliner, Denoise, Voxel Remesh 🤯 Blender Today Live #73</video:title><video:description>How am I supposed to pack so many amazing features in just one show? Devs, please chill with the awesomeness.

* Chat: https://blender.chat/channel/today
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Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

--

Pablo Vazquez elsewhere:
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* Instagram - https://instagram.com/pablovazquez.art

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/7e43301d-0e62-4b60-ad30-42909d3067af</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ki8y8zyx21wUnw48rFmiC7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9c41ef16-447e-42fe-87b7-bb24ab3b5802.jpg</video:thumbnail_loc><video:title>Parenting - Blender 2.80 Fundamentals</video:title><video:description>Blender is Free and Open Source Software
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This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
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Character Rig: https://cloud.blender.org/blog/introducing-blender-animation-fundamentals-training

--

This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
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Character Rig: https://cloud.blender.org/blog/introducing-blender-animation-fundamentals-training

--

This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
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The character Rig will be freely available next week on https://cloud.blender.org
Download: https://blender.org/download
Support core Blender development - https://fund.blender.org

--

This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
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Download: https://blender.org/download
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Character Rig: https://cloud.blender.org/blog/introducing-blender-animation-fundamentals-training

--

This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

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Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

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#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/25cdd95e-e81d-4f9d-ad1f-e1d140c1deb7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oeJUgqrFtfY5sGrYsYQnPp</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b4142885-f7de-4f20-bb1c-0f73a5423471.jpg</video:thumbnail_loc><video:title>SCULPT - Blender 2.80 Fundamentals</video:title><video:description>Character artist Julien Kaspar goes over the most used functionality of the Sculpt Mode in Blender. He covers the basics of the interface and the difference between Tools &amp; Brushes. From there he gives an explanation and demonstration of all the Active Tools that are available in Sculpt Mode and their most used and essential options, symmetry, dynamic topology and multiresolution sculpting.

Support open content creation - https://cloud.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/b4142885-f7de-4f20-bb1c-0f73a5423471</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qdCdBFeiSaGp5Msvkzwi7U</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c41e92aa-1e9e-4c88-ac54-f9592203e2d4.jpg</video:thumbnail_loc><video:title>How to Report a Bug in 5 Steps - Blender</video:title><video:description>Five steps to the perfect bug report:
1. Are you using the latest Blender? https://blender.org/experimental
2. Is the bug already reported? https://developer.blender.org/maniphest/project/2/type/Bug/
3. Simplify
4. Reproduce
5. Report!

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Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

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#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/d768c882-fd65-486b-b894-473ede9c709e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/weM5FxdpPjRqC3cDqge1KA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f4de9c5c-b7e8-45bc-9e13-cec043237598.jpg</video:thumbnail_loc><video:title>NEW FILE BROWSER</video:title><video:description>Another week PACKED with updates! New File Browser, Workbench features, UI improvements and much more. Tune in!

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Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

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Pablo Vazquez elsewhere:
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* YouTube - https://www.youtube.com/PabloVazquez
* Instagram - https://instagram.com/pablovazquez.art

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HY...

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/f4de9c5c-b7e8-45bc-9e13-cec043237598</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/foGfnzicn5kK8Gum71GywW</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/748b1b96-5fd5-47f2-8502-d034bcaf4882.jpg</video:thumbnail_loc><video:title>SCULPT, OPTIX, VSE &amp; MORE 🚀 Blender Today Live #77</video:title><video:description>A show pacccked with the last round of big features to make it to 2.81. Leave your questions for the next episode down in the comments!

* Chat: https://blender.chat/channel/today
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Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

--

Pablo Vazquez elsewhere:
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* Instagram - https://instagram.com/pablovazquez.art

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/748b1b96-5fd5-47f2-8502-d034bcaf4882</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9knUvBb7NK4Fefetfxx8AC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/437dbd95-8c11-4d47-87cb-ecf16691a79c.jpg</video:thumbnail_loc><video:title>MORE SCULPT GOODIES! 🐰 Blender Today Live #78</video:title><video:description>Blender 2.81 is getting more polished by the day! Sculpt keeps getting better, motion paths are now super fast, lots of small tweaks in the UI, Rigify got rewritten and much more. Learn all that's new in this episode of Blender Today Live!

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday

Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

--

Pablo Vazquez elsewhere:
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* Instagram - https://instagram.com/pablovazquez.art

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/437dbd95-8c11-4d47-87cb-ecf16691a79c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bskg5K4bFK85MBCDtBDii9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/54a89812-b38e-49b4-a167-1955d7a30a5e.jpg</video:thumbnail_loc><video:title>2.81 BETA __ 2.82 ALPHA 🤯 Blender Today Live #79</video:title><video:description>
Back aLIVE! Where are we? Alpha? Beta? Let's clear out the confusion with overlapping releases.

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday

Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

--

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HY...

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d
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License
Creative Commons Attribution license (reuse allowed)</video:description><video:player_loc>https://video.blender.org/videos/embed/54a89812-b38e-49b4-a167-1955d7a30a5e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bQUGBHSY1esDu95bowbti3</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/57cf90b4-bb50-4a7a-b41d-e0a3acd32c58.jpg</video:thumbnail_loc><video:title>LIBRARY OVERRIDES 😮 Blender Today Live #80</video:title><video:description>Among the pre-conference hype we have a request to do: test the heck out of the Library Overrides! To make it easier we've invited developer Dalai Felinto to demo it first hand!

* Chat: https://blender.chat/channel/today
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Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

--

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/57cf90b4-bb50-4a7a-b41d-e0a3acd32c58</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wC4M3NixtbcAuvGHKStCpo</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f7fb4353-4fdb-4dfa-be8a-f874e8e5a8d4.jpg</video:thumbnail_loc><video:title>Keynote - Ton Roosendaal</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/f7fb4353-4fdb-4dfa-be8a-f874e8e5a8d4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ou5qDAU9fyZLKLvwa4GCkf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b6149a62-75f8-4a99-8691-aaf4fd34ab7c.jpg</video:thumbnail_loc><video:title>World Building in Blender - Ian Hubert</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/b6149a62-75f8-4a99-8691-aaf4fd34ab7c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/e3pq2TWdLungoZkNyn3Gd2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/699cb840-35e9-4453-9d02-f3c49eadeaf9.jpg</video:thumbnail_loc><video:title>A Sneak Peek of LoUPE - Tangent Labs combined</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/699cb840-35e9-4453-9d02-f3c49eadeaf9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/h1sCHCMMYcPvuF5kxVEAoq</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/81a2a1bb-ad4d-473b-8f55-e2a69843f43c.jpg</video:thumbnail_loc><video:title>Giu dal Nido - A new animated series made in Blender combined</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/81a2a1bb-ad4d-473b-8f55-e2a69843f43c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oeyEymYNAoJdKnnbuYeHdw</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b40dd994-936b-4f41-89c1-ccd8833a18a2.jpg</video:thumbnail_loc><video:title>Digital Life Project 3D Scanning Animation Sharing of Living Animals - Jeremy Bot</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/b40dd994-936b-4f41-89c1-ccd8833a18a2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/n7oDcs8nUyHu2WLfazax5E</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/aaf453e4-0698-44c3-b7d9-0da960680302.jpg</video:thumbnail_loc><video:title>German speaking Community Meeting - Philipp Hemmer</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/aaf453e4-0698-44c3-b7d9-0da960680302</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nVtbQGKWUdUt7qgVj62TWq</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b1871610-5830-4574-9be0-7fbf3a6d53f8.jpg</video:thumbnail_loc><video:title>Modeling Techniques Hardsurface in Blender combined - Pedro Augusto</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/b1871610-5830-4574-9be0-7fbf3a6d53f8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/v35xeKknv5kJJemjnLANY3</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/eb234e40-8bde-4826-be0b-8fa5634efada.jpg</video:thumbnail_loc><video:title>Using Blender in the production of a 52X11 TV series - Valentin Moriceau</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/eb234e40-8bde-4826-be0b-8fa5634efada</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mU3GDztFe7DSnTDBrtywV5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a93b1d1a-4ea6-4e47-a6a3-323146d3dcce.jpg</video:thumbnail_loc><video:title>The Video Sequence Editor Resurrected - Nathan Lovato</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/a93b1d1a-4ea6-4e47-a6a3-323146d3dcce</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3dWeCypQJDRn9h62FJFfFk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1200a046-1b1e-4ffc-9145-e2618dbbf3b9.jpg</video:thumbnail_loc><video:title>BLENDER IS EASY - 8 years of experience of teaching Blender in one week from zero to render projects</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/1200a046-1b1e-4ffc-9145-e2618dbbf3b9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wc7wuafg3BCnezqB8NdExs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f47f5ce1-d78e-4e8e-8644-09c89a4db258.jpg</video:thumbnail_loc><video:title>Grease Pencil and You Dont throw away your Pre Viz - Rob Silvestri</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/f47f5ce1-d78e-4e8e-8644-09c89a4db258</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/u4G5FaRBPnDCZj4tfmszUx</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e343d078-c5e0-402b-8868-5ee578e8e5db.jpg</video:thumbnail_loc><video:title>Predictive fabric design - Valerio Fissolo</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/e343d078-c5e0-402b-8868-5ee578e8e5db</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/93YJvkw5AfwZusuErpXzwL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/41338f47-9a35-485c-811a-c9c3838499c4.jpg</video:thumbnail_loc><video:title>Introduction to Cycles Internals - Lukas Stockner</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/41338f47-9a35-485c-811a-c9c3838499c4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oBit88pcEJJe9rxFqdwFtk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b716d8e7-88da-4091-a0fa-af9eaa80015d.jpg</video:thumbnail_loc><video:title>Blender 2.8 in AAA Game Development - Peter Gubin, Anton Syrvachev</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/b716d8e7-88da-4091-a0fa-af9eaa80015d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jowQbresRh9u4T46iqa1qr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/94e9dbe1-4b82-404a-b8ca-340fe1c9a9d1.jpg</video:thumbnail_loc><video:title>10 Years of Seabug How to run a Blender User Group that Lasts - Oscar Baechler</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/94e9dbe1-4b82-404a-b8ca-340fe1c9a9d1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dbYk6vJLocN9Gowqz5ciUC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/62b5d0d4-373f-4683-a96a-d871afb57fe8.jpg</video:thumbnail_loc><video:title>Blender in a Professional Dental Modelling Application - Patrick Moore</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/62b5d0d4-373f-4683-a96a-d871afb57fe8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/snqH2nYKFzXTvebmqjVWAL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d58b7364-3e0f-4597-9e69-1fb0656ae2e0.jpg</video:thumbnail_loc><video:title>Blender + Unreal asset pipeline foundations - Mike Erwin</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/d58b7364-3e0f-4597-9e69-1fb0656ae2e0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/15zhiVCVqcgYEWZrvbk41G</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/00a37c3f-65da-4b0b-aaf3-415224347b0c.jpg</video:thumbnail_loc><video:title>Blender Today Live IRL - Pablo Vazquez</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/00a37c3f-65da-4b0b-aaf3-415224347b0c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hiuStML5SqoNoRLKprZGFb</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8403a795-595d-4aeb-99f1-68c311e93118.jpg</video:thumbnail_loc><video:title>Beyond Archviz - Using Blender for small scale Architectural Design Build projects</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/8403a795-595d-4aeb-99f1-68c311e93118</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qsYH73Lv8kMu8HwZ7AmQ3Z</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c61f9d24-3f4c-4c59-9263-4651a394a6ad.jpg</video:thumbnail_loc><video:title>The Holy Grail of Plant Creation - Julius Harling</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/c61f9d24-3f4c-4c59-9263-4651a394a6ad</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wUcNEdEqhHtW8ewDdrBbPb</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fa3c1c50-3d16-4270-ad1a-84e0b32b90e0.jpg</video:thumbnail_loc><video:title>Creating blender demos glowing tigers and tortured creatures - 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Stüvel

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Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/ba901902-0b66-457b-b9f9-d3c2d8277c6f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/d6diXgqiNiwUVbNFuzqmnd</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/61e7f802-868c-42a8-a2a9-8034b7a0beae.jpg</video:thumbnail_loc><video:title>A Backstage Look at Open Source Development - Dalai Felinto</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/61e7f802-868c-42a8-a2a9-8034b7a0beae</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7DWe4XcL8cF6Umo3YMmRYe</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/35e2c4dc-4791-44df-9c4f-c836beca6e11.jpg</video:thumbnail_loc><video:title>Everything you wanted to know about rendering Glass not only with Cycles - Vilem Duha</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/35e2c4dc-4791-44df-9c4f-c836beca6e11</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1UkHznRTCGsQaRoViHFfbD</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/074ed3b3-b7b6-42c9-8b30-892c10e2dae9.jpg</video:thumbnail_loc><video:title>Blender Hoy Spanish Community - Pablo Vazquez</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/074ed3b3-b7b6-42c9-8b30-892c10e2dae9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ardFMW4bicUzHwCPgpCJXD</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4c67a906-9958-4c6c-9a7d-22ab9c740eb3.jpg</video:thumbnail_loc><video:title>Speed Sculpting Live Session - Julien Kaspar</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/4c67a906-9958-4c6c-9a7d-22ab9c740eb3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/34GHpJKZmQsYeiJ2yiXpYR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/10b69978-7f2d-4b43-a050-2d3e7cad5e05.jpg</video:thumbnail_loc><video:title>Using RenderStreet to deliver your projects faster - Marius Iatan</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/10b69978-7f2d-4b43-a050-2d3e7cad5e05</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tDpnn8FxGrvkHKEqQRKwHN</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/dfdfaa21-1abc-444b-84b2-7c269db8c478.jpg</video:thumbnail_loc><video:title>Your own render farm with Flamenco - Dr. Sybren A. Stüvel</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/dfdfaa21-1abc-444b-84b2-7c269db8c478</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hi71XnLuJSSy5MhLBRj4eL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/83f59207-6bf1-4f36-adc3-34be1f24564a.jpg</video:thumbnail_loc><video:title>Astoria VR Back to the 80ies with Blender 2.80 - BlendFX</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/83f59207-6bf1-4f36-adc3-34be1f24564a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gkmRvB8nGKNB7SzgUKeRYF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7c2d1023-0e34-42b5-87ad-ac0edda8cd33.jpg</video:thumbnail_loc><video:title>Open source real time collaborative workflow in blender - Swann Martinez</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/7c2d1023-0e34-42b5-87ad-ac0edda8cd33</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cpxq4QcZVxDU9x6EJrqgeH</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5c5dfdfa-e4c6-4184-887e-8282e95f27c7.jpg</video:thumbnail_loc><video:title>Hitchhikers guide to Blender CG Animations - Michael Arenander</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/5c5dfdfa-e4c6-4184-887e-8282e95f27c7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3rXq3aMwMbwoEdopvHVHYD</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/13d2059d-3f24-406b-a134-c6fe5f0a0351.jpg</video:thumbnail_loc><video:title>The making of Arturo e il Gabbiano A Blender short film - Luca Di Cecca, Nicolas D'Amore</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/13d2059d-3f24-406b-a134-c6fe5f0a0351</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/i32t2iwNoRrGo8yFoKp7x5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/89f3bf87-1e01-4ec4-a427-4e471c365baa.jpg</video:thumbnail_loc><video:title>Traffic and crowd simulations - Jeroen Bakker</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/89f3bf87-1e01-4ec4-a427-4e471c365baa</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/h3JJHUgnTz2CstydkX6Ye1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/81f40b20-4a5b-450e-b68b-cfa02f1b50ea.jpg</video:thumbnail_loc><video:title>Making Games with Blender Game Engine ArmorPaint Armory - Thomas Murphy</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/81f40b20-4a5b-450e-b68b-cfa02f1b50ea</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/x6g7XThQXbT3Ty9Y4UDxL1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fbc755db-5803-4739-9e00-c149e3b7f13c.jpg</video:thumbnail_loc><video:title>Blender at the Ubisoft's Strategic Innovation Lab - Pierre-Armand Nicq</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/fbc755db-5803-4739-9e00-c149e3b7f13c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9zz4op6fRcHvmf7HZTUrpe</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/457906d2-007d-4dc8-81d4-f14c00cb49f7.jpg</video:thumbnail_loc><video:title>Blender at Ubisoft Strategic Innovation Lab</video:title><video:description>Support core Blender development - 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* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday

Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

--

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/ad7d7d11-085f-472c-b394-133ca28ddedf</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5rQpDe1mAGMPrtcZnVczJX</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/23fffb2c-40f4-43c1-bb47-99841fe95647.jpg</video:thumbnail_loc><video:title>Volume Rendering in Cycles - Stefan Werner</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/23fffb2c-40f4-43c1-bb47-99841fe95647</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6MNnF5kMssrGhJHD7q6DQ8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2ee2bde3-3a48-43ee-a011-56a75e5a56e3.jpg</video:thumbnail_loc><video:title>10 Sketchfab Features You Might not Know - Bart Veldhuizen</video:title><video:description>Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/2ee2bde3-3a48-43ee-a011-56a75e5a56e3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3UaxpkpMPHH9kPfH6PcKKQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/177ad55e-3213-4db5-bc43-cd0aef591902.jpg</video:thumbnail_loc><video:title>Entering BCON4 🚀 Blender Today Live #83</video:title><video:description>2.81 is around the corner!

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday

Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

--

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/177ad55e-3213-4db5-bc43-cd0aef591902</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jMX8TQiQRemDkDgKNETyj5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/982ef1c1-6706-4a7a-b957-e371b29952f0.jpg</video:thumbnail_loc><video:title>BCON5? 🤔 Blender Today Live #84</video:title><video:description>2.81 is around the corner, but this corner is even closer, like, next door, if there were doors in the software development universe, which I guess they do because some have backdoors, in this case it's right next to the main entrance, the one you always push when it says pull.

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday

Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

--

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/982ef1c1-6706-4a7a-b957-e371b29952f0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/u1eG3AJq2pePSCpZfP36rs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e2c851cb-1d94-41b6-b815-ef67dfc87238.jpg</video:thumbnail_loc><video:title>Import SVG as Grease Pencil - Work in Progress</video:title><video:description>Work in progress for the new import SVG files as Grease Pencil strokes. Currently under development and planned for Blender 2.82.

Drawings: Matías Mendiola
Music: Oskar Schuster

Download experimental builds at https://builder.blender.org/download

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/e2c851cb-1d94-41b6-b815-ef67dfc87238</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5R9zpogftb6H2gYjavNJgW</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/274148d2-ca63-46d4-8d13-cdfef3280da4.jpg</video:thumbnail_loc><video:title>Particle Nodes Examples - Work in Progress</video:title><video:description>This is not in the official Blender version yet. Everything is still work in progress and files break all the time.

Particle nodes are part of the functions branch: https://builder.blender.org/download/branches/

Feedback is welcome: https://devtalk.blender.org/t/particle-nodes-ui/8808

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/274148d2-ca63-46d4-8d13-cdfef3280da4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fAzdx2PFiKD7Mnoanyh7BN</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7633b317-cae3-4614-b10a-3049caedd7d4.jpg</video:thumbnail_loc><video:title>Grease Pencil: Vertex Color support</video:title><video:description>This work-in-progress feature brings a whole new approach to painting in Grease Pencil. Use the familiar tools available in Vertex Color mode plus a few that will make it truly unique in a more artistic workflow. Coming to Blender 2.82 (expected early 2020).

Try the experimental greasepencil-object build at https://builder.blender.org/download/branches/

Video by Daniel Martinez Lara supported by Antonio Vazquez and Matias Mendiola from the Grease Pencil team.
Music: Shooting Star by Dexter Britain https://soundcloud.com/dexterbritain

Support Blender development: https://fund.blender.org

- Twitter: https://twitter.com/BlenderDev
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- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/7633b317-cae3-4614-b10a-3049caedd7d4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7FmVHPnkJZmM2F5NqR7GQt</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3615bc38-43a8-4b58-aee6-933270c8ab1b.jpg</video:thumbnail_loc><video:title>SKYWATCH: Rendering the Near Future</video:title><video:description>SKYWATCH: Rendering the Near Future" by Colin Levy
Blender Conference 2018
Friday 26 October 11:30 at the Theater. --

Learn more at https://blender.org/conference

Support Blender by joining the Development Fund https://fund.blender.org/

#bcon18 #b3d&lt;/a</video:description><video:player_loc>https://video.blender.org/videos/embed/3615bc38-43a8-4b58-aee6-933270c8ab1b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bd2A5cWzo5nVsPhjxsoDeJ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/52a94a46-f367-4bd6-adfc-efe50acd4240.jpg</video:thumbnail_loc><video:title>Stylized Character Workflow with Blender 2.81</video:title><video:description>In this tutorial, Julien Kaspar will walk you through his process of creating a stylized character, using only Blender 2.81. Full training at https://cloud.blender.org/p/characters/5dd54d68a709ab2eb08aa5a1

The full training is available at https://cloud.blender.org/p/stylized-character-workflow/

Music in the Intro/Outro: "Inspired" by "Kevin MacLeod"</video:description><video:player_loc>https://video.blender.org/videos/embed/52a94a46-f367-4bd6-adfc-efe50acd4240</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/czptnhfgW9REypfGvPjYQr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5dbe88e2-90e5-4376-ade5-fe7112d05eb9.jpg</video:thumbnail_loc><video:title>Right Click Select - Blender 2.80 Fundamentals</video:title><video:description>Blender is Free and Open Source Software
Download: https://blender.org/download
Support core Blender development - https://fund.blender.org

--

This tutorial is part of the Blender Fundamentals series, produced by Dillon Gu.

Find more free tutorials on: https://blender.org/tutorials

Follow Blender on social media:
* Twitter: https://twitter.com/blender_org
* Facebook: https://www.facebook.com/YourOwn3DSoftware
* LinkedIn: https://www.linkedin.com/company/blender-org/</video:description><video:player_loc>https://video.blender.org/videos/embed/5dbe88e2-90e5-4376-ade5-fe7112d05eb9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/anNM3TmD8PsLqygYcvzJ2c</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4bedb1bc-d73d-4a9c-8bd1-10765dcf0b85.jpg</video:thumbnail_loc><video:title>Blender 2020 🥳 Blender Today Live #86</video:title><video:description>Blender 2.81a? Blender 2.82? 2.83? What year is it!

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday

Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

--

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/4bedb1bc-d73d-4a9c-8bd1-10765dcf0b85</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5iEVCDJ2tw7Xt62MbDgcQ5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/22dc2fda-1229-46e7-9c4c-72edb3d0f218.jpg</video:thumbnail_loc><video:title>Blender 2020 🥳 Blender Today Live #86</video:title><video:description>Blender 2.81a? Blender 2.82? 2.83? What year is it!

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday

Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

--

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/22dc2fda-1229-46e7-9c4c-72edb3d0f218</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/a8uHn3vH2sUARJby7F56BN</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/49ee2641-9aa1-4923-84f9-666d4b88eea0.jpg</video:thumbnail_loc><video:title>HAIR COLLISIONS ARE BACK! 🤯 Blender Today Live #87</video:title><video:description>Plus the official Blender Benchmark got a massive upgrade, Blender libraries have been upgraded and the future is bright with EEVEE compositing and undo improvements!

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday

Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

--

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/49ee2641-9aa1-4923-84f9-666d4b88eea0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mzhbrCbtgufCs7CcQVhJmu</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a69c49f5-e145-41b3-823b-355b0d449a1c.jpg</video:thumbnail_loc><video:title>BIG BLENDER PROJECTS 2020  Blender Today Live #88</video:title><video:description>Read the blog post: https://code.blender.org/2020/01/2020-blender-big-projects/




Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.



* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday

--

Pablo Vazquez elsewhere:

* Patreon - https://patreon.com/pablovazquez
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Music by Loki/Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/a69c49f5-e145-41b3-823b-355b0d449a1c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nyB4LjCmnB6EQtPYpywNB4</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ae9d526f-5c96-4118-bf52-e87fbfbd1ef9.jpg</video:thumbnail_loc><video:title>Improvements Galore! - Blender Today Live #89</video:title><video:description>Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
--
Pablo Vazquez elsewhere:

* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/ae9d526f-5c96-4118-bf52-e87fbfbd1ef9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8zypjDmnWYtDeZ2QhRJbKm</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3d5f7bc8-9bde-4888-85e6-dc20d5f35f5a.jpg</video:thumbnail_loc><video:title>Numbers &amp; Oscars! 🏆 Blender Today Live #90</video:title><video:description>Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
--
Pablo Vazquez elsewhere:

* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/3d5f7bc8-9bde-4888-85e6-dc20d5f35f5a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tdVmgmTyrT79zEtMruJanP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/dc748bfa-8a62-4abc-803b-5bbcc09964e5.jpg</video:thumbnail_loc><video:title>BLENDER 2.82 &amp; BEYOND 🚀 Blender Today Live #91</video:title><video:description>So! What's next?

Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
--
Pablo Vazquez elsewhere:

* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/dc748bfa-8a62-4abc-803b-5bbcc09964e5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eeU8ozWuiJ6zh1qawwc2DE</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6b3798a3-6c44-4e9b-b879-867ef24b8644.jpg</video:thumbnail_loc><video:title>EEVEE PASSES 🦖 Blender Today Live #92</video:title><video:description>Another week paccccked with updates!

Blender.Today LIVE is a weekly show highlighting the latest news on Blender, the community, and Q&amp;A.</video:description><video:player_loc>https://video.blender.org/videos/embed/6b3798a3-6c44-4e9b-b879-867ef24b8644</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/siCNPJ1oFpyRJkbioiWSyi</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d503eebb-7b91-4777-a6ed-90a6ad7154d9.jpg</video:thumbnail_loc><video:title>GREASE PENCIL REFACTOR &amp; NEW FEATURES 🎨</video:title><video:description>Read the blog post: https://code.blender.org/2020/02/grease-pencil-refactor/
Gracias Antonio! 💕 Merci Clément!

Support Blender development: https://fund.blender.org

Download experimental builds at https://builder.blender.org/download

Blender Developers channel on social media:
* Twitter: https://twitter.com/BlenderDev
* Facebook: https://www.facebook.com/BlenderDevelopers


Thumbnail artwork by Sergi Miranda - https://www.instagram.com/miranda.sergi/</video:description><video:player_loc>https://video.blender.org/videos/embed/d503eebb-7b91-4777-a6ed-90a6ad7154d9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/962uRV2MU2RPs15yx6shvH</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/417cc045-3d03-4657-bdb8-6087d4050abb.jpg</video:thumbnail_loc><video:title>Major Grease Pencil Improvements! - Blender 2.8x development</video:title><video:description>Grease Pencil viewport drawing has been rewritten to improve performance, handling millions of vectors, and a nice side effect is that it's now fully integrated in Blender's pipeline so Grease Pencil objects react to light (as seen in the video). Support for casting shadows will follow soon. Stroke corners and fast-strokes have also been improved greatly.

Thanks to the development magic by Clément Foucault and Antonio Vazquez, the 2D animation pipeline in Blender is growing to a whole new level. If everything goes fine these features should be available on Blender 2.83 (expected May 2020).

Support Blender development: https://fund.blender.org

Download experimental builds at https://builder.blender.org/download

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/417cc045-3d03-4657-bdb8-6087d4050abb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oeXFeh5naX7yReKeuYsv4o</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b41c0803-ad84-4eef-b99f-a022594e7aa8.jpg</video:thumbnail_loc><video:title>CLOTH BRUSH - Blender 2.83 Alpha</video:title><video:description>Support core Blender development - https://fund.blender.org

Try it in Blender experimental http://blender.org/experimental</video:description><video:player_loc>https://video.blender.org/videos/embed/b41c0803-ad84-4eef-b99f-a022594e7aa8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2N37sGkZkjy9ZBF1P8XdSc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0e86a73c-7a59-4fc4-a110-f64e89f101f7.jpg</video:thumbnail_loc><video:title>Blender Today RECAP #093 - Blender 3, LTS, Cloth Brush</video:title><video:description>Watch the full episode: https://www.youtube.com/watch?v=I4b6DM6f1OQ

* Cloth Magic: https://www.youtube.com/watch?v=0ZzQjzgQmEw
* Join the team as Back-end Developer: https://www.blender.org/jobs/back-end-developer/

Artwork:
* The Junk Shop by Alex Treviño https://cloud.blender.org/p/gallery/5dd6d7044441651fa3decb56
* The Tram Station by Dedouze https://cloud.blender.org/p/gallery/5e46a80442fa9613e1cd1fca
* Vector Rotate Demo by Simon Thommes https://cloud.blender.org/p/gallery/5e53f03119d2dd69d7ee5c63

Blender.Today LIVE is a weekly show highlighting the latest news on Blender, the community, and Q&amp;A.

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
--
Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

Background music by Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/0e86a73c-7a59-4fc4-a110-f64e89f101f7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/19UPecZhZ3Qz969TmVnofD</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/013e7f84-3019-4bd9-97c6-735231dd7a41.jpg</video:thumbnail_loc><video:title>BLENDER 3 &amp; LTS 💣 Blender Today Live #93</video:title><video:description>Did you expect the title to be about the Cloth Brush? Everybody is talking about it! Let's chat about some extra fresh news :D

Blender.Today LIVE is a weekly show highlighting the latest news on Blender, the community, and Q&amp;A.

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
--
Pablo Vazquez elsewhere:

* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/013e7f84-3019-4bd9-97c6-735231dd7a41</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aCddzQdJuVLWnaJkwdUKEK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4df08d78-d45d-4cc3-b70d-2a4ca9d9b633.jpg</video:thumbnail_loc><video:title>GREASE PENCIL REFACTOR 🎨 Blender Today Live #94</video:title><video:description>Three huge features got in Blender 2.83 the past week. Grease Pencil refactor, Cycles Adaptive Sampling, and Sculpt Face Sets, among a wholelotta of other features. Another week packkkked with goodies!

Blender.Today LIVE is a weekly show highlighting the latest news on Blender, the community, and Q&amp;A.

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
--
Pablo Vazquez elsewhere:

* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/4df08d78-d45d-4cc3-b70d-2a4ca9d9b633</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vhnXpzrd8PShdpoGN3uoqu</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ed2273ae-b210-4553-9940-5ef3f2202fe4.jpg</video:thumbnail_loc><video:title>Blender Today RECAP #094 | Grease Pencil, Sculpt Face Sets, Cycles Adaptive Sampling</video:title><video:description>Watch the full episode: https://www.youtube.com/watch?v=d5lVi-7u4pY

* Sculpt Face Sets: https://www.youtube.com/watch?v=2wiDu9yU0M8
* Join the Blender team as Back-end Developer: https://www.blender.org/jobs/back-end-developer/

Artwork:
* Pirate scene by Sergi Miranda https://www.instagram.com/miranda.sergi/

Blender.Today LIVE is a weekly show highlighting the latest news on Blender, the community, and Q&amp;A.

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
--
Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

Background music by Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/ed2273ae-b210-4553-9940-5ef3f2202fe4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oabAtLqCKoxv65eJPB529N</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b3714605-4988-4505-b26a-6e0e8839fa52.jpg</video:thumbnail_loc><video:title>BLENDER 2.82a IS OUT!</video:title><video:description>Happy release day! Blender 2.82a contains *only* bug fixes so it's safe to be used in production. Go tell your friends!
Get your Blender to keep forever at https://www.blender.org

List of fixes: https://wiki.blender.org/wiki/Reference/Release_Notes/2.82/a

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/b3714605-4988-4505-b26a-6e0e8839fa52</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qteHyi5hqDfAzwm2XR7VHg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c628dcdb-49d6-4e3d-b77f-599c2f0b9c6d.jpg</video:thumbnail_loc><video:title>Blender Today RECAP #095 | Multires + Special Announcement!</video:title><video:description>Blender.Today LIVE is a weekly show highlighting the latest news on Blender, the community, and Q&amp;A.

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
--
Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

Background music by Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/c628dcdb-49d6-4e3d-b77f-599c2f0b9c6d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oM8CxSSK6gD9UAS3ikSW1R</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b87638f0-efa5-4afa-830b-10a5879084e9.jpg</video:thumbnail_loc><video:title>MEET THE GREASE PENCIL TEAM! | Blender Everyday #01</video:title><video:description>New series! We don't only talk about what's new in Blender but in how they use it/make it every day. It's always nice to get to meet the people behind the magic. Ask your questions to the Grease Pencil team!

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
--
Pablo Vazquez elsewhere:

* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#GreasePencil #BlenderEveryday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/b87638f0-efa5-4afa-830b-10a5879084e9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mdMUo5RBKtsUR3y6JWwMo7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a3bffcbb-c99a-4290-852c-bf4e7e04cde6.jpg</video:thumbnail_loc><video:title>DEVELOPERS Q&amp;A Brecht, Dalai, Julien! | Blender Everyday #02</video:title><video:description>Second episode, and Blender 2.83 just entered BCON2 stage! Which means all main features are in, Multires, VR, Volume objects, and more. Get all your questions answered by the developers themselves on what's coming for 2.83!

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
--
Pablo Vazquez elsewhere:

* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#GreasePencil #BlenderEveryday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/a3bffcbb-c99a-4290-852c-bf4e7e04cde6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/x5u9JxMe3RZLUYnGL7YkRF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fbab9f38-244b-4e1f-baa1-acb7bdc3220d.jpg</video:thumbnail_loc><video:title>DEVELOPERS Q&amp;A Brecht, Dalai, Julien! | Blender Everyday #02</video:title><video:description>Second episode, and Blender 2.83 just entered BCON2 stage! Which means all main features are in, Multires, VR, Volume objects, and more. Get all your questions answered by the developers themselves on what's coming for 2.83!

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
--
Pablo Vazquez elsewhere:

* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#GreasePencil #BlenderEveryday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/fbab9f38-244b-4e1f-baa1-acb7bdc3220d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sdJphPvRVAJjPAr5qhzYmg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d454a949-ed13-4e01-941b-a724eb541b1f.jpg</video:thumbnail_loc><video:title>SCULPT SPECIAL 🔥 Blender Everyday #03</video:title><video:description>Pablo Dobarro, Jama Jurabaev, and Julien Kaspar get together to talk all things sculpt. Get all your SCULPT questions answered!

* Blender Today Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
--
Pablo Vazquez elsewhere:

* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#Sculpt #BlenderEveryday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/d454a949-ed13-4e01-941b-a724eb541b1f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/f6yoYJkRevsF2LfA1XtuEY</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/72269ffc-2baf-4b64-ad70-3e0c657f52ec.jpg</video:thumbnail_loc><video:title>PHYSICS SPECIAL | Blender Everyday #04</video:title><video:description>Time for Daniel Bystedt, Andy Goralczyk and Sebastian Barschkis (Mantaflow!) to get together to talk all things physics, grooming and more. Get all your PHYSICS questions answered!

* Blender Today Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
--
Pablo Vazquez elsewhere:

* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#Mantaflow #Physics #BlenderEveryday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/72269ffc-2baf-4b64-ad70-3e0c657f52ec</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nyHojrkdNN3crjU11Bzenr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/aea1377f-1d7a-4bbb-a4b3-18c7c599f207.jpg</video:thumbnail_loc><video:title>latest_version</video:title><video:description>latest_version</video:description><video:player_loc>https://video.blender.org/videos/embed/aea1377f-1d7a-4bbb-a4b3-18c7c599f207</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/x1WgKvadRoEFcKbZDiLCAz</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fb2cbe97-0bc0-46d1-839d-8a898f940035.jpg</video:thumbnail_loc><video:title>Blender Collections | Scripting for Artists</video:title><video:description>Collections! Blender 2.80 replaced groups and scene layers with collections. In this chapter of Scripting for Artists, Sybren explains how to handle them from your scripts.

- Accessing collections from Python 00:48
- Creating collections 04:44
- Linking objects to collections 8:09
- Moving objects between collections 8:59
- Handling errors when they occur 11:08
- Setting visibility flags 14:47

More Scripting for Artists at https://cloud.blender.org/p/scripting-for-artists/

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/fb2cbe97-0bc0-46d1-839d-8a898f940035</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ktvo48uqHto5iVhjnWiGeJ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9db4d292-65a6-4a55-81e3-b3bdfd0fac64.jpg</video:thumbnail_loc><video:title>MODELING SPECIAL | Blender Everyday #06</video:title><video:description>It's time for some modeling talk! Hard surface? Robots? Glitches? Everything counts when you mix Rachel Frick, Gleb Alexandrov, and Aidy Burrows! Prepare your modeling questions to these three masters!

* Rachel https://twitter.com/ArtFromRachel
* Gleb https://twitter.com/gleb_alexandrov
* Aidy https://twitter.com/AidyBurrows3D

==

Blender Community Links:
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#Modeling #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/9db4d292-65a6-4a55-81e3-b3bdfd0fac64</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/b1oG9YXVc91Lv4wWUFjj8g</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/51095f09-bac2-427a-bc92-b9196114d86d.jpg</video:thumbnail_loc><video:title>NODES SPECIAL 🪐 Blender Everyday #07</video:title><video:description>The next big thing: NODES FOR EVERYTHING. To talk about this no one better than the developer of Animation Nodes &amp; Everything Nodes himself: Jacques Lucke! Joining us is the master of actually using those nodes: Simon Thommes!

Questions: https://blender.community/c/today/tZdbbc/

* Jacques https://twitter.com/JacquesLucke
* Simon https://twitter.com/simonthommes

Demo files used:
* Simon's microbe (needs latest 2.83 alpha) https://cloud.blender.org/p/gallery/5e82012814442339fd1d7cd2
* surface_blend_particles(needs functions branch) http://pasteall.org/blend/index.php?id=53115
* image_blend_particles (needs functions branch) http://pasteall.org/blend/index.php?id=53116
* Get Functions Blender branch: https://builder.blender.org/download/branches/

==

Blender Community Links:
* YouTube - https://www.youtube.com/BlenderCommunity
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#Nodes #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/51095f09-bac2-427a-bc92-b9196114d86d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/e1uYB7LUkm9hD6iuedpGSH</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6958a8de-a65c-4718-be75-5ea810415115.jpg</video:thumbnail_loc><video:title>NPR SPECIAL 🎨 Blender Everyday #05</video:title><video:description>Let's dive into the world of non-photorealistic rendering! Janina Gerards and Dedouze (author of Blender 2.82 splash!) will share the techniques behind their unique style. ❤️

* Blender Today Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
--
Pablo Vazquez elsewhere:

* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#NPR #BlenderEveryday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/6958a8de-a65c-4718-be75-5ea810415115</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/81kFSA3HHpYYKxnPLd1h69</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/38bc1a7b-3e0d-4183-8781-03f316d016ea.jpg</video:thumbnail_loc><video:title>DEVELOPERS Q&amp;A | BlenderToday #96</video:title><video:description>The time has come! Your questions answered, devs in house!

==

Blender Community Links:
* YouTube - https://www.youtube.com/BlenderCommunity
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#Q&amp;A #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/38bc1a7b-3e0d-4183-8781-03f316d016ea</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/quCRHbB4yarqJjt3mJyRC7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c65ade0c-5b50-4e84-9f67-fa10eaf81c32.jpg</video:thumbnail_loc><video:title>Blender VR, OPENVDB VOLUME, VSE | Blender Today RECAP #096</video:title><video:description>What a way to jump into bcon2 stage! Don't know what bcon1,2,3 is? No, it's not a beacon, nor bacon, neither BConf that's something else, yes it is confusing. Watch to learn what bcon means in the Blenderverse, plus all the goodies like VR, OpenVDB Volume object type, Disk Cache in Video Sequencer, and much more!

Blender.Today LIVE is a show hosted by Pablo Vazquez highlighting the latest news on Blender, the community, and answering all your questions.

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
--
Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

Background music by Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/c65ade0c-5b50-4e84-9f67-fa10eaf81c32</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tzNCfAFzbJkeJSWqzQ3PYK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/df5f059c-dd8f-4134-ba99-1ab0d8e7b667.jpg</video:thumbnail_loc><video:title>Settlers - Modeling Part 1 - Preparation</video:title><video:description>This video is part of the Settlers project. A collection of free characters, environments and animated scenes FREE to download on https://cloud.blender.org/blog/settlers-production-log-01.

Here is what Julien Kaspar, author of the videos, says. This is the first commented video in a series to let you follow along the creation process of the Settler characters. In this one I go over some of the concept art pieces, design discussions &amp; additional references and analyze them to get a better understanding of how to approach the modeling of the character.</video:description><video:player_loc>https://video.blender.org/videos/embed/df5f059c-dd8f-4134-ba99-1ab0d8e7b667</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eTdvxNWdnhFsX2x7dSFb7g</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/706d71ae-f507-4447-9281-dff7a5e2338b.jpg</video:thumbnail_loc><video:title>Settlers - Modeling Part 2 - Setup</video:title><video:description>This video is part of the Settlers project. A collection of free characters, environments and animated scenes FREE to download on https://cloud.blender.org/blog/settlers-production-log-01.

Here is what Julien Kaspar, author of the videos, says.

(I can recommend to fast forwards sections by adjusting the speed if it's going too slow. Very little editing in these videos ;) )

This is the last video about the general preparation before going into the actual modeling process. I will go over my Blender setup &amp; startup file, importing turnaround images as empties and getting everything ready to work on the character.</video:description><video:player_loc>https://video.blender.org/videos/embed/706d71ae-f507-4447-9281-dff7a5e2338b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/om5iLACbJVUrLditUqZyPG</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b4f6946e-58bc-47f8-8c0d-6f0016c09376.jpg</video:thumbnail_loc><video:title>LOOPS | Blender Everyday #08</video:title><video:description>Let's talk about loops! For VJing , motion graphics, or killing it at a Blender Conference! Midge is here to share all about it.

Ask him questions at: https://blender.community/c/today/

Midge
* Twitter: https://twitter.com/the_mantissa
* Reel: https://www.youtube.com/watch?v=XyKCH_FEDUc

==

Blender Community Links:
* YouTube - https://www.youtube.com/BlenderCommunity
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#Nodes #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/b4f6946e-58bc-47f8-8c0d-6f0016c09376</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5WW6EUPX9vtNrMzHPakKKU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/28100ea1-e0b4-4985-96b1-13b23d57cfa6.jpg</video:thumbnail_loc><video:title>Your Own Operator | Scripting for Artists</video:title><video:description>Operators are the first step to creating custom buttons, menu items, and panels in Blender. In this chapter of Scripting for Artists, Sybren explains how to create your own operators.

- Ingredients of an operator: 00:50
- Creating your own operator: 03:15
- Passing parameters to the operator: 08:17
- An explanation of classes in Python: 15:57
- Using the context: 17:10
- Limiting when the operator can be used: 17:57

More Scripting for Artists at https://cloud.blender.org/p/scripting-for-artists/

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/28100ea1-e0b4-4985-96b1-13b23d57cfa6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dS7cR2P7UTiFaGLkktY58i</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/682cad08-9dde-4bb9-8215-b603cb341547.jpg</video:thumbnail_loc><video:title>For vs. While | Scripting for Artists</video:title><video:description>Loops! Python has multiple ways to loop. In this chapter of Scripting for Artists, Sybren explains how to choose between 'for' and 'while' loops.

- For and While side-by-side: 00:34
- Subdividing until there are enough vertices: 1:44
- Preventing infinite loops: 05:42
- Converting the While to a For: 7:04

More Scripting for Artists at https://cloud.blender.org/p/scripting-for-artists/

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/682cad08-9dde-4bb9-8215-b603cb341547</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8dgPbfZgeedN24fcSSJ7FZ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3a66a426-5d9e-47cd-9b42-3c0f67ed8597.jpg</video:thumbnail_loc><video:title>MODIFIERS, SCULPT, and Q&amp;A | Blender Today LIVE #097</video:title><video:description>Dalai and Bastien join the stream to answer all your questions!

Ask away at: https://blender.community/c/today/sbfbbc/

==

Blender Community Links:
* YouTube - https://www.youtube.com/BlenderCommunity
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#Nodes #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/3a66a426-5d9e-47cd-9b42-3c0f67ed8597</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fbiMvAXHe8qDgs8yNMngBR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/72d056d1-0a21-45c1-866c-9a8c62b91693.jpg</video:thumbnail_loc><video:title>CAPTAIN DISILLUSION | Blender Everyday #09</video:title><video:description>A Captain is in the house! Well, remotely, like we should all be. Let's see up close how the World's Greatest Blenderer actually uses Blender to debunk the misteries of the interwebs. As a backup we can also get Alan, Captain's intern.

Ask questions at: https://blender.community/c/today/Nbfbbc/

Captain Disillusion links:
* Twitter: https://twitter.com/CDisillusion
* YouTube: https://www.youtube.com/CaptainDisillusion
* Patreon: https://www.patreon.com/CaptainDisillusion

==

Blender Community Links:
* YouTube - https://www.youtube.com/BlenderCommunity
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#CaptainDisillusion #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/72d056d1-0a21-45c1-866c-9a8c62b91693</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sMhGagGSwstGytMMGDXz2e</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d8e05ca3-be52-49ed-a889-a27321147993.jpg</video:thumbnail_loc><video:title>Settlers - Modeling Part 3 - Blocking</video:title><video:description>This video is part of the Settlers project. A collection of free characters, environments and animated scenes FREE to download on https://cloud.blender.org/settlers/

Here is what Julien Kaspar, author of the videos, says.

I can recommend to fast forwards sections by adjusting the speed if it's going too slow. Very little editing in these videos ;)

In these blocking videos I am going over the initial blocking of all the elements of the character while talking about necessary artistic changes compared to the concept and general modeling and Blender tips along the way.</video:description><video:player_loc>https://video.blender.org/videos/embed/d8e05ca3-be52-49ed-a889-a27321147993</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vVScDR8x3vpGxanTHnqFhU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f25e60dc-02b6-4f15-a571-49af5679d340.jpg</video:thumbnail_loc><video:title>IAN HUBERT | Blender Everyday #10</video:title><video:description>Warning: This stream will last more than a minute.

Ian's links:
* Twitter: https://twitter.com/Mrdodobird
* Patreon: https://www.patreon.com/IanHubert
* YouTube: https://www.youtube.com/mrdodobird
* Instagram: https://www.instagram.com/ianhubertz

==

Blender Community Links:
* YouTube - https://www.youtube.com/BlenderCommunity
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/f25e60dc-02b6-4f15-a571-49af5679d340</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/a3G1yhw3GTRtV3sf7En7ZV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4942646b-d220-4946-b50a-3ff078ef63df.jpg</video:thumbnail_loc><video:title>Settlers - Character Blocking Part 2</video:title><video:description>This video is part of the Settlers project. A collection of free characters, environments and animated scenes FREE to download on https://cloud.blender.org/settlers/

Here is what Julien Kaspar, author of the videos, says.

In these blocking videos I am going over the initial blocking of all the elements of the character while talking about necessary artistic changes compared to the concept and general modeling and Blender tips along the way.</video:description><video:player_loc>https://video.blender.org/videos/embed/4942646b-d220-4946-b50a-3ff078ef63df</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3ArZ6ZM7PhFnFMC5cr2YFx</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1501943c-1f16-4c4c-ad72-19c2e299796d.jpg</video:thumbnail_loc><video:title>DIVE INTO THE CODE | Blender Everyday #11</video:title><video:description>How is the Blender code structured? Dalai is here to walk us through it!
Ask questions on https://blender.community/c/today/Hcfbbc/

Dalai's links:
* Twitter: https://twitter.com/dfelinto

==

Blender Community links:
* YouTube - https://www.youtube.com/BlenderCommunity
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/1501943c-1f16-4c4c-ad72-19c2e299796d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vwX7YXLz9pZizqNgdCWx7M</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ef2b4daa-671c-4091-8ac2-c71ed75b65d5.jpg</video:thumbnail_loc><video:title>Settlers - Character Blocking Part 3</video:title><video:description>This video is part of the Settlers project. A collection of free characters, environments and animated scenes FREE to download on https://cloud.blender.org/p/settlers/

Here is what Julien Kaspar, author of the videos, says.

In these blocking videos I am going over the initial blocking of all the elements of the character while talking about necessary artistic changes compared to the concept and general modeling and Blender tips along the way.</video:description><video:player_loc>https://video.blender.org/videos/embed/ef2b4daa-671c-4091-8ac2-c71ed75b65d5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qPnXnhN6CA6iVX7tfw611U</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c8f8d0a6-2a79-47b3-ba10-e4b5a314865c.jpg</video:thumbnail_loc><video:title>From Script to Add-on | Scripting for Artists</video:title><video:description>Add-ons are a way to make handling your Blender scripts easier. They can be enabled and disabled when desired, and make it possible to distribute your work. In this chapter of Scripting for Artists, Sybren explains how to turn your code into your own add-on.

- What is a code file? 01:03
- Ingredients of an add-on: 02:44
- Monkey Grid add-on: 06:46
- Reloading your Code: 08:26

More Scripting for Artists at https://cloud.blender.org/p/scripting-for-artists/

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/c8f8d0a6-2a79-47b3-ba10-e4b5a314865c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3N1p8eEnMGjcAeAwxSFRTR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/169ebc87-eeeb-4752-9400-7abbcbe334bb.jpg</video:thumbnail_loc><video:title>MEET THE SETTLERS! | Blender Everyday #12</video:title><video:description>Meet the team behind the SETTLERS project! The freely available characters and world by the Blender Studio.
Leave your questions at: https://blender.community/c/today/jdfbbc/

Learn more about the project at https://cloud.blender.org/p/settlers/

==

Blender Community links:
* YouTube - https://www.youtube.com/BlenderCommunity
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/169ebc87-eeeb-4752-9400-7abbcbe334bb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/p2BpoEZGsHQfrSMvV7aT8q</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ba7bc041-c087-4b16-b6a3-53c5b5bc0582.jpg</video:thumbnail_loc><video:title>DEVELOPERS Q&amp;A | BlenderToday #98</video:title><video:description>The time of the week to get your Blender questions answered!
Questions Thread: https://blender.community/c/today/pdfbbc/

==

Blender Community Links:
* YouTube - https://www.youtube.com/BlenderCommunity
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#Q&amp;A #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/ba7bc041-c087-4b16-b6a3-53c5b5bc0582</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wHZnD9AYQp4coqVjjARzKK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f8cf0305-ba05-4f13-9ef4-06241606e395.jpg</video:thumbnail_loc><video:title>Settlers - Character Sculpting Part 2</video:title><video:description>This video is part of the Settlers project. A collection of free characters, environments and animated scenes FREE to download on https://cloud.blender.org/p/settlers/</video:description><video:player_loc>https://video.blender.org/videos/embed/f8cf0305-ba05-4f13-9ef4-06241606e395</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wtM6bj5g8bzkaMELv5dhoV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f6d30762-1edf-44a6-96e2-c865bd07e5b1.jpg</video:thumbnail_loc><video:title>Settlers - Character Sculpting Part 3</video:title><video:description>This video is part of the Settlers project. A collection of free characters, environments and animated scenes FREE to download on https://cloud.blender.org/p/settlers/</video:description><video:player_loc>https://video.blender.org/videos/embed/f6d30762-1edf-44a6-96e2-c865bd07e5b1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fRn6QnHS86yxkJfBjaXqxa</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/784463c1-51f1-419f-8878-eecd5ec16d97.jpg</video:thumbnail_loc><video:title>Settlers - Character Rig Preparation 1</video:title><video:description>This video is part of the Settlers project. A collection of free characters, environments and animated scenes FREE to download on https://cloud.blender.org/p/settlers/</video:description><video:player_loc>https://video.blender.org/videos/embed/784463c1-51f1-419f-8878-eecd5ec16d97</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dGSq4XZkPB9ZZ9n77VURaf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/66e27bea-b679-4e0d-bf72-88bf4586142c.jpg</video:thumbnail_loc><video:title>Settlers - Character Rig Preparation 2</video:title><video:description>This video is part of the Settlers project. A collection of free characters, environments and animated scenes FREE to download on https://cloud.blender.org/p/settlers/</video:description><video:player_loc>https://video.blender.org/videos/embed/66e27bea-b679-4e0d-bf72-88bf4586142c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hoF1cCGtL1DDZj6rhB62Xo</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/84bc9e44-a3c4-49fb-b353-d21a469f4868.jpg</video:thumbnail_loc><video:title>Bake Mesh Animation to Grease Pencil</video:title><video:description>A new way to generate a Grease Pencil object based on an animated Mesh has landed in the greasepencil-object branch! Think of it as a kind of "bake", where the edges become strokes (and materials, fills). This feature is under development and expected to land in time for Blender 2.90.

Support Blender development: https://fund.blender.org

Download experimental builds at https://builder.blender.org/download

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/84bc9e44-a3c4-49fb-b353-d21a469f4868</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qtA2ztqbRgZzmVuixZYdXM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c635612f-8a7e-41c2-8ca5-4484b9629343.jpg</video:thumbnail_loc><video:title>Blender Bugfixing [Full Process] - Stereoscopy 3D and VSE</video:title><video:description>Dalai Felinto shows the entire process of fixing a bug, in this case for the Video Sequencer Editor. This is the full recording in real-time, check out the timestamps below to jump to the most interesting bits. The actual process is definitely shorter if it wasn't recorded/explained. In the future a more defined/shorter example will be made but since this was recorded it seemed like a great opportunity to show the real approach to bugfixing.

- The bug is: https://developer.blender.org/T71546
- The final patch is: https://developer.blender.org/D7389
- The final commit is: http://developer.blender.org/rB9c5b0542069bfec5ba8bfa65fa031014d3750cbe

Timestamps:
0:00:00 - Introduction, presenting the bug and preparing the demo file
1:00:00 - Identified the broad issue (cache system)
2:06:30 - Found the wrong part of the code (adding cache for multi-view)
2:10:09 - Realized what exactly issue is (mismatching code to insert buffers in the cache)
2:14:00 - Start to build solution bits
2:30:00 - Fixed the issue for videos, looking at images
2:38:00 - Fixed the problem for image sequences as well
3:21:00 - Finished solution, start preparing final patch
3:28:16 - Closing thoughts

For a related video about coding in Blender, check the recent live-stream he recorded with Pablo Vazquez:

DIVE INTO THE CODE | Blender Everyday #11
https://www.youtube.com/watch?v=tCdx7gzp0Ac

- - -

Support Blender development: https://fund.blender.org

Download experimental builds at https://builder.blender.org/download

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers</video:description><video:player_loc>https://video.blender.org/videos/embed/c635612f-8a7e-41c2-8ca5-4484b9629343</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6azP1A7ccxQJ7d5JhWTJAo</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/29d43944-9997-4043-ab48-75ca5b50318a.jpg</video:thumbnail_loc><video:title>Blender Bugfixing - Quick Overview</video:title><video:description>Jacques Lucke walks us through the process of fixing syntax highlighting in the Text Editor. This video covers a broader view of the workflow on fixing a bug in Blender. For a real-time experience fixing a bug watch this video by Dalai https://youtube.com/watch?v=tQzKjf2_Hmk

Timestamps:
00:36 - Going through the bug tracker
01:20 - Reproduce the bug
01:50 - Get started
02:52 - Investigate
05:52 - Research
06:33 - Eureka!
07:28 - Commit

Code Review: https://developer.blender.org/D4495

Video originally uploaded by Jacques on his channel, re-shared here for visibility.

Support Blender development: https://fund.blender.org

Download experimental builds at https://builder.blender.org/download

- Twitter: https://twitter.com/BlenderDev
- Facebook: https://www.facebook.com/BlenderDevelopers
- YouTube: https://www.youtube.com/BlenderDevelopers

#b3d #HowTo</video:description><video:player_loc>https://video.blender.org/videos/embed/29d43944-9997-4043-ab48-75ca5b50318a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fsHuZPYggukNkijXtKYT6j</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/751adac1-4a3b-4832-b0c5-419b1a2d5570.jpg</video:thumbnail_loc><video:title>Settlers - Character Sculpting Part 1</video:title><video:description>This video is part of the Settlers project. A collection of free characters, environments and animated scenes FREE to download on https://cloud.blender.org/p/settlers/</video:description><video:player_loc>https://video.blender.org/videos/embed/751adac1-4a3b-4832-b0c5-419b1a2d5570</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3oRPJptagu29yMGjys1hYz</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/13635841-24c8-4bae-a1b6-28f7acf53031.jpg</video:thumbnail_loc><video:title>SCULPT GALORE, EEVEE HAIR and more! | Blender Today RECAP #097</video:title><video:description>What a way for 2.83 to jump into BETA! Crazy stuff this week. EEVEE hair got alpha hash transparency support, Cycles is faster on AMD graphics cards, Sculpt and Face Sets got major improvements, even the Video Sequence Editor and NLA! If that wasn't enough, Blender 2.90 entered ALPHA stage.

Note: Had a bunch of technical issues this week, apologies for the delay.

Blender.Today LIVE is a show hosted by Pablo Vazquez highlighting the latest news on Blender, the community, and answering all your questions.

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity
--
Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

Background music by Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/13635841-24c8-4bae-a1b6-28f7acf53031</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wmH1nxri4vCp311fCgtPbS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f5d64e69-45f8-41f3-b096-3f4ce71c543a.jpg</video:thumbnail_loc><video:title>User Interfaces | Scripting for Artists</video:title><video:description>Buttons, panels, and menus. In this chapter of Scripting for Artists, Sybren shows the basics of creating your own user interface in Blender.

- Finding existing UI code: 00:55
- Ingredients of a Panel: 01:42
- Different import styles: 03:00
- Monkey Grid panel: 04:09
- Adding operator buttons: 06:03
- Basic layout tweaks: 09:21
- Adding scene and object properties: 10:20
- Conditional drawing: 13:26
- Adding operators to menus: 15:30



More Scripting for Artists: https://cloud.blender.org/p/scripting-for-artists/



Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/f5d64e69-45f8-41f3-b096-3f4ce71c543a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2drPkc5hEa1Q1dcwNCL1dN</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/09d5f93e-3ba1-46ee-8b8d-58e401a965c6.jpg</video:thumbnail_loc><video:title>BLENDER 2.90 ALPHA + Q&amp;A | BlenderToday #99</video:title><video:description>The time of the week to get your Blender questions answered!
Questions Thread: https://blender.community/c/today/cgfbbc/

==

Blender Community Links:
* YouTube - https://www.youtube.com/BlenderCommunity
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#Q&amp;A #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/09d5f93e-3ba1-46ee-8b8d-58e401a965c6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ruJFRvAFesUzGdFLYvjoyj</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ce779954-145e-435a-93cf-67c93c46018a.jpg</video:thumbnail_loc><video:title>CODE DIVE #2! | Blender Everyday</video:title><video:description>Dalai is back to walk us through the Blender code!
Ask development-related questions on https://blender.community/c/today/

Dalai's links:
* Twitter: https://twitter.com/dfelinto

==

Blender Community links:
* YouTube - https://www.youtube.com/BlenderCommunity
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/ce779954-145e-435a-93cf-67c93c46018a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/v9yxFFZWTkX5C7LAmsTcpC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ec0b0756-229a-472e-80fc-e664255fb87e.jpg</video:thumbnail_loc><video:title>BLENDER 2.90 ALPHA! - Blender Today RECAP #099</video:title><video:description>Who said Blender 2.83 was closed for new features? Two new sculpt features made it in! Then it's all about 2.90 with user interface improvements, a bunch of modeling and solidify modifier news that will make a looot of people happy, plus Grease Pencil and even VSE updates.

- How to Report a Bug: https://www.youtube.com/watch?v=JTD0OJq_rF4

Blender.Today LIVE is a show hosted by Pablo Vazquez highlighting the latest news on Blender, the community, and answering all your questions.

* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity
--
Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

Background music by Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/ec0b0756-229a-472e-80fc-e664255fb87e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4LExJimBLR1oZCs5Hdg2Lh</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1e87e5b7-4622-4f53-a138-2530d4e792e4.jpg</video:thumbnail_loc><video:title>Blender Today One Hundred</video:title><video:description>Hey, Pablo here. Don't expect a lot of Blender news in this one, regular updates will come back next week! We've just reached one hundred episodes, let's celebrate together. I'm not crying you're crying.

==

Blender Community Links:
* YouTube - https://www.youtube.com/BlenderCommunity
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/1e87e5b7-4622-4f53-a138-2530d4e792e4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hV6QhvuZcy28P6W17XLUxd</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/88fc3b96-edb5-4bd8-a470-a80f0a2d6772.jpg</video:thumbnail_loc><video:title>Custom Properties | Scripting for Artists</video:title><video:description>Custom Properties allow you to attach your own data to things in Blender. In this episode of Scripting for Artists Sybren shows how to create an importer that loads all OBJ files in a directory, and then allows reloading OBJ files with the click of a button.

- Different kind of properties: 00:24
- Starting a new add-on with empty panel: 01:14
- Adding a property to the scene: 03:36
- Setting property subtypes: 06:35
- Drawing the property in a panel: 08:03
- Creating mass-importing operator: 08:51
- Adding a property to all objects: 10:09
- Importing OBJ files: 11:54
- Re-importing OBJ files: 15:22
- Deleting objects from the scene: 17:15
- Moving code into a function: 19:!2

More Scripting for Artists: https://cloud.blender.org/p/scripting-for-artists/

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/88fc3b96-edb5-4bd8-a470-a80f0a2d6772</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tsA36qRadephjrddr5w4Ju</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/de5d0ead-23cf-4667-8f1d-7ef4f617709c.jpg</video:thumbnail_loc><video:title>SWITCH TO BLENDER with DANIEL BYSTEDT | Blender Everyday</video:title><video:description>Are you or a friend thinking on switching to Blender? This show is for you! Legend Daniel Bystedt will be sharing his experience with other softwares and advice on making the switch. Leave your questions on https://blender.community/c/today/vjfbbc/!

Daniel's links:
* Twitter: https://twitter.com/3DBystedt
* ArtStation: https://www.artstation.com/dbystedt
* YouTube: https://www.youtube.com/user/morriscowboy/

==

Blender Community Links:
* YouTube - https://www.youtube.com/BlenderCommunity
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/de5d0ead-23cf-4667-8f1d-7ef4f617709c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5ZTmdV56RhMT24seW5CpE1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/28799822-1788-4635-b95b-c17f58d49bb8.jpg</video:thumbnail_loc><video:title>Asset Linking | Scripting for Artists [12]</video:title><video:description>Set Building typically starts with linking in available assets from various blend files, instancing those into the scene, and positioning them nicely so that they can be picked up and placed. This is not a fun task, so perfect to automate with some scripting! In this episode of Scripting for Artists Sybren explains how to link data from different blend files, how to instance collections in the scene, and even covers the parsing of JSON files to separate the project-specific information from your add-on.

Source code of the final add-on: https://storage.googleapis.com/institute-storage/cloud/training/scripting-for-artists/video_12_asset_linking.py

The Settlers project: https://cloud.blender.org/settlers

- The Settlers project: 00:35
- Manually going through the process: 01:30
- Linking data with Python: 02:58
- First step of linking: 05:48
- Instancing collections into the scene: 08:38
- Creating a collection if it doesn't exist yet: 10:40
- Lining up the assets: 12:33
- From snippet of code to add-on with functions: 13:22
- Reading project-specifics from a JSON file: 17:27
- Everything is working: 23:48
- Cater for future changes: 24:08


More Scripting for Artists: https://cloud.blender.org/p/scripting-for-artists/

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/28799822-1788-4635-b95b-c17f58d49bb8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rdZkMgk62JekFMQrcrsDiT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cc44baba-c2dd-4863-9254-7bf751ba5201.jpg</video:thumbnail_loc><video:title>MULTIRES AWESOME + Q&amp;A | BlenderToday #101</video:title><video:description>Multires is awesome again! Now awesomer.
Questions Thread: https://blender.community/c/today/

==

Blender Community Links:
* YouTube - https://www.youtube.com/BlenderCommunity
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

Music by Thaehan ❤️ https://www.youtube.com/watch?v=63OiXu5Mp-k

#Q&amp;A #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/cc44baba-c2dd-4863-9254-7bf751ba5201</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/koQQF1UN8scveqD9z5S8oY</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9d0e187f-9062-4577-a814-21bc8fafc760.jpg</video:thumbnail_loc><video:title>Introduction to Industry Compatible Keymap in Blender</video:title><video:description>Since 2.80, Blender comes bundled with two optional keymaps: Blender 2.7, and "Industry Compatible". In this video, William Reynish gives an introduction to the Industry Compatible keymap, intended as an option for advanced users to ease the transition between Blender and other popular 3D software.

Note: This keymap is not the default, but it can be selected anytime from the Preferences and in the splash screen the first time you open Blender.

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/9d0e187f-9062-4577-a814-21bc8fafc760</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qWtruCbnYFp82NrSkahnEo</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c9f666d1-d2a3-4f09-869d-81fe6b921a96.jpg</video:thumbnail_loc><video:title>Q&amp;A SCRIPTING FOR ARTISTS | Blender Everyday</video:title><video:description>Seen the Scripting for Artists series on Blender Cloud? Got any questions? Sybren will be answering everything about scripting, python, and Blender development! Ask away on https://blender.community/c/today/zlfbbc/

Sybren's links:
* Twitter: https://twitter.com/sastuvel
* Website: https://stuvelfoto.nl/

==

Blender Community links:
* YouTube - https://www.youtube.com/BlenderCommunity
* Community - http://blender.today
* Twitter - https://twitter.com/BlenderToday
* Blender Today Chat - https://blender.chat/channel/today

==

Pablo Vazquez elsewhere:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez

Support core Blender development - https://fund.blender.org

#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/c9f666d1-d2a3-4f09-869d-81fe6b921a96</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/xswoBYkEiUEEiqt2wuJttx</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/febf5d6f-a2c9-403a-84ba-a98969b125d9.jpg</video:thumbnail_loc><video:title>MULTIRES IN BLENDER 2.90 🤯 Blender Today RECAP 101</video:title><video:description>All these changes are possible thanks to the Blender Development Fund. Join! https://fund.blender.org

Blender.Today LIVE is a show hosted by Pablo Vazquez highlighting the latest news on Blender, the community, and answering all your questions.

Watch more RECAPs: https://www.youtube.com/playlist?list=PLa1F2ddGya_9jNuboY4w2IUcgoFJxdkKH

Changes:
* UI: Stats in Viewport https://developer.blender.org/D7534
* UI: Default: Viewport Clip https://developer.blender.org/rB246d59ff0ff2b4848d9b3b57e5c01dde3f2246e3
* UI: Default: Track Constraints https://developer.blender.org/rBbe009020827c99d898a2f816605a782491ddb7f0
* UI: Show operators in search menu https://developer.blender.org/rB7163e159c54524a34ca4bc96d37cd778d7b19822
* UI: Use decorators in material props https://developer.blender.org/rB4cc8123377b1502e028a8f9e6132b78e46e0520f
* GPencil: Add material selector to context menus https://developer.blender.org/rB6a7e9f2b7647fb1883fc77f72c3d411c0a692cf7
* Multires: Enable sculpting in all subdivision levels https://developer.blender.org/D7575
* Multires: Unsubdivide and Rebuild Subdivisions https://developer.blender.org/D7372
* Multires: Subdivide Simple and Subdivide Linear https://developer.blender.org/D7415
* Tracking: Implement Nuke/Natron distortion model https://developer.blender.org/rBb7bcd0a87c9df2f11d7249c64768e9526b2048bd
* Task: Use TBB as Task Scheduler https://developer.blender.org/rBd8a3f3595af0fb3ca5937e41c2728fd750d986ef
* Node Wrangler: support emission viewer inside node groups https://developer.blender.org/D6956
* GHOST: initial Wayland support https://developer.blender.org/rB66e70fe299e15124d9250a6a24e591cbb733713a
* Fix T76097: Simulations don't take animated gravity into account https://developer.blender.org/rB31d3f034ab8b7531eded7b0200d6ec77ba29b6a2

--

BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.you...</video:description><video:player_loc>https://video.blender.org/videos/embed/febf5d6f-a2c9-403a-84ba-a98969b125d9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kZMcRdwgdJ41sXtcgPT43S</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a1eee337-294b-4f1c-ab6b-b3bb0eaedb9a.jpg</video:thumbnail_loc><video:title>Settlers - "Gabby" Character creation</video:title><video:description>Enjoy this breakdown of the creation process of the Gabby character, narrated by the Blender Studio team! Get the files, assets and making-of materials at https://cloud.blender.org/settlers

00:00 - Breakdown
00:20 - Concept Art
02:30 - Modelling
06:32 - Rigging
08:54 - Animation
10:28 - Look development</video:description><video:player_loc>https://video.blender.org/videos/embed/a1eee337-294b-4f1c-ab6b-b3bb0eaedb9a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fimPCtxA3qfyYbd5HKnegb</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/73cc6ab6-3210-4f09-89f2-a0f46ab3dcdc.jpg</video:thumbnail_loc><video:title>GOOGLE SUMMER OF CODE &amp; Q&amp;A | BlenderToday #102</video:title><video:description>Almost bcon4! It's that time of the week to get your Blender questions answered.
Questions Thread: https://blender.community/c/today/lmfbbc/

==

BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

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Pablo Vazquez Links:
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* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

Support core Blender development - https://fund.blender.org

#Q&amp;A #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/73cc6ab6-3210-4f09-89f2-a0f46ab3dcdc</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7j6cSRu8Dsw7SmN3R48p52</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/331d6d68-6d44-4f7b-9aee-9115326fb08d.jpg</video:thumbnail_loc><video:title>Tracker Curfew Wrap Up &amp; Release Announcement</video:title><video:description>Read the blog post: https://code.blender.org/2020/05/tracker-curfew-wrap-up/
Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

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Follow Blender Development:
* Blog: https://code.blender.org
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Follow Blender:
* Twitter: https://twitter.com/blender_org
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/331d6d68-6d44-4f7b-9aee-9115326fb08d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/itRJfsWdvhmA1yDxd9UH8Y</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8d8f15d2-d727-437b-a383-1d95b02f46f2.jpg</video:thumbnail_loc><video:title>Roast my Add-on | Scripting for Artists</video:title><video:description>It's roasting time! Sybren goes over the code of three add-ons and points out flaws, nastyness, and possible improvements.

00:00 Intro
00:22 Tonton's Auto-Reload
11:05 Ocupe's Projectors
15:45 Ambi's Texture Tools
23:20 Conclusion

- Tonton's Auto-Reload: https://github.com/samytichadou/Auto_Reload-Blender_addon
- Ocupe's Projectors: https://github.com/Ocupe/Projectors
- Ambi's Texture Tools: https://github.com/amb/blender-texture-tools

More Scripting for Artists: https://cloud.blender.org/p/scripting-for-artists

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/8d8f15d2-d727-437b-a383-1d95b02f46f2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/126kHRQXGZE8Fx5H8kWat4</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/002708e0-cc18-49a5-9a04-15f53a432ba5.jpg</video:thumbnail_loc><video:title>Hangout &amp; LTS Update | BlenderToday #104</video:title><video:description>We are in Bug Tracker Curfew times, so not a lot of development going on. Let's hangout again!

==

BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
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* YouTube - https://www.youtube.com/BlenderCommunity

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Pablo Vazquez Links:
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* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

Support core Blender development - https://fund.blender.org

#Q&amp;A #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/002708e0-cc18-49a5-9a04-15f53a432ba5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9Ypn6gwC3is7tDSq8ZJ8kD</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/48a928a3-efd9-41a7-98d8-dccf04ada8ef.jpg</video:thumbnail_loc><video:title>UNREAL 5 + Hangout! | BlenderToday #103</video:title><video:description>We are in Bug Tracker Curfew times, so not a lot of development going on. Let's hangout!

==

BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

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Pablo Vazquez Links:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

Support core Blender development - https://fund.blender.org

#Q&amp;A #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/48a928a3-efd9-41a7-98d8-dccf04ada8ef</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fEsh37MbM2ZtyA5WwCbJ5g</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/76be65e0-e729-464f-ab3f-124fd9cf4eef.jpg</video:thumbnail_loc><video:title>The Roast of Nature Clicker | Scripting for Artists [14]</video:title><video:description>The Roast of Nature Clicker. In this episode of Scripting for Artists, Sybren roasts another add-on. The focus is on simplifying code without altering what it does (too much), in order to avoid frying your brain while reading it.

The add-on can be found at https://github.com/OliverJPost/NatureClicker with its video at https://www.youtube.com/watch?v=_OmCKu4YLDw

00:00 Intro
01:08 To the Code
02:40 Panels &amp; Mix-in Classes
05:45 Functions &amp; Context usage
09:18 Accessing data by name (TL;DR: don't)
12:50 Randomization
14:54 The Operator &amp; splitting up code
16:13 Selecting a Random Object (but not that one)
17:15 Grow Code in One Direction
19:51 Conclusion


More Scripting for Artists: https://cloud.blender.org/p/scripting-for-artists

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/76be65e0-e729-464f-ab3f-124fd9cf4eef</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/xymLD6rkpHNug3fzzMyhmZ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ff8fe61b-026f-4f07-b66b-2a790d6f6ab1.jpg</video:thumbnail_loc><video:title>Coffee Run - Blender Open Movie</video:title><video:description>Fueled by caffeine, a young woman runs through the bittersweet memories of her past relationship. Get the production files, assets, tutorials and exclusive making-of videos by joining Blender Cloud at https://cloud.blender.org/p/coffee-run

Follow Blender Cloud
* Twitter: https://twitter.com/blender_cloud
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Follow Blender
* Twitter: https://twitter.com/blender_org
* Instagram: https://instagram.com/blender.official
* Facebook: https://www.facebook.com/YourOwn3DSoftware/</video:description><video:player_loc>https://video.blender.org/videos/embed/ff8fe61b-026f-4f07-b66b-2a790d6f6ab1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/voqDMdNVZGJkY6YASQakJT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/edfa9376-99ce-46aa-98b1-a48d37600c8b.jpg</video:thumbnail_loc><video:title>MAKING COFFEE RUN! ☕ BlenderToday #105</video:title><video:description>New open movie alert! Let's talk with the makers of the latest project by Blender Animation Studio: Coffee Run.
Watch it first: https://www.youtube.com/watch?v=PVGeM40dABA

==

BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

--

Pablo Vazquez Links:
* Instagram - https://instagram.com/pablovazquez.art
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* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

Support core Blender development - https://fund.blender.org

#Q&amp;A #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/edfa9376-99ce-46aa-98b1-a48d37600c8b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jJpArJ83MnGpTQNiz9MbxJ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/97b04642-4d8a-449c-b7bc-c01f927ced00.jpg</video:thumbnail_loc><video:title>Blender 2.83 LTS - Features Showcase</video:title><video:description>Learn more about Blender 2.83 LTS at https://www.blender.org/download/releases/2-83/

Blender is made by you. Support Blender development at https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/97b04642-4d8a-449c-b7bc-c01f927ced00</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/95o6nMRt78RNV49Cv7p3vF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4165b30f-d770-49e2-b5ab-cddd7f452619.jpg</video:thumbnail_loc><video:title>Blender 2.83 New Features in LESS than 5 minutes</video:title><video:description>Release notes: https://www.blender.org/download/releases/2-83/
Support core Blender development - https://fund.blender.org

Video by Remington Markham (SouthernShotty):
- https://www.youtube.com/southernshotty
- https://www.instagram.com/southernshotty/</video:description><video:player_loc>https://video.blender.org/videos/embed/4165b30f-d770-49e2-b5ab-cddd7f452619</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tfVU6C5SeMpA8HzfR3A7o3</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/dcbc5f60-1461-4641-97c0-b71232632be6.jpg</video:thumbnail_loc><video:title>BLENDER 2.90 PERFORMANCE | BlenderToday #106</video:title><video:description>There's life after 2.83! And it's FAST. Let's see what's new in Blender!

==

BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

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Pablo Vazquez Links:
* Instagram - https://instagram.com/pablovazquez.art
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* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

Support core Blender development - https://fund.blender.org

#Q&amp;A #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/dcbc5f60-1461-4641-97c0-b71232632be6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/w3cqypCAhcVS3GQbh9w8bB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f340aff1-5a8d-4b3f-aba5-7b2716648413.jpg</video:thumbnail_loc><video:title>Blender Beginner Tutorial 1/4 | Blocking</video:title><video:description>The perfect tutorial to complement the Blender Fundamentals series! Julien Kaspar explains you how to apply everything you've learned so far, let's make something out of the default cube!

Part 2 - Modeling: https://www.youtube.com/watch?v=LbQ6_D-wLQs
Part 3 - Shading: https://www.youtube.com/watch?v=eX3skhOOmco
Part 4 - Rendering: https://www.youtube.com/watch?v=z-gTThdpho4

Get the character .blend file: https://cloud.blender.org/p/primitive-animals/

Videos mentioned:
* Viewport Navigation: https://www.youtube.com/watch?v=ILqOWe3zAbk
* Interface Overview: https://www.youtube.com/watch?v=8XyIYRW_2xk
* Select &amp; Transform: https://www.youtube.com/watch?v=hTL6AKR8YDs
* Add &amp; Delete: https://www.youtube.com/watch?v=JSAobQPRLwc
* Object &amp; Edit Mode: https://www.youtube.com/watch?v=34FBeC9mktE

* Complete Blender Fundamentals series: https://www.youtube.com/playlist?list=PLa1F2ddGya_-UvuAqHAksYnB0qL9yWDO6

Note: No cubes were damaged in the making of this video.

--

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/f340aff1-5a8d-4b3f-aba5-7b2716648413</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uyQi9syPm19ACJgsN56CYu</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e7557244-1998-4f75-979a-9c6dfebdd9a4.jpg</video:thumbnail_loc><video:title>Blender Beginner Tutorial 2/4 | Modeling</video:title><video:description>After the blocking is set, let's start modeling!

Part 1 - Blocking: https://www.youtube.com/watch?v=4xLdisAvjx8
Part 3 - Shading: https://www.youtube.com/watch?v=eX3skhOOmco
Part 4 - Rendering: https://www.youtube.com/watch?v=z-gTThdpho4

Get the character .blend file: https://cloud.blender.org/p/primitive-animals/

Videos mentioned:
* Loop Cut: https://www.youtube.com/watch?v=-pCf3DjsEBg
* Extrude: https://www.youtube.com/watch?v=2qD_tcPMhOs
* Bevel Tool: https://www.youtube.com/watch?v=JSvGts95S7A

* Complete Blender Fundamentals series: https://www.youtube.com/playlist?list=PLa1F2ddGya_-UvuAqHAksYnB0qL9yWDO6

--

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/e7557244-1998-4f75-979a-9c6dfebdd9a4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uV1DgcPWRJVJBzsnR7AMGK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ea26b2be-2653-47b3-9191-67b910fb371f.jpg</video:thumbnail_loc><video:title>Blender Beginner Tutorial 3/4 | Shading</video:title><video:description>Let's add some color!

Part 1 - Blocking: https://www.youtube.com/watch?v=4xLdisAvjx8
Part 2 - Modeling: https://www.youtube.com/watch?v=LbQ6_D-wLQs
Part 4 - Rendering: https://www.youtube.com/watch?v=z-gTThdpho4

Get the character .blend file: https://cloud.blender.org/p/primitive-animals/

Videos mentioned:
* Workspaces: https://www.youtube.com/watch?v=7DNmaR7TKwU
* Shading Editor: https://www.youtube.com/watch?v=0zrd37k2tJM
* UV Unwrapping: https://www.youtube.com/watch?v=Y7M-B6xnaEM
* Procedural Textures: https://www.youtube.com/watch?v=_deRNqDcwRk

* Complete Blender Fundamentals series: https://www.youtube.com/playlist?list=PLa1F2ddGya_-UvuAqHAksYnB0qL9yWDO6

--

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/ea26b2be-2653-47b3-9191-67b910fb371f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9kEppccw9mnCMzT3NNfixX</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4387e86a-7759-41fd-b899-ba4bf4cb5f71.jpg</video:thumbnail_loc><video:title>Blender Beginner Tutorial 4/4 | Rendering</video:title><video:description>Almost done! Time for the finishing touches and your masterpiece is ready to share.

Part 1 - Blocking: https://www.youtube.com/watch?v=4xLdisAvjx8
Part 2 - Modeling: https://www.youtube.com/watch?v=LbQ6_D-wLQs
Part 3 - Shading: https://www.youtube.com/watch?v=eX3skhOOmco

Get the character .blend file: https://cloud.blender.org/p/primitive-animals/

Videos mentioned:
* 3-point Lighting: https://www.youtube.com/watch?v=RDbrOpnIY7Q
* Light Types: https://www.youtube.com/watch?v=FdbnzfjoOJU
* Output Settings: https://www.youtube.com/watch?v=Gifto41kpJw
* Render Settings: https://www.youtube.com/watch?v=zqK4m8a52U8

* Complete Blender Fundamentals series: https://www.youtube.com/playlist?list=PLa1F2ddGya_-UvuAqHAksYnB0qL9yWDO6

--

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/4387e86a-7759-41fd-b899-ba4bf4cb5f71</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fBKtjZqnpEXsHiz4wnALnB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/765dc364-0e54-402f-95ed-e6a2094ce3b5.jpg</video:thumbnail_loc><video:title>Modal Operators | Scripting for Artists [15]</video:title><video:description>Modal operators! In this provisionally final episode of Scripting for Artists, Sybren shows how to create operators that can stay running for a longer period of time.

00:00 Intro
00:43 What does "modal" even mean?
02:16 Ingredients of a modal operator
03:16 Handling events
07:53 Interactively moving the viewport camera
15:27 Calling the operator from Python
16:27 Blocking or passing-through events
17:53 Timers
19:06 Conclusion &amp; getting help


More Scripting for Artists: https://cloud.blender.org/p/scripting-for-artists

Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/765dc364-0e54-402f-95ed-e6a2094ce3b5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wfPCfwQyQnpDbBT49qcpgh</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f503ec2b-396b-4d8d-83a5-45114778a52a.jpg</video:thumbnail_loc><video:title>BLENDER 2.90 ROADMAP | BlenderToday #107</video:title><video:description>Here's what to expect in Blender 2.90!

==

BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

--

Pablo Vazquez Links:
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

Support core Blender development - https://fund.blender.org

#Q&amp;A #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/f503ec2b-396b-4d8d-83a5-45114778a52a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dtxBXWMySgzgWU8wKDiYwM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/65063b76-6baa-4fa5-8188-ed63e89691b1.jpg</video:thumbnail_loc><video:title>NEW+SKY!+🌤️+BlenderToday+#108</video:title><video:description>NEW+SKY!+🌤️+BlenderToday+#108</video:description><video:player_loc>https://video.blender.org/videos/embed/65063b76-6baa-4fa5-8188-ed63e89691b1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8eDWnsmTsKB8EXXFKMGXv2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3a9804f6-cca6-4f7e-aa47-5b2ae124297f.jpg</video:thumbnail_loc><video:title>BLENDER 2.90 RECAP EARLY JUNE 🚀 Blender Today</video:title><video:description>These changes are possible thanks to the Blender Development Fund.
Help Blender development by joining for only $6 per month: https://fund.blender.org

Blender.Today LIVE is a show hosted by Pablo Vazquez highlighting the latest news on Blender, the community, and answering all your questions.

Watch more RECAPs: https://www.youtube.com/playlist?list=PLa1F2ddGya_9jNuboY4w2IUcgoFJxdkKH

Changes:
* Add Primitive Tool:
* Drag &amp; Drop Modifiers
* Improved Area Border Selection and Dragging
* UI: Pan 2D Region When Dragging to Boundary
* Curves: Implement Handles for selected points only (Overlay)
* Curves: Disable Curve Normals by default
* Preferences: Customize default empty size for collection instances
* UI: undo/redo support for text fields
* UI: Curve Edit Stroke Panel Layout
* UI: Windows Shell Links &amp; Improved Mac Aliases
* UI: rename Cycles point light Size to Radius, for consistency and clarity
* VSE UI: Add buttons for swap Effect strip inputs
* VSE UI: Rename Scene Strip panel and move View panel on top
* VSE UI: Group Show Elements in View Menu, Use Consistent Naming
* VSE: Add warnings for failed proxy encoding
* VSE: Add select under playhead, and shortcuts for left, right, under.
* VSE: Remove delete confirmation pop-up
* VSE: Use color picker for color strip.
* VSE UI: Add a proxy menu to Preview/View menu
* VSE UI: Text panel adjustments
* Eyedropper: Support get samples from other windows
* Gizmo Library: New Snap Gizmo
* Sculpt: Cloth Filter
* Sculpt: Pose Brush Scale/Transform deform mode
* Sculpt: Pose Brush Face Sets FK mode
* Sculpt: Improve twist axis in Pose FK mode
* LibOverride: Make constraints fully overrideable.
* LibOverride: Make camera data-block properties overrideable.
* LibOverride: Make all modifiers properties overridable.
* Modifiers: Add normalize weights option to vertex weight modifiers
* EEVEE: Refactor of eevee_material.c
* Fluid: Foundation for new OpenVDB file IO
* Annotations: Add ...</video:description><video:player_loc>https://video.blender.org/videos/embed/3a9804f6-cca6-4f7e-aa47-5b2ae124297f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8edxvAXQdpCfC1BXYMppPB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3a885ea4-d2c4-437d-8201-e56c29ce90ad.jpg</video:thumbnail_loc><video:title>Blender 2.83.1 LTS released!</video:title><video:description>Help to make Blender more stable by joining the Blender Development Fund at https://fund.blender.org

Learn more: https://www.blender.org/press/blender-2-83-1-lts/
Download Blender: https://www.blender.org/download/</video:description><video:player_loc>https://video.blender.org/videos/embed/3a885ea4-d2c4-437d-8201-e56c29ce90ad</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3kCJ65EzRhuTHiKDjgPTAU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/12f00abc-3d95-4c94-aa99-62cfe2d0ce5c.jpg</video:thumbnail_loc><video:title>LAST BLENDER TODAY 🥳 BlenderToday #109</video:title><video:description>This is the last Blender Today as we know it. We'll be restructuring the show starting next week. To go with a bang we have EEVEE updates, Cycles performance, MODELING things wanted for ever, Vertex Painting, overall performance and so much more. Crazy day today.

==

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#Q&amp;A #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/12f00abc-3d95-4c94-aa99-62cfe2d0ce5c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/v13f7HXe7jVewtdmRiLHb5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/eada6756-f259-40a6-8bcf-cb1860e15b9c.jpg</video:thumbnail_loc><video:title>EEVEE MOTION BLUR! | Blender Today</video:title><video:description>Finally this long-awaited feature is here! It will be part of the upcoming Blender 2.90 release but as always you can already try it out in the experimental builds: https://builder.blender.org/download/

Manual: https://docs.blender.org/manual/en/dev/render/eevee/render_settings/motion_blur.html

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Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/eada6756-f259-40a6-8bcf-cb1860e15b9c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uxaTfhuSEkU4vjwX47y6Zn</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e71a07c2-41b1-4a4e-b839-f81ac89a15b3.jpg</video:thumbnail_loc><video:title>EDGE/VERTEX SLIDE SNAPPING! | Blender Today</video:title><video:description>Another long-awaited feature by modelers! Plus snap to Lights and Cameras, and Bevel now gets absolute amount option and custom curve profile gets little widgets. It will be part of the upcoming Blender 2.90 release but as always you can already try it out in the experimental builds: https://builder.blender.org/download/

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Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/e71a07c2-41b1-4a4e-b839-f81ac89a15b3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cFWUTvCg7Xu2d7CraFyncS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5ea85f78-3def-4271-a629-b125ff5fc3f4.jpg</video:thumbnail_loc><video:title>CPU DENOISE IN THE VIEWPORT! | Blender Today</video:title><video:description>Cycles CPU users rejoice! Fast denoising is here! OpenImageDenoise is now available in the viewport, making your renders look buttery smooth in seconds. This will be part of the upcoming Blender 2.90 release but as always you can already try it out in the experimental builds: https://builder.blender.org/download/

Robot from the Blender 2.81 splash artwork by Alex Treviño - https://cloud.blender.org/p/gallery/5dd6d7044441651fa3decb56

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Support core Blender development - https://fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/5ea85f78-3def-4271-a629-b125ff5fc3f4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wZuc5FtuFSM9LDTpiawgmR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/faf8ed93-fd43-4a63-9815-f993abf18bf5.jpg</video:thumbnail_loc><video:title>OPENVDB I/O for MANTAFLOW! | BlenderToday</video:title><video:description>Fluid simulation caches can now be imported/exported in OpenVDB! This will be part of the upcoming Blender 2.90 so go and test it out at https://blender.org/experimental !

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Answering the community's top 20 questions of the week!

==

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#Q&amp;A #BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/b2c8b203-8998-48e6-bb4d-ec1ab160ed79</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dR9C5zhMstZSRMssDshGDH</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/680a6c13-c344-4e59-be04-bca8e05e06eb.jpg</video:thumbnail_loc><video:title>POLISHING 2.90 UI 👌 Blender Today</video:title><video:description>Faster access to modifier tools, outliner scroll while dragging, new icons in dropdowns, renaming for clarity, and secret access to experimental features!

This will be part of the upcoming Blender 2.90 so go and test the latest nightly builds at https://blender.org/experimental !

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Download: https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da

---
Music by Crystal Drop - Fall by Crystal Drop! https://soundcloud.com/crystaldrop</video:description><video:player_loc>https://video.blender.org/videos/embed/10c6464d-99e0-4837-a71e-523cb934959a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fXw3REEVUm7cTkf33sMAU4</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/79205dfa-0509-4382-ae76-3c82f0029efb.jpg</video:thumbnail_loc><video:title>Ask Blender Anything! Q&amp;A #111 | Blender.Today Live</video:title><video:description>Ask away on BlenderToday! ➡️ Q&amp;A THREAD: https://blender.community/c/today/45fbbc/ Answering the community's top 20 questions of the week! == BlenderToday Li...</video:description><video:player_loc>https://video.blender.org/videos/embed/79205dfa-0509-4382-ae76-3c82f0029efb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gcE3YQkPZPG1sFewGoi9s6</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7b19b61b-f91d-4c0a-b91a-ac2c89826b11.jpg</video:thumbnail_loc><video:title>HEAVYPOLY  | Blender Everyday</video:title><video:description>Meet HEAVYPOLY (also known as Vaughan Ling). You've probably seen his work on The Witness (Netflix's Love, Death, &amp; Robots), Ubisoft's Watch Dogs: Legion cin...</video:description><video:player_loc>https://video.blender.org/videos/embed/7b19b61b-f91d-4c0a-b91a-ac2c89826b11</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pwntq4yNPq85Kz1N9zXX4W</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/be7fbc3b-7d4e-44fd-b525-c65e4b05b4c8.jpg</video:thumbnail_loc><video:title>Ask Blender Anything! Q&amp;A #112 | Blender.Today Live</video:title><video:description>Ask away on BlenderToday! Q&amp;A THREAD ➡️ https://blender.community/c/today/08fbbc/ Answering the community's top 20 questions of the week! == BlenderToday Lin...</video:description><video:player_loc>https://video.blender.org/videos/embed/be7fbc3b-7d4e-44fd-b525-c65e4b05b4c8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1wZ4t1ahvXmRMn6nbCncwg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/04537a38-43c8-48f4-a4b4-3554637e3def.jpg</video:thumbnail_loc><video:title>Blender 2.91 ALPHA! Q&amp;A #113 | Blender.Today LIVE</video:title><video:description>Ask away on BlenderToday! Q&amp;A THREAD ➡️ https://blender.community/c/today/8Gfbbc/ Answering the community's top 20 questions of the week! == BlenderToday Lin...</video:description><video:player_loc>https://video.blender.org/videos/embed/04537a38-43c8-48f4-a4b4-3554637e3def</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hpKHsxQ3PKxbBdNRDLGLc2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/84e343f5-8bca-43af-b016-2184d567d90f.jpg</video:thumbnail_loc><video:title>DEV FUND - Q&amp;A #114 | Blender.Today LIVE</video:title><video:description>Ask away on BlenderToday!
Q&amp;A THREAD ➡️ https://blender.community/c/today/HSfbbc/

Answering the community's top questions of the week!

==

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Support core Blender development - https://fund.blender.org

#Q&amp;A #BlenderToday #b3d➡️</video:description><video:player_loc>https://video.blender.org/videos/embed/84e343f5-8bca-43af-b016-2184d567d90f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/soGsLyCUSuUXY2ayVFT5jW</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d5b8e745-29f9-44d0-a70f-417df8f6f9e2.jpg</video:thumbnail_loc><video:title>Q&amp;A #115 | Blender.Today LIVE </video:title><video:description>Ask away on BlenderToday!
Q&amp;A THREAD ➡️ https://blender.community/c/today/dXf...

Answering the community's top questions of the week!

==

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Support core Blender development - https://fund.blender.org
</video:description><video:player_loc>https://video.blender.org/videos/embed/d5b8e745-29f9-44d0-a70f-417df8f6f9e2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fumq5MURxTgSYqKfGru6b1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7555591e-b22b-4dab-b4ec-fc4a89529ae8.jpg</video:thumbnail_loc><video:title>STATS &amp; STATUS BAR | Blender Today</video:title><video:description>During the early stages of the development of Blender 2.90, the stats moved from the status bar to the 3D viewport. Now they're back!

Task: https://developer.blender.org/T75672

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#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/7555591e-b22b-4dab-b4ec-fc4a89529ae8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sSroMS5THrhx2kbXfFUM27</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d998714f-6095-4beb-9060-c56204c705a4.jpg</video:thumbnail_loc><video:title>EVEE SKIES | Blender Today</video:title><video:description>Cycles is not the only one to get a new Sky in Blender 2.90; EEVEE gets two!

Wiki: https://wiki.blender.org/wiki/Referen...
Try it out: https://builder.blender.org/download/
Daniel Bystedt's Monster: https://www.blender.org/download/demo...

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#BlenderToday #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/d998714f-6095-4beb-9060-c56204c705a4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vxAPSm1fvW9sJUtAA4byjg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ef428a34-e9f0-4531-bee2-6878069e44a3.jpg</video:thumbnail_loc><video:title>NEW SPONSOR! Q&amp;A Blender.Today LIVE 116</video:title><video:description>Answering the Blender community's top questions of the week!
➡️ Q&amp;A THREAD: https://blender.community/c/today/hbg...

==

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Support core Blender development - https://fund.blender.org

#BlenderToday #b3d➡️</video:description><video:player_loc>https://video.blender.org/videos/embed/ef428a34-e9f0-4531-bee2-6878069e44a3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fDSAct1qGaQFAzcNZj45KZ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/76a9a33f-84c5-41ad-ab55-03ab7d967cbf.jpg</video:thumbnail_loc><video:title>WHERE'S 2.90? Q&amp;A #117 | Blender.Today LIVE</video:title><video:description>Answering the community's top questions of the week!

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#Q&amp;A #BlenderToday #b3d➡️
</video:description><video:player_loc>https://video.blender.org/videos/embed/76a9a33f-84c5-41ad-ab55-03ab7d967cbf</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eJdxgDPnCEX3hibhd5eiN2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6f2bc4b8-448b-444b-8bcd-b5fc0a9db399.jpg</video:thumbnail_loc><video:title>Blender 2.90 - Features Reel and Showcase</video:title><video:description>Help to keep Blender development going: https://fund.blender.org

Learn everything about Blender 2.90 at https://www.blender.org/download/rele...

==

Artwork credits:
Blender 2.90 Splash by Daniel Bystedt, EEVEE Motion Blur by Juan Carlos Montes, Nishita Sky by Andy Goralczyk, Ocean Spray by Dyzinliz, OpenVDB rain by Crossmind Studio, UV Correct Face Attributes demo by Simon Thommes, Nuke Distortion sample by Sean Kennedy, Cloth Avocados by Zuggamasta.

==

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==

Follow Blender Development:
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#b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/6f2bc4b8-448b-444b-8bcd-b5fc0a9db399</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2cSRMkyjChvWtzskpGd7nR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/09c1a9a4-ff62-46d6-8f0a-bf01d3f3d04b.jpg</video:thumbnail_loc><video:title>Grease Pencil Fill Tool Improvements - Blender 2.91</video:title><video:description>Check out the improvements that the Grease Pencil team made to the Fill tool! Read more at https://wiki.blender.org/wiki/Referen...

Available currently in Blender 2.91 alpha (planned for final release at the end of 2020): https://builder.blender.org/download

Support Blender development: https://fund.blender.org

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</video:description><video:player_loc>https://video.blender.org/videos/embed/49cb30e9-59d3-4372-84e4-655c2a094407</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6mpVJBp4AWggD7k1gvhNvc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2b57505c-0d8c-4861-956e-1c3af9a1a845.jpg</video:thumbnail_loc><video:title>Blender Conference 2020 - Pre Party</video:title><video:description>It's BCON20 Time!</video:description><video:player_loc>https://video.blender.org/videos/embed/2b57505c-0d8c-4861-956e-1c3af9a1a845</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eJeLCkQyxvK1joGAaBf5PY</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6f2c86d1-25c1-4f4f-a83e-66dc96be83ee.jpg</video:thumbnail_loc><video:title>BCON blues + Q&amp;A #125 | Blender.Today LIVE</video:title><video:description>Monday's after a Blender Conference are always tough, but hey there's a lot of new stuff to share!
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Also... geometry nodes anyone?

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Music by Thaehan https://www.youtube.com/watch?v=LkphuCqnvmo</video:description><video:player_loc>https://video.blender.org/videos/embed/84abfe0b-4a9b-44fe-8cf0-06940b4a2e41</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ub8XKDQExWP4rfN7BWqeHE</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e42a39fa-4f88-4d40-8b26-a0dca640c2c4.jpg</video:thumbnail_loc><video:title>NEW EEVEE DOF IS UNREAL | Blender.Today LIVE #139</video:title><video:description>BLENDER TODAY #139 - 15-02-2021

BLENDER 2.93 DROPS WINDOWS 7 SUPPORT. 8.1+10
Python to 3.9.1 https://developer.blender.org/rB5bddfde217b1477c02de9dcfa8c078969d432519 
2.92
Cycles: Use Blender Settings For AOV https://developer.blender.org/rB26481eabe1e66da2a322190f15ad600d9d69bbee 
Fix T84114: Existence of vertex groups slows down mesh editing https://developer.blender.org/rB196dfc01a3e99c3bef0e44acf599bca50ae0300e 
EEVEE
EEVEE: Depth of field: New implementation https://developer.blender.org/rB000a340afa67a12a38c103e19f7d52ed42c4492e 
VSE
FFmpeg: Improve multi-threading settings https://developer.blender.org/rB5b2bfb2fed03274bd0bc2007c66118ca33c9f1ca 
FFmpeg: Improve multi-threading settings for VSE proxies https://developer.blender.org/D8659 
CYCLES
Cycles: Implement Dwivedi guiding for path-traced subsurface scattering https://developer.blender.org/D9932 
UI
Fix for T84038: Improved Report Warnings https://developer.blender.org/D10242 
Outliner: Enable render visibility column by default https://developer.blender.org/rB510db9512fc64d1739ee427f69d8674fbc7ca629 
WM: Add 'Confirm On Release' option for WM_OT_radial_control https://developer.blender.org/rB631cc5d56ee9445ece0a9982ed58b1de1dcbbe5b 
Transform: Expose the hardcoded Precision Key https://developer.blender.org/rBb926c9f34587651b6c39dc43608a79dd6367e9a8 
GEOMETRY NODES
Geometry Nodes: Add Combine and Separate XYZ nodes for attributes https://developer.blender.org/D10308
Geometry Nodes: Use multi-input socket in join geometry node https://developer.blender.org/rB9a9e19fdcc48622dba8f98c9afb10a6750ff22b0 
Geometry Nodes: Add operation setting to attribute randomize node https://developer.blender.org/rBd4fd06d6ce89113310bb769f4777c9a4d77cb155 
Geometry Nodes: Allow attribute nodes to use different domains https://developer.blender.org/rBd7c2c889a688067dab280fc137ad4c3c7ce4cb2b 
Geometry Nodes: initial attribute interpolation between domains https://developer.blender.org/D10305 
Geom...</video:description><video:player_loc>https://video.blender.org/videos/embed/e42a39fa-4f88-4d40-8b26-a0dca640c2c4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uYt8JcxSf18ALCWXmWEqKi</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/eaa2414a-e873-4e5d-9c56-66c688ee83bf.jpg</video:thumbnail_loc><video:title>GREASE PENCIL IMPROVEMENTS | Blender 2.93</video:title><video:description>Grease Pencil keeps getting better! The improved Fill Tool is no longer limited to the viewport canvas, a new setting allows you to control the precision of the fill at sharp angles, the new Stroke Extension feature temporarily auto-closes gaps in strokes while using Fill Tool. Multi-frame now works in Draw mode too! Allowing you to paint in all selected keyframes with one click.

Try these experimental features now downloading Blender 2.93 ALPHA: https://builder.blender.org/download/ 

* Video by the Grease Pencil team: Antonio Vázquez, Daniel Martínez Lara, Matías Mendiola. 
* Example file by @tuat555 https://www.youtube.com/channel/UClIrONxiKvOGOxq0NE5kBsQ Tribute to "Spirited Away" by Studio Ghibli.

Get more Grease Pencil resources at https://blender.org/greasepencil

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#b3d #devfund

Music: Blue Dot Sessions - The Zeppelin</video:description><video:player_loc>https://video.blender.org/videos/embed/eaa2414a-e873-4e5d-9c56-66c688ee83bf</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fqTb3oQngor2aJoqdTe7SD</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/74d9540a-1550-4b7f-8910-5b6c6a9c8909.jpg</video:thumbnail_loc><video:title>CYCLES ❤️ GEOMETRY NODES | Blender.Today LIVE #140</video:title><video:description>It's a match!

BLENDER TODAY #140 - 22-02-2021
Sergey coding LIVE https://www.youtube.com/watch?v=ZUoTCONlcu4 
Render Module Update https://code.blender.org/2021/02/render-modules-update/
Creating Stylized Animals -- An Overview With Blender Studio Artist Julien Kaspar https://www.youtube.com/watch?v=mCr0SQ7hhzs 

UI
Adding node groups via drag &amp; drop (e.g. from Asset Browser) https://developer.blender.org/rB604e61d81d6326e665de6ec81dca2619e2cd5dbc
UI: FModifier layout updates, drag and drop https://developer.blender.org/D7997 
UI: fuzzy search in collection search https://developer.blender.org/D10446 

GEOMETRY NODES
Geometry Nodes: Add string input node https://developer.blender.org/rBa961a2189cb38ffb368d6781aa57177bfefe0e36
Geometry Nodes: Add simple subdivision surface node https://developer.blender.org/D10409 
Geometry Nodes: Node error messages https://developer.blender.org/D10290
Geometry Nodes: realize instances before passing geometry to constructive mesh modifier https://developer.blender.org/rB96da8e9ca302b8d879744318c5ad12c64a5b3c2c 
Geometry Nodes: convert point cloud to mesh vertices for modifiers https://developer.blender.org/rB999abee874bd7d69f6a40c27969598869799e8dc  
Geometry Nodes: support accessing vertex colors https://developer.blender.org/rBe3f0b6d5cbe5d34ac43568090c52a84dc51e579e 
Geometry Nodes: Expose material index attribute https://developer.blender.org/rB53bf04f2844b64cd9f79bedd047eac9690f872e3 
Cycles: support accessing custom mesh attributes https://developer.blender.org/D10210 
Geometry Nodes: Use corner domain for density map in Point Distribute node. https://developer.blender.org/D10461 

WORKBENCH
Workbench: Improve AntiAliasing sampling https://developer.blender.org/rB36814ddc94b56a66675b854bc0d7485828ddcd31 

OVERRIDES
LibOverride: Add support for rotation mode of PoseBones. https://developer.blender.org/rB82ade44299083e86acbaafbcb21ac350d861881d 

ASSETS
Assets: Remove appended asset when droppin...</video:description><video:player_loc>https://video.blender.org/videos/embed/74d9540a-1550-4b7f-8910-5b6c6a9c8909</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gFGLyFDEHvKBEkT5cCrBZw</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7f043618-666e-48a0-8f9c-9e3164a21e7c.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Improving motion tracking swatch widget</video:title><video:description>Sergey will share live his journey of working on an old standing motion tracking TODO: show next/previous keyframes in the track swatch widget. Fully off the cuff and unscripted, sharing with the world how Blender development looks like from the backstage.

Setup:
- Operating system: Linux Debian testing/sid
- Desktop environment: KDE
- Hardware: Intel E5-2699v4, NVIDIA RTX 6000
- Keyboard: Cherry MX-Board 3.0 - Red switches
- Editor: VS Code
- VS Code Plugins: Git Lens
- Font: Classic Console

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

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#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/7f043618-666e-48a0-8f9c-9e3164a21e7c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wkbHkkPURj3juWXZdrRrbd</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f59fe4b1-6fbd-40ee-9a64-3417da83224c.jpg</video:thumbnail_loc><video:title>Blender 2.92 New Features in LESS than 5 Minutes</video:title><video:description>Discover what's new in Blender 2.92 with @SouthernShotty!
* Download Blender 2.92 now: https://www.blender.org/download/
* Read the full list of changes: https://www.blender.org/download/releases/2-92/

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#b3d #DevFund</video:description><video:player_loc>https://video.blender.org/videos/embed/f59fe4b1-6fbd-40ee-9a64-3417da83224c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fbikqwWq44Ntssocsn5B4z</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/72d00fdb-36c5-4ad3-9b82-9932ac86efab.jpg</video:thumbnail_loc><video:title>2.92 and BEYOND | Blender.Today LIVE #141</video:title><video:description>Artwork by Joanna Kobierska https://www.artstation.com/joanna_kobierska 

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Pablo Vazquez Links: 
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#BlenderToday #b3d

Music by Thaehan https://www.youtube.com/watch?v=LkphuCqnvmo</video:description><video:player_loc>https://video.blender.org/videos/embed/72d00fdb-36c5-4ad3-9b82-9932ac86efab</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7KAqgbqn2nkJ7Qa1LYQLUD</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/36ad066d-3cb0-4a93-9542-66cfe351631d.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Improving motion tracking swatch widget PART 2</video:title><video:description>After the overwhelming success of the first stream, Sergey will continue his journey of working on an old standing motion tracking TODO: show next/previous keyframes in the track swatch widget. Fully off the cuff and unscripted, sharing with the world how Blender development looks like from the backstage.

Setup:
- Operating system: Linux Debian testing/sid
- Desktop environment: KDE
- Hardware: Intel E5-2699v4, NVIDIA RTX 6000
- Keyboard: Cherry MX-Board 3.0 - Red switches
- Editor: VS Code
- VS Code Plugins: Git Lens
- Font: Classic Console

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

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#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/36ad066d-3cb0-4a93-9542-66cfe351631d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4TGuUVZaDtiQpRHEU7cQkE</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1f834e6b-d8b8-4b83-b7f7-7ed01cb1e8cc.jpg</video:thumbnail_loc><video:title>ATTRIBUTE SEARCH! | Blender.Today LIVE #142</video:title><video:description>Quite the week! Sculpt, VSE, Geometry Nodes, EEVEE, and more! 

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#BlenderToday #b3d

Music by Thaehan https://www.youtube.com/watch?v=LkphuCqnvmo</video:description><video:player_loc>https://video.blender.org/videos/embed/1f834e6b-d8b8-4b83-b7f7-7ed01cb1e8cc</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oNghXcvdWvHsr1T5PQgUXQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b89eb029-b479-4b82-9547-acc5243e462e.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Hangout in the hardware department</video:title><video:description>Here at the Blender Studio developers life is not limited to code: there are a lot of tasks from all around the realms.

In this stream Sergey will be working on an infrastructure related task: maintenance of switches which needs their CMOS batteries replaced. Will be long and boring task, during which Sergey will read the chat and answer the questions.

Setup:
- Operating system: Linux Debian testing/sid
- Desktop environment: KDE
- Hardware: Intel E5-2699v4, NVIDIA RTX 6000
- Keyboard: Cherry MX-Board 3.0 - Red switches
- Editor: VS Code
- VS Code Plugins: Git Lens
- Font: Classic Console

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

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Support Blender development: https://fund.blender.org

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#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/b89eb029-b479-4b82-9547-acc5243e462e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8ydtMj4vpqUqvW4WxKZf2U</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3d2f7632-8b4e-47f1-b72c-451e48bff45e.jpg</video:thumbnail_loc><video:title>Introducing: SCULPT EXPAND  | Blender Development Preview</video:title><video:description>The missing piece to your sculpting workflow! Pablo Dobarro is here to give you a first look at a completely new and innovative feature in Sculpt mode.

Download Blender experimental builds: https://blender.org/experimental

Pablo Dobarro's links:
* https://artstation.com/pablodp606
* https://twitter.com/pablodp606
* https://twitch.tv/pablodp606

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Follow Blender Development:
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* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/3d2f7632-8b4e-47f1-b72c-451e48bff45e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wpU69cbj5feWPN1EUvW6HM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f6485e05-cdb6-4a61-aee7-3662aa70106b.jpg</video:thumbnail_loc><video:title>Sprite Fright - Character Sculpting Live</video:title><video:description>Join character artist Julien Kaspar as he models one of the characters for the Sprite Fright Open Movie, currently in production at the Blender Studio!

* Sprite Fright https://cloud.blender.org/films/sprite-fright
* Stylized Character Workflow with Blender
 https://www.youtube.com/watch?v=f-mx-Jfx9lA</video:description><video:player_loc>https://video.blender.org/videos/embed/f6485e05-cdb6-4a61-aee7-3662aa70106b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9P7zs5iuQGpigb689yiatM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/475d1e98-902f-4a6b-91b1-4048705eb477.jpg</video:thumbnail_loc><video:title>Sprite Fright - Character Retopology Live</video:title><video:description>Join character artist Julien Kaspar as he models one of the characters for the Sprite Fright Open Movie, currently in production at the Blender Studio!

* Sprite Fright https://cloud.blender.org/films/sprite-fright
* Stylized Character Workflow with Blender
 https://www.youtube.com/watch?v=f-mx-Jfx9lA</video:description><video:player_loc>https://video.blender.org/videos/embed/475d1e98-902f-4a6b-91b1-4048705eb477</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gcEgP5zzKP7zYpyw4gJMVL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7b19d903-57a6-4a4c-89a2-46ff5a5fc162.jpg</video:thumbnail_loc><video:title>Sprite Fright - Asset Modeling Live</video:title><video:description>Join 3D artist Julien Kaspar as he continues to create assets for the Sprite Fright Open Movie, currently in production at the Blender Studio!

* Sprite Fright https://cloud.blender.org/films/sprite-fright</video:description><video:player_loc>https://video.blender.org/videos/embed/7b19d903-57a6-4a4c-89a2-46ff5a5fc162</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2zba5zfzZ8XPt5LBiVf6pc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0cbaf137-a24e-4ed3-a321-b4eb484947d5.jpg</video:thumbnail_loc><video:title>NEW EDITOR | Blender.Today LIVE #143</video:title><video:description>Spreadsheets have never been this fun. 

Support core Blender development - https://fund.blender.org

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BlenderToday Links:
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Pablo Vazquez Links: 
* Superpeer - https://superpeer.com/pablovazquez
* Instagram - https://instagram.com/pablovazquez.art
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* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

#BlenderToday #b3d

Music by Thaehan https://www.youtube.com/watch?v=LkphuCqnvmo</video:description><video:player_loc>https://video.blender.org/videos/embed/0cbaf137-a24e-4ed3-a321-b4eb484947d5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/myeh7xYb8mKwmCEqdVuUR2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a676c1af-4492-4c67-abc2-a224771c8b9b.jpg</video:thumbnail_loc><video:title>Grease Pencil Interpolation Tool | Blender 2.93α</video:title><video:description>The interpolate operator is now a Tool! Much more flexible and compatible with multiframe editing, it will surely speed up your workflow. Coming to Blender 2.93, due for release at the end of May 2021.

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Follow Blender Development:
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* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/a676c1af-4492-4c67-abc2-a224771c8b9b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uknv6HXiVXMErXES2Nx55N</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e57443d7-4cbe-42c2-977d-12ba1445c77e.jpg</video:thumbnail_loc><video:title>NEW BLENDER | Blender.Today LIVE #144</video:title><video:description>BLENDER TODAY #144 - 22-03-2021

00:00 Intro
01:20 BLENDER ORG IS BACK! https://www.blender.org 
02:20 Blender Developers Live: Running backwards https://www.youtube.com/watch?v=cqzoXV3KdPs 

04:30 GEOMETRY NODES
Geometry Nodes: Add initial version of mesh primitives https://developer.blender.org/D10715 
Geometry Nodes: Add geometry instances data to the spreadsheet https://developer.blender.org/D10770 
Geometry Nodes: Implicit interpolations to and from the edge domain https://developer.blender.org/D10765 
Geometry Nodes: Refactor / fix point separate node https://developer.blender.org/rB9b806c49d08a323f70a1ca23dc219d072b05cc61 

11:07 UI
Nodes: Add support to mute node wires  https://developer.blender.org/rB266cd7bb82ce4bfed20a3d61a84f25e2bacfca2b 
QOLD - UI: Dynamically increase data-block name button size if there's space https://developer.blender.org/rB2dd040a3495309566d6b2582e264b281752bcdd5 
Modify Dopesheet block between keyframes https://developer.blender.org/D10588 

18:14 GREASE PENCIL
Grease Pencil: Add LineArt modifier https://developer.blender.org/D8758 

24:52 VSE
FFmpeg: Improve proxy building performance https://developer.blender.org/D10731 
VSE: Automatic proxy building https://developer.blender.org/rB04e1feb83051f75317309ec3659b9263a99dbd7e 
VSE: Simplify proxy settings https://developer.blender.org/D10362 
https://developer.blender.org/T85469 
VSE: Preview images when moving strip handles https://developer.blender.org/D10424 
VSE: Add bold and italic option for text strip https://developer.blender.org/D10542 
VSE: Text strip improvements https://developer.blender.org/D10571 https://developer.blender.org/rB1c095203c275f84e6b024e09203ca228d19b8070 
Fix T85824: Transition between adjustment regression https://developer.blender.org/rBc81dfa2426084ab9e580047f568e4066cac34f2d 
VSE UI: Cleanup scene panel style https://developer.blender.org/D10663 

35:38 CYCLES
Fix T56925: Cycles banding artifacts in dense volumes htt...</video:description><video:player_loc>https://video.blender.org/videos/embed/e57443d7-4cbe-42c2-977d-12ba1445c77e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nrgUwi2wEAU6sW7AQAmwWY</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ad974ee9-f6dd-4fdd-8452-30c3a204cd6c.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Running backwards</video:title><video:description>In this stream Sergey will be investigating motion tracking bug related on backwards tracking being unreasonably slower than forward tracking.

Link to the original report: https://developer.blender.org/T86591

Setup:
- Operating system: Linux Debian testing/sid
- Desktop environment: KDE
- Hardware: Intel E5-2699v4, NVIDIA RTX 6000
- Keyboard: Cherry MX-Board 3.0 - Red switches
- Editor: VS Code
- VS Code Plugins: Git Lens
- Font: Classic Console

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

--

Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

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Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

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* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/ad974ee9-f6dd-4fdd-8452-30c3a204cd6c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jFpBUZeHDH7DGmChdRp4Z5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/97450f0a-ce06-456f-b795-348c2ff76782.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Masquerade</video:title><video:description>In this stream Sergey will be investigating masking bug reports from the VFX &amp; Video project's workboard.

Setup:
- Operating system: Linux Debian testing/sid
- Desktop environment: KDE
- Hardware: Intel E5-2699v4, NVIDIA RTX 6000
- Keyboard: Cherry MX-Board 3.0 - Red switches
- Editor: VS Code
- VS Code Plugins: Git Lens
- Font: Classic Console

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

--

Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

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Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/97450f0a-ce06-456f-b795-348c2ff76782</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/i2MftazFcC2ymWzEnduJpC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/89eafca9-36d6-48af-86d8-724c741d3a82.jpg</video:thumbnail_loc><video:title>EEVEE VOLUMES | Blender.Today LIVE #145</video:title><video:description>BLENDER TODAY #145 - 29-03-2021
00:00 INTRO
01:25 ANNOUNCEMENTS
New Lessons On Animation https://cloud.blender.org/blog/master-rubber-hose-pose-new-animation-lessons 
BLENDER STUDIO HIRING https://www.blender.org/jobs/blender-3d-generalist/ 
Blender Network sunsetting https://www.blender.org/press/sunsetting-blender-network-in-2021/ 

06:30 EEVEE
EEVEE: Volumetrics: Add Area light shape support https://developer.blender.org/rB355f884b2f0932e0e1d50e9506d4c0e3bf6e2289 
https://wiki.blender.org/wiki/Reference/Release_Notes/2.93/EEVEE#Volumetrics 

11:52 GREASE PENCIL
GPencil: New modules for Import and Export 
https://www.youtube.com/watch?v=BMm0KeMJsI4 
https://developer.blender.org/rBa8a92cd15a5251377474fbfdcf9ff0298a8457a9 

14:24 GEOMETRY NODES
Geometry Nodes: Add Attribute Map Range Node https://developer.blender.org/D10344
Geometry Nodes: Add Attribute Clamp Node https://developer.blender.org/D10526
Geometry Nodes: show domain in attribute fill node https://developer.blender.org/D10789
Geometry Nodes: Remove location and rotation from mesh primitives https://developer.blender.org/rB23d2174d6bc40f4426ece2cb5627fc78ea9cf2fa
Nodes: Add Refract and Faceforward functions to Vector Maths nodes https://developer.blender.org/D10622
Geometry Nodes: Add remaining operations to the Vector Math node https://developer.blender.org/D10650 
Geometry Nodes: Implicit conversion change for float/int/color to bool https://developer.blender.org/rB70061c69b79721a6b69475dd296b10a5c9658f1c 
Geometry Nodes: rename attribute domains https://developer.blender.org/D10803 
Geometry Nodes: Rename "Plane" primitive to "Grid" https://developer.blender.org/rB80530edcae5fe122f14a5e8acf22853daf5a3ecf 
UI: rename node editor sidebar categories https://developer.blender.org/D10804 

25:38 VSE
FFmpeg: improve threading settings https://developer.blender.org/rB1614795ae2bfc6369f28ff82811b432fceb57eb0 

28:17 OBJECTS
Object: faster object deletion https://developer.bl...</video:description><video:player_loc>https://video.blender.org/videos/embed/89eafca9-36d6-48af-86d8-724c741d3a82</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/egyjxh6UyecuSpVfLbLPrY</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6b72e077-18ed-4c3d-bfac-bcd73dc70f7e.jpg</video:thumbnail_loc><video:title>FASTER CYCLES | Blender.Today LIVE #146</video:title><video:description>Surprise live!

Support core Blender development - https://fund.blender.org

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BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

--

Pablo Vazquez Links: 
* Superpeer - https://superpeer.com/pablovazquez
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

#BlenderToday #b3d

Music by Thaehan https://www.youtube.com/watch?v=LkphuCqnvmo</video:description><video:player_loc>https://video.blender.org/videos/embed/6b72e077-18ed-4c3d-bfac-bcd73dc70f7e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kokjTa2KdC6pyP5N3AkGwF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9cfbe843-1e57-4bb1-aee9-b8f7b1bfe96b.jpg</video:thumbnail_loc><video:title>OVERRIDES | Blender.Today LIVE #147</video:title><video:description>bcon3 week everybody! 

Artwork by Flavio Della Tommasa http://www.malapixel.com/ 

Support core Blender development - https://fund.blender.org

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BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

--

Pablo Vazquez Links: 
* Superpeer - https://superpeer.com/pablovazquez
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

#BlenderToday #b3d

Music by Thaehan https://www.youtube.com/watch?v=LkphuCqnvmo</video:description><video:player_loc>https://video.blender.org/videos/embed/9cfbe843-1e57-4bb1-aee9-b8f7b1bfe96b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rpJGq8U2Ff2o7qk2xY84jS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cdc4e2d5-3ae9-4324-a384-fcc912ebde6a.jpg</video:thumbnail_loc><video:title>BLENDER 3.0 | Blender.Today LIVE #148</video:title><video:description>To hype, or not to hype, that is the question.

Artwork by Erindale Woodford @Erindale 
https://youtube.com/erindale
https://twitter.com/erindale_xyz

Support core Blender development - https://fund.blender.org

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BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

--

Pablo Vazquez Links: 
* Superpeer - https://superpeer.com/pablovazquez
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

#BlenderToday #b3d

Music by Thaehan https://www.youtube.com/watch?v=LkphuCqnvmo</video:description><video:player_loc>https://video.blender.org/videos/embed/cdc4e2d5-3ae9-4324-a384-fcc912ebde6a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/97ZiaJhsx1ZxEoUsGP5zEL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/eec28dff-0bb3-4bfe-95e0-943968082eeb.jpg</video:thumbnail_loc><video:title>Cycles X</video:title><video:description>Let's get together to celebrate the 10th anniversary of Cycles! 
Join Brecht, Sergey and Pablo for a livestream, and a special announcement.</video:description><video:player_loc>https://video.blender.org/videos/embed/41c2e1be-6a48-4ac1-81ac-5c72a441e47c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2MfBemh94mZQDNkZSp72K1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b341a0f5-1a64-4729-aa72-6b1bc543cf11.jpg</video:thumbnail_loc><video:title>GREASE PENCIL GOODIES! | Blender.Today LIVE #150</video:title><video:description>Your Own 2D Software.

Support core Blender development - https://fund.blender.org

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BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

--

Pablo Vazquez Links: 
* Superpeer - https://superpeer.com/pablovazquez
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

#BlenderToday #b3d

Music by Thaehan https://www.youtube.com/watch?v=LkphuCqnvmo</video:description><video:player_loc>https://video.blender.org/videos/embed/0e6a9c46-7950-408b-96bb-37eaffe47d42</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3EZFQfifALnixA8WdPeczk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/16194344-c1e2-4d1a-b843-9bf80cd86653.jpg</video:thumbnail_loc><video:title>CURVES IN NODES | Blender.Today LIVE #151</video:title><video:description>Putting the Everything in Everything Nodes.

En Español: https://www.youtube.com/watch?v=gXP4gUUsf6w

Support core Blender development - https://fund.blender.org

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BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

--

Pablo Vazquez Links: 
* Superpeer - https://superpeer.com/pablovazquez
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

#BlenderToday #b3d

Music by Thaehan https://www.youtube.com/watch?v=LkphuCqnvmo</video:description><video:player_loc>https://video.blender.org/videos/embed/15a4175f-dabf-4cca-b739-72ab2cd0a491</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cRXvfyiJWbwtK7ZhrWoeWc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9691298d-04b2-403c-acfc-a30c77292f86.jpg</video:thumbnail_loc><video:title>USABILITY | Blender.Today LIVE #152</video:title><video:description>Some pretty pretty nice updates in user interface, animation, rigging, geometry nodes, and more!

Support core Blender development - https://fund.blender.org

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BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

--

Pablo Vazquez Links: 
* Superpeer - https://superpeer.com/pablovazquez
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

#BlenderToday #b3d

Music by Thaehan https://www.youtube.com/watch?v=LkphuCqnvmo</video:description><video:player_loc>https://video.blender.org/videos/embed/600e2cfd-bffc-44ec-aeb0-5f4913b3ef0b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wjs9ZCyssxnrhaJmkKHzNW</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/269fdaa1-5b6c-469a-bb92-b8a9bb34e7d4.jpg</video:thumbnail_loc><video:title>ANNOUNCEMENTS | Blender.Today LIVE #153</video:title><video:description>Release? Summer of Code? Projects? And a bunch of new features of course!

Support core Blender development - https://fund.blender.org

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BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

--

Pablo Vazquez Links: 
* Superpeer - https://superpeer.com/pablovazquez
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

#BlenderToday #b3d

Music by Thaehan https://www.youtube.com/watch?v=LkphuCqnvmo</video:description><video:player_loc>https://video.blender.org/videos/embed/f585aa91-f58d-46e2-b5a7-13bfcd23143e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4vBgpUes1AaiUgoTd6Zbqo</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8ecf8a7b-c6bd-45d9-901a-698b11c4b3a0.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Predicting the past</video:title><video:description>In this stream Sergey will be fixing motion tracking bug which at a glance is caused by an issue in the prediction code of marker position.

Setup:
- Operating system: Linux Debian testing/sid
- Desktop environment: KDE
- Hardware: Intel E5-2699v4, NVIDIA RTX 6000
- Keyboard: Cherry MX-Board 3.0 - Red switches
- Editor: VS Code
- VS Code Plugins: Git Lens
- Font: Classic Console

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

--

Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/1c6db7f5-3809-4c05-8637-3e1627940966</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pX8W5qHx3SXrCUScyDibt1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6ffb523c-1a61-4216-869e-cbbaef9829a8.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Running backwards</video:title><video:description>In this stream Sergey will be investigating motion tracking bug related on backwards tracking being unreasonably slower than forward tracking.

Link to the original report: https://developer.blender.org/T86591

Setup:
- Operating system: Linux Debian testing/sid
- Desktop environment: KDE
- Hardware: Intel E5-2699v4, NVIDIA RTX 6000
- Keyboard: Cherry MX-Board 3.0 - Red switches
- Editor: VS Code
- VS Code Plugins: Git Lens
- Font: Classic Console

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

--

Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/c1f4fc29-e4ef-4ea9-aece-bc790206e73e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5tM6Hs7hURXrmYLRvzjZpi</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/48bae39e-c535-4612-8b86-55c22d2812a2.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Adapting</video:title><video:description>Sergey will be wrapping up adaptive sampling improvement in viewport for the Cycles-X project. There is an initial patch implementation (D11088), but some of the aspects are to be redone, some to be finished.

Setup:
- Operating system: Linux Debian testing/sid
- Desktop environment: KDE
- Hardware: Intel E5-2699v4, NVIDIA RTX 6000
- Keyboard: Cherry MX-Board 3.0 - Red switches
- Editor: VS Code
- VS Code Plugins: Git Lens
- Font: Classic Console

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

--

Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/24456dec-3880-42b4-9a54-a8524879778b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1LGYeG6qJ6xyssYPgnuFvk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fd69f6d8-f7a8-4f77-b22e-0d98a5fed967.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Fixing denoiser</video:title><video:description>Sergey will be looking into denoiser issue in the Cycles X project he discovered late last week: when using GPU render and OpenImageDenoiser in viewport sometimes the viewport flickers with empty render.

Setup:
- Operating system: Linux Debian testing/sid
- Desktop environment: KDE
- Hardware: Intel E5-2699v4, NVIDIA RTX 6000
- Keyboard: Cherry MX-Board 3.0 - Red switches
- Editor: VS Code
- VS Code Plugins: Git Lens
- Font: Classic Console

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

--

Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/063df96a-c0f6-4bee-9b50-60a0220931f1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/axtgxeDfEtK6YBJAUwsjRB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/40cbf2e3-11d0-40b5-93a1-2de310a462ce.jpg</video:thumbnail_loc><video:title>Michel the Sheep - Character Sculpting Live #1</video:title><video:description>This week Julien Kaspar will recreate the classic Gooseberry project design of Michel (later renamed to Franck for Cosmos Laundromat), while showcasing the new sculpting features of Blender.

Find out more about the Cosmos Laundromat and other Blender projects on the Blender Cloud:
https://cloud.blender.org/</video:description><video:player_loc>https://video.blender.org/videos/embed/4d471bf8-10ea-4338-b6cb-9c2fcfaaa8b5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/82m21bbNfswMGTzkJdFR18</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/17df896e-72db-4c48-876d-dffc6d9780c3.jpg</video:thumbnail_loc><video:title>Michel the Sheep - Character Sculpting Live #2</video:title><video:description>Another session, where Julien Kaspar is recreating the classic Gooseberry project design of Michel (later renamed to Franck for Cosmos Laundromat), while showcasing the new sculpting features of Blender.

Find out more about the Cosmos Laundromat and other Blender projects on the Blender Cloud:
https://cloud.blender.org/</video:description><video:player_loc>https://video.blender.org/videos/embed/38e00cec-9c91-4f74-a4a7-ba7fe574e143</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3VHeotRhzH3kM5JwegYVLi</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cd7a0ca3-8f76-47a0-8ca0-7d128edccf5d.jpg</video:thumbnail_loc><video:title>Michel the Sheep - Character Sculpting Live #3</video:title><video:description>Another session, where Julien Kaspar is recreating the classic Gooseberry project design of Michel (later renamed to Franck for Cosmos Laundromat), while showcasing the new sculpting features of Blender.

Find out more about the Cosmos Laundromat and other Blender projects on the Blender Cloud:
https://cloud.blender.org/

This time with music from Stevia Sphere:
https://steviasphere.bandcamp.com/</video:description><video:player_loc>https://video.blender.org/videos/embed/17b21b45-484b-451c-a88f-3937189deecd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tt2hVg1jZs88btcWkP9wAP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/41a0809a-4217-4842-bfdc-6ee72a389f49.jpg</video:thumbnail_loc><video:title>Michel the Sheep - Character Sculpting Live #4</video:title><video:description>In this session of sculpting Michel the sheep, Julien Kaspar will finalize some last elements like the hair, tree branch and smaller details of the body.
This also includes more color variation and general polishing of the sculpt.

Find out more about the Cosmos Laundromat and other Blender projects on the Blender Cloud:
https://cloud.blender.org/

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/</video:description><video:player_loc>https://video.blender.org/videos/embed/de6c9f24-16f0-4de1-b6de-a53a4e5a9c2b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/69yDUDt8UDSHmw2N7wqg6m</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/530d0a4c-25b0-4213-92c7-890540b6bb8d.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Retopology Live #1</video:title><video:description>In this new series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
In these first parts it's all about production ready retopology for film production.

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
-  The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/29afc456-739f-4b8e-a562-fa644a64d7b2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rhmgBErXTHY3nG6fmJBmPs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8d96774e-73f6-4502-ad48-90081dde4242.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Retopology Live #2</video:title><video:description>In this new series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
In this second part the focus will be on wrapping up the retopology of the head,

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
-  The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/ccbcdbb1-22bc-45a6-a906-e8a8c9692828</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6wJ2jWhwitJdALQG14kDqs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1036e0d6-104b-49e3-b89a-1c68627ffcd7.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Retopology Live #3</video:title><video:description>In this new series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
With the head retopology completed it is time to dive into the other facial an head elements and then finally the body retopology.

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
-  The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/2cc7e766-e7d9-49c1-9a3b-a545a82e65e6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/svMAx9siW7mQEAzxYkipwS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6da86cf1-5193-4e07-abe2-00a6dd81691f.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Retopology Live #4</video:title><video:description>In this new series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
It is finally time to get into the retopology of all the various body elements.

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
-  The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/d6b64610-c9f0-452a-a682-fa93eaf1bf52</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mm8mMKQPw9qb8zH2yQGHQy</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/42ee7936-b683-4a45-9748-589a324de1f6.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Retopology Live #5</video:title><video:description>In this new series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
In this stream the body topology will be refined and expanded upon.

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
-  The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/a4c62ef2-d67a-487c-8132-59a2020416c4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/keRoRdSi4LqdrAE4Uw4E1Q</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4d4c984f-7de0-461c-a5fe-3e699dca4b16.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Retopology Live #6</video:title><video:description>In this new series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
With the body retopology completed it's time to tweak some areas and dive into the clothes retopology.

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
-  The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/9bccbe5f-bbde-4550-b6db-c06dd0136c20</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cVnybv6kmoJZ3iUAVWuyKQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/57b5a911-2d92-4ed2-9d20-58cce6ede395.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Cycles-X - redoing pass accessor</video:title><video:description>This is another Cycles-X development stream in which Sergey will be working on unifying pass access in a way that math will be reused for final pass accessor, viewport updates, and for the denoiser. This will bring the following features to artists:
- Shadow catcher matte preview in the viewport
- Ability to denoise shadow catcher, shadow catcher matte passes, as well as ability to denoise light passes.

More details about why it is not so straightforward will be described in the stream!

Setup:
- Operating system: Linux Debian testing/sid
- Desktop environment: KDE
- Hardware: Intel E5-2699v4, NVIDIA RTX 6000
- Keyboard: Cherry MX-Board 3.0 - Red switches
- Editor: VS Code
- VS Code Plugins: Git Lens
- Font: Classic Console

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

--

Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/60883a8d-1b87-4d51-bc95-a7540d5135ce</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7XjvUDhd6MWD19EsnzTuyc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b349802c-9fec-404a-9641-b55c2373c5d6.jpg</video:thumbnail_loc><video:title>Blender 2.93 Splash Walk-through</video:title><video:description>The splash screen of Blender 2.93 is nothing short of amazing, but browsing the .blend file can be intimidating. So here is the splash author @Erindale to walk us through it.

Download the .blend file: https://cloud.blender.org/p/gallery/60b7acb93e926b374fd09308

Support Blender development: https://fund.blender.org

Download Blender Experimental builds: https://blender.org/experimental

█████████████████████████████████

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

█████████████████████████████████

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/38502665-594f-47ce-b4c2-047e0fa44fe3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wBBUtrRLzjK1EadwkR55Np</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/253fc1db-6789-4d87-84e1-64b8e8a5a5e9.jpg</video:thumbnail_loc><video:title>Blender 2.93 LTS - Features Reel and Showcase</video:title><video:description>See all that's new about Blender 2.93 LTS https://www.blender.org/download/releases/2-93/

Support Blender development: https://fund.blender.org

Download Blender Experimental builds: https://blender.org/experimental

█████████████████████████████████

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

█████████████████████████████████

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/f7eb519d-c57d-42c5-b09e-04af90f17923</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dhWjcTBgCjNxi4QEuaaS2U</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0885dbb1-487c-4564-961d-51a7d83222fa.jpg</video:thumbnail_loc><video:title>New Features in Blender 2.93 LTS in LESS than 5 minutes</video:title><video:description>Discover what's new in Blender 2.93 LTS with  @SouthernShotty  !
* Download Blender 2.93 now: https://www.blender.org/download/
* Read the full list of changes: https://www.blender.org/download/releases/2-93/

Support Blender development: https://fund.blender.org

Download Blender Experimental builds: https://blender.org/experimental

█████████████████████████████████

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

█████████████████████████████████

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/638b094e-b54b-42a3-8442-fa80a3a0de6e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5fbVio7nMk9zUbxR73iH58</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/73d17fc9-b3e7-414c-a9fb-248aa0ef1c50.jpg</video:thumbnail_loc><video:title>BLENDER 2 IS OVER</video:title><video:description>Well, almost.

Support core Blender development - https://fund.blender.org

--

BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

--

Pablo Vazquez Links: 
* Superpeer - https://superpeer.com/pablovazquez
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

#BlenderToday #b3d

Music by Thaehan https://www.youtube.com/watch?v=LkphuCqnvmo</video:description><video:player_loc>https://video.blender.org/videos/embed/225fb24b-bbbb-49b1-8428-f8b3aee551fb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/n67FdJF9DsupshY1MDXf7x</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/defe27e4-f656-4e77-83f0-475872a9d140.jpg</video:thumbnail_loc><video:title>SPEED | Blender.Today LIVE #155</video:title><video:description>I feel the need for speed.

Support core Blender development - https://fund.blender.org

--

BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

--

Pablo Vazquez Links: 
* Superpeer - https://superpeer.com/pablovazquez
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

#BlenderToday #b3d

Music by Thaehan https://www.youtube.com/watch?v=LkphuCqnvmo</video:description><video:player_loc>https://video.blender.org/videos/embed/aac6bebc-8402-472a-a0e2-6ed427eb047b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tFERKqz3Kn5L9kVu7GGwF7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8d083f2a-87c2-4b74-83c4-a243bd5588ee.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Cycles-X - constant time rendering</video:title><video:description>Sergey takes a break from tricky in-depth design changes and works on a simple feature: rendering for a given time. The feature is useful for shot previews, and for benchmarking.

Setup:
- Operating system: Linux Debian testing/sid
- Desktop environment: KDE
- Hardware: Intel E5-2699v4, NVIDIA RTX 6000
- Keyboard: Cherry MX-Board 3.0 - Red switches
- Editor: VS Code
- VS Code Plugins: Git Lens
- Font: Classic Console

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

--

Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/e030b2a1-baf8-477f-a708-1b0712e43414</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/q9mRijYyKSaMnAWorM5xmL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6b7a9676-9495-4cbe-a78f-069c78bad6bd.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Retopology Live #7</video:title><video:description>In this new series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
The topology is almost done. The last objects are now being retopologized like the clothes.

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/c3862093-cffb-46fc-9881-7625b3e60da0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/u8vPtEiDqrx8cb7x4Z4XU2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/104567f1-a203-4996-bc82-c02292be50cd.jpg</video:thumbnail_loc><video:title>BLENDER 3 = FAST | Blender.Today LIVE #156</video:title><video:description>Faster than fast.
Support Blender development at https://fund.blender.org

--

BLENDER TODAY #156

BLENDER 3 DELAY https://lists.blender.org/pipermail/bf-committers/2021-June/051043.html 
ASSET BROWSER https://code.blender.org/2021/06/asset-browser-project-update/ 
PERFORMANCE
Build: upgrade OpenImageDenoise to 1.4.0 https://github.com/OpenImageDenoise/oidn/releases/tag/v1.4.0 
Speedup Multires Sculpt Normal Calc https://developer.blender.org/D11334 
LineArt: Threaded Object Loading. https://developer.blender.org/D11288 

Blender 2.79 / 3.0 test
https://twitter.com/F_Rimasson/status/1404048851384868868 
BMesh: simplify normal calculation, resolve partial update error https://developer.blender.org/rB496045fc30f72be8d2ca32394ed233266f043152
BMesh: multi-thread face tessellation https://developer.blender.org/rBd8b8b4d7e297b5dceddeba3a60e71e13372484da 
BMesh: remove unit-length edge-vector cache from normal calculation https://developer.blender.org/rB6bef2559047461794eb3ff27de15f4caf5ddcf1e 
BMesh: support face-normal calculation in normal &amp; looptri functions https://developer.blender.org/rB8a1860bd9aecddf611b64e3e842bdc8c76f15cc6 
Draw Cache: use threading for Mesh extract lines https://developer.blender.org/D11467  
Refactor: Draw Cache: use 'BLI_task_parallel_range' https://developer.blender.org/D11558 
Refactor: use 'BLI_task_parallel_range' in Draw Cache https://developer.blender.org/D11558 
T88352: Use threaded ibo.tris extraction for single material meshes. https://developer.blender.org/D11290 
BLI_mempool: split thread-safe iteration into the private API https://developer.blender.org/rBbcefce33f24dd3646b84e1baa0db6db76222f1c2 
Windows: Use TBBMalloc for GMP https://developer.blender.org/D11435 
Sequencer: Performance image crop transform. https://developer.blender.org/D11533 
Sequencer: Transform ImBuf Processor. https://developer.blender.org/rB28617bb167981ac1e02655c0fc262fe1571d8e1e 
Sequencer: Do not redraw during playback https...</video:description><video:player_loc>https://video.blender.org/videos/embed/e3cc7718-4fe4-44ea-be7f-d1ce5396c32d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wb3rwEdh78e9eS3yNykU7m</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ce2b6c7c-dc71-4fc8-9767-61951006b9b1.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Retopology Finale Live</video:title><video:description>In this new series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
In this last part on the retopology the clothing pieces will be wrapped up and the last touches will be made so the character model can be taken further.
Soon there will be more on the next task: UV unwrapping!

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/f45919ee-6f72-477c-89c1-eba4a6c59b78</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fKm6BUVDAqfAZK83ZBTAKt</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/54b095f0-3f66-452b-a498-e5d9b413edbc.jpg</video:thumbnail_loc><video:title>Sprite Fright - Set Creation for Film Production Live</video:title><video:description>For this week I will return to showing some work on Sprite Fright. 
The production is going full steam ahead and there are many sets that need to be created.
In this stream I plan to give you an inside look on how we structure our pipeline, prepare sets for animation and lighting and working with linked assets for production.

Links:
- More about the Open Movie Sprite Fright:
https://cloud.blender.org/films/sprite-fright/
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/776d4ef9-714d-4314-a6ea-b0fce31fdb69</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uhafho3vH2j6YXS2zr5h28</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/97a00b0e-42dc-42c9-a733-63e4c4c76267.jpg</video:thumbnail_loc><video:title>Sprite Fright - Set Creation for Film Production Live #2</video:title><video:description>Last week it was all about creating the set file and linking in the layout and necessary asset library for the creation process.
This week Julien Kaspar will continue this with a closer look at the set dressing and final look of the log bridge set.

Links:
- More about the Open Movie Sprite Fright:
https://cloud.blender.org/films/sprite-fright/
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/e5017b23-0017-47c4-ac01-3b86c6673991</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/76WvMFvj9eTnjPS3jCxSeh</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a9848841-eccb-4a71-a820-0fc72e7b7009.jpg</video:thumbnail_loc><video:title>ENTERPRISE SUPPORT | Blender.Today LIVE #158</video:title><video:description>Contribute to the Blender Development Fund at https://fund.blender.org

--

BLENDER TODAY #158
Full list: https://devtalk.blender.org/t/28-june-2021-upcoming-finalized-at-18-00-cest/19312

BLENDER 2.93.1 LTS RELEASED! 
CANONICAL

OUTLINER
Outliner: View Layers filter for View Layer Mode https://developer.blender.org/D11708 


CYCLES
Cycles: reduce shadow terminator artifacts https://developer.blender.org/rB9c6a382f9540c8e334a16b7740b5ba6bb294fca9 
Cycles: add view layer option to disable motion blur, in the Filter panel https://developer.blender.org/rB23042a3fb189620a6d908ced1af98b10ad2f8afd 

GEOMETRY NODES
Spreadsheet: Dataset region for spreadsheet editor https://developer.blender.org/rBae085e301c2aac0d6956609bfe93a90a19f0e235 
Geometry Nodes: Use multithreading for the curve to mesh node https://developer.blender.org/rB445d506ac9b59c4eb9de8a475fd89ba908ecbcdf 
Geometry Nodes: Join curve attributes when realizing instances https://developer.blender.org/rB0b15353baa5c7c5b57ccb5dff8ef0fdf0d8beb5d 

Voxel Remesher: Make smooth shading output automatic https://developer.blender.org/rBef7fcaf8e6c684463ce143bf0ea43d23803919d2 

PERFORMANCE
Depsgraph: remove redundant mesh data duplication in edit-mode https://developer.blender.org/rB51568030e9c833da867c8d80c72b2eca2f591477 
Edit Mesh: optimize common use-cases for partial updates https://developer.blender.org/rBb5542c1ea4c29c56338706158578c41f6e65df5c 
Compositor: Full frame Image node https://developer.blender.org/rB35db01325f41da34e5a71d2b28cc717cddbdb996 
Compositor: Full frame ID Mask node https://developer.blender.org/rBc9f12b21e252fee3f102b9e04dfde000016dc099 
Line Art: Discard out of frame edges. https://developer.blender.org/D11525 
Line Art bounding box check when loading. https://developer.blender.org/D11545 

Line Art feature update: Occlusion effectiveness https://developer.blender.org/D11308 
LineArt: More type &amp; related chaining improvements https://developer.blender.o...</video:description><video:player_loc>https://video.blender.org/videos/embed/316b2560-0d96-41b4-b660-12864a6af2e2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sZTpELAYxiEibAGd1N8aHu</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/09b6925d-b430-48ba-899a-5f2db9bbbad6.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Cycles-X - multi-device rendering</video:title><video:description>Sergey will be finishing the initial re-implementation of multi-device rendering in the Cycles X project. Check the stream to figure out why it is not yet considered the ULTIMATE multi-device rendering support :)

Setup:
- Operating system: Linux Debian testing/sid
- Desktop environment: KDE
- Hardware: Intel E5-2699v4, NVIDIA RTX 6000
- Keyboard: Cherry MX-Board 3.0 - Red switches
- Editor: VS Code
- VS Code Plugins: Git Lens
- Font: Classic Console

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

--

Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/daa2ae70-641c-412f-b8f1-9baa93e648a2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5qESqDrkNYQuzi2DQiVd9z</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/92e0278b-5e62-4c3b-8c38-1315c5df5499.jpg</video:thumbnail_loc><video:title>CURVE PRIMITIVES | Blender.Today LIVE #159</video:title><video:description>Contribute to the Blender Development Fund at https://fund.blender.org

--

BLENDER TODAY #159

BCON21 cancelled https://conference.blender.org/2021/ 
PIXAR RENDERMAN 24 https://renderman.pixar.com/whats-new 

PERFORMANCE
Transform: support multi-threading for most modes https://developer.blender.org/rB2d4ec90497443dc28e342c539e65010c7f4a04bb 
Transform: support multi-threading for bend 
BMesh: remove redundant mesh-backups from EDBM_op_* API https://developer.blender.org/rB04313f1bb5ff89168099cdc03d1855ae5118d29c 
Fix performance regression in Exact boolean due to exact triangulation. https://developer.blender.org/rBb8115f0c5bd91f6aa9d70eb6bafab61b2051b003 

GREASE PENCIL / LINEART
GPencil: New modifier to generate weights dynamically https://developer.blender.org/D11604 
GPencil: Add weight factor to Offset randomize https://developer.blender.org/rBb73dc36859e03845f702a3e985b536ac9afef63a 
LineArt: Filtering intersection lines using mask numbers https://developer.blender.org/rBd1e0059eac99654624edee2a2390a3e2fdc4c7cb 

VSE
VSE: Improved Snapping https://developer.blender.org/rBfba9cd019f21f29bad1a6f3713370c5172dbc97f  https://developer.blender.org/D11646 

GEOMETRY NODES
Curve Primitives https://www.youtube.com/watch?v=wpu9tLFx8zE 
Geometry Nodes: Curve Primitive Circle https://developer.blender.org/rBc1fc18086118012637bdc5a32c5ced1742d69dac 
Geometry Nodes: Curve Primitive Star https://developer.blender.org/rB86c6769e203366d5f039869cb26e9f4d85ca205b 
Geometry Nodes: Curve Primitive Spiral https://developer.blender.org/D11609 
Geometry Nodes: Curve Primitive Quadratic Bezier Segment https://developer.blender.org/rBd3788207aae6e7a3546850a5d6e71ed552030cc0 
Geometry Nodes: Curve Primitive Bezier Segment https://developer.blender.org/rB8884d2d61b3d60d44d4f8aecaba1d0fd121b0bf3 
Geometry Nodes: initial attribute list for meshes https://developer.blender.org/rB6ce4d39e6bd585257845e29a3de4eb278b941fd3 
Geometry Nodes: new Viewer node htt...</video:description><video:player_loc>https://video.blender.org/videos/embed/23d65bf6-e17c-46a6-bbe1-745a72ea82b9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eyhC8NPbjfXPieKE1QpFBk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c4d8ac5f-ed32-4927-867c-6f7204591335.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character UV Unwrapping Live #1</video:title><video:description>In this new series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
The retopology has been completed so it is time for the next step:
UV unwrapping!
This stream will guide you through the process of creating production ready UV maps for characters in film production.

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/6dc8d8f6-adde-4785-8b19-7cba5f806115</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9Xe2t3pzMEMXfH8f2YNgGV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f6397f7f-90f8-44ff-9ba4-555d71d9e0c9.jpg</video:thumbnail_loc><video:title>NODES WORKSHOP | Blender.Today LIVE #160</video:title><video:description>Push Blender forward by joining the Development Fund at https://fund.blender.org

--

BLENDER TODAY #160

Code Blog: Nodes Workshop https://code.blender.org/2021/07/nodes-workshop-june-2021/ 

VSE
VSE: Use snapping settings for scrubbing https://developer.blender.org/rB4e80573a7699f2e5c54a7dd186274ff6279dcad6 

COMPOSITOR
Compositor: Full frame Exposure node https://developer.blender.org/rBbf75106ae98206795818d702102c94a94bfe32a6 
Compositor: Full frame Gamma node https://developer.blender.org/rBc94877ae3d38f2bd0a772caa09ad84647641b7f3 
Compositor: Full frame Color Correction node https://developer.blender.org/rB0c90aa097d0eb2f4faf91974113edb2b60599c9c 
Compositor: Full frame Color Balance node https://developer.blender.org/rB3d9ecf1cf26e5b55f1d961c9068e20c63d5c03b0 

PERFORMANCE
Various Exact Boolean parallelizations and optimizations. https://developer.blender.org/rBceff86aafe46a6fb66e023500f5a47260964b0a2 
Edit Mesh: tag the object data for updating instead of the object https://developer.blender.org/rB0f201049b4b2011ab940a5689867e190930d561e 

GEOMETRY NODES
Geometry Nodes: Add explicit Float to Int conversion node https://developer.blender.org/rBfd0370acc2129fbc3a07a776bca024ba4512b654 
Geometry Nodes: Curve Primitive Line https://developer.blender.org/rB29d6750134c4e42a2c5ff12040aa78f98720cf5c 
Geometry Nodes: Curve Endpoints Node https://developer.blender.org/rB63a8b3b9720cf2660cb7a6cd431fdd3014534c4a 
Geometry Nodes: Allow 3 points in curve star primitive https://developer.blender.org/rB9182c882fe2af9e4b67a8b7d94c56cbd89e0c386 
Geometry Nodes: Rename nodes for clarity between mesh and curve https://developer.blender.org/rB0b1050bf09eb68e634392b1fc5d3758c95e4f5c1 

GREASE PENCIL
GPencil: Support camera "Frame Selected" and object previews https://developer.blender.org/rB80d0b682905a8fb3aca6297d1205f46391b9b125 

ANIMATION
Make Single User: support object data animation https://developer.blender.org/rBd0c5c67e940b6bb912ace7c3...</video:description><video:player_loc>https://video.blender.org/videos/embed/487f0b32-cbc0-4592-8524-ac8b5fa38cb1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/63unbMskQXjXeGBtQrFXkK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7255c7e1-2893-43fc-86ea-a312f61c8c9a.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character UV Unwrapping Live #3</video:title><video:description>In this series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
With the body and the outfit done it's time to unwrap the last missing pieces and to add some more important UV maps for procedural shading techniques.

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/28d6a95c-1852-4916-b9c4-caf6c2f2d61d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ff5bY2MXSZEks1vLB4BRmy</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6d7d705b-d300-482d-841f-03fa9b826c6a.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character UV Unwrapping Live #2</video:title><video:description>In this new series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
To continue with the production ready UV maps there needs to be a bit of cleanup on the UV stretching. The UV unwrapping of the outfit will then follow immediately after.

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/7356ef85-2d0f-485b-b481-df1c0c198b94</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sYRxwjed2zVAjV7ZTS5kae</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3f2ad822-ac59-4959-bf3a-6db768535726.jpg</video:thumbnail_loc><video:title>ASSET BROWSER: POSE LIBRARY | Blender.Today LIVE #161</video:title><video:description>Special guest! Dr. Sybren Stüvel visits BlenderToday to talk about the new Pose Library system and its connection with the Asset Browser.

More Blender development updates next week!

Push Blender forward by joining the Development Fund at https://fund.blender.org

--

Pablo Vazquez Links: 
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

#BlenderToday #b3d

Music by Thaehan https://www.youtube.com/watch?v=RzxWRobX2jg</video:description><video:player_loc>https://video.blender.org/videos/embed/da7dc9dd-f0e8-47b1-8cf9-a1a911400ca3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qhirwQK6kRQN3rjuiMpJEb</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/37d92799-588f-4b05-aa7a-670afa8158c2.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Shading Live #1</video:title><video:description>In this series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
With the new topology and UV maps the texture painting and shading of Snow can go full steam ahead!

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/c4a1f9df-7a79-47d5-8ecc-06d33e152696</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9NqGHTz8dKRU4iB2PVDmDA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/debd77a5-57d0-4334-b36c-92aad720e8e1.jpg</video:thumbnail_loc><video:title>Blender Multiview OpenGL Preview Example</video:title><video:description>Blender Multiview OpenGL Preview Example</video:description><video:player_loc>https://video.blender.org/videos/embed/47448bc1-0cc0-4bd1-b6c8-9115d8f7e08c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6jo4MuZSkBgYvTUMcJSiJL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/981a7205-2325-4194-a261-09a2464bf681.jpg</video:thumbnail_loc><video:title>Blender Build Modifier Example</video:title><video:description>Blender Build Modifier Example</video:description><video:player_loc>https://video.blender.org/videos/embed/2b0eadea-17ac-4c08-90ec-fc603d7effa4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/xoYQZvTALjuTpZ3bz2d3ba</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fcb38ac7-1e15-47c9-a397-ac3afdcdad89.jpg</video:thumbnail_loc><video:title>Blender Soft Body Collision Example</video:title><video:description>Blender Soft Body Collision Example</video:description><video:player_loc>https://video.blender.org/videos/embed/fe40b174-484d-4715-82ac-70e10fa5bba5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uSYy6qZ7eyv6BsHYDqYyAT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3aa900bb-9563-46ae-9217-76440c77ad2e.jpg</video:thumbnail_loc><video:title>FASTER EVERYTHING | Blender.Today LIVE #162</video:title><video:description>Back with dev news!

BLENDER TODAY #162

NIGHTLY BUILDS NOW ON STEAM AND SNAP
https://wiki.blender.org/wiki/Infrastructure/HowToGetBlender#Using_Steam_Test_Branches 

ASSETS
Assets: Add an active asset library per workspace, for the UI to use https://developer.blender.org/rB7898089de3f20b08a08516bd2fd2be7dd1c565fe 
Assets: Show asset path in asset browser sidebar https://developer.blender.org/rBadd6fa09249636cf5709675c9c0ef9a444bb4443 
Assets: Initial Asset List as part of the Asset System design https://developer.blender.org/rBa26a059244f247a85c48a28dedeb4a551110c793 
PERFORMANCE
Edit Mesh: multi-thread auto-smooth sharp-edge calculation https://developer.blender.org/rB39b2a7bb7e815e051348bf5c5ec777d091324164 
Edit Mesh: multi-thread auto-smooth &amp; custom normal calculations https://developer.blender.org/rB4ba06ad0a8cdec66d9a9cb06f982736d46c40f4c 
Greatly improves the speed of Delaunay when it has a lot of holes. https://developer.blender.org/rB3c8d261557e0b76d2d97902ade5668b6044227b6 
Speed up Delaunay raycast https://developer.blender.org/rB24801e0a4a8fb973b13e6de3c4d6f84852327349 
Make it optional to track input-output mapping in delaunay_2d_calc. https://developer.blender.org/rB72d1ddfc9ce44afcf39226aa035249e2c29c1f5e 
Edit Mesh: use partial updates editing vertices with number buttons https://developer.blender.org/rB25c2875e0f2cda224e82bf7339b85ea162e5d565 
Draw Cache: extract tris in parallel ranges https://developer.blender.org/rB178086d5810a0de9e1d95c7fbd6c443cd53af40d 
Undo: optimize edit-mode undo https://developer.blender.org/rBf9c9e000ca42c8cc169dec22c702904944ee2513 
Undo System: avoid redundant decoding on undo https://developer.blender.org/rB1b4d5c7a35597a70411515f721a405416244b540 
Compositor: Full frame Render Layers node https://developer.blender.org/rB96a4b54cfb5c183d9e05c6fe8d96e290f1a98bf6 
Compositor: Full frame Ellipse Mask node https://developer.blender.org/rB0a0c2c0217d492308f7b0ba4659ef3961fa792bb 
Compositor: Full...</video:description><video:player_loc>https://video.blender.org/videos/embed/e9ddec57-adc6-4aff-b5aa-55326b32ef47</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ittN7wWQ4RVsPGJhY33G3E</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/965597dd-a92c-4467-8fca-032f3e17fdd0.jpg</video:thumbnail_loc><video:title>Difference between Owner Orientation and ordinary Local Space</video:title><video:description>Difference between Owner Orientation and ordinary Local Space</video:description><video:player_loc>https://video.blender.org/videos/embed/8d81917d-1c9d-41a7-bcbf-74f026e4e2aa</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/svM1rSdbe8aGXNUnqVBUz8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0f7fc7d6-883e-4f81-b779-0a1af19fb967.jpg</video:thumbnail_loc><video:title>Comparison of Full, Aligned and Split Channels mix modes</video:title><video:description>Comparison of Full, Aligned and Split Channels mix modes</video:description><video:player_loc>https://video.blender.org/videos/embed/d6b5e955-aceb-4ba8-abd2-768413efc2d9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1JiLVajCSmXd7MePD3U6dN</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/86298b54-a0ef-4270-a335-1845c37c40b9.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Cycles-X - persuade time</video:title><video:description>Sergey will be looking into couple of issues with constant time rendering: time estimate seems to be off, and the denoising still doesn't happen at the end despite previous fixes! :(

Setup:
- Operating system: Linux Debian testing/sid
- Desktop environment: KDE
- Hardware: Intel i9-11900k, Asus Maximus XIII,  NVIDIA RTX 6000 &amp; 5000
- Keyboard: Cherry MX-Board 3.0 - Red switches
- Editor: VS Code
- VS Code Plugins: Git Lens, cpplint, and more but less interesting
- Font: Classic Console

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

--

Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/05e83135-2d97-4020-93e0-ce8c288ece3a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uWYxiTic5Cx2Zrhc8N5g5y</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/56933e47-a60f-404a-aa95-7805a73f781e.jpg</video:thumbnail_loc><video:title>Physics Force Force Field Example</video:title><video:description>Physics Force Force Field Example</video:description><video:player_loc>https://video.blender.org/videos/embed/ea6ce3d3-b1da-4173-904f-6c4c0273eac4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hXZ6K8cwymrQxkzgzReTpM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1c362ff2-0159-4861-a5d7-26e20f13ad23.jpg</video:thumbnail_loc><video:title>Physics Wind Force Field Example</video:title><video:description>Physics Wind Force Field Example</video:description><video:player_loc>https://video.blender.org/videos/embed/8963507e-cf97-4dec-9d27-276126023a87</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/p6q6Q9MQ65xgnb3MFc4AiC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/25b63939-9d6e-467f-8d0e-798c43f6fa18.jpg</video:thumbnail_loc><video:title>Physics Vortex Force Field Example</video:title><video:description>Physics Vortex Force Field Example</video:description><video:player_loc>https://video.blender.org/videos/embed/bb03c2b0-58bc-4b25-bb65-70d59d6afa8e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nAM7hLYYNGtNuPzN83hzLw</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/383bd3b8-dd5c-46d3-a8ce-b644f1a444e1.jpg</video:thumbnail_loc><video:title>UI TWEAKS | Blender.Today LIVE #163</video:title><video:description>Push Blender forward by joining the Development Fund at https://fund.blender.org

--

BLENDER TODAY #163
BLENDER 2.93.2 OUT ON WEDNESDAY
PERFORMANCE
BlenRead: Add GHash-based search for already read linked IDs. https://developer.blender.org/rBdb4fe8e3223b36615e53cf64f4a55f6d974c4597 
UI
Show Font Display Names https://developer.blender.org/D12020 
UI: Fix time labels drawing https://developer.blender.org/D11792 
UI: Show a notification when saving preferences https://developer.blender.org/rBe9dc6a0e09828453bb41a1990738d3a4deb1b130 
Data-block Preview: Create preview using current frame https://developer.blender.org/D12018 
Assets/UI: Resolve major asset view UI template limitation https://developer.blender.org/rB2d3e5eda3f26e59945454cbca0d6533db4d980a8  

GEOMETRY NODES
Geometry Nodes: Add node labels to Attribute maths nodes https://developer.blender.org/D10749 

LINEART
LineArt: Camera Overscan https://developer.blender.org/D12049 

VSE
VSE: Change grid line drawing https://developer.blender.org/D11790 
VSE: Draw strips transparent during transform overlap https://developer.blender.org/rBf5cc34861076ec832b2bac6628a5f43be5b042a2 
VSE: don't snap by default https://developer.blender.org/rB5c9979ff0324d9bc26092037899b24ad69f1c34f 
VSE: Add tooltips for add_effect_strips operator https://developer.blender.org/D11714 

POTPOURRI
Render: disable Z pass by default, leave only Combined https://developer.blender.org/rB646f7ef73ce647b0384ca9491ec8cbfacc38ab54 
Regression Testing: Running tests based on blend files https://developer.blender.org/rB4a02b9ffeb018ced11768ca99935fda5fa5f7da0 
install_deps: Update llvm to 12.0 (with minimal now being 11.0). https://developer.blender.org/rBbd2bfa469f9549af1eb498d2000816bb504036da 
install_deps: Update OIIO to 1.1.15.1. https://developer.blender.org/rB21b4799793600dc3df9e7e57e17fc0437efa6084 
install_deps: Update OSL to 1.11.14.1 https://developer.blender.org/rBceec7cabf580a12b8eca1b6be4b758c591447...</video:description><video:player_loc>https://video.blender.org/videos/embed/aeeaffc5-0e7d-420a-8098-1d37c4bee0ba</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/beEMXST7uGv7tyxUYFebLS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e0fe0500-cc83-48a6-8040-9404487f5755.jpg</video:thumbnail_loc><video:title>Hairspray Effects With Geometry Nodes in Blender</video:title><video:description>Read the article at https://cloud.blender.org/blog/new-production-lesson-hairspray-effects-geometry-nodes/ and join Blender Cloud to get access to the full production lesson.

Sprite Fright is the new Blender Open Movie, now in production. 

As Sprite Fright reaches its final stages, Shader Artist Simon Thommes provides a new production lesson focused on a unique effect: creating cartoony hairspray.</video:description><video:player_loc>https://video.blender.org/videos/embed/52e3f65a-a202-4d05-8bfb-70f1a805228a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6WYU5Wq9TMngrFNTx2DD5u</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8cb595e5-76f4-4041-b73b-23993d1d1255.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #29 -- 15 Jan 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they hash out Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration, tips, tricks and downloadable assets, check out Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

00:00 Matthew
02:22 Andy
06:00 Angela
11:53 Demeter
14:15 Julien
15:20 Pablo F
16:35 Rik
17:50 Simon
22:30 Vivien</video:description><video:player_loc>https://video.blender.org/videos/embed/302aebe9-6b2d-45e4-b282-961d0ab48130</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jepEecSRaeenMgkyH2Kkip</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/dcbc32df-d557-410a-98c6-ba6635bc21d4.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #30 -- 22 Jan 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they hash out Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration, tips, tricks and downloadable assets, check out Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Matthew
0:57 Andy
3:12 Angela
6:59 Demeter
10:06 Hjalti
13:47 Julien
17:40 Pablo F
18:40 Rik
20:22 Simon
24:57 Vivien</video:description><video:player_loc>https://video.blender.org/videos/embed/93a3becd-bd46-44e9-bc60-468a6647c285</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/otcqk51JrFgyTHSWxHNXa7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d9d7fc98-ee59-4695-bad9-d8e27e026f87.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #31 -- 29th Jan 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they hash out Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration, tips, tricks and downloadable assets, check out Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Matthew
1:14 Hjalti
7:27 Andy
11:19 Angela
13:20 Demeter
16:01 Julien
19:17 Pablo F
20:00 Rik
22:51 Simon
26:38 Vivien</video:description><video:player_loc>https://video.blender.org/videos/embed/b5f52b78-36fa-45ea-b7b1-66731af0db6c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vyLgH7J4C8p5hq3PWvj9n1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/37175aa6-3ab0-4f1d-a9b9-acbee5d1fb81.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #32 -- 5th Feb 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they hash out Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration, tips, tricks and downloadable assets, check out Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Matthew
2:01 Hjalti
6:24 Andy
11:01 Angela
12:42 Demeter
14:51 Julien
17:32 Pablo F
18:30 Simon
22:51 Vivien</video:description><video:player_loc>https://video.blender.org/videos/embed/ef6c1aca-bd9c-4cb5-b3fb-6697aad2da02</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1PK3gfHfvNQr6mbjACmJih</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9d9bc91e-93de-4652-88fa-2d266f7b3a2f.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #33 -- 8th Feb 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they hash out Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration, tips, tricks and downloadable assets, check out Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Hjalti
4:49 Andy
8:09 Demeter
12:02 Julien
14:11 Pablo F
14:28 Rik
16:06 Simon
19:26 Vivien</video:description><video:player_loc>https://video.blender.org/videos/embed/06aa7b1e-033c-4f68-88b7-556772c7fff2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uWUGdbWvAjTHcripS16RjE</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/40482296-4f48-4528-9dfb-12c15753d827.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #34 -- 19th Feb 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration, tips, tricks and downloadable assets, check out Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Matthew
1:40 Hjalti
3:06 Andy
8:42 Angela
11:25 Julien
12:04 Pablo F
12:21 Met
16:57 Rik
20:43 Simon</video:description><video:player_loc>https://video.blender.org/videos/embed/ea6a84fa-6f12-4b21-a7b2-86a671f07966</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/v32nDTngEXmYyE7eGyKikA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b0a692a5-9a0e-47a2-a35e-975a97ed97a6.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #35 -- 26th Feb 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration, tips, tricks and downloadable assets, check out Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Start 
0:04 Hjalti
2:09 Met
4:59 Andy
9:50 Julien
13:57 Pablo F
15:10 Simon
19:06 Sybren
20:29 Vivien</video:description><video:player_loc>https://video.blender.org/videos/embed/eb215ae2-eb59-48ae-9864-80a97e6a71cc</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fNaKc4tLd9hf35LY1F3Sv4</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6243a24c-c2c1-43c6-af36-5f6b8c96ba7a.jpg</video:thumbnail_loc><video:title>USD Import and Export in Blender</video:title><video:description>The USD pipeline in Blender gets a huge boost with the support for importing! Grab Blender 3.0 Alpha experimental builds to play with it yourself https://blender.org/experimental
Learn more about the USD project at https://developer.blender.org/project/view/118/ 

USD stands for "Universal Scene Description", a technology developed by Pixar and popular among 3D software pipelines. https://graphics.pixar.com/usd/docs/index.html

--

Support Blender development: https://fund.blender.org

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/77d228f7-5a0d-4545-b713-0a248b6d055d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rkeeJXy4hDHz3XBt7bf3KV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c687116c-36bd-4bfc-9b8b-b0a0bc18e4c3.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #43 -- 30th April 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration and downloadable assets, see Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Start
0:03 Matthew
3:04 Hjalti
4:59 Andy
11:27 Angela
14:32 Demeter
19:05 Gerard
20:17 Julien
25:15 Pablo F
26:47 Paul
30:21 Rik
33:56 Simon</video:description><video:player_loc>https://video.blender.org/videos/embed/cd23c173-3211-4695-8021-db08f031560b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aKyBJLtHqdD5fdX1GqDTsm</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5dc5dc6f-389e-4d94-935e-76e37c6e6864.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #44 -- 7th May 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration and downloadable assets, see Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Start 
0:03 Matthew
2:21 Hjalti
6:00 Andy
10:15 Gerard
11:22 Julien
15:34 Pablo F
16:30 Rik
18:55 Simon</video:description><video:player_loc>https://video.blender.org/videos/embed/4ef75499-e9ab-4a9f-bd05-1d64f27f17ec</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1FHFpuDrYLZBbUScinRhS5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4a10f1a0-2883-404a-b6bd-c04389e169ad.jpg</video:thumbnail_loc><video:title>USD IMPORT | Blender.Today LIVE #164</video:title><video:description>Push Blender forward by joining the Development Fund at https://fund.blender.org

--

BLENDER TODAY #164
Blender sighting on the production of Ghostbusters Afterlife (thanks Samir) https://youtu.be/2TdeBrw2g_M?t=76 

UI
UI: Add light count to viewport statistics https://developer.blender.org/rBb54e741a8b5655208ae666653639885afe15c5e8 
Viewport normal drawing with constant length https://developer.blender.org/D11487 
Make loopcut drawing consistent between gizmo and operator. https://developer.blender.org/rBb867df903fc89df06b835e2c9172612887efc761 
UI: VFont Display Names https://developer.blender.org/D12069 
VSE: Allow Wingdings and Symbol Fonts https://developer.blender.org/D12124 

GEOMETRY NODES
Geometry Nodes: Curve Set Spline Type https://developer.blender.org/D12013 
Geometry Nodes: Select by Handle Type Node https://developer.blender.org/D12135 
Geometry Nodes: Add more warnings for out of bounds parameters https://developer.blender.org/rBbd44e82b255a231242a1b7ddd59cee7830af20ea

GREASE PENCIL
GPencil: New Brush option to define Caps type https://developer.blender.org/D11999 
GPencil: New Select Random operator https://developer.blender.org/D12157 
GPencil: New Merge Layer keymap: Shift+Ctrl+M https://developer.blender.org/rB27b9cb7a1e675930d348300fb11446a0c6d35fde 

I/O
USD: add USD importer https://developer.blender.org/rBea54cbe1b42efb3107285c89685f555c06997062 

RIGGING
Action Constraint: add Split Channels Mix choices from Copy Transforms https://developer.blender.org/D7547 

ASSETS
Asset Browser: Adjust header pulldowns to be Asset Browser specific https://developer.blender.org/rBd8bf332f86b3644b016950b596bb0814f245e995 
Asset Browser: Don't show inapplicable filter and display settings https://developer.blender.org/D12059 
Asset Browser: Proper context menu for assets https://developer.blender.org/rB3ff5d8f719f592c2ea17533532708e883a8baa96 

CYCLES
Cycles: More flexible GI Approximation AO distance control https:/...</video:description><video:player_loc>https://video.blender.org/videos/embed/058bb160-063c-4c82-ad31-2d643379bef0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gqBruWQ9PYRcfqFA42xYm9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/adf7b8fb-161c-4bdd-a4d5-488ed0c968f0.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Shading Live #2</video:title><video:description>In this series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
Continuing where I left of, first of the skin tones need to be nailed down but afterwards I will continue with adding some repeating patterns and details. 

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/7ce8c555-553e-4382-9356-f003c3d4e338</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mPfoEUy9vmZauWmm8pDsba</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1e9114ea-7971-4f6a-bbe5-c986cb433cde.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Shading Live #3</video:title><video:description>In this series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
Today there will be more procedural detail, more texturing more shading of clothes!

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/a88f995d-7180-491e-9cd0-ad182c642c8d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2pzFmNKJG82qeYwkfgekJJ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6f1f1835-924e-49c6-afd7-21f0ec6df716.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Shading Live #4</video:title><video:description>In this series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
This week it's about even more shading of the clothes by using textures from CC0 libraries and simplifying them.
Procedural created seams and texture painted detail will also become more prominent. 

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/0b640023-a503-4980-98f7-936edf09fdd2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bKP3aTjbtddKwRukUhpPZ5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fed91404-ce5a-4d52-b24a-f5755e193d50.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #45 -- 14th May 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration and downloadable assets, see Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Start 
0:03 Matthew
1:58 Hjalti
4:12 Andy
7:46 Angela
10:40 Demeter
13:30 Gerard
14:09 Pablo F
15:35 Rik
18:17 Paul
21:28 Simon</video:description><video:player_loc>https://video.blender.org/videos/embed/57195b46-e6bf-45ae-997a-cc58735acb62</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pwPaftkQnht1HhjyUG28um</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/59dde376-6b02-4b82-9d44-1fe41495b3ea.jpg</video:thumbnail_loc><video:title>MULTI-KNIFE | Blender.Today LIVE #165</video:title><video:description>Push Blender forward by joining the Development Fund at https://fund.blender.org

--

BLENDER TODAY #165

NVIDIA OMNIVERSE BRANCH
https://developer.nvidia.com/blog/introducing-omniverse-usd-support-for-blender/ 

MODELING
Edit Mesh: multi-object edit-mode support for knife project https://developer.blender.org/rB49ea8e4fea61bd8e7c205e5edc8d0e06e6d4049e 

PERFORMANCE
Mesh: optimize normal calculation https://developer.blender.org/rB399b6ec76c80a8f343747a0459bb3d3df514555f 
Keyframe: Reduce GPU context switches. https://developer.blender.org/rB5f6033e0919a9a6bfd00a8a977d28fa60fe7f079 

RIGGING
Add Extras Dropdown Menu to Constraints https://developer.blender.org/D10914 

UI
Fix T89984: Improve Icon previews reflective and transmissive materials. https://developer.blender.org/D11988
UI: Clip Editor: Expose 2D Cursor Location to RNA and UI https://developer.blender.org/rB2d867426b1b7e28b58bf0c84119679c73f08175f 
UI: Clip Editor: Move Annotation Panel to new View tab https://developer.blender.org/rBce95a2b148ed498a7e8ac7fb6565d7e5f21fca6f 
File/Asset Browser: Select/Activate File on Right Click for Context Menu https://developer.blender.org/rB05879f2c36e9e59ca62011aafb266a7b8dd64656 
Enable Asset Browser by default for poses, rest stays experimental https://developer.blender.org/rB62cb5c5c4aacc3f83fa5053e4fb5fc4524522fe7 
Cycles: OSL metadata support for UI labels and checkboxes https://developer.blender.org/rBe6bbbd965a447249393a27f911a1b29595c439ab 
UI: hide instancing options for empties which cannot be used https://developer.blender.org/rB6c0c766bcaa013007e12f2fd3e308d83cd95594c 
UI: hide object instancing panel for object types that dont support instancing https://developer.blender.org/rB45997489622869b206b8fdacba0586e14f402722 
UI: hide Viewport Display Bounds for object types that dont have bounding boxes https://developer.blender.org/rB6806459246255440aade69bc0e00a40325dfd95c 
BLF: Do Not Cache Unused Rendered Glyphs https://develo...</video:description><video:player_loc>https://video.blender.org/videos/embed/be8f90ba-0445-41ed-aeba-af2cd6728290</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/p8qBvKbED5DYsFoqvJjVnX</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3bd01836-c0f6-4f47-89e0-2ae7b4e8f7b1.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #48 - 28th May 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they hash out Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration, tips, tricks and downloadable assets, check out Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Start
0:02 Matthew
1:15 Hjalti
2:43 Matthew
4:08 Andy
6:26 Matthew
6:40 Angela
10:30 Dani
11:51 Met
14:40 Gerard</video:description><video:player_loc>https://video.blender.org/videos/embed/bb4b903d-1de8-4477-80a6-b43462477bfd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tfAii3L7wXQajvzAQMUWmj</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0d79348b-4c34-4d2d-97d6-c0fb3f34e5d8.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #50 - 14th June 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration and downloadable assets, check out Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Start
0:03 Matthew
1:54 Hjalti
7:21 Matthew
7:58 Andy
9:55 Beau
12:07 Met
14:58 Gerard
15:42 Javier
17:23 Julien
21:36 Monica
22:37 Nacho
23:33 Pablo F
25:09 Paul
30:33 Simon
33:31 Tom</video:description><video:player_loc>https://video.blender.org/videos/embed/dcb04b29-4827-45e5-a7fd-6e542066e822</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vDCjDwtzJXgWZmeEZDGJLP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/de0fb08c-2b82-4876-b267-00bdebc798e5.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #51 - 18th June</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration and downloadable assets, check out Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Start
0:03 Matthew
1:22 Hjalti
4:57 Rik
9:01 Andy
12:15 Angela
16:10 Dani
18:10 Met
22:25 Gerard
25:21 Javier
29:58 Julien
33:04 Monica
36:57 Pablo F
42:55 Paul
46:55 Simon</video:description><video:player_loc>https://video.blender.org/videos/embed/f019ecaf-42c7-416c-b0ff-4ade82ddb03f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ejg1KziSZanHyvUGZHaR8e</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/be4f2e13-9678-4b7b-83fb-a84f5c2c68b9.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #52 - 25th June</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration and downloadable assets, check out Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Start
0:03 Matthew
1:37 Hjalti
4:55 Andy
9:10 Rik
15:27 Angela
19:34 Beau
22:48 Gerard
24:20 Javier
30:19 Julien
33:18 MackBo
34:23 Monica
37:35 Pablo F
42:43 Paul
46:34 Simon</video:description><video:player_loc>https://video.blender.org/videos/embed/6bd37147-bdf2-4bd6-87d3-cbcf36bdce1f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qj2UydRgv6ENMCcxc8TYJL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c6f1b499-e98e-4145-b083-88fc9fec7705.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #53 - 2nd July</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration and downloadable assets, check out Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Start
0:03 Rik
1:00 Matthew
3:08 Hjalti
5:05 Rik
6:13 Matthew
6:26 Andy
12:20 Rik
18:23 Angela
21:29 Beau
24:18 Dani
25:52 Met
28:27 Gerard
30:38 Javi
35:17 Mack Bo
37:14 Julien
40:40 Monica
42:10 Pablo F
46:45 Paul
51:34 Ruth
52:46 Simon
58:00 Outro</video:description><video:player_loc>https://video.blender.org/videos/embed/c4dfe3f0-de9f-447f-bc87-c7e1b362ec18</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ktNKR4myfuRCMe2EmbZ7ot</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a04be9b3-48f6-4a71-ad6e-1a44ab7f408c.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #54 - 9th July</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration and downloadable assets, check out Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Start
0:04 Andy
6:35 Rik
9:15 Beau
11:14 Dani
12:55 Demeter
17:00 Gerard
19:23 Julien
22:57 Mack
24:11 Monica
26:20 Pablo
28:20 Paul
30:44 Simon
33:22 Outro</video:description><video:player_loc>https://video.blender.org/videos/embed/9dbf87dc-f81c-41c0-867d-252d644828f7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kpgDGJPgf9aTzh4YYQTg73</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8d1a1793-9b3b-4bda-a088-239bf8379d95.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #55 - 16th July</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration and downloadable assets, check out Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Start
0:03 Andy
7:52 Rik
12:06 Demeter
15:00 Gerard
17:22 Julien
19:22 Monica
21:47 Ruth
23:01 Simon
26:10 Outro</video:description><video:player_loc>https://video.blender.org/videos/embed/9d1d62cc-53ca-43a6-b2c7-134c8c0b85f2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2yd5g66AoKwLo74kyA93Bu</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/becbecd1-a7b7-4de8-966a-a8ca0149ff5e.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #56 - 23th July</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, as well as inspiration and downloadable assets, check out Sprite Fright's production logs on Blender Cloud: https://cloud.blender.org/films/sprite-fright/production-logs

0:00 Start
0:03 Hjalti
4:21 Simon (presented by Andy)
7:33 Andy
13:31 Rik
18:31 Beau
19:33 Dani
21:44 Gerard
23:16 Julien
28:13 Marti
29:58 Monica
32:04 Mack
33:10 Pablo
37:07 Ruth
38:21 Outro</video:description><video:player_loc>https://video.blender.org/videos/embed/0c98613c-6d4b-4391-9745-266ba9d50bf2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tjYo47WugHw7wCzvgiJGie</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4d6a0b51-8b65-4b08-8242-3870385b8613.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #57 - 30th July</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, inspiration and downloadable assets, check out Blender Cloud: https://cloud.blender.org/

0:00 Start
0:03 Matthew
1:36 Hjalti
3:54 Rik
8:30 Beau
9:57 Dani
10:41 Gerard
13:03 Julien
16:38 Mack (presented by Rik)
17:41 Monica
19:35 Andy (presented by Simon)
22:36 Simon
25:38 Pablo
28:00 Outro</video:description><video:player_loc>https://video.blender.org/videos/embed/dd4ce092-853d-4d43-a45a-c37572307647</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7xMFM949krkWbHzFpeHQs2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f65a3508-e635-4c75-ac79-2ca5f9a825b9.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #58 - 6th August 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, inspiration and downloadable assets, check out Blender Cloud: https://cloud.blender.org/

0:00 Start
0:03 Matthew
3:55 Hjalti
8:19 Andy
14:36 Rik
19:29 Gerard
21:10 Julien
25:12 Martini
27:05 Monica
29:50 Met
32:51 Ruth
34:38 Simon</video:description><video:player_loc>https://video.blender.org/videos/embed/35070b31-836f-4e79-b59b-a43324f9037d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/j7uTfvEpYwLHcCsT7YfC4x</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/79e6b06c-0db5-4253-b162-c5bc03018541.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #59 - 13th August 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, inspiration and downloadable assets, check out Blender Cloud: https://cloud.blender.org/

0:00 Start
0:03 Matthew
02:07 Hjalti
04:31 Rik
12:00 Dani
13:34 Met
17:32 Gerard
18:50 Julien
23:24 Martini
25:22 Pablo F
27:02 Paul
30:52 Ruth
32:17 Simon
35:20 Ton</video:description><video:player_loc>https://video.blender.org/videos/embed/92acc237-e89d-4548-b3e6-3e7dc3aa3b0d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/meVWZdvsoHLrPhPWHsgcgF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a783e49b-f961-4a0b-8b0f-027dd724e040.jpg</video:thumbnail_loc><video:title>Physics Magnet Force Field Example</video:title><video:description>Physics Magnet Force Field Example</video:description><video:player_loc>https://video.blender.org/videos/embed/a3e8b059-f09b-4fca-9901-f6f73eba6fb1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bsyJa7mRPGyjegGFnK3iju</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/195219d7-8517-49af-b1af-b508fd03e5c2.jpg</video:thumbnail_loc><video:title>FASTER COMPRESSION | Blender.Today LIVE #166</video:title><video:description>Contribute to Blender's future by joining the Development Fund at https://fund.blender.org

--

Zstandard COMPRESSION
Add support for Zstandard compression for .blend files https://developer.blender.org/rB2ea66af742bca4b427f88de13254414730a33776 
Use Zstandard compression for the sequencer cache https://developer.blender.org/rB67c29bc5a273b66e278bd20c18187b425acf1869

GREASE PENCIL
Convert To Grease Pencil: Copy Vertex Groups https://developer.blender.org/D12249 
GEOMETRY NODES
Geometry Nodes: Add shader Color Mix node https://developer.blender.org/D10585 

USER INTERFACE
T73434: Improve Weight Paint Overlay Drawing. https://developer.blender.org/rBc0f600cad1d2d107d189b15b12e2fcc6bba0985c 
UI: Remove "Unfitted" Kerning Style Option https://developer.blender.org/D12231 

POTPOURRI
UDIM: Support tile sets that do not start at 1001 https://developer.blender.org/D11859 
Refactor: BLF Kerning Cache After Use https://developer.blender.org/D12274 
RNA: de-duplicate enums in generated source https://developer.blender.org/rB7f388725337d185a25b8dd3e90d479da86fb7aa1 

CYCLES X
Cycles X: add anisotropic random walk SSS https://developer.blender.org/rB7811c11472302948015b94137c8918f0292936d4 
Cycles X: Use display pass directly from Film https://developer.blender.org/rB03848955463fbacd9f4621f92309e090999aff02 
Cycles X: abstract new GPU kernels to be less CUDA specific https://developer.blender.org/rB33009ac0650ad11ebb3a6e80a86a068daba939c5 



--

Pablo Vazquez Links: 
* Instagram - https://instagram.com/pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

#BlenderToday #b3d

Music by Thaehan https://www.youtube.com/watch?v=RzxWRobX2jg</video:description><video:player_loc>https://video.blender.org/videos/embed/54b0e4ac-60df-4459-9cd0-e7b38ee11074</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wUexeaPdvM9W4emydGMuxU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0eecfeb9-2639-41ea-a1e6-4295997f05b5.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Shading Live #5</video:title><video:description>In this series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
This week it's about even more shading of the clothes by using textures from CC0 libraries and simplifying them.
This time some wrap-up of the clothing materials and more work on the body.

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/fa3d2dde-51bf-460a-9cc6-0f5a64a4fb32</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bRCEU4XAXtJiTePs8mToDS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1bc9ad9c-cd8f-4e57-a11c-d5d5a25a9b00.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Cycles-X - going BIG tile</video:title><video:description>Sergey will be working on tiled rendering support in Cycles X. The purpose of tile in this project is shifted from old-school work-balancing to memory saving for high-res rendering. This implies that the tile should be much larger that typical size in regular Cycles. Hence the name Big Tile!

Setup:
- Operating system: Linux Debian testing/sid
- Desktop environment: KDE
- Hardware: Intel i9-11900k, Asus Maximus XIII,  NVIDIA RTX 6000 &amp; 5000
- Keyboard: Cherry MX-Board 3.0 - Red switches
- Editor: VS Code
- VS Code Plugins: Git Lens, cpplint, and more but less interesting
- Font: Classic Console

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

--

Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/57e96e30-1598-440b-91ad-fc7eab962b44</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bWvnfWZX3Zib9FKkwYkEn6</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/bd7bc78c-64bb-402d-a814-7e5ddfa65b78.jpg</video:thumbnail_loc><video:title>VSE OVERWRITE | Blender.Today LIVE #167</video:title><video:description>Contribute to Blender's future by joining the Development Fund at https://fund.blender.org

--

BLENDER TODAY #167

MODIFIERS
Modifier: smooth interpolation support https://developer.blender.org/rB20ef77137434efa1854cb1d6de70aa476b2674f9 

VSE
VSE: Transform overwrite mode https://developer.blender.org/rB59cd9c6da682675c439731781d127b1b02f12a76
VSE: Set default sound and video export format https://developer.blender.org/rB70f890b510562864e8a37d49afb4891bf083bf84  
VSE: Cleanup speed effect math https://developer.blender.org/rB929d7597b345027b848c2997720e52b89c46a0ff 

GEOMETRY NODES
Geometry Nodes: Enhance the cube mesh primitive as a cuboid https://developer.blender.org/rBb44406f9634a35ebe0b4fd334715d63e75af08a0 
Geometry Nodes: Curve Fill Node https://developer.blender.org/rBa71d2b26017090e1cf329631d831d11f5b84de0a 
Geometry Nodes: Allow for one vertex in grid node https://developer.blender.org/rBb42354672e804be79315315855d105e7d9e11899 

PERFORMANCE
T90908: Reduce loading times when extracting thumbnails from Blendfiles. https://developer.blender.org/rB0fd1e6a5f43df8b0f5382c07975c0d031bbbb506 

UI
UI: Reduce Node Contents Jiggling When Moved https://developer.blender.org/rB400605c3a6a88ba0cd6729fc7389a1c808e4abe5 
UI: Consistent Area Move Snapping Locations https://developer.blender.org/rBe5ed9991eaf0734e4b2ea9c3580a578af1827e50 
UI: Fix summary overlay wrong range and overlap in Dopesheet https://developer.blender.org/rB071007e0eff9dd474f4a3d1f479649242be22717 
Fix T90973: GPencil - Add buttons to move up and down vertex groups https://developer.blender.org/rB2b64b4d90d677dd0055f966814df76486ebbd7dc
Disable Fade Inactive Geometry overlay by default https://developer.blender.org/rB3c82725d745cf35eb96f2b79dc8483e85610a6e9 
Rename existing boolean node to "Mesh Boolean" https://developer.blender.org/rB86ea25aa0d5a529956ceb31ef5bc892046ea2d0b 

POTPOURRI
Fix T88107: rename Convertor to Converter nodes to correct spelling https://dev...</video:description><video:player_loc>https://video.blender.org/videos/embed/5897a5df-26d3-431b-ac45-3f7b07f49e97</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ksDD1LZ3CZsXtKQv4hfmZR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6ac5d3df-543d-462c-83e9-88bbc7e94a00.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #60 - 27th August 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, inspiration, and downloadable assets, check out Blender Cloud: https://cloud.blender.org/

0:00 Start
0:02 Matthew
1:57 Hjalti
3:58 Andy
12:20 Rik
18:10 Dani
19:50 Mack Bo
20:55 Marti
21:40 Met
25:15 Pablo F
27:33 Paul
31:59 Ruth
34:30 Simon
44:06 Francesco</video:description><video:player_loc>https://video.blender.org/videos/embed/9d962afb-8f94-429e-aa7b-016e58adc63b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cF1RZVDBHpvm12EBzbrAyE</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/27c7a49a-a3e3-43a5-85e3-0612c513ab75.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Shading Live #6</video:title><video:description>In this series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
This week it's about even more shading of the clothes by using textures from CC0 libraries and simplifying them.
The head will get significantly more work today! This includes stylised details and fake anisotropy shading for the hair for extra effects.

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/5e871044-7c4b-4f4c-a482-61e03537b316</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aXnfmHtqjue9HZeirEAkS8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/da80151f-4f79-4d88-affc-0564bb9c4589.jpg</video:thumbnail_loc><video:title>Ocean Modifier Example</video:title><video:description>Ocean Modifier Example</video:description><video:player_loc>https://video.blender.org/videos/embed/509d3fe2-80f5-4a03-8496-95a51b8e6917</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cq9QDxYYpLU8D5i9Y8a2dg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/73106793-1cc1-44e5-8305-d0ee4c88a922.jpg</video:thumbnail_loc><video:title>WeightVGroupModifierGeomDitsEx</video:title><video:description>WeightVGroupModifierGeomDitsEx</video:description><video:player_loc>https://video.blender.org/videos/embed/5c73d2a3-d624-4c66-9adf-a9345690b843</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8VVMQVpd1p6TWuTN8pUWkU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fed05a66-0cb9-49bf-8554-2fc1fd501b0c.jpg</video:thumbnail_loc><video:title>WeightVGroupModifierMixTexEx</video:title><video:description>WeightVGroupModifierMixTexEx</video:description><video:player_loc>https://video.blender.org/videos/embed/40378a39-cd90-404a-89bf-64ee9a39310a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bPvrdQJv9f2qpUnXQ6dSpk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b199e87f-494d-4d70-b927-6b4116998ea0.jpg</video:thumbnail_loc><video:title>WeightVGroupModifierObDistEx</video:title><video:description>WeightVGroupModifierObDistEx</video:description><video:player_loc>https://video.blender.org/videos/embed/579d7bd1-3f25-4441-ad7e-2d52667845c1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cBU38YiX1crD5HKz2atXqF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c6796527-1859-415c-9af2-53f8f1ea5ac8.jpg</video:thumbnail_loc><video:title>Physics Texture Force Field Example</video:title><video:description>Physics Texture Force Field Example</video:description><video:player_loc>https://video.blender.org/videos/embed/5e17a045-6f20-4fef-b63d-37ab9f79547b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pRSK4THtNmn8YFVjfm9xCX</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f64dedc1-e115-4cc4-a3bf-96cabe063289.jpg</video:thumbnail_loc><video:title>Action Bone Constraint</video:title><video:description>Action Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/c138e7b5-34cb-49cb-af07-d5d5f27f1cfb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aouX1GXnJg5QwB8e7wkxb1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/231116b6-77df-4b94-bffa-57b8de94f72a.jpg</video:thumbnail_loc><video:title>Physics Leonnard-jones Force Field Example</video:title><video:description>Physics Leonnard-jones Force Field Example</video:description><video:player_loc>https://video.blender.org/videos/embed/4c067375-ec7c-45dc-9d9d-e661634eedf8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kcNKDsF1yc1LLT7uafAFD1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a7d02442-067d-47e7-a589-82bfe6f792de.jpg</video:thumbnail_loc><video:title>Child Of Bone Constraint</video:title><video:description>Child Of Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/9b83a0d6-5a76-4e7d-8c9b-b00e0eac34ae</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1oSEJ3UNrBtEDL9VKfeCuh</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b9c3e814-2b95-4f4e-8be0-4a19ece82ef0.jpg</video:thumbnail_loc><video:title>Floor Bone Constraint</video:title><video:description>Floor Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/03319687-56a4-460c-8b82-42b80e5b7980</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5u5Yf27LM51QD5YBCrVH5e</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/070768ba-81a1-4ac3-a795-6482773f3e77.jpg</video:thumbnail_loc><video:title>Follow Path Bone Constraint</video:title><video:description>Follow Path Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/24507160-624d-423e-a8dd-5110ff8823d1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3Az7KqMT2wqUHwE4pXGy4U</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b09d2ad2-23a3-4153-a8f1-b150765d37e7.jpg</video:thumbnail_loc><video:title>Pivot Bone Constraint</video:title><video:description>Pivot Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/1505f963-e5b7-4c31-96e8-d33ff09db532</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/97eq3AjPXRx4KHEdie1ry7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/64b2d7d9-b71a-4bc7-bb3b-fe7550bf4f3e.jpg</video:thumbnail_loc><video:title>Shrinkwrap Constraint</video:title><video:description>Shrinkwrap Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/41a7d6c3-5bd2-450e-a49e-67edf078fe3a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qbTqmVNrSFPM4aUjuUVTbU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/38239519-ee37-4160-b89b-dea9d0359e9e.jpg</video:thumbnail_loc><video:title>Clamp To Bone Constraint</video:title><video:description>Clamp To Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/c3e07449-aff7-43d6-b017-5bbd888cf52c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/g5UzxFeQLEnKMYnGsynZky</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f8d4e628-87d7-471f-902a-ae36ea814cf4.jpg</video:thumbnail_loc><video:title>Damped Track Bone Constraint</video:title><video:description>Damped Track Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/7a287522-9515-44f6-a4f2-34c5b5fb5f7a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/55bb3q2JuqERvT88aLEYCb</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/97f72f1a-3726-4703-ab20-175acc6fd33a.jpg</video:thumbnail_loc><video:title>Inverse Kinematics Bone Constraint</video:title><video:description>Inverse Kinematics Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/20f9cc94-1c52-4485-bca3-272df8a899a2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ctg1ZZTKkkm1oZL8Fth5nV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9c7abf0d-4956-4c35-ab49-883b3207c368.jpg</video:thumbnail_loc><video:title>Locked Track Bone Constraint</video:title><video:description>Locked Track Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/5ce2dc9b-de49-4977-8e1f-9ddd5c2366d7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pTKKcZqZWc2uPsb2qLPkEr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/31ed37bb-b8c0-4d2b-b364-631928d845fd.jpg</video:thumbnail_loc><video:title>Spline IK Bone Constraint</video:title><video:description>Spline IK Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/c17c1489-e4ae-440a-85e5-3ca5349d0cb9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aZAguxTD9fndaKDkNk8Shv</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7dade8fc-b0c9-470f-8e66-7e7130227bfa.jpg</video:thumbnail_loc><video:title>Stretch To Bone Constraint</video:title><video:description>Stretch To Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/50ecc2bc-44e1-4c5f-a3fc-6353a4624f0d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hVZi5brTyzR3a1HGcePbsT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f2fec5f5-e989-4c49-9b00-8d1b4ca4f6c3.jpg</video:thumbnail_loc><video:title>Track To Bone Constraint</video:title><video:description>Track To Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/891bf27f-f782-4908-bfa0-f99e5dc46107</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6Qm5pG6AjB9tQbiEXvVPL6</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3d06884f-2de0-4342-a209-5a756615df2c.jpg</video:thumbnail_loc><video:title>Copy Location Bone Constraint</video:title><video:description>Copy Location Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/2f3dc43b-ef61-42ae-9d8e-7924a1758411</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/xwc6hYgWUXpbjxHhr5pAQe</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/13787446-346f-493f-8e6c-fc9c9fec729f.jpg</video:thumbnail_loc><video:title>Animation Using Constraints Example Solar System</video:title><video:description>Animation Using Constraints Example Solar System</video:description><video:player_loc>https://video.blender.org/videos/embed/ff427260-9631-40d9-bd39-65f21f95e9ad</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tYAZxyNHYtguGXMPF4BS4Q</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/93f007e0-5339-4556-a407-8c0102309df2.jpg</video:thumbnail_loc><video:title>Copy Rotation Bone Constraint</video:title><video:description>Copy Rotation Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/e28df5a9-3947-4c26-8969-5c8e029cd52e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6A3JVtKNBvnQoJgJzpFZdg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/472f2d9a-c6c0-4220-9415-f88b615f5ea0.jpg</video:thumbnail_loc><video:title>Copy Scale Bone Constraint</video:title><video:description>Copy Scale Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/2d3eab8a-cc80-4d90-a3f1-419e2aa063f3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nVFTHufi6kFcQ44jSsUCdb</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/37e290d1-1a3d-4780-be4a-01091da2e49c.jpg</video:thumbnail_loc><video:title>Copy Transform Bone Constraint</video:title><video:description>Copy Transform Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/b18eea6f-c9a1-45a4-a83b-f2fffceedfd2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kziMK58teG4QQRHV4Zk615</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/21c3a516-acf4-4172-adfc-015ba80dbbef.jpg</video:thumbnail_loc><video:title>Limit Distance Bone Constraint</video:title><video:description>Limit Distance Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/9e842440-3133-4550-be4f-8fe73d7dfee0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8dMngVjrhGRxjtcmcCVxsT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/16a68af8-75c7-4832-a920-215cdfaeb8ea.jpg</video:thumbnail_loc><video:title>Limit Location Bone Constraint</video:title><video:description>Limit Location Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/3a78daa9-3786-4510-98ae-f0045f692f5b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8w4jgvp2ri8e4bCt7QVakA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/17dd114b-0714-418d-b318-737d7dab34e7.jpg</video:thumbnail_loc><video:title>Limit Rotation Bone Constraint</video:title><video:description>Limit Rotation Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/3ce2539e-3bb9-4caf-9911-1217a1e8907c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oCegzvxjNL4hqHjTwoaUcD</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7a8643e7-a2ac-4b39-badb-58b16656efc3.jpg</video:thumbnail_loc><video:title>Limit Scale Bone Constraint</video:title><video:description>Limit Scale Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/b73800d7-dda8-4888-b48b-f649e9b7ae3b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/iFN7zah5EJT9F5jwBbEXHZ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a9e55d8a-2743-44c5-a38f-71fb3145b3b9.jpg</video:thumbnail_loc><video:title>Maintain Volume Bone Constraint</video:title><video:description>Maintain Volume Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/8f39c857-6e59-43d7-86a0-c0aa4549202f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mCYvQST8ZgRAQ5vJEqUR88</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c8efa476-e007-40c7-a8d9-28a23b0f48ab.jpg</video:thumbnail_loc><video:title>Transformation Bone Constraint</video:title><video:description>Transformation Bone Constraint</video:description><video:player_loc>https://video.blender.org/videos/embed/a7206092-8ae1-4290-93d3-85ba8440bfe1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qvoGpXPuHF1VnCMCDZbdp9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c96c5ee5-ab76-4a52-9948-7951678bcab6.jpg</video:thumbnail_loc><video:title>Physics Charge Force Field Example</video:title><video:description>Physics Charge Force Field Example</video:description><video:player_loc>https://video.blender.org/videos/embed/c675e272-4972-4b6c-8e6b-d997d64434ae</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kq9fijGMB3pMo8rf3z1xaV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4f72933d-e88a-44c3-bd83-acbdc3ca30a8.jpg</video:thumbnail_loc><video:title>Physics Curve Guide Force Field Example</video:title><video:description>Physics Curve Guide Force Field Example</video:description><video:player_loc>https://video.blender.org/videos/embed/9d3c912f-041d-480a-a357-c906042aa0eb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9h8W8bDXuCHNRaBcB2t4tN</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/db90cd74-7e89-4552-b750-a06ef2a9662b.jpg</video:thumbnail_loc><video:title>Physics Harmonic Force Field Example</video:title><video:description>Physics Harmonic Force Field Example</video:description><video:player_loc>https://video.blender.org/videos/embed/4309e609-f7cb-4872-8614-10f686486920</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pLw3ezY3ctUS8b99rQh61y</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/40d1b1e0-ccaf-49b4-8641-de6c147032f5.jpg</video:thumbnail_loc><video:title>GREASE PENCIL SMOOTHNESS | Blender.Today LIVE #168</video:title><video:description>Contribute to Blender's future by joining the Development Fund at https://fund.blender.org

--

BLENDER TODAY #168
Blender 2.93.4 LTS is out! https://www.blender.org/download/lts/2-93/ 

GSoC Roundup Episode One: Geometry Codes https://code.blender.org/2021/09/gsoc-roundup-geometry-codes/ 
GREASE PENCIL
GPencil: Smooth thickness when joining strokes https://developer.blender.org/rBae334532cffb2dd9074454b9a7ba095430f18735 
Change default Scale Thickness to True in 2D template https://developer.blender.org/rB6fc92b296fa 

PERFORMANCE
BMesh: optimize edge &amp; face group calculation https://developer.blender.org/rB863d8065260c9b508dfbda571c92e66e18551c71 
Compositor: Merge equal operations https://developer.blender.org/rBb225a7c4705104245c2267101adec2f2ee2fe20a 

COMPOSITOR
Compositor: New Posterize Node https://developer.blender.org/rBd10ea97053c5bca605d94ddb09dd2c5934fcccfb 

UI
UI: Split Output Properties Dimensions panel https://developer.blender.org/rB4ddad5a7ee5d9c3245593c509714f8c1359f9342 
UI: Increase Size of Blend File Thumbnails https://developer.blender.org/rBbf0ac711fde2e0439af117f73ab1b3a758969348 
UI: Blend Preview Thumbnails Showing Workspace https://developer.blender.org/rB58632a7f3c0f1be6cc860c7cad9c41ba43e6454f 


UDIM: Show the UV grid even when images are loaded https://developer.blender.org/D11860 
Texture Paint: sync changing active texture in the node editor to the active paint slot https://developer.blender.org/D11497 

Measure tool: Add support to restrict dimension to one axis https://developer.blender.org/rBfa4a35d4c4eea7cd0c4a9a8bf448afd27c273695 

PYTHON
Python: Allow Area Close via Scripting https://developer.blender.org/rB9290b41381fdf02d1431b216de6477f93b2897cb 
File Browser/BPY: Expose relative path of a file via BPY https://developer.blender.org/rB79281336c0555351a1580e4055a57a75509c0832 
File Browser/BPY: Expose list of selected files in context https://developer.blender.org/rB7ec839adfa99b049f84c2d75...</video:description><video:player_loc>https://video.blender.org/videos/embed/c0796d4d-00e2-4e15-8c64-20cbd2fef1f4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4yuW6HuBNYFF4nrwp4KXtL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/212aee1b-c95a-41d2-a22d-35a0e603bcf3.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #61 - 3rd September 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, inspiration, and downloadable assets, check out Blender Cloud: https://cloud.blender.org/

0:00 Start
0:02 Matthew
2:14 Hjalti
7:36 Andy
10:10 Rik
14:25 Beau
16:08 Dani
16:58 Gerard
19:47 Julien
22:48 Mack Bo
23:57 Met
26:34 Monica
28:04 Pablo F
29:54 Simon
34:51 Francesco</video:description><video:player_loc>https://video.blender.org/videos/embed/1cd50c0b-8042-4202-80ec-eb220d2b8f4e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kyododS8M2BH2SA5Wxr989</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2961df51-d970-4c1c-85b8-0feb1670afb0.jpg</video:thumbnail_loc><video:title>GEOMETRY MODES | Blender.Today LIVE #169</video:title><video:description>Contribute to Blender's future by joining the Development Fund at https://fund.blender.org

Nice.

--

BLENDER TODAY #169

GEOMETRY NODES
Geometry Nodes: Support modifier on curve objects https://developer.blender.org/rBb9febb54a492ac6c93802fb0aa189d4c3fd99b0b 
Geometry Nodes: support for geometry instancing https://developer.blender.org/rB5a9a16334c573c4566dc9b2a314cf0d0ccdcb54f 
Geometry Nodes: fields and anonymous attributes https://developer.blender.org/rBbf47fb40fd6f0ee9386e9936cf213a1049c55b61 
Geometry Nodes: Allow exposing color sockets to the modifier https://developer.blender.org/rBb4fd8750f96d42a53bbccf4952bab1b6f018d78f 
Geometry Nodes: Support "Evaluated" mode in Resample Curve node https://developer.blender.org/rBd475f994606e38a69cab4e2b64c9237d0ee62726 


USER INTERFACE
UI: Area Split and Join Mouse Cursor Feedback https://developer.blender.org/D11396 
GPencil: Replace temp icons for final design LineArt,Length, Dot-Dash  https://developer.blender.org/rBd9ad77fa58eb6301e3fedc709c946b7349c057b2 
Implement generic slider in graph_slider_ops https://developer.blender.org/D9361 
Rename options for Quad View to be more readable https://developer.blender.org/D12381 

Asset: Dropping Material assets on material slot under mouse cursor. https://developer.blender.org/rB54f5c174a8cf480d934f3be8ecc85c76537ad148 

PERFORMANCE
Fix T90825: Performance texture painting with limited scale. https://developer.blender.org/D12388 
Anim: Keylist drawing optimization by using arrays. https://developer.blender.org/rB60cfdf080929aca61c37439b601b1ef85d51391a 
T78995: Enable keylist threaded drawing. https://developer.blender.org/rB7f1fe10595065128aab2a4aea4bc9c46e155053c 
Fluid: 16% increase in performance Parallelizations for Mantaflow functions https://developer.blender.org/D12002 

Fix T90317: Confusing File Browser Preferences https://developer.blender.org/D12436 

POTPOURRI
Modifiers: export motion blur velocity through attribute https...</video:description><video:player_loc>https://video.blender.org/videos/embed/9e631fee-c375-4ea4-a232-942fc078f356</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tuf2q3NSwhNpFnTsgS4pKZ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e41d1e34-5ce2-4784-bfbb-bffc6fa59f32.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Shading Live #7</video:title><video:description>In this series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
This time it's all about fine tuning and finalising the shaders, especially by comparing light setups and the proper posing.

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/de983653-ddfa-4d96-b46a-e698637be92b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ck1sS74tUz5sqYc5qSopeM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/df6ead5f-f10d-4ca1-b0e3-89d3b8eec19b.jpg</video:thumbnail_loc><video:title>DOT DASH | Blender.Today LIVE #170</video:title><video:description>Contribute to Blender's future by joining the Development Fund at https://fund.blender.org

--

BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

Pablo Vazquez Links: 
* Instagram - https://instagram.com/pablovazquez.art
* TikTok - https://tiktok.com/@pablovazquez.art
* Twitter - https://twitter.com/pablovazquez_
* YouTube - https://www.youtube.com/PabloVazquez
* ArtStation - https://artstation.com/pablovazquez

#BlenderToday #b3d

Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

-- 

BLENDER TODAY #170

GEOMETRY NODES
Geometry Nodes: new Realize Instances node https://developer.blender.org/rB7da9da2b27ddddedb93f9390fd1b857fe736b00c 
Geometry Nodes: support Set Position node on instances https://developer.blender.org/rB8c7c4549d1fba8eb2236fa397d95b32ad1262789 
Geometry Nodes: support Noise Texture node https://developer.blender.org/rBfc4f82d2004c843691d81afff0f7abb38caace0a 
Geometry Nodes: Transfer attributes in the curve to mesh node https://developer.blender.org/rBf81bacd6f0fc8d9afb46570e1a66c4469185d8a5 
Geometry Nodes: Add a toggle to use attributes as input values https://developer.blender.org/rB8e21d528cab98447fd072718a649906551de78d9 
Geometry Nodes: multi threaded field evaluation https://developer.blender.org/rBe6ca0545904fe4236be9960fdb3c2760092582a5 
Geometry Nodes: Add fields version of material nodes https://developer.blender.org/rB09f14b38f2d0c22b396dcd6c15bf959631ed1bfd 

ASSET BROWSER
Assets: Recursive reading of asset libraries https://developer.blender.org/rBc9daab7936562b1e02262cd28f1d6cc4dde91d71 

UI
UI: keep navigation gizmos visible during modal operators https://developer.blender.org/rB917a972b56af103aee406dfffe1f42745b5ad360 
UI: wait for input for operators that depend on cursor location https://developer.blender.org/rBda2ba40268...</video:description><video:player_loc>https://video.blender.org/videos/embed/5bbbf13c-732e-4ef2-bf38-176aa8d7316b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aLc79TSM1KZrRVGTGBXfvB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/39246797-008d-4bad-a692-579d13c51dd1.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Shading Finale Live</video:title><video:description>In this series, Julien Kaspar will guide you through the creation of "Snow", the next character in the lineup of creative commons rigs on the Blender Cloud.
In this final live stream it's all about simplifying and baking down the materials for final use, creating a final lighting setup and compositing finished images &amp; videos.
I'll also show how I create high quality clay &amp; wireframe renders.

Links:
- More info on the character Snow:
https://cloud.blender.org/blog/announcing-snow-stylized-character-workflow-update
- Support and check out our Blender Open Movies and Training: 
https://cloud.blender.org/​
- Character sculpting timelapses, files, tutorials and more: 
https://cloud.blender.org/training/stylized-character-workflow/
- Download the first character "Rain" for free:
https://cloud.blender.org/p/characters/5f04a68bb5f1a2612f7b29da
- Juliens Blender theme from the videos: 
https://drive.google.com/file/d/1KZMwcSdNMDxh8yTJNmNZilt26dYQYQaa/view?usp=sharing

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

With music from Stevia Sphere:
https://steviasphere.bandcamp.com/

Album Playlist:
- Soap by Delete the Cube
- Beats to procrastinate to by Paternoster Poetry
- Cell division by pine voc
- Snow Cover by pine voc
- Paper Boats by Tovatronica
- The Big Crunch by glaciære &amp; pine voc
- bath by glaciære
- hammock by glaciære
- light ripples by glaciære
- pool water blue by glaciære
- water slide by glaciære</video:description><video:player_loc>https://video.blender.org/videos/embed/4f0dd175-0f57-4bb5-89bd-7a132d5f5535</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/r9StuFFphDu7Mq3A8rKcaC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f99fc9af-e5f0-4a8c-88fe-fd7338131783.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #62 - 10th September 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, inspiration, and downloadable assets, check out Blender Cloud: https://cloud.blender.org/

0:00 Start
0:02 Matthew
1:43 Hjalti
4:04 Andy
12:43 Rik
17:12 Beau
20:09 Gerard
21:42 Julien
24:16 Monica
25:30 Ruth
28:06 Simon</video:description><video:player_loc>https://video.blender.org/videos/embed/cbb185bb-a690-4b3a-b38b-12419db8b0e2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rsZBbb3cNko4qkjxM7fdda</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7c203571-de89-40c8-b5fd-dd86164e1305.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #63 - 17th September 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, inspiration, and downloadable assets, check out Blender Cloud: https://cloud.blender.org/

0:00 Start
0:02 Matthew
3:35 Hjalti
5:05 Andy
9:14 Rik
13:23 Beau
17:05 Gerard
18:36 Met
22:03 Julien
25:48 Mack Bo
26:59 Monica
29:08 Ruth
30:42 Simon
37:12 Sybren
40:57 Julian</video:description><video:player_loc>https://video.blender.org/videos/embed/ce394e46-ec76-4079-ace6-92a18af7d7e1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qDY9J1cGjEjVgL4LFrVhFT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/35c33444-004e-40b1-9c11-892d1dea6dc7.jpg</video:thumbnail_loc><video:title>Function Flow Drawing Prototype | Blender Hacking</video:title><video:description>Dalai Felinto shows the process of hacking the node link draw system to find a way to do dashed lines. This is part of the Geometry Nodes project, and the outcome of the video is a prototype to be finalized as a patch later.

- The task is: https://developer.blender.org/T91563
- The initial patch with the diamond draw is: https://developer.blender.org/D12584
- Data Flow and Function Flow explained: https://code.blender.org/2021/08/attributes-and-fields/
- The final patch is: https://developer.blender.org/D12602

Timestamps:
0:00:00 - Introduction, test file, fields and function flow
0:18:31 - Beautiful colorful noodles
0:37:12 - First hardcoded dashed line
0:48:24 - Math visualization / debug
1:00:21 - Dashed lines everywhere :)
1:04:30 - Ton comes into the room
1:08:00 - Conclusions
- - -

Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

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Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

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Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/c7a87385-5f18-4c86-a0c5-608125490001</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/izDBax2kM4WdYUwCJqjEHK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b7549431-9649-41af-9e85-1bf360014e8a.jpg</video:thumbnail_loc><video:title>BLENDER ANEW | Blender.Today LIVE #171</video:title><video:description>Contribute to Blender's future by joining the Development Fund at https://fund.blender.org

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BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

#BlenderToday #b3d

Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

-- 

CYCLES
Cycles: merge of cycles-x branch, a major update to the renderer https://developer.blender.org/rB08031197250aeecbaca3803254e6f25b8c7b7b37 
Hair Info Length Attribute https://developer.blender.org/rB6a88f83d679f281d7adb3798ab4770069a63c2da 

VSE
Increase VSE strip channels limit from 32 to 128 https://developer.blender.org/rB8fecc2a8525467ee2fbbaae16ddbbc10b3050d46 
Strip Thumbnails https://developer.blender.org/rB997b5fe45dab8bd0e2976c8b673e56266134fc80 
VSE: Image transform tools https://developer.blender.org/rBfa2c1698b077f510175e79adf3dbf3e1602b1030 
Fix T91666: Missing pivot point in VSE https://developer.blender.org/rBf9e09819766d3578aefcbfecfcd10f4523cebd9b 
VSE: Expose Zoom to Fit in all display modes https://developer.blender.org/rBad3e5d2bf59f78cfa95c7ced56c959c5ad83e000 

GEOMETRY NODES
Geometry Nodes: String manipulation nodes https://developer.blender.org/rB29e3545194804428676b0adf881f418a96a40a9a 
Geometry Nodes: Special string characters node https://developer.blender.org/rB5c0017e85a75ad004ef5f4944828074a7fa95f21 
Geometry Nodes: String to Curves Node https://developer.blender.org/rBbe16794ba17246eb035bdda42bb5e69d6bf5fa40 
Geometry Nodes: Random Value Node https://developer.blender.org/rB536f9eb82e07778565b789f7408f3ce81aa6d675 
Geometry Nodes: Fill instances separately in the curve fill node https://developer.blender.org/rB6d162d35e2c85ea4fb990f0c459ec36064cf0550 
Geometry Nodes: Curve tangent node https://developer.blender.org/rB4d51af68adb273a9e63cba196a71a404b07be95d 
Geometry Nodes: Curve Sample Node https://developer...</video:description><video:player_loc>https://video.blender.org/videos/embed/8e5e13cb-9163-4c97-8e49-bdda2f56095d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vYmvm8yr75KEXyhbR1anoW</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e68eafae-f71d-4b7d-b666-3402979d50cf.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #64 - 24th September 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, inspiration, and downloadable assets, check out Blender Cloud: https://cloud.blender.org/

0:00 Start
0:02 Matthew
1:42 Hjalti
6:48 Andy
12:12 Beau
14:39 Demeter
17:37 Gerard
18:42 Julien
21:02 Monica
22:52 Pablico
28:09 Paul
34:53 Ruth
36:41 Simon
41:35 Francesco</video:description><video:player_loc>https://video.blender.org/videos/embed/f2b74f3c-caa3-4d99-86b7-25d8b942f4ae</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/68eAPByi7vDR3RUgiD6Djs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/660a98d9-4e58-417a-b0b1-5bba59c2542e.jpg</video:thumbnail_loc><video:title>Geometry Nodes Fields: Explained!</video:title><video:description>What is this Fields thing everyone talks about? Dalai is here to explain! Let's convert an old file into the new system and see the advantages of the upcoming Geometry Nodes Fields workflow in Blender 3.0 Alpha.

- Download Blender 3.0 Alpha https://builder.blender.org/download/daily/
- Geometry Nodes project: https://developer.blender.org/tag/geometry_nodes/
- Read more about Fields https://code.blender.org/2021/08/attributes-and-fields/
- List of nodes to convert to Fields https://hackmd.io/ZbLbJhctSXqMLTAWXiSS0A?view

Support Blender development: https://fund.blender.org

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* Facebook: https://facebook.com/YourOwn3DSoftware

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev
* YouTube: https://youtube.com/BlenderDevelopers

#BlenderToday #b3d #GeometryNodes</video:description><video:player_loc>https://video.blender.org/videos/embed/298047fd-604d-42c9-a100-6d6babfa00da</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3cnT2XsRf7Duk1WurCNAfX</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1f656d3d-9232-4935-84b6-95b00e3a9d10.jpg</video:thumbnail_loc><video:title>UV IMPROVEMENTS! | Blender.Today LIVE #172</video:title><video:description>Contribute to Blender's future by joining the Development Fund at https://fund.blender.org

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BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
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* YouTube - https://www.youtube.com/BlenderCommunity

#BlenderToday #b3d

Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

-- 

BLENDER TODAY #172
Blender 2.83.18 LTS https://blender.org/download/lts 
Blender 3.0 bcon2 https://lists.blender.org/pipermail/bf-committers/2021-September/051167.html 

OpenTimelineIO article https://cloud.blender.org/blog/opentimelineio-in-blender/ 

UV EDITOR
UV Editor: Grid and snapping improvements https://developer.blender.org/rBbf06f76be6316be92a4655a41391e163d2fb1221 
UV: Pack to closest/active UDIM https://developer.blender.org/rBa285299ebbf9dcb6af5734d3933b4836d38c188f 

UI
UI: swap tool and regular header https://developer.blender.org/rB4cf4bb2664ebe145dac9715bbbfcc2b96f5ff175 
Keymap: New preference to open folders on single click in file browser https://developer.blender.org/rB901fa96b7f595fb1d77075aaa68b2e14f57a8e31 

TRACKING
Tracking: Sort motion tracking tracks by start and end frames https://developer.blender.org/rBfb820496f5b00de8ccf6927c58d24b64bc099c4f 

ASSET BROWSER
Asset Browser: Initial Asset Catalog UI https://developer.blender.org/rB9d9f205dc4a9ddae3d654c64894eaca8443cacc0 
Asset Browser: Support dragging assets into catalogs https://developer.blender.org/D12713 
Asset Browser: Allow World assets to be drag/dropped onto the viewport https://developer.blender.org/rB986d60490c0694941e27c070780c55f07b7b4842 
Assets: Expose option to reuse data-block data when appending https://developer.blender.org/rBef29bf9023f54667db7a0c2898d12a3bce0873ed 

VSE: Add color tags to strips https://developer.blender.org/rB5cebcb415e76aaff74bc03c66414aa93b5c90e70 
VSE: Add ASC CDL color correction method https://developer.blender.org/r...</video:description><video:player_loc>https://video.blender.org/videos/embed/11c8f158-3943-4e5d-a59c-8548cb2c943b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qsT2ei8a3Dpos7pMeqn1up</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2607cafd-08e3-4dc4-af86-a80547a6e8dc.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #65 - 1st October 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, inspiration, and downloadable assets, check out Blender Cloud: https://cloud.blender.org/

0:00 Start
0:02 Matthew
2:16 Hjalti
4:00 Andy
8:40 Rik
11:42 Beau
14:44 Demeter
16:24 Gerard
18:17 Julien
21:07 Mack Bo
21:44 Paul
24:44 Ruth
26:38 Simon
32:42 Julian
36:51 Dalai
37:40 Francesco
39:21 Ton</video:description><video:player_loc>https://video.blender.org/videos/embed/c61c1bd9-7eef-4ae7-a620-b022ac16b317</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tL7HYP4VbWTa3JgbjFGCW4</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/483d9bb9-6e33-40cf-864f-2cec09252e65.jpg</video:thumbnail_loc><video:title>ASSET BROWSER IMPROVEMENTS | Blender.Today LIVE #173</video:title><video:description>Contribute to Blender's future by joining the Development Fund at https://fund.blender.org

--

BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

#BlenderToday #b3d

Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

-- 

BLENDER TODAY #173
Sprite Fright premiere date! https://cloud.blender.org/blog/sprite-fright-premiere-date/

ASSET BROWSER
Assets: Show all assets indirectly nested inside the active catalog https://developer.blender.org/rB3391a2ef1d27dcf1ec1851eefc74e77114e6b493 
Assets: Support Renaming Catalogs in the UI https://developer.blender.org/rB539575b585a018eabda9137d724967692433165a 
Asset Browser: Context menu for catalogs https://developer.blender.org/rB8f8982d57c7a022a4040169e19d1943da62c42f9 
Asset Browser: Show catalog add &amp; delete icons on mouse hover (only) 
Asset Browser: Move Asset Library selector to navigation bar https://developer.blender.org/rBc7b237e7d1a4c2adf03d5b7dc97b87691e6e224b 

VSE
Sequencer: 2D cursor for the preview &amp; transform https://developer.blender.org/rBd04d27b406b856396102452cab0eedf315e94a54 
Sequencer: add option to toggle gizmos https://developer.blender.org/rBebe216f532845069bc5bb7b45e2eda03756b81cc 
VSE: Implement the bounding box (xform) tool in the seq preview window https://developer.blender.org/rB482806c81678e351ff171c68a757386a5b2d4676 
VSE: Reduce memory footprint when using thumbnails https://developer.blender.org/rBb534806ecb9847c6929d5ef107a2cb729fb636c9 
Keymap: fallback tool support for the sequencer https://developer.blender.org/rB876b2504997e296bc926feb8b530ff1898f35cbc 
UI: add sequencer preview context menu https://developer.blender.org/rBce66075d0027d21044fe46591cd10d211443162a 
Sequencer: improvements to preview selection https://developer.blender.org/rB68dc970219ef7a559b48bd1b3e45d033367b4172 

G...</video:description><video:player_loc>https://video.blender.org/videos/embed/e0cf9d06-6b7b-4236-90e5-8bff9a71143f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mvqAXLN3G8M7Kdf54J7fJq</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5aa9611c-30e7-45b8-8e98-b3a8da2c6593.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #66 - 8th October 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, inspiration, and downloadable assets, check out Blender Cloud: https://cloud.blender.org/

0:00 Start
0:02 Matthew
0:57 Hjalti
8:38 Andy
13:51 Beau
17:49 Rik
21:27 Demeter
23:04 Gerard
24:39 Julien
28:18 Mack Bo
29:18 Paul
33:13 Simon
37:32 Dalai</video:description><video:player_loc>https://video.blender.org/videos/embed/a6128129-3b78-4cb1-91d7-d13549426a04</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/p7saW5HFBpA9CPfKNeYKat</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/91642b5e-1b01-464f-8b0f-45d2dce51e44.jpg</video:thumbnail_loc><video:title>NODES GALORE | Blender.Today LIVE #174</video:title><video:description>Support Blender's future by joining the Development Fund at https://fund.blender.org

--

BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

#BlenderToday #b3d

Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

-- 

BLENDER TODAY #174

GEOMETRY NODES
* Add Nodes to Get/Set Built-in Attributes https://developer.blender.org/rBc1b4abf5
* Material Index, Set Material https://developer.blender.org/rB24cc552c
* Add Color input node https://developer.blender.org/rBf7ef6851
* Translate Instances Node https://developer.blender.org/rB9d49fc2b
* Scale Instances Node https://developer.blender.org/rB6c11b320
* Rotate Instances Node https://developer.blender.org/rB78445ebd
* Add Selection to Instance on Points https://developer.blender.org/rBd0a4a41b
* Make attribute capture work on instances https://developer.blender.org/rB96876305
* Fields version of edge split node https://developer.blender.org/rB366cea95
* Add Offset Option to Set Position https://developer.blender.org/rBa059d16f
* Field version of mesh to curve node https://developer.blender.org/rB17b8da71
* Fields transfer attribute node https://developer.blender.org/rB76f386a3
* Add White Noise texture https://developer.blender.org/rB2341ca99
* Port shader gradient texture node https://developer.blender.org/rBd4f1bc5f
* Add Voronoi Texture https://developer.blender.org/rB10488780
* Add shader Musgrave texture node https://developer.blender.org/rB729b2d02
* Object info node optional instance output https://developer.blender.org/rB19bab2a5
* Updated Subdivision Surface Node https://developer.blender.org/rB88d295f9
* Endpoint Selection Nodes https://developer.blender.org/rB1f510376
* Rotate Euler: Use "Local" instead of "Point" https://developer.blender.org/rB41dc5587
* change field visualization when there is an erro...</video:description><video:player_loc>https://video.blender.org/videos/embed/bb28c7c8-9e83-4ea6-999a-cc600e71d341</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kbgmYWgBs4MQKpavSuHhii</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0a004742-f783-4135-9a8e-ac67131af259.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #67 - 15th October 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, inspiration, and downloadable assets, check out Blender Cloud: https://cloud.blender.org/

0:00 Start
0:02 Matthew
1:48 Hjalti
6:42 Andy
12:22 Rik
15:55 Beau
19:44 Julien
24:06 Pablo
25:22 Paul
29:20 Simon</video:description><video:player_loc>https://video.blender.org/videos/embed/9b4c8a0c-b191-4528-b4b1-d93afcb60e53</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fbS1oHGiKBhXDVECpTH9vJ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d7be921e-5c4d-45f9-b448-6d2456661ebb.jpg</video:thumbnail_loc><video:title>Sprite Fright Weekly #68 - 22nd October 2021</video:title><video:description>You're watching a weekly of Sprite Fright's crew as they discuss Blender's new Open Movie, coming this October. For more weeklies, inspiration, and downloadable assets, check out Blender Studio: https://studio.blender.org/

0:00 Start
0:02 Matthew
1:59 Hjalti
5:09 Andy
12:10 Simon
18:16 Beau
20:19 Demeter
23:35 Julien
24:58 Paul
29:29 Sybren
34:51 Francesco</video:description><video:player_loc>https://video.blender.org/videos/embed/72e4325a-b6c9-4dde-aea6-ba29dd197ed4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mziZQzmf95pGMSqk7BPZvi</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2d32ff36-a56a-4493-872b-5dea70fc59ae.jpg</video:thumbnail_loc><video:title>Sprite Fright - Open Movie by Blender Studio</video:title><video:description>Produced by Blender Studio. Made in Blender. Rated PG-13.
Get the production files, assets and exclusive making-of videos by joining Blender Studio at https://studio.blender.org/films/sprite-fright</video:description><video:player_loc>https://video.blender.org/videos/embed/a69d68a5-a0e0-4a80-9d66-49f093c97aaf</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4EBty4str5eWZdZyMM8eYJ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/68025eb4-7cb7-43a6-841a-7fe445c5b4b0.jpg</video:thumbnail_loc><video:title>Sprite Fright Premiere After Party</video:title><video:description>Streaming live from Blender Studio! Let's have a chat with the team behind Sprite Fright.</video:description><video:player_loc>https://video.blender.org/videos/embed/1daf8aa0-b58d-46ee-9ea9-249898411c36</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/42ttWPZq5bRLgZwfak2CgJ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/96d07146-ea02-4418-b8e6-35c027a49dbb.jpg</video:thumbnail_loc><video:title>BLENDER 3.1 &amp; 3.0 | Blender.Today LIVE #175</video:title><video:description>Support Blender's future by joining the Development Fund at https://fund.blender.org

--

BlenderToday Links:
* Chat: https://blender.chat/channel/today
* Community: http://blender.today
* Twitter: https://twitter.com/BlenderToday
* YouTube - https://www.youtube.com/BlenderCommunity

#BlenderToday #b3d

Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

-- 

BLENDER TODAY #175

* Blender 3.0 https://www.blender.org/download/demo-files/ 
* Sprite Fright https://www.youtube.com/watch?v=_cMxraX_5RE 


GEOMETRY NODES
* Node Editor: Introduce color overlay and dashed wires theme setting https://developer.blender.org/rB9b1b4b
* Nodes: support transparency for link highlight color https://developer.blender.org/rBf41d47
* Node Editor: Style update to nodes https://developer.blender.org/rB4db4a9
* Remove implicit realizing and conversion https://developer.blender.org/rB219058
* Make Random ID a builtin attribute, remove sockets https://developer.blender.org/rB40c3b8
* Sort Children in Collection Info https://developer.blender.org/rB5f59bf
* Fields version of the raycast node https://developer.blender.org/rB0a6cf3
* Fields version of Curve to Points node https://developer.blender.org/D12887 
* Replace String node https://developer.blender.org/D12721 
* add Boolean and Integer Input nodes https://developer.blender.org/rB781289
* Add Instances to Points Node https://developer.blender.org/rB3af597
* Get and set nodes for ID attribute https://developer.blender.org/rB7d3d09
* Add Magic
* Add Wave 
* Add Checker Texture 
* Add Brick https://developer.blender.org/rB52ccb4
* new Image https://developer.blender.org/rB039094
* Add Image Socket to Switch Node https://developer.blender.org/rBdc3799
* Optimise Voronoi https://developer.blender.org/rB4468c3
* Add "Fill Caps" option to curve to mesh node https://developer.blender.org/rBbc2f4d
* Update bounding box to work on individual instances https://developer.blender...</video:description><video:player_loc>https://video.blender.org/videos/embed/18801894-cd53-4bd8-8cff-9e9ae6351b18</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mDHtQyjz7To5PoVW5GJRbf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ea38929e-6264-4a90-95fe-cf007161eaf4.jpg</video:thumbnail_loc><video:title>#nodevember with Simon Thommes | Day 1-2 | '3 Sided'</video:title><video:description>#nodevmeber is an online initiative to bring people together and create all sorts of cool things with nodes.
I have been participating in this event since it was started in 2019, focussing mainly on shading nodes. This year I want to take the opportunity and use mainly the newly revamped geometry nodes system, that I have also been involved with developing at the Blender headquarters.
This will not be the most organised workflow in terms of teaching, so bear that in mind, but I hope we can just use this as a means to learn together, so ask plenty of questions. Suggestions are always welcome! :)

Links:
- Learn about the nodevember event:
https://nodevember.io/
- My showreel from the 2019 event:
https://www.youtube.com/watch?v=7EeIsUErzLE
- Support and check out our Blender Open Movies and Training: 
https://studio.blender.org/​

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU</video:description><video:player_loc>https://video.blender.org/videos/embed/a73adb09-cbdc-4553-a9f2-204865003bc6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/s6dVWgGVCAYJQkbZZJvY1c</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2a76db6e-b140-45bc-93a1-074c855ec6f8.jpg</video:thumbnail_loc><video:title>#nodevember with Simon Thommes | Day 3-4 | '4 Sided'</video:title><video:description>#nodevember is an online initiative to bring people together and create all sorts of cool things with nodes.
I have been participating in this event since it was started in 2019, focussing mainly on shading nodes. This year I want to take the opportunity and use mainly the newly revamped geometry nodes system, that I have also been involved with developing at the Blender headquarters.
This will not be the most organised workflow in terms of teaching, so bear that in mind, but I hope we can just use this as a means to learn together, so ask plenty of questions. Suggestions are always welcome! :)

Disclaimer:
I am usually working with the latest Blender features and for that I need the latest Alpha version.
You can find it on https://builder.blender.org

Links:
- Learn about the nodevember event:
https://nodevember.io/
- My showreel from the 2019 event:
https://www.youtube.com/watch?v=7EeIsUErzLE
- Support and check out our Blender Open Movies and Training: 
https://studio.blender.org/​

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU</video:description><video:player_loc>https://video.blender.org/videos/embed/d3484ad8-159a-4823-bf06-3a9cff3113f3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/21vAuFsqV8D4sZk6X85sot</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3a540fed-7c5a-4f8f-9c9f-144e80703d3c.jpg</video:thumbnail_loc><video:title>FASTER CYCLES X | Blender.Today LIVE #176</video:title><video:description>With special guest: Thomas Dinges, Blender Developer Community Coordinator!

Support Blender by joining the Development Fund at fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #176

CYCLES
* decouple shadow paths from main path on GPU developer.blender.org/rB943e73
* bake transparent shadows for hair developer.blender.org/D12880 
* more accurately count main paths for adding work tiles developer.blender.org/rB0c52ee
* make ambient occlusion pass take into account transparency again developer.blender.org/D12900 
* add shadow path compaction for GPU rendering developer.blender.org/rBdf0046
* More accurate volume stack size calculation developer.blender.org/rBc4fa17
* change Position render pass to be not antialiased developer.blender.org/rB16a8d0
* add additive AO support through Fast GI settings developer.blender.org/rB757040
* Distance Scrambling - Sobol version developer.blender.org/rB366262
* Scrambling distance for the PMJ sampler  Progressive Multi-Jittered developer.blender.org/rB82cf25

NODES
* Support volumes in the set material node developer.blender.org/rB348d7c
* Spreadsheet: Display geometry volume component grids developer.blender.org/D13049 
* Add Selection Input to Resample Curves Node developer.blender.org/rBa7672c
* Add tooltips to primitive node inputs developer.blender.org/rB4e5537
* Selection outputs for cone and cylinder. developer.blender.org/D12831
* Add Length Output to Curve Parameter Node developer.blender.org/rB0c6b81
* Fix: Viewport stats not fully working for Geometry Nodes developer.blender.org/D12738 

UI
* Use socket type info color to draw links developer.blender.org/rB980bc5
* Include node name for socket animation channels developer.blender.org/D13085 
* Display disabled-hint when dragging material outside object mode developer.blender.org/rB5095e4
* Refactor how dragging onto text buttons works, fixing issues developer....</video:description><video:player_loc>https://video.blender.org/videos/embed/082b6087-219f-417a-aa38-d161b2216bef</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oDetai1eXFxhUSZeT9rhyP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/66b0cd46-f074-4ac3-887d-33cfcc5000ac.jpg</video:thumbnail_loc><video:title>#nodevember with Simon Thommes | Day 5-6 | '5 Sided'</video:title><video:description>#nodevember is an online initiative to bring people together and create all sorts of cool things with nodes.
I have been participating in this event since it was started in 2019, focussing mainly on shading nodes. This year I want to take the opportunity and use mainly the newly revamped geometry nodes system, that I have also been involved with developing at the Blender headquarters.
This will not be the most organised workflow in terms of teaching, so bear that in mind, but I hope we can just use this as a means to learn together, so ask plenty of questions. Suggestions are always welcome! :)

Disclaimer:
I am usually working with the latest Blender features and for that I need the latest Alpha version.
You can find it on builder.blender.org

Links:
- Learn about the nodevember event:
nodevember.io
- My showreel from the 2019 event:
youtube.com/watch?v=7EeIsUErzLE
- Support and check out our Blender Open Movies and Training: 
studio.blender.org​

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU</video:description><video:player_loc>https://video.blender.org/videos/embed/b75bdec0-f9d3-49de-a337-711b72e3a8b7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jkBV5QzFNhqg4D2qVyEp4Y</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ad659e61-ec86-4165-816c-9bccb3d149b8.jpg</video:thumbnail_loc><video:title>#nodevember with Simon Thommes | Day 7-8 | '6 Sided'</video:title><video:description>#nodevember is an online initiative to bring people together and create all sorts of cool things with nodes.
I have been participating in this event since it was started in 2019, focussing mainly on shading nodes. This year I want to take the opportunity and use mainly the newly revamped geometry nodes system, that I have also been involved with developing at the Blender headquarters.
This will not be the most organised workflow in terms of teaching, so bear that in mind, but I hope we can just use this as a means to learn together, so ask plenty of questions. Suggestions are always welcome! :)

Disclaimer:
I am usually working with the latest Blender features and for that I need the latest Alpha version.
You can find it on builder.blender.org

Links:
- Learn about the nodevember event:
nodevember.io
- My showreel from the 2019 event:
youtube.com/watch?v=7EeIsUErzLE
- Support and check out our Blender Open Movies and Training: 
studio.blender.org​

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU</video:description><video:player_loc>https://video.blender.org/videos/embed/9481c2d4-a8ba-4589-a457-8a2b4aad5cb2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hxgaGZ4Dhnju1ApRuRTfVK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8ae5d95c-19df-49c0-a7af-481ca35ec7af.jpg</video:thumbnail_loc><video:title>Live Character Rigging with Demeter Dzadik #1</video:title><video:description>Let's rig Snow, the character created by Julien Kaspar. This rig will be available for supporters on studio.blender.org​ when it's done.

Addons used in the stream:
EasyWeight: gitlab.com/blender/easy_weight
CloudRig: gitlab.com/blender/CloudRig

Disclaimer:
I am usually working with the latest Blender features and for that I need the latest Alpha version.
You can find it on builder.blender.org

Links:
- Learn about the nodevember event:
nodevember.io
- My showreel from the 2019 event:
youtube.com/watch?v=7EeIs...
- Support and check out our Blender Open Movies and Training: 
studio.blender.org​

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU</video:description><video:player_loc>https://video.blender.org/videos/embed/85ef9f65-a577-4246-89b8-70105a9e6d6d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pzB3MWLj1QQZXprfgRFXKP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cf244338-cef2-43ac-bab7-22cca5b4f804.jpg</video:thumbnail_loc><video:title>AMD ❤️ CYCLES | Blender.Today LIVE #177</video:title><video:description>Support Blender by joining the Development Fund at fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #177

CYCLES
Cycles on AMD! 
code.blender.org/2021/11/next-level-support-for-amd-gpus 
wiki.blender.org/wiki/User:ThomasDinges/AMDBenchmarks 
Cycles: Adapt shared kernel/device/gpu layer for MSL developer.blender.org/rB3a4c8f406a3a3bf0627477c6183a594fa707a6e2  developer.blender.org/T92212 
Cycles: Add sample offset option developer.blender.org/rBc63e735f6b601e662fbb1ed5d7a71293552d6720 


GEOMETRY NODES
Geometry Nodes: Add Outer Points Selection to Star developer.blender.org/D13097 
Geometry Nodes: Add Offset to Handle Position Node developer.blender.org/D13035 

NODES
Node Editor: Display warning when using Nishita sky texture with Eevee developer.blender.org/rB41607ced2bafa41269b5c06b3a4b2fc574d5ac83   

UI
UI: Introduce View pie in more editors developer.blender.org/rBe1bd4bbb6668b7fa4ac1badfe72d8904a559eb99 
Armature Make/Clear Parent: Grey out options that don't do anything developer.blender.org/rBde8e13036ba43dfb515293140079d9f0b689d473 
Let Unlink Action operator have an undo step developer.blender.org/rBe452c43fd6a6ac5a483f3811272a17588e702ed8 
Viewport: Remove different outline color for instances developer.blender.org/rBaa13c4b386b1311162e74378ad864a51b2f1b7af 
Text Editor: Auto close relevant characters developer.blender.org/rBc4ea5cb1a3811cbf685a1542a69b33ba3d6345f1 
BLF: Use Floats for Font Size Points developer.blender.org/D8960

ALEMBIC
Alembic: Allow exporting of animated vertex colors developer.blender.org/rB4e2478940eb8803f28bfd7361ea3ff7dd83cd247 

POTPOURRI
Expose BLI_string_flip_side_name as bpy.utils.flip_name developer.blender.org/rBc092cc35b30fa121ff579f00bbaf8e2dc981a3f2 

ADDONS
Copy Attributes: Copy Custom Properties developer.blender.org/rBA9ae27536e38c04024c8fc5af73e54cf35cdfd3cc</video:description><video:player_loc>https://video.blender.org/videos/embed/bef35530-a7f3-48b1-975c-8b12c2062c31</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/p8phuF5AJVXm31jAE7aJkB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b4a99e46-0900-4d71-bbec-4421f8f9ac40.jpg</video:thumbnail_loc><video:title>THE END 👋 Blender.Today LIVE #178</video:title><video:description>Support Blender by joining the Development Fund at fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #178
BLENDER IS
Deadline Thursday 25th blender.org/news/call-for-videos-blender-is 
Specially needed is case studies of people using Blender for their daily job

BLENDER 2.93.6 RELEASED
blender.org/download/lts/2-93  

BLENDER 3.1 PRELIMINARY DATES
* Bcon1, New features and changes, October 27, 2021
* Bcon2, Improve and stabilize, December 29, 2021
* Bcon3, Bug fixing only, January 26, 2021
* Bcon4, Prepare release, March 2, 2021
* Bcon5, Release, March 9, 2021

EEVEE Rewrite developer.blender.org/T93220

Blender 3.0 commercial usage of add-ons policy change 
wiki.blender.org/wiki/Process/Addons#Key_requirements_for_Add-ons 
BlenderKit developer.blender.org/rBA13ecbb8fee64fe3c262c6f904a2bd21ea2ca2070 
Snap Utilities Line: Update Documentation Link developer.blender.org/rBAb69c6fd67ecac5388b23817d31fa3e97938d59ac 

SPLASH
Update splash for Blender 3.x development series developer.blender.org/rBfabd088067a49bf854594e7a7d7d363df8624790 

PERFORMANCE
Painting: Performance curve masks developer.blender.org/rBbe876b8db684685605d18ea70b935ba5e40a03bc 

VSE
VSE: Use early out for alpha over blending developer.blender.org/rB62da6ffe08d201dbe3959a0df799b592b20ab474 
VSE: Use alpha over as default blend mode developer.blender.org/rB165cacc6f0021a7a811bc369f6e6f9bc5314a292 

NODE EDITOR
Node Editor: Skip drawing sockets if zoom is small developer.blender.org/rBb2d37c35d068ee9a58f9d92936b286178feaf0fc 
Node Editor: Change minimum zoom developer.blender.org/rB3f288e94140c3520dc88959bcae6af675f299318 
Geometry Nodes: Support custom instance attributes developer.blender.org/rB97533eede444217bd28df50a721707bdce340403 
Spreadsheet: Support instances component viewer node columns developer.blender.org/rBba8dd0f24ff16433cd174f891f0e2f5b2361e240 
Geometry Nodes: Instanc...</video:description><video:player_loc>https://video.blender.org/videos/embed/bb4abebd-b754-4189-ba0c-2cb1877f7961</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nqVK2WnB7XZwYMRi7oK3fP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c111c441-f010-4e22-8205-e246593ae186.jpg</video:thumbnail_loc><video:title>Live Character Rigging with Demeter Dzadik #2</video:title><video:description>Let's rig Snow, the character created by Julien Kaspar. This rig will be available for supporters on studio.blender.org​ when it's done.

Addons used in the stream:
EasyWeight: gitlab.com/blender/easy_weight
CloudRig: gitlab.com/blender/CloudRig

Disclaimer:
I am usually working with the latest Blender features and for that I need the latest Alpha version.
You can find it on builder.blender.org

Links:
- Learn about the nodevember event:
nodevember.io
- My showreel from the 2019 event:
youtube.com/watch?v=7EeIs...
- Support and check out our Blender Open Movies and Training: 
studio.blender.org​

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU</video:description><video:player_loc>https://video.blender.org/videos/embed/ad8ae1ca-8507-4ac4-a898-34fa59a2fd3b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bL3fCHvSdjPvu1rvsApo75</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c72bb924-45ab-4c05-b29a-996b41a66347.jpg</video:thumbnail_loc><video:title>Sprite Fright - Blender Open Movie Showreel</video:title><video:description>Enjoy this behind the scenes look for the Sprite Fright short film by Blender Studio! Learn more and support the team at https://studio.blender.org/films/sprite-fright/

This video features the making of assets and characters, shot breakdowns, the making of effects with Grease Pencil and simulations. It also features tools and processes such as the z-depth based denoising and color palettes for characters and lighting.</video:description><video:player_loc>https://video.blender.org/videos/embed/57218021-1b09-4c6e-a972-fe7c1c72ea30</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/shqNQ5Mk49zZL2czHPgW1P</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/07084a87-fad5-4b4c-b02f-215565eefd2a.jpg</video:thumbnail_loc><video:title>Blender 3.0 - Features Reel Showcase</video:title><video:description>Learn more and download Blender at https://www.blender.org/download/releases/3-0/ 

Support Blender development: https://fund.blender.org

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/d4d8cb28-21d7-4ddc-87bb-cc69ab10f16f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9mKmEFnGGS7vBMHhDqCjkA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ec29a267-050d-47d8-b451-25d7b24dc647.jpg</video:thumbnail_loc><video:title>Blender 3.0 - Every New Feature in 6 minutes</video:title><video:description>Watch the Reel Showcase https://www.youtube.com/watch?v=QRqY_20ti9A 
Learn more and download Blender at https://www.blender.org/download/releases/3-0/ 

Support Blender development: https://fund.blender.org

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/43aeb437-0a0a-4669-a383-46b649e3e9b8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/f7nWckAawPoYxwcsSkiQrr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d1b06313-b5ec-472a-aea4-3ad01e290b54.jpg</video:thumbnail_loc><video:title>Blender Is...</video:title><video:description>The Blender project has come very far, yet this is only the beginning of a new era of content creation. To celebrate the release of Blender 3.0, here are 23 stories that show how Blender is used and enjoyed by the community.

Support Blender development: https://fund.blender.org

█████████████████████████████████

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

█████████████████████████████████

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/7243ebe1-fd97-476d-8601-e73d272b849b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tRGGM3HtqfxhR7DQJ5E3tp</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f6ef9386-b700-4473-aa55-5b6585fdbdeb.jpg</video:thumbnail_loc><video:title>Blender Animation - Sprite Fright on Ice</video:title><video:description>Join our lead animator Rik in creating a fun little animation with Rex from start to finish!

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU</video:description><video:player_loc>https://video.blender.org/videos/embed/e19745cf-3677-4b91-9025-942acb76eb6d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mVhm9oTj73nRdMLwWLDVeJ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/70a7d583-9a3b-4ad6-a356-15111c199179.jpg</video:thumbnail_loc><video:title>Live Character Rigging with Demeter Dzadik #3</video:title><video:description>Let's rig Snow, the character created by Julien Kaspar. This rig will be available for supporters on https://studio.blender.org/​ when it's done.

Addons used in the stream:
EasyWeight: https://gitlab.com/blender/easy_weight
CloudRig: https://gitlab.com/blender/CloudRig

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

- Support and check out our Blender Open Movies and Training: 
https://studio.blender.org/​

I am usually working with the latest Blender features and for that I need the latest Alpha version: https://builder.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/a9674474-b032-42c4-add7-24130a2c4c58</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/i6ZkfRvYvvcWvSYJoq8XpN</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/10cf14db-2862-480c-8d02-7421616921cf.jpg</video:thumbnail_loc><video:title>Blender Animation - Sprite Fright on Ice (Part 2)</video:title><video:description>Join our lead animator Rik in creating a fun little animation with Rex from start to finish!

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU</video:description><video:player_loc>https://video.blender.org/videos/embed/8a81687d-e90e-404a-adac-1246808a1af8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rA8Y19yjKHsvRDkkuPepN5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0ce90d5c-286d-4a3a-92a5-8641a0309372.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Dive into the Graph Editor</video:title><video:description>Sybren will be diving into the Graph Editor code. The purpose is to figure out how it works, make some modifications, and show the patch submission process.

Links from the stream:
- Sybren's shell aliases and Git configs: https://stuvel.eu/post/2021-10-14-fish-and-gits/
- Build before Debug in VSCode: https://stuvel.eu/post/2020-07-23-build-before-debug-in-vscode/

Setup:
- Operating system: Linux Kubuntu
- Desktop environment: KDE
- Hardware: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz // 64 GiB RAM // GeForce RTX 2080
- Keyboard: Razer Black Widow Stealth
- Editor: VS Code
- VS Code Plugins: Git Lens, C/C++, and more but less interesting

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

--

Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/cf38a9e3-bb7c-4a14-82e4-23c609774164</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7bszxDYimdLb5qBiiKCAFQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ad738513-9d17-4aae-a924-3b70f79e9c87.jpg</video:thumbnail_loc><video:title>Animating Rex (Sprite Fright) on ice in 15 minutes</video:title><video:description>This video is a compilation of 2 streamed videos where Rik Schutte animates a shot with the Sprite Fright character Rex. He explains about his workflow, shows tips about approaching different shots in animation, and explores different options within the shot. More at https://studio.blender.org.

Watch the full streams here:

Full stream 'blocking' Part 1
https://youtu.be/C7l3ojbeRZY

Full stream 'Splining' part 2
https://youtu.be/YrlhZm_muAk</video:description><video:player_loc>https://video.blender.org/videos/embed/320ca62f-b96e-4739-9b4a-8c77f2f3387e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kc4Evc8Am2sam93pQWmjKH</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/889bd150-d45c-4c1a-8af3-244ba156aece.jpg</video:thumbnail_loc><video:title>BLENDER 2022 🎉 Blender.Today LIVE #179</video:title><video:description>Blender Today is back! The list of updates is insane. 

BLENDER TODAY #179 
Changes list: https://pasteall.org/AWgb

--

Support Blender by joining the Development Fund at https://fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg</video:description><video:player_loc>https://video.blender.org/videos/embed/9b6912ed-9458-4455-94e9-57f18339c9af</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/j7jNHbTiLD7z8HSTNT4Zwc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/feaa7437-2d65-4f6d-a9b6-588baaa655dc.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Starting new!</video:title><video:description>Sergey will be catching up with development done in the past month, de-dusting his patches created prior to the time off, and slow things like that.

Setup:
- Operating system: Linux Debian testing/sid
- Desktop environment: KDE
- Hardware: Intel i9-11900k, Asus Maximus XIII,  NVIDIA RTX 6000 &amp; 5000
- Keyboard: Cherry MX-Board 3.0 - Red switches
- Editor: VS Code
- VS Code Plugins: Git Lens, cpplint, and more but less interesting
- Font: Classic Console

Links:
* New Developer Intro - https://wiki.blender.org/wiki/Developer_Intro 
* Building Blender - https://wiki.blender.org/wiki/Building_Blender

--

Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/92a68c36-8222-4c57-a029-f58f3f95ae03</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/v58ByhFbLQ1qe7faxhpoPB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a9536fc0-1fdf-4dea-8172-91a3bc8a07c1.jpg</video:thumbnail_loc><video:title>Live Character Rigging with Demeter Dzadik #4</video:title><video:description>Let's rig Snow, the character created by Julien Kaspar. This rig will be available for supporters on https://studio.blender.org/​ when it's done.

Addons used in the stream:
EasyWeight: https://gitlab.com/blender/easy_weight
CloudRig: https://gitlab.com/blender/CloudRig

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

- Support and check out our Blender Open Movies and Training: 
https://studio.blender.org/​

I am usually working with the latest Blender features and for that I need the latest Alpha version: https://builder.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/eb6cb01b-ed2c-4392-97f5-ad0b7ef87819</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pqPVxjjVnN4UPCgZ1Si8DP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/bd2199cb-ed39-4f57-ab00-8f978724e2d1.jpg</video:thumbnail_loc><video:title>Live Character Rigging with Demeter Dzadik #5</video:title><video:description>This is a re-upload of the livestream in one piece, since the original livestream was interrupted by several internet outages, and split up into a bunch of smaller videos. Original description follows:

Let's rig Snow, the character created by Julien Kaspar. This rig will be available for supporters on https://studio.blender.org/​ when it's done.

Addons used in the stream:
EasyWeight: https://gitlab.com/blender/easy_weight
CloudRig: https://gitlab.com/blender/CloudRig
MetsTools: https://github.com/Mets3D/mets_tools (WIP addons)

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

- Support and check out our Blender Open Movies and Training: 
https://studio.blender.org/​

I am usually working with the latest Blender features and for that I need the latest Alpha version: https://builder.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/bdb992c5-27e6-4b6e-9045-d34678346215</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1ykeaMdGv9d2VzaKu6Z5Wn</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0ce66a1c-f8c4-4735-b44f-61e05a052834.jpg</video:thumbnail_loc><video:title>Watchtower: Visual Production Tracker - Overview</video:title><video:description>Learn more about Watchtower, a visual production tracking tool used at Blender Studio: https://studio.blender.org/blog/introducing-watchtower/
Live Demo: https://studio.blender.org/watchtower-demo/</video:description><video:player_loc>https://video.blender.org/videos/embed/0483a654-8b15-414d-83fe-a6df88b9c4d9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uerVSVC4LgJw4VFCRGptBF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3502a310-9574-4299-b6ff-ce1eaa7c5414.jpg</video:thumbnail_loc><video:title>Live Character Rigging with Demeter Dzadik #6</video:title><video:description>Powered by Restream https://restream.io/

Let's rig Snow, the character created by Julien Kaspar. This rig will be available for supporters on https://studio.blender.org/​ when it's done.

Addons used in the stream:
EasyWeight: https://gitlab.com/blender/easy_weight
CloudRig: https://gitlab.com/blender/CloudRig
MetsTools: https://github.com/Mets3D/mets_tools (WIP addons)

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

- Support and check out our Blender Open Movies and Training: 
https://studio.blender.org/​

I am usually working with the latest Blender features and for that I need the latest Alpha version: https://builder.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/e4a087df-f8df-43b2-8693-ebc7236b4819</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1hn5w1jMvLsuQt1RtiTQ3A</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cad5ceb2-aa28-4034-958a-fe29d5fd65be.jpg</video:thumbnail_loc><video:title>FAST SUBDIVISION + CREASES! - Blender.Today LIVE #180</video:title><video:description>Blender 3.2 alpha is here yes, but 3.1 is where it's at. 

BLENDER TODAY #180

Introducing Blender Studio Watchtower https://studio.blender.org/blog/introducing-watchtower/ 

Recruiting blenderheads!
* https://www.linkedin.com/posts/warner-bros.-animation_hiring-cganimation-warnerbrosanimation-activity-6893232828872556544-nLw6/ 
* nickanimation and Avatar Studios https://careers.viacomcbs.com/job/Burbank-Storyboard-Artist%2C-Blender-Experience-%28Avatar-Studios%29-CA-91502/839445800/ https://www.instagram.com/p/CZVLp5ouvoW/ 

Blender 3.2 Alpha! https://builder.blender.org/download/daily/ 


CYCLES

* remove ray offsetting https://developer.blender.org/rB74afc86d4bf1a559e5b7a0cf5cea29cb508a3e99 
* add Point Info node https://developer.blender.org/rBc813a1b3583e9a3bf17c75e16995ebadb046361a 
* Make Embree compact BVH optional https://developer.blender.org/D13592 
* add Fisheye Lens Polynomial camera model https://developer.blender.org/rB24e01654630 


VIEWPORT

* The Subdivision Surface modifier now benefits from GPU acceleration http://developer.blender.org/rBeed45d2a239a 
* Subdivision: add support for vertex creasing https://wiki.blender.org/wiki/Reference/Release_Notes/3.1/Modeling 


ANIMATION

* Animation: Equalize Handle Operator https://developer.blender.org/D13702 


PERFORMANCE

* DrawManager: Image engine support huge images https://developer.blender.org/D13424 
* Performance: Remap multiple items in UI https://developer.blender.org/rBa21bca0e20a05177f514e703bd99a929d5349034 
* Speed up the new OBJ exporter via bigger write buffer and parallelization https://developer.blender.org/rB1f7013fb90b30d1bfcbc832f91bf18d707eaae8c 


UI

* UX: Prevent click-through panels and used header area https://developer.blender.org/rB87c13ac68c477486adecd8d548a016309fc2b54d 
* UI: Add OneDrive to System List for Windows https://developer.blender.org/D11133 


ASSET BROWSER

* enable node group assets https://developer.blender.o...</video:description><video:player_loc>https://video.blender.org/videos/embed/0248e3d8-e412-485b-9c1e-7602c61fc07e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/guopimdVtXhwnT6qWC9QjS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/00b5f7c7-6df8-423c-925a-c37c8b788a65.jpg</video:thumbnail_loc><video:title>NEW OPEN MOVIE - Blender.Today LIVE #181</video:title><video:description>Support Blender by joining the Development Fund at https://fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #181
BLENDER STUDIO
Announcing Project Heist: a High-end Cinematic Experience https://studio.blender.org/blog/announcing-project-heist-high-end-cinematic-experience/ 

ASSET BROWSER
Asset Browser: Use directory name as default when adding asset libraries https://developer.blender.org/rB32b33e91ebfa0629277ba28490ba9a842b0265ab 

UI
UI: Adjust Layout on Quick Setup Screen https://developer.blender.org/D9853 
UV: use grey on black for dashed-line display https://developer.blender.org/rB67666995307e5c0c54986d5e817eec52617ed2bc 
NLA: shortcut to rename active strip https://developer.blender.org/rB150f42e6d3a1f48c7c9eecabc7b63936c221b352 
Nodes: Dynamic node class for Map Range node https://developer.blender.org/D13936 

VSE
VSE: Add filter method to strip transform https://developer.blender.org/D12807 

COMPOSITOR
Compositor: Combine and Separate XYZ  Node https://developer.blender.org/rB9cc4861e6f7d18b9426ffc871857d6bd613a252a 

POTPOURRI
Further speedup of new obj exporter. https://developer.blender.org/rB9261bc94768ace18b1a16495707a1c6b2912e3d6 
Remove option to not auto-convert proxies on file load. https://developer.blender.org/rB829d93ff069c02d205cfc9e294efa9d2210e1ff8 
Remove operators to manually convert proxies to liboverrides. https://developer.blender.org/rBa83fff7c6324d1a6d651409f6d7a4f4fc5364a5b 
Remove internal proxy code, and deprecate related DNA data. https://developer.blender.org/rBe9fc25835f2091cf6533d92379a31c0656b4aafb 

ADD-ONS
Boltfactory Corrected "Change Bolt" removes linked duplicates https://developer.blender.org/rBA6b131222ad251c4025e0506c3b8c96d1f8c5ef6c</video:description><video:player_loc>https://video.blender.org/videos/embed/7d6fb604-5274-4fa9-a9e4-cf27e93239c6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mxWVNH1Y7DN9W9fq7gBvcp</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/84d6d114-f8fe-440d-aac4-0c7f5b08fdfc.jpg</video:thumbnail_loc><video:title>FAST GREASE PENCIL - Blender.Today LIVE #182</video:title><video:description>Support Blender by joining the Development Fund at https://fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #182

Overrides blog post: https://code.blender.org/2022/02/overrides-workshop/

GREASE PENCIL
GPencil: Update-on-write using update cache https://developer.blender.org/D13984 https://developer.blender.org/rBe2befa425a84c9e4ec715442e85624a5d3669a4f 
GPencil: Fill Dilate using negative values contract the fill area https://developer.blender.org/D14082 

RESYNC
Remap multiple items in referenced data https://developer.blender.org/rBa71a513def202b119328035dbd68e86c2c47f7ac 
LibOverride: Add partial resync https://developer.blender.org/D14079 

MODELING
Bevel Intersection Continuity https://developer.blender.org/D13867 

NODES
Fix T94415: Nodes: poor selection behavior inside frame nodes https://developer.blender.org/D13737 
UI: node socket position to always align with label https://developer.blender.org/rB7047bd41c6f4aa3b2c34909e00fcfdb6fca44c9c 
UI: Improve node drop shadow https://developer.blender.org/rBed4b03215533e601a7a47bc949aae7e49d53e5b7 

PERFORMANCE
Fix T91253: Slow pose bone selection with many bones https://developer.blender.org/rB3267c91b4d5caab7da8aef071a446dd2e86f86a9 

VSE
VSE: Use float for transformation offset https://developer.blender.org/rBb4700a13c6aba992539af9d31c5f2c23d95b23fb 

CYCLES
Cycles: enable Metal on AMD GPUs, set macOS minimum versions https://developer.blender.org/rB40fce61a6abe79508022d3e0cd3a29e187f18e74 
Cycles: Expose "Use MetalRT" checkbox (3.1)  https://developer.blender.org/rBa44366a642bc22bc725f2a700abd14f891cfde60 

POTPOURRI
Compositor: Added a "Sharpen Less" kernel for the Filter Compositor node https://developer.blender.org/rB6f01758b47c5cde0f8bf70d67e6240a092c04e27 
BLF: Enable Filtering of woff and woff2 Fonts https://developer.blender.org/rB55c90df316c7f5106b4ff97f1a6d6bcac3b195a3 
Fix...</video:description><video:player_loc>https://video.blender.org/videos/embed/a66cae32-3803-4f18-855a-bc6610bb25d1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1h1VhxVcgxsHWevVMcx6fz</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f5c17a70-0913-4327-81f8-a6d15ebd64af.jpg</video:thumbnail_loc><video:title>Live Character Rigging with Demeter Dzadik #7</video:title><video:description>Let's rig Snow, the character created by Julien Kaspar. This rig will be available for supporters on https://studio.blender.org/​ when it's done.

Addons used in the stream:
EasyWeight: https://gitlab.com/blender/easy_weight
CloudRig: https://gitlab.com/blender/CloudRig
MetsTools: https://github.com/Mets3D/mets_tools (WIP addons)

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

- Support and check out our Blender Open Movies and Training: 
https://studio.blender.org/​

I am usually working with the latest Blender features and for that I need the latest Alpha version: https://builder.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/023c776c-5834-4d11-840f-cd01dc047569</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uiEzw3bXfJUTMmZK1cKDxB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/52aa1830-6491-4355-a901-83aa4f7731cb.jpg</video:thumbnail_loc><video:title>Live Character Animation 'Acting' with Rik Schutte pt.1</video:title><video:description>Let's animate Blender studio's brand new character Snow!

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

- Support and check out our Blender Open Movies and Training: 
https://studio.blender.org/​

I am usually working with the latest Blender features and for that I need the latest Alpha version: https://builder.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/e5374d11-1701-4cfb-a24b-a42dd605b705</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mWqdWxa1fvSRYmZjMQF6aQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d7b9f92d-3681-4073-a251-a64d4416aab2.jpg</video:thumbnail_loc><video:title>Live Character Animation 'Acting' with Rik Schutte pt.2</video:title><video:description>Let's animate Blender studio's brand new character Snow!

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

- Support and check out our Blender Open Movies and Training: 
https://studio.blender.org/​

I am usually working with the latest Blender features and for that I need the latest Alpha version: https://builder.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/a98fdd63-9628-4916-b9a5-ac16801e6f26</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1chSyeCg6AaDqPv2cCD2fV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d9f0e34a-84cf-4474-a44b-cf87cb459bf5.jpg</video:thumbnail_loc><video:title>Live Character Rigging with Demeter Dzadik #8</video:title><video:description>Let's rig Snow, the character created by Julien Kaspar. This rig will be available for supporters on https://studio.blender.org/​ when it's done.

Addons used in the stream:
EasyWeight: https://gitlab.com/blender/easy_weight
CloudRig: https://gitlab.com/blender/CloudRig
MetsTools: https://github.com/Mets3D/mets_tools (WIP addons)
I'm also now using an experimental addon called PoseKeys which is not yet available, but coming soon!

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

- Support and check out our Blender Open Movies and Training: 
https://studio.blender.org/​

I am usually working with the latest Blender features and for that I need the latest Alpha version: https://builder.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/01939438-fc54-4f68-9ec1-a7dc35aa6e2d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6pVVgTbny12xq17S3mUSdd</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e2bf9e1d-b148-4955-ba12-3bab472bab2a.jpg</video:thumbnail_loc><video:title>Live Character Animation 'Acting' with Rik Schutte pt.3</video:title><video:description>Powered by Restream https://restream.io/

Let's animate Blender studio's brand new character Snow!
 Today we'll dive into splining.

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

- Support and check out our Blender Open Movies and Training: 
https://studio.blender.org/​

I am usually working with the latest Blender features and for that I need the latest Alpha version: https://builder.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/2bd5074a-2441-43b6-aa31-ce0cf4e57fec</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/c3dxKyDch8JQbw8DNiLXWp</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2419132c-353a-4c22-a50e-606b9f7ae146.jpg</video:thumbnail_loc><video:title>Live Character Animation 'Acting' with Rik Schutte pt.4</video:title><video:description>Powered by Restream https://restream.io/

Let's animate Blender studio's brand new character Snow!
 Today we'll dive into lip sync.

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

- Support and check out our Blender Open Movies and Training: 
https://studio.blender.org/​

I am usually working with the latest Blender features and for that I need the latest Alpha version: https://builder.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/5963bed4-7e10-4999-84d9-5dfa7b36d17f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3baeJT2ppowMaAyYT5NpxJ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4cd1c0e1-da6a-4131-a4e8-1d203d32071d.jpg</video:thumbnail_loc><video:title>Live Character Animation 'Acting' with Rik Schutte pt.5</video:title><video:description>Powered by Restream https://restream.io/

Let's animate Blender studio's brand new character Snow!
 Today we'll start polishing the shot

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

- Support and check out our Blender Open Movies and Training: 
https://studio.blender.org/​

I am usually working with the latest Blender features and for that I need the latest Alpha version: https://builder.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/119d684e-cc2b-46d8-ac23-fdf863e069bc</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9FYF7xMKxNuNv9oJv1WQmv</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e93bfbb5-6bf2-40dc-8070-f2a08f92c241.jpg</video:thumbnail_loc><video:title>Live Character Rigging with Demeter Dzadik #9</video:title><video:description>Let's rig Snow, the character created by Julien Kaspar. This rig will be available for supporters on https://studio.blender.org/​ when it's done.

Addons used in the stream:
EasyWeight: https://gitlab.com/blender/easy_weight
CloudRig: https://gitlab.com/blender/CloudRig
MetsTools: https://github.com/Mets3D/mets_tools (WIP addons)
I'm also now using an experimental addon called PoseKeys which is not yet available, but coming soon!

Specs:
- Operating System: Linux Pop!_OS
- Memory:  32 GiB RAM
- GPU: GeForce GTX 980
- Processor: Intel Core i7-6800K CPU

- Support and check out our Blender Open Movies and Training: 
https://studio.blender.org/​

I am usually working with the latest Blender features and for that I need the latest Alpha version: https://builder.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/465e0b0a-447e-47ba-b497-464245d37275</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/a4ZudwKPAYmHPg5GGTmZSb</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2739f9fb-1e22-44a9-8c6f-9d95e42bbf4f.jpg</video:thumbnail_loc><video:title>Help Needed with Add-ons Documentation - Blender 3.1</video:title><video:description>All add-ons that ship with Blender must have their documentation Blender's manual in docs.blender.org, but not all of them do at the moment. Help the docs team so these add-ons make it into Blender 3.1!

* Contribute to the Documentation: https://docs.blender.org/manual/en/latest/about/index.html#about-user-contribute
* Documentation Project https://developer.blender.org/tag/documentation/
* List of Add-ons that require documentation https://developer.blender.org/T95442

Support Blender development: https://fund.blender.org
Blender Experimental builds: https://builder.blender.org/download

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/4970e813-ed81-49cb-9132-bd8ee84e3bb2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/p7HqnBAymjXhFG7f5hXoSf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/578062f1-7abc-45e7-9534-311cb82e72f4.jpg</video:thumbnail_loc><video:title>HAIR SCULPT MODE - Blender.Today LIVE #183</video:title><video:description>Support Blender by joining the Development Fund at https://fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #183
Realistic Human Research https://studio.blender.org/blog/open-documentation-for-realisitc-characters/ 
Sculpt development update https://code.blender.org/2022/02/sculpt-development-update/ 

CURVES
Curves: add initial sculpt mode https://developer.blender.org/rB07032dd218922d2f1ba3275470bee01579f739c7 
Curves: initial brush system integration for curves sculpt mode 
Curves: use paint cursor in curves sculpt mode https://developer.blender.org/rBe2ffe88983938651a641e3d1be65f43c65a54901 


3D View: Add camera view pan/zoom support for NDOF https://developer.blender.org/rB51975b89edfcc02131f1f8248e1b3442ea2778fa 

PERFORMANCE
UI: Speedup preview icon loading from hard drive https://developer.blender.org/D14144 
Mesh: Avoid creating incorrect original index layers https://developer.blender.org/rB1850a0b2ab1230d79cc56a74e877a9b371ae3773 

VR
VR: Customizable Actions https://developer.blender.org/D13421 
XR: Allow variable count of action map subactions https://developer.blender.org/rB6a8709ba136ef4e8522555f279294a886595e34c 
VR: Add action bindings for Vive Focus 3 controller https://developer.blender.org/rBAb0274e50da58bc1f0086794a16029ec6e2e9b927
XR: Motion Capture https://developer.blender.org/D10947  

POTPOURRI
Vertex Weight Mix: support Minimum and Maximum mix modes. https://developer.blender.org/rBfa715a158a4c4576e944e79276864b1365a0ccc9 
Weight Modifiers: use the correct flags for the mask invert property. https://developer.blender.org/rB38ae311706309dacdff167245e018a77a06bca0e 
Complex Solidify: improve constraints solver https://developer.blender.org/D14143 
Images: update code to support OpenEXR 3 https://developer.blender.org/rBcd7550cfe712598727b548d1c90565ac98a274c2 
Build: update CMake to support OpenImageIO 2.3.4 https://dev...</video:description><video:player_loc>https://video.blender.org/videos/embed/bb322d8b-e930-406a-9658-2108c843df12</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uohLYbg1QKh8W47QM2s4TL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/eff9d512-92d7-4e6b-980c-ac7cf465b6e5.jpg</video:thumbnail_loc><video:title>NEW NODES - Blender.Today LIVE #184</video:title><video:description>Help Blender by joining the Development Fund https://fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #184

GEOMETRY NODES
Geometry Nodes: Duplicate Elements Node https://developer.blender.org/D13701 
Geometry Nodes: Face is Planar Node https://developer.blender.org/D13906 
Geometry Nodes: Begin conversion to new curves https://developer.blender.org/rB9ec12c26f16ea3da1e6de95d5d5daf1057464830 

UI
UI: ActionZone Swap Areas Between Windows https://developer.blender.org/D14135 
3D View: keep the orthographic view when rolling 90 degrees https://developer.blender.org/rB13efaa8a09ab805c81164bc04a7ac4cc2c40bd1c 
Keymap: use 90 degree roll for NDOF roll shortcuts https://developer.blender.org/rB41d607976c2b831ebe340c5dcdefbab97a5145bf 
NDOF: make camera view/pan behavior optional https://developer.blender.org/rB391c3848b1326db1c29fc5c5f791d732d7d282a3  

ANIMATION
Animation: Sensible frame range for motion paths https://developer.blender.org/D13687 

CURVES
Fix T93784: text and curve objects have no motion blur https://developer.blender.org/rB4e78a7360e451b4e2c99e8fb88d6701bc8f13618 
Curves: initial brush implementations for curves sculpt mode https://developer.blender.org/D14180 

GREASE PENCIL &amp; LINE ART
GPencil: Simplify sample modifier improvements. https://developer.blender.org/rB2234bfbcdb14299aa2ed28ed3ee6682c6d9a7a0c 
GPencil: Make Fill Dilate expand outside stroke https://developer.blender.org/rB529f8918780dc5b998d9f031c51d405af100ca5c 
LineArt: Consistent backface culling behavior https://developer.blender.org/rB0f2e0a25e13d2d67f3d08d068ba11e255794bb6b 

POTPOURRI
Python: bump minimum version to 3.10 https://developer.blender.org/rBec5bbebf3ee165869eba5e980d22f261d4d06f68 
CMake: exclude add-ons that don't confirm to key requirements https://developer.blender.org/rB0bac962fe51be9ea98c24f27ca56700ddc84e646 
Ghost/Event System: Support mapping...</video:description><video:player_loc>https://video.blender.org/videos/embed/e5dc9565-5ecd-463e-84e7-a27d1218ab66</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fuMAVPJYLumm7nDfDNhho9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/20d819f0-180a-48bd-90b5-f3f6a8c4fc39.jpg</video:thumbnail_loc><video:title>Terrain Simulation with Geometry Nodes - Project Heist</video:title><video:description>This is a first test for 'Project Heist' of implementing a simulation technique for terrain erosion using Geometry Nodes and just a tiny bit of python scripting.

Find the files that are showcased in this video on the Blender Studio Platform: https://studio.blender.org/films/heist/3a6733404b6606/?asset=5918

#geometrynodes #blender #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/7564dec2-b04e-4243-868b-0bfef7b04fc4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6t2DVkUMy7HKLAsW8QkxhP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ddd84da2-83d8-4f26-acc0-c2f060b2278a.jpg</video:thumbnail_loc><video:title>GitLab? Gitea? Call for participation on the future of Blender's development platform</video:title><video:description>The platform currently used for following Blender development (Phabricator) needs to be replaced. What do you think it should be replaced with? Leave your thoughts at https://devtalk.blender.org/t/developer-blender-org-call-for-comments-and-participation/23451

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/2c43cb55-7b31-4d69-b809-8b67cd016703</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/swKgdtnAf2r1f21tEvjgFa</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f5d8e4d9-bd05-480b-bb14-67d74c1ba149.jpg</video:thumbnail_loc><video:title>Snow - Stylized Character Creation Recap</video:title><video:description>The character is out for free NOW on the Blender Studio:
https://studio.blender.org/characters/snow/v2

This video is both a sequel to the YouTube video on the creation of Rain and a summary of all the best tips and tricks from the creation of Snow.
Link to the previous video: https://www.youtube.com/watch?v=f-mx-Jfx9lA

If you are interested in more check out studio.blender.org and the courses:
https://studio.blender.org/training/stylized-character-workflow/

Or check out the rest of the videos on the creation of Snow:
Retopology, UV maps &amp; shading: https://www.youtube.com/playlist?list=PLav47HAVZMjl5VQRoVPd0481fsJNNQi9J
Rigging: https://www.youtube.com/playlist?list=PLav47HAVZMjnA3P7yQvneyQPiVxZ6erFS
Animation: https://www.youtube.com/playlist?list=PLav47HAVZMjn9chPnDV82UivjhZtPZWSF
Sculpting Timelapses (Subscription): https://studio.blender.org/training/stylized-character-workflow/chapter/bonus-chapter-snow/</video:description><video:player_loc>https://video.blender.org/videos/embed/d6d89461-c33b-4b0d-a6f2-5c5eb55c031b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gFQqkT5LiD2KuJHGiXmFYz</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/445142a1-6a10-43aa-8b1a-e09f3f86af1a.jpg</video:thumbnail_loc><video:title>What's New in Blender 3.1 in Five Minutes</video:title><video:description>See what's new and download Blender at https://www.blender.org/download/releases/3-1/ 

Support the future of Blender at: https://fund.blender.org

Video by @SouthernShotty 

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: https://youtube.com/BlenderFoundation
* Facebook: https://facebook.com/YourOwn3DSoftware

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/7f08ed37-c132-46af-82f6-d7664f8904fd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/d6syq2RJ9j83rDy4dhjffg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/81b94fd4-7655-48ef-9a9c-827eb40d09aa.jpg</video:thumbnail_loc><video:title>Introducing Snow - Free Blender rig</video:title><video:description>In this walkthrough by animator Rik Schutte you'll learn how to get started with the new "Snow" rig for Blender created by Blender Studio.

Download: https://studio.blender.org/characters/snow/

The rig includes all the basic features you may be used to from Rain or our other production rigs:

* IK/FK toggle and snapping for the limbs
* Stretchy IK toggle for the limbs and spine
* FK Hinge toggles and snapping
* IK Parent switching and snapping
* Layered face controls with shape key correctives
* Designed with newcomers and pros both in mind
* No add-ons required! All required scripts are included with the .blend and will auto-run when opening the file.

The rig is free to use, provided that the you respect the CC-BY license and include the credit: Snow Rig © Blender Foundation | studio.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/61f0c010-a2a6-4024-9d79-9b55a9201843</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cfy5hM8rxTSrhrkxcrk9PA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2d50279c-7950-490f-91e6-70ca72b93a1c.jpg</video:thumbnail_loc><video:title>UV IMPROVEMENTS! - Blender.Today LIVE #185</video:title><video:description>Help Blender by joining the Development Fund https://fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #185
World Blender Meet-up Day! March 19th 

“Join World Blender Meetup Day 2022 on March 19th for 24 hours of online Blender talks and demos by artists, developers, and animators powered by the awesome community that makes Blender so great. http://bit.ly/WBMD2022. Want to present? http://bit.ly/JoinWBMD”

BLENDER 3.1
https://www.blender.org/download/releases/3-1/ 
https://developer.blender.org/T95442 
Tissue: Update to 3.52 https://developer.blender.org/rBAda9a50a46ed3e293146428a87a275a947a54b9fe 
https://developer.blender.org/T96241

GREASE PENCIL
Improve multi-user gpencil data performance with modifiers https://developer.blender.org/rB7ca13eef7c3349b346b178b8f4ca64838d2f4ccf 
GPencil: Improve subdivision modifier https://developer.blender.org/D14218 

CYCLES
Cycles: show viewport hair settings when using Cycles https://developer.blender.org/D14290 

GEOMETRY NODES
Attributes: Implement CustomData interpolation for boolean data type https://developer.blender.org/rBeb326c7b402e4914e9a619b899a388be7668255b

NODES
Nodes: Improve readability of selected node links https://developer.blender.org/D11930 
Shader Nodes: added alpha mode selector to Image Texture node https://developer.blender.org/D14153 
Shader Nodes: add Alpha output to Object Info node https://developer.blender.org/rB5b4ab896634fd118cb46740f6f90e45f96d550ac 
Curves: Port mesh to curve node to new data-block, 10x faster than 3.1 https://developer.blender.org/rB901a03725ed58166e5b2401dfadd7c1cb7e490a2 
Curves: Port realize instances node to the new data-block https://developer.blender.org/rB6c6f591f909a02967daff87ab348601953f61670 

PERFORMANCE
PyAPI: optimize depsgraph use in PyDrivers https://developer.blender.org/rB73dc8c24e44ba8b462f88c1c629a84c98979ef41 

UV
UV: Edge selecti...</video:description><video:player_loc>https://video.blender.org/videos/embed/5b1cb44e-0997-4d80-a753-a8633163ff90</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dAJ4Rwa4Vv5pBLtbW6ei4c</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c6565c46-1567-476a-9b4c-74bf3f124232.jpg</video:thumbnail_loc><video:title>NAMED ATTRIBUTES ARE BACK! - Blender.Today LIVE #186</video:title><video:description>Contribute to Blender's future by joining the Development Fund https://fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #186
Blender 3.1.1 confirmed! Next week. https://developer.blender.org/T96241 

GEOMETRY NODES
Geometry Nodes: Remove legacy node code https://developer.blender.org/D14353 
Geometry Nodes: Add named attribute nodes behind experimental flag https://developer.blender.org/D12685 
Curves: Port duplicate elements node to new data-block https://developer.blender.org/rB663bd38ed65eb08013677bab2e581bc384a29efe 
https://developer.blender.org/T95443 

ANIMATION
Animation: Blend To Default Implementation https://developer.blender.org/D9376 

CYCLES
Cycles: change Scrambling Distance Multiplier to a soft limit https://developer.blender.org/D13580
Cycles: allow Adaptive Sampling with Scrambling Distance https://developer.blender.org/D13325 
Cycles: Un-pause render when switching to rendered viewport https://developer.blender.org/rBae2172955785e22565e6893054d5659bac834470 

UI/UX
UI: expose "Dolly View" in the menu https://developer.blender.org/rBf410efbda0d7f609c1aa4387ac1b7e0421e4bb86 
Tweak Tool: supports select &amp; tweak on LMB (with RMB-select key-map) https://developer.blender.org/rBbb735bd51807f2315558d8a2fa6fbd78a58f88f9 
View 3D: multi-object pose selection no longer de-selects objects https://developer.blender.org/rB859c062a2a3083f53d801fce4b722dcc52482e7e 
View 3D: move picking arguments into a struct &amp; minor refactor https://developer.blender.org/rB5e5285baf621a0c225cb5fc06fcec6ffed8302d7 
View 3D: refactor edit-mode meta-element selection https://developer.blender.org/rB2d4218739518dc3f706dea352a93b46c19a15ab1 

OUTLINER
Outliner: Display buttons to edit library override properties https://developer.blender.org/D14268 

GREASE PENCIL
GPencil Tools: Added mirror flip https://developer.blender.org/rBA80c14a2adc06c92620471b226a64a35...</video:description><video:player_loc>https://video.blender.org/videos/embed/6606e060-2cce-497f-813b-00c02cdca535</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kaYfjFH7vzCy6dte229TNG</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8552f2b1-07be-448b-bdab-e66cecbfc560.jpg</video:thumbnail_loc><video:title>Snow - Blender Character Animation Workflow</video:title><video:description>The character is out for free NOW on the Blender Studio:
https://studio.blender.org/characters/snow/

This is a recap video of the multiple streams that were recorded while animating the character "Snow" in an acting shot. In this video Rik briefly touches the steps he took in order to make this shot. If you want to see more about a certain step of his workflow, please check the timestamps below. These will lead you to the designated stream and will start at the right timestamp.
  
Time stamps to the live streams:
* Shooting Reference (00:55):
https://youtu.be/B2exFQW77Xs?t=193
* Scene setup (02:55):
https://youtu.be/B2exFQW77Xs?t=738
* Blocking 1 (03:40): 
https://youtu.be/B2exFQW77Xs?t=1804
* Blocking 2 (05:43):
https://youtu.be/rKb6qPK_uJM?t=163
* Blocking to Splining (09:40):
https://youtu.be/hnHemwjznPc?t=793
* Lipsync (19:34):
https://youtu.be/sRYVR92FqSw?t=226
* Polishing (28:10)
https://youtu.be/mnHwd-dMUJU?t=4466</video:description><video:player_loc>https://video.blender.org/videos/embed/9b41fdeb-785a-410c-ae30-39867e578770</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/d18ikfeEdCZHZ7g21TnnsM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4207a719-2a4a-40d2-ab87-fbd1aba76e25.jpg</video:thumbnail_loc><video:title>GOODIES FOR EVERYONE - Blender.Today LIVE #187</video:title><video:description>Contribute to Blender's future by joining the Development Fund https://fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #187
Intel Arc Graphics | Rendering Cycles in Blender https://www.youtube.com/watch?v=bacIa9dqwSc 
blender.org/download https://www.blender.org/download/ 
Potential Blender 3.1.1 release https://developer.blender.org/T96241 


CYCLES
Cycles: Add Hydra render delegate https://developer.blender.org/rBd350976ba06d4ef93aa53fc4cd9da57be46ae924 
https://developer.blender.org/D14398 
https://developer.blender.org/T96731 
Cycles: enable HIP for Vega and Vega II (Radeon 7) GPUs on Windows https://developer.blender.org/rBc46e58817cd72d1481967d32e3c6f47f42933d39 
Cycles: don't write light passes for shadow catcher objects https://developer.blender.org/rB9ef400ddf74731057b7259b1ed449ad9f3ebd772 

GEOMETRY NODES
Geometry Nodes: Improve performance writing to vertex groups https://developer.blender.org/rB610ec34c1f7dbd28f0e3f31b3bb79c52fa97d2cb 
Geometry Nodes: Multi-thread creation of selection from field https://developer.blender.org/rBd3a1e9cbb92cca04e2fcbce3b8de3fdf25f2fcc6 

UI
3D View: order by depth when selecting cycles through objects https://developer.blender.org/rB3e5e204c81a2aa136ad645155494b7ab132db2bf 
Tiny visual fixes/tweaks for new library override buttons in Outliner https://developer.blender.org/rBb40ac9684c497f2ba49d3a2b372d05b97874bbf0 

Metal: Initial Implementation of Metal Backend for GPU Module. https://developer.blender.org/rB309ea314858a9b7892ea2c8a6fe55ab2a1028697 
Metal: Make GLSL shader source MSL compliant also https://developer.blender.org/D14378 
https://developer.blender.org/T96261 

KEYMAP
Keymap: experimental preference always use "Mouse Select &amp; Move" https://developer.blender.org/rBbc290b47cd1f26aa493f2a910289877c96c4d3c4 
3D View: preference to disable selection cycling on first click https://developer....</video:description><video:player_loc>https://video.blender.org/videos/embed/61322977-89ba-4ef4-b207-fe8c808a193d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nNUspXUka8CMJArQS7HAAF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0ab1f434-011f-44ca-8552-2b91d68f41c8.jpg</video:thumbnail_loc><video:title>MASSIVE NEWS 💥 Blender.Today LIVE #188</video:title><video:description>Contribute to Blender's future by joining the Development Fund https://fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #188

Blender 3.1.2! https://twitter.com/Blender/status/1509964077501669386

The place https://www.reddit.com/r/place/?cx=319&amp;cy=196&amp;px=216 

CORE
Apply Object Transform: Multi-user data support https://developer.blender.org/D14377 
Modifiers: Support applying modifiers for multi-user data https://developer.blender.org/D14381 

CYCLES
Cycles: Add support for light groups https://developer.blender.org/rBad35453cd19b3db779b0b3a90feac2e93c7a73cf 
Cycles: approximate shadow caustics using manifold next event estimation https://developer.blender.org/rB1fb0247497b27632f2a15b5ce803336e6e495255 
Cycles: Optimize Nishita sky https://developer.blender.org/rB633c8fc3c81429ee9a91049091261e226983898f 

VSE
VSE: Add channel headers https://developer.blender.org/rB277fa2f441f4ab2c00e7f329ba34a3466956647c 
VSE: Use edge panning https://developer.blender.org/rBe49fef45cef7d53ae856a943e125838cdfcea0a0 

GREASE PENCIL
GPencil: Fading for build modifier https://developer.blender.org/D14309 

GEOMETRY NODES
Geometry Nodes: Don't create node tree when adding nodes modifier https://developer.blender.org/rB08b4b657b64fe8632f532e732cebdaec73264d66 
Geometry Nodes: Remove soft min from extrude node scale https://developer.blender.org/rB4a93c4bf1d3931a41000afcca1d963fccac18d26 
Curves: Port resample node to the new data-block https://developer.blender.org/rB60a6fbf5b59911cba54d30bd1105626fcc577875 
Geometry Nodes: Add search to named attribute input node https://developer.blender.org/D14516 

NODES
Fix: Nodes: Remove hidden links when creating node groups https://developer.blender.org/D14249 

UI
UI: Fix cosmetic papercuts of the reroute node https://developer.blender.org/rBee1d5fb9e4671a60fc3083dde78c227d9ef73aa2 
UI: Improve node editor dot backg...</video:description><video:player_loc>https://video.blender.org/videos/embed/b09c73ba-bf3c-469f-944d-30756c74db2b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bF6g6as94GQAPknoXMF8qp</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4b5ebc5b-f9cb-42c2-8dc2-46299a466d1d.jpg</video:thumbnail_loc><video:title>Blender Developers Live: Flamenco Render Farm</video:title><video:description>Sybren will be working on the new generation of Flamenco, the render farm software developed at the Blender Studio. Contrary to the usual Blender development, this is a project made in Go and JavaScript.

Links from the stream:
- Flamenco 3 Announcement: https://studio.blender.org/blog/flamenco-3-a-new-beginning/
- Flamenco source code: https://developer.blender.org/diffusion/F/

Setup:
- Operating system: Linux Kubuntu
- Desktop environment: KDE
- Hardware: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz // 64 GiB RAM // GeForce RTX 2080
- Keyboard: Razer Black Widow Stealth
- Editor: VS Code

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Support Blender development: https://fund.blender.org

Blender Experimental builds: https://builder.blender.org/download

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Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

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Follow Blender:
* Twitter: https://twitter.com/blender
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* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/5670a2a4-0f71-41ca-9d30-ab2b8725b5cb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hjANf6Vu6JnMdXS74cxw7X</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c79ff18f-db93-47a8-8b56-3401c1ed5620.jpg</video:thumbnail_loc><video:title>Robot Animation Research - Project Heist</video:title><video:description>In this video, Rik (lead animator) recaps a few weeks of work of the animation department, as they research an appealing and believable animation style for some of the robots in the Project Heist.

All tests are available at studio.blender.org.</video:description><video:player_loc>https://video.blender.org/videos/embed/842b0d0f-53c4-431c-9337-dea5a592c4b3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4CjEL5UcrTymGj2teFqXeB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cc79f8b7-1f21-4d30-8529-dede14bf4004.jpg</video:thumbnail_loc><video:title>MASSIVE NEWS 💥 Blender.Today LIVE #188</video:title><video:description>Contribute to Blender's future by joining the Development Fund https://fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #188

Blender 3.1.2! https://twitter.com/Blender/status/1509964077501669386

The place https://www.reddit.com/r/place/?cx=319&amp;cy=196&amp;px=216 

CORE
Apply Object Transform: Multi-user data support https://developer.blender.org/D14377 
Modifiers: Support applying modifiers for multi-user data https://developer.blender.org/D14381 

CYCLES
Cycles: Add support for light groups https://developer.blender.org/rBad35453cd19b3db779b0b3a90feac2e93c7a73cf 
Cycles: approximate shadow caustics using manifold next event estimation https://developer.blender.org/rB1fb0247497b27632f2a15b5ce803336e6e495255 
Cycles: Optimize Nishita sky https://developer.blender.org/rB633c8fc3c81429ee9a91049091261e226983898f 

VSE
VSE: Add channel headers https://developer.blender.org/rB277fa2f441f4ab2c00e7f329ba34a3466956647c 
VSE: Use edge panning https://developer.blender.org/rBe49fef45cef7d53ae856a943e125838cdfcea0a0 

GREASE PENCIL
GPencil: Fading for build modifier https://developer.blender.org/D14309 

GEOMETRY NODES
Geometry Nodes: Don't create node tree when adding nodes modifier https://developer.blender.org/rB08b4b657b64fe8632f532e732cebdaec73264d66 
Geometry Nodes: Remove soft min from extrude node scale https://developer.blender.org/rB4a93c4bf1d3931a41000afcca1d963fccac18d26 
Curves: Port resample node to the new data-block https://developer.blender.org/rB60a6fbf5b59911cba54d30bd1105626fcc577875 
Geometry Nodes: Add search to named attribute input node https://developer.blender.org/D14516 

NODES
Fix: Nodes: Remove hidden links when creating node groups https://developer.blender.org/D14249 

UI
UI: Fix cosmetic papercuts of the reroute node https://developer.blender.org/rBee1d5fb9e4671a60fc3083dde78c227d9ef73aa2 
UI: Improve node editor dot backg...</video:description><video:player_loc>https://video.blender.org/videos/embed/1d5db249-88ec-45cc-9628-f50eff58d561</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hSoPdwH7HjgtUyLuFMij8d</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f00737c0-1e99-44a4-9d80-718df69feda4.jpg</video:thumbnail_loc><video:title>NEW COLOR ATTRIBUTES - Blender.Today LIVE #189</video:title><video:description>Contribute to Blender's future by joining the Development Fund https://fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #189
BCON22 - https://twitter.com/BlenderConf/status/1516399959578488833 
Webby Awards -  https://vote.webbyawards.com/PublicVoting#/2022/apps-and-software/software-services-platforms/creative-production 


NEW VERTEX COLORS
Unify vertex and sculpt colors into new color attribute system https://developer.blender.org/rBeae36b

POTPOURRI
Fix: T78228 Send all python errors to info editor https://developer.blender.org/rB2d2bae
Preferences: enable Duplicate Data for curves and point cloud objects https://developer.blender.org/rBe40b0d

Fix setting key shortcuts for insert keyframe menu items https://developer.blender.org/rBcda333
Fix T97098: Color filter sharpening artifacts. https://developer.blender.org/rBd683ea
Fix T96824: New 3.1 OBJ exporter writes incorrect polygon/vertex groups in some cases https://developer.blender.org/rBb32cb0
Fix T97002: Preserve multi socket link order https://developer.blender.org/D14535 


UI
UI: Add support for showing socket descriptions in tooltips https://developer.blender.org/rB484a91
UDIM: Move UDIM grid controls to the Overlay panel https://developer.blender.org/rB92c89d
Curves: Hair to Curves rename in Cycles/EEVEE UI https://developer.blender.org/rB8b0430
BLF: sub-pixel positioning support https://developer.blender.org/rBae4387
Gizmos: enable gizmos for the action space https://developer.blender.org/D13999 
Render: Add operators to add all used or remove all unused lightgroups https://developer.blender.org/rB2e77a8

ANIMATION
Animation: Select markers before/after current frame https://developer.blender.org/rBf1ae69
Animation: Add F2 for renaming markers https://developer.blender.org/rBd6e724
NLA: Keyframe Remap Through Upper Strips https://developer.blender.org/rB3acbe2
Object: Set Parent ...</video:description><video:player_loc>https://video.blender.org/videos/embed/889b777b-97e9-4a71-9f88-6b4fa72eeb02</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/d6X7oYoz6iS5fcPCZYBFbA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f31c3171-a3ee-4ab6-9e28-2ee12dbe6243.jpg</video:thumbnail_loc><video:title>BAKE UDIM - Blender.Today LIVE #190</video:title><video:description>Support the future of Blender by joining the Development Fund https://fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #190
Blender 2.83.20 - https://twitter.com/Blender/status/1517096859151577089
New mirror: https://www.blender.org/about/website/ 

BAKE
Bake: add UDIM tile baking support https://developer.blender.org/rB6787cc13d4efef19eb708e1912356f8c1d4d2e01 

CYCLES
Cycles: enable AMD RDNA GPU support on Linux https://developer.blender.org/rB179100c021269c278396c9a8039a0b75703c5f3a 
Cycles: removed UV requirement for MNEE, along with fixes and cleanups https://developer.blender.org/rB58be9708bfa069df2db7415a64ec76c3fc012868 
Mikktspace: Reduce number of data queries to caller https://developer.blender.org/rBc486da0238bd61eb304f402bd07a9ae43c3733e5 

GEOMETRY NODES
Geometry Nodes: show used named attributes in modifier https://developer.blender.org/rB0178e694b72d32ee9805b2f854d1dc4cc46d481f 
Geometry Nodes: Better support for byte colors https://developer.blender.org/D14705 

VSE
VSE: Add frame selected operator for preview https://developer.blender.org/rBe16ff4132e35cab6a757105741b8563679bda0bd 
VSE: Update first thumbnail when moving handle https://developer.blender.org/rB29b9187b327ce09362c3ad369ba24058a76cae45 

PAINT
UI: Add option to create color attribute directly from canvas selector. https://developer.blender.org/rB56d1d19c88e0fceea197c44d78f93fb26d8f9824 

Commit D14179: Revamp Vertex Paint With C++ https://developer.blender.org/rB575ade22d4de472ccf9e7d2dc1ffca37416c58f6 
Curves: Show sculpt tool settings in panels. https://developer.blender.org/D14700 

Color Management: add ACEScg to the default configuration https://developer.blender.org/rBf991f5ad51f7bef6139e06c6e0eec7ea8463bb20 


ADD-ONS
Magic UV: Release v6.6 https://developer.blender.org/rBA2cbb9e2b960ac343a6f5796e20d0efb443bd4a67 
Rigify UI changes https://developer.blen...</video:description><video:player_loc>https://video.blender.org/videos/embed/6202587e-cdb6-42db-846a-dcd84bf117fa</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ddYh8CAhmjEbHNQAbgi86y</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/429d54f1-5af1-41bf-b115-dfecac0c3f34.jpg</video:thumbnail_loc><video:title>BLENDER 3.3 ALPHA - Blender.Today LIVE #191</video:title><video:description>Technically not click-bait since it's true, but don't expect anything new there just yet. A bunch of updates in 3.2 though! 

Artwork by Oksana Dobrovolska https://dabrosha.artstation.com/projects/bKny8d 

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Support the future of Blender by joining the Development Fund https://fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #191
Blender 3.2 goes Beta! https://twitter.com/Blender/status/1521054181402058753 

VSE
VSE: Add precise drag and drop and strip previews https://developer.blender.org/D14560 
VSE: Add option to limit timeline view height https://developer.blender.org/D14263 

GEOMETRY NODES
Geometry Nodes: Add "Named" to "Remove Attribute" node name https://developer.blender.org/rB2fd8fa8f84514c32c6f213e0e49b75c94fc93885 
Geometry Nodes: rename used attributes panel https://developer.blender.org/rB9a53599180041cf9501e2ac6150c9f900a3a3fc0 
Geometry Nodes: Move named attribute nodes out of experimental https://developer.blender.org/rB3e7ee3f3bcd61a1fb1395683ba7ecc430c9932db 
Geometry Nodes: Add default attribute name to field inputs/outputs https://developer.blender.org/rB0ad73bb9655f04afb5ad56174d8fb416cded3e4c 
Geometry Nodes: refactor array devirtualization https://developer.blender.org/rBae94e36cfb2f3bc9a99b638782092d9c71d4b3c7 
Curves: Support applying geometry nodes modifier https://developer.blender.org/rB96bdd65e740e669eceb18258dbc4b27d268d10aa 

Curves: support spherical delete brush https://developer.blender.org/D14797 

UI
UI: Improvements to "Add Color Attribute" menu https://developer.blender.org/D14785 
Color Attributes: Add initial fill color option https://developer.blender.org/rB3d5f5c2d9a5f1c04ea4d8722bfcb78ea7eedfa8b 
UI: Fix consistency issues with tooltips and icons https://developer.blender.org/D14768 
Shortcuts don't appear on tooltips for tool icons. https://developer.blender.org/T62945 
Animation: Sensible frame r...</video:description><video:player_loc>https://video.blender.org/videos/embed/62fd4594-089a-4d24-b7ab-79010d25b296</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/apJWSsXWJnG4YeLH2rwK1B</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6c7345ed-6017-4768-aa0e-5598aedf3736.jpg</video:thumbnail_loc><video:title>HAIR IMPROVEMENTS - Blender.Today LIVE #192</video:title><video:description>You can support the future of Blender by joining the Development Fund https://fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #192

NODES
Nodes: Add general Combine/Separate Color nodes https://developer.blender.org/rB82df48227bb7742466d429a5b465e0ada95d959d 
Geometry Nodes: Improve performance of mesh to points node https://developer.blender.org/D14661 
UI
UI: Add Gizmos toggle to SpaceImage https://developer.blender.org/rBed0964c97623a7542dab900ebda900f3953db4bb 
UI: Expand the Snap Curves to Surface operator https://developer.blender.org/D14873 
Outliner: add icons for nodegroups https://developer.blender.org/rBb968e2bf48ff7a67972c938e17c1723f1c116ddc 

ANIMATION &amp; RIGGING
NLA: improve visibility of action &amp; active channel https://developer.blender.org/D14820 
Allow surface deform when target mesh increases number of vertices https://developer.blender.org/rB5f8f436dca96188b78584a3e23d44d7a81809751 
Fix T97529: NLA track buttons still work when hidden https://developer.blender.org/rB4ac6177b8d676d9e678126af71067cad3674ff3b 

CURVES
Curves: support symmetry in curves sculpting brushes https://developer.blender.org/D14795 
Curves: add second experimental option for new curves tools https://developer.blender.org/D14840 
Curves: control number of control points in new curves https://developer.blender.org/D14857 
Curves: show warning when using Add brush without surface https://developer.blender.org/rB18bcd8321a68832d01a0fedeed38b80767f70a64 
Curves: move curve sculpt settings out of advanced panel https://developer.blender.org/rB5b24291be1e066f7ee097842544caa7f401dadc5 
Curves: use old Add - Curve menu for new curves object https://developer.blender.org/D14861 
Curves: disable Empty Hair operator when there is no active mesh https://developer.blender.org/rB2ba081f59bc62f1fc7f59a6391c001c5a9281c53 
Curves: support converting legacy curves to new curve...</video:description><video:player_loc>https://video.blender.org/videos/embed/4c32d232-9f03-4524-8675-f4151858a94f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jiRbTzYzUzrRJwUdDxt8LT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1122787e-2293-41f3-ab0a-f0bd1149b51d.jpg</video:thumbnail_loc><video:title>POTPOURRI NEWS - Blender.Today LIVE #193</video:title><video:description>You can support the future of Blender by joining the Development Fund https://fund.blender.org

00:00 Welcome
03:43 New Features
34:43 Q&amp;A

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #193

CURVES
Curves: Interpolate point count in add brush https://developer.blender.org/rB8852191b779e880fe4d5116f2bee3fcddb8aced4 
Curves: Adjust sculpt mode UI layouts https://developer.blender.org/D14922 
Curves: add operator to convert hair particle system to new curves https://developer.blender.org/rB94a54ab5549b5a6b09cded3a5f59623d3b91dd95 

GEOMETRY NODES
UI: Geometry Nodes Icon https://developer.blender.org/rB28240f78cefd880e65c71a971570425fcbab9264 
https://code.blender.org/2022/05/geometry-nodes-icon/ 

MODELING
Mesh: Add Auto Smooth option to Shade Smooth operator https://developer.blender.org/rBeef98e66cf9e726ae262a7bb7f734d01b9577812 

UV
UDIM: Add support for packing inside .blend files https://developer.blender.org/rB578771ae4dcb8643214c69a7b9761ca154f40f63 

UI
DrawManager: Hide lock acquire behind experimental feature https://developer.blender.org/rB15021968c1e962c364b08f1ade08023da49a28ec 

OUTLINER
Outliner: Remove 'rename library' feature https://developer.blender.org/rB2d9a6e4f68900f61422b3e0b9d277103305c9f99 
Outliner: Remove the 'Remap data-block usages' operation https://developer.blender.org/rB30534deced8dad16c566dd82db3edd462283de13 

PERFORMANCE
OBJ: improve new importer file parsing performance on windows https://developer.blender.org/rB9757b4efb12e0fba21735fa7960148e6a7b67bb2 

FIXES
Fix: Cycles blocky caustics with rough glass https://developer.blender.org/T97867 
Color Management: various improvements and fixes for image saving https://developer.blender.org/rB5baa3ecda66337c0584f0bc6c6e7af0a6c0f6320 
Fix T97386: Node socket labels swallow click/drag events https://developer.blender.org/rB05b56d55e8578c79080083cb4177a8846f82af14 
MacOS/AMD:...</video:description><video:player_loc>https://video.blender.org/videos/embed/944273f7-999d-4e15-9ac7-9840caebe86f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dVK33gZfVJsh1oyLCg1tJC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/71c5b645-03c0-4eae-8b0f-1b2a680b6cb7.jpg</video:thumbnail_loc><video:title>What are Geometry Nodes?</video:title><video:description>What are Geometry Nodes? This quick overview by Simon Thommes will get you started on your procedural design journey. 

Support Blender Studio and get the full training at https://studio.blender.org/training/geometry-nodes-from-scratch/

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Blender Studio is the creative part of the Blender HQ. A dedicated team of artists and developers who challenge themselves with creative-technical targets to help Blender users and to drive Blender development forward. This happens in an open source production environment and by sharing everything they make in an open and free license.</video:description><video:player_loc>https://video.blender.org/videos/embed/68ae9ae7-1dcb-4dd1-b632-026fd23ce3e4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ego6KqWVH9XCb7j582yL6j</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a0dc72c1-d86e-4f49-9b8c-aae09decc9a3.jpg</video:thumbnail_loc><video:title>GSoC 2022! - Blender.Today LIVE #194</video:title><video:description>You can support the future of Blender by joining the Development Fund https://fund.blender.org

#BlenderToday #b3d

* Music by @Thaehan https://www.youtube.com/channel/UC5HYJTpconGuwC8g-l1QXLg

--

BLENDER TODAY #194
Blender is now part of the list of recommended Free Software for French public agents https://twitter.com/codegouvfr/status/1527274766746681344 

Google Summer of Code 2022 https://code.blender.org/2022/05/blender-gets-four-gsoc-projects/ 


VSE
VSE: New Change Scene option in Change menu https://developer.blender.org/rB205c6d8d0853ada1c3d087b31bb2bec42d5597f1 
VSE: Add new Scene and Strip https://developer.blender.org/rBbe84fe4ce1d8521ec91aa8bd6f56e9cdf4f7d8fe
VSE: Delete Strip and Scene Data in one step https://developer.blender.org/D14794 
VSE: Display sound sample rate and channels https://developer.blender.org/rB89106a695afbba3d94b70645b4caaa22c2b58bc3 

UI
Revert "Outliner: Remove the 'Remap data-block usages' operation." https://developer.blender.org/rB8c9805fc628223984ad0c664b5a49b7f9eec0caa 
UI: rename Hue/Saturation node to Hue Saturation Value in shaders and textures https://developer.blender.org/rB9b082da7080d63a9f51d2dd3e6512ab2b027cf19 

GREASE PENCIL
GPencil: A Ping Pong effect to Time modifier https://developer.blender.org/rB82d7234ed97f3ec1c0d4b7f8d752e69de2101d05 

CURVES
Curves: Support pressure in sculpt brushes https://developer.blender.org/rBcea37b3127636ac02e65c050513a3060ac6800ab 

OVERRIDES
LibOverride: Do not write MeshDeform, Corrective Smooth, Surface Deform, Laplacian Deform, modifier binding data. https://developer.blender.org/rBb66368f3fd9c17e969fe1fd9d3f341eca7750183 

IMAGE
IMBUF: Thumbnails of all EXR files using less RAM https://developer.blender.org/rBf600a2aa6df1dd85f9d00be57031c9e1dcbfbd08 

PYTHON
Python API: add mathutils.Color functions to convert color spaces https://developer.blender.org/rB469ee7ff1529a1b28ce0b300835ebc42d5c5362f 
Python API: make Image.save and Image.sa...</video:description><video:player_loc>https://video.blender.org/videos/embed/6b6c9404-9160-4e69-956f-4e5c05a9d4d4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2o7F8G7o1gQXjwWs6Lvmm3</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a5636554-4951-429e-be6d-05f51cac27e2.jpg</video:thumbnail_loc><video:title>Blender 3.2 New Features in LESS than Five Minutes</video:title><video:description>Read the full list of new features at https://www.blender.org/download/releases/3-2/

Support the future of Blender: https://fund.blender.org

Video by @SouthernShotty 

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* TikTok: https://www.tiktok.com/@blender_org</video:description><video:player_loc>https://video.blender.org/videos/embed/0b2f9d72-9daf-4dec-b491-4398a368a442</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7jMmkeTQCvqmHW5DhHgp5K</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/858fbc18-ab74-4e3d-a583-d34c1c15fb33.jpg</video:thumbnail_loc><video:title>BLENDER 3.2 Release Party! 🎉 Blender.Today LIVE #195</video:title><video:description>You can support the future of Blender by joining the Development Fund https://fund.blender.org

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UI
* show gizmo while transforming https://developer.blender.org/rB648350
* Support for showing candidates for string properties https://developer.blender.org/rB3f3d82
* Add file browser operator to edit directory field https://developer.blender.org/rB209bf7
* Add tooltips for the shader item https://developer.blender.org/D14878
* Use "bl_order" for UI child panels https://developer.blender.org/D15174 
* Add initial "grid view" https://developer.blender.org/rB23d2e7
* NLA strip names overflow strip https://developer.blender.org/D14742 
* Fix numbers jumping in edit voxel size widget https://developer.blender.org/rBf69c56
* Adds operator to duplicate the active color attribute layer https://developer.blender.org/rB9c28f0
* BLF: Fallback Font Stack https://developer.blender.org/D12622 
* Keymap: use both left/right modifier keys https://developer.blender.org/rB3a8a44

CYCLES
* Cycles: Add half precision float support for volumes with NanoVDB https://developer.blender.org/rBa8c81f
* Cycles: Fix rendering of packed UDIM tiles with different sizes https://developer.blender.org/rB284a34
* Cycles/EEVEE: load 8 bit image textures as half float for some color spaces https://developer.blender.org/rB33f5e8
* Sculpt: PBVH Draw Support for EEVEE https://developer.blender.org/rB285a68

GEO NODES
* new Volume Cube node https://developer.blender.org/D15198 
* Instance Rotation Node https://developer.blender.org/D15131 
* Add Instance Scale Input Node https://developer.blender.org/rB14fc89
* add 'Intersecting Edges' output for boolean node https://developer.blender.org/D15151 
* speedup Separate XYZ node https://developer.blender.org/rBb8bd30
* Show supported types in geo socket tooltip https://developer.blender.org/D14802 
* tweak Volume to Mesh threshold declaration https://developer.blender.org/rB75489b
* Nodes: Show node description in Node add menu https...</video:description><video:player_loc>https://video.blender.org/videos/embed/d5eda4be-6578-4747-a992-31b1f4c36d2a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gJxWYyfAkoi1y6v8ksebbA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8dd43938-c61f-4cea-98fa-26726a821f6c.jpg</video:thumbnail_loc><video:title>SCROLLBARS! - Blender.Today LIVE #197</video:title><video:description>Support the future of Blender https://fund.blender.org

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BLENDER TODAY #197

Blender 3.2.1 release this week!
https://wiki.blender.org/wiki/Reference/Release_Notes/3.2/Corrective_Releases 

UI
* UI: Scrollbar Behavior Changes https://developer.blender.org/rB624397 

UV
* UV: Add "Select Similar" operator in UV editor https://developer.blender.org/D15164 

PAINT
* Voxel Remesh Size Edit - Constant Size by default https://developer.blender.org/rB5946ea 
* Tip roundness - match square and round brush radius https://developer.blender.org/rBb6a762 

ANIMATION
* Dopesheet: Add Custom Properties panel https://developer.blender.org/D14646 
* Armature: Add poll message explaining bone groups need pose mode https://developer.blender.org/rB2ae439 
* Animation: Add function to remove all FCurves from an Action https://developer.blender.org/rB091100 

CLIP EDITOR
* Mask Editor: Add mask blending factor for combined overlay https://developer.blender.org/rBeca0c9 
* Mask Editor: Add toggle for mask spline drawing https://developer.blender.org/rBdf2ab4 

* Spreadsheet: Support operations for filtering colors https://developer.blender.org/D15191 

* Geometry Nodes: Add Points Node https://developer.blender.org/D13920 
* Geometry Nodes: Field on Domain Node https://developer.blender.org/D15289 
* Geometry Nodes: Speed up Separate color node in RGB mode https://developer.blender.org/rB047346 

PYTHON
* PyAPI: PyAPI: Expose event.type_prev, value_prev https://developer.blender.org/rB2580d2 

ADDONS
* Node Wrangler: create world output if the node tree is of type world https://developer.blender.org/rBAebe0b 
* glTF exporter: Export DEF bones only, without animation, is now possible https://developer.blender.org/rBA807a6 
* glTF exporter: Allow custom name for merged animation https://developer.blender.org/rBA501c9

LINUX/WAYLAND
* More Wayland support
  * https://developer.blender.org/rB29755e 
  * GHOST/...</video:description><video:player_loc>https://video.blender.org/videos/embed/7f6a01bd-a2c7-4084-a494-a3a3c597f196</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5y3rCzWD4FiTF7JiGkpP68</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/07b211b4-b26e-4b84-853c-d5d7ac29d2f0.jpg</video:thumbnail_loc><video:title>Tracking: Image from Plane Marker</video:title><video:description>This is a quick demo from Sebastian Koenig of the new feature feature of an upcoming Blender 3.3: create image data-block from a content of a plane marker.

The goal of this feature is to make is easy and fun to replace or tweak billboards. walls, and more!

The core review page: https://developer.blender.org/D15312

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#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/24dddc33-79b2-4cea-9c47-ca1f3f25e0cd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5KtAxiQVqAURi449mF27yK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/80cba7ac-358e-455f-a897-ce7756a04831.jpg</video:thumbnail_loc><video:title>UV NODES - Blender.Today LIVE #198</video:title><video:description>Support the future of Blender https://fund.blender.org

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BLENDER TODAY #198

COMMUNITY
* Blender Conference ticket sale! https://conference.blender.org/2022/ 
* Blender 3.2.1 release this week, for real

WHAT'S NEW
GEOMETRY NODES
* Geometry Nodes: Add Mesh To Volume Node https://developer.blender.org/rB1516f7 
* Geometry Nodes: UV Unwrap and Pack Islands Nodes https://developer.blender.org/rB4593fb 
  * https://twitter.com/amalbubble/status/1543929220917006336 

MODELING
* UV: Improve UV Straighten operator https://developer.blender.org/rB9dd27a 
* Transform Snap: nearest face snap mode, snapping options, refactoring https://developer.blender.org/rB011327 

GREASE PENCIL / LINE ART
* LineArt: Shadow and related functionalities https://developer.blender.org/rB6dd8ce 

MOTION TRACKING
* Tracking: Image from Plane Marker operators https://developer.blender.org/rBe4bf58 
* Mask editor: Always use smooth drawing https://developer.blender.org/rBc1ffea 

CYCLES
* Cycles: Add support for rendering on Intel GPUs using oneAPI https://developer.blender.org/rBa02992 
* Cycles: enable Vega GPU/APU support https://developer.blender.org/rBabfa09 

USER INTERFACE
* UI: add Custom properties panel to collections https://developer.blender.org/rBb91011 
* UI: add tooltips for nodes to the shader node add menu https://developer.blender.org/D15309 

VSE
* VSE: Improved Retiming system https://developer.blender.org/rB302b04 
* FFmpeg: Add VFR media support https://developer.blender.org/rBf0a3d2 

CURVES
* Curves: New tools for curves sculpt mode https://developer.blender.org/rB416aef 
* Sculpt Curves: UI tweaks and shortcut https://developer.blender.org/rB3ffc55 

I/O
* COLLADA: Support for alpha color in vertex data https://developer.blender.org/rB106d93 
* IO: print import &amp; export times of Alembic &amp; USD https://developer.blender.org/rBe7a212 

POTPOURRI
* Benchmark: Add EEVEE viewport playback tests ...</video:description><video:player_loc>https://video.blender.org/videos/embed/26768b07-e8b6-4d54-882f-ff28a4d4f0db</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aw6SohpUNXwnqdsra7CeVr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c940d72a-8c20-4ce4-9fb5-ba9dd0ea029d.jpg</video:thumbnail_loc><video:title>BETTER WORKSPACES - Blender.Today LIVE #199</video:title><video:description>Support the future of Blender https://fund.blender.org

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BLENDER TODAY #199

ANNOUNCEMENTS
Blue Zoo is hiring Blender generalists! https://twitter.com/mrtombox/status/1545021656313257984 

USER INTERFACE
* Workspaces: Option to pin scene to a workspace https://developer.blender.org/rBe0cc86 
* UI: Superimposed pin icon for workspace scene pinning in the scene switcher https://developer.blender.org/D11890
* UI: add Custom properties panel to collections https://developer.blender.org/rBb91011 
* UI: add tooltips for nodes to the shader node add menu https://developer.blender.org/D15309 

CURVES
* Hair Curves: The new curves object is now available https://developer.blender.org/rBbecb15 
* Curves: support deforming curves on surface https://developer.blender.org/D14864 
* Curves: Add sculpt selection overlay https://developer.blender.org/D15219 
* Draw: Curve outline drawing in object mode https://developer.blender.org/rBa8f7d4 
* Curves: Port subdivide node to the new data-block https://developer.blender.org/rB9435ee 

RIGGING
* Weight &amp; Vertex Paint: always respect edit mode hiding on faces https://developer.blender.org/rBe3801a 

OUTLINER
* Outliner, Library Overrides: List child objects under parents https://developer.blender.org/D15339 
* ID Management: Purge: Make outliner button use recursive purge https://developer.blender.org/rBa27024 

COMPOSITOR
* Compositor: Pre-fill active scene movie clip in more nodes https://developer.blender.org/rBda8524 
* Compositor: Pre-fill motion tracking fields https://developer.blender.org/rBc76e1e 

PERFORMANCE
* Object: Speed up duplication of large selections by doing fewer collection syncs https://developer.blender.org/rB2d041f 

CYCLES
* Cycles: enable oneAPI in Linux release builds https://developer.blender.org/rB0f50ae 
* Curves: use consistent default radius for Cycles, Eevee, Set Curve Radius node https://developer.blender.org/rB8159e0 

I/O
...</video:description><video:player_loc>https://video.blender.org/videos/embed/4d162d81-0d0a-4ff9-86b9-51bd3a6fb2cf</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nc9S4T6iGkir7V2riFn2ax</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/18713857-0295-4f6f-a0dd-4b85e1f70566.jpg</video:thumbnail_loc><video:title>The Future of Hair Grooming in Blender</video:title><video:description>Andy Goralczyk from Blender Studio presents a new hair system for the upcoming Blender 3.3.

The new hair system uses new high performance curves objects and combine the flexibility of Geometry Nodes with powerful destructive tools for hair grooming.

* Learn more about the system: https://code.blender.org/2022/07/the-future-of-hair-grooming
* Download Einar's demo file: https://studio.blender.org/films/heist/gallery/?asset=6072

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Follow Blender Development:
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* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/ab9e8e34-4034-4cdd-98e6-c4aeac0bb565</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8pSZRV5qgqDjGWkquYjsuF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7eefa6d7-8337-491a-9280-56b85bcbedd0.jpg</video:thumbnail_loc><video:title>TWO HUNDRED 🎂 Blender.Today LIVE #200</video:title><video:description>Happy 200 episodes! 🎉

Support the future of Blender https://fund.blender.org

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BLENDER TODAY #200

GREASE PENCIL
* Animation: Add GP layers in regular Dopesheet https://developer.blender.org/rB92d7f9ac56e0ff1e65c364487542dfb7c32a0a67 

CYCLES
* Generalize shader sorting / locality heuristic to all GPU devices https://developer.blender.org/rB523bbf 
* Apple Silicon optimization to specialize intersection kernels https://developer.blender.org/rBda4ef0 
* Refactor rays to have start and end distance, fix precision issues https://developer.blender.org/rB5152c7 
* Add presets to the Performance panel https://developer.blender.org/rB5539fb 
* Improve cache usage on Apple GPUs by chunking active indices https://developer.blender.org/rB4b1d31 

* Render: Update light group membership in objects and world if lightgroup is renamed https://developer.blender.org/rB6db059 

* Build: update Embree to 3.13.4, enable Neon2x on Arm https://developer.blender.org/rB757041 

* Undo: Improve image undo performance https://developer.blender.org/rB44258b 

GEOMETRY NODES
* Improve UV Sphere primitive performance https://developer.blender.org/rB7808ee 

SPREADSHEET
* Spreadsheet: Implement selection filter for curves sculpt mode https://developer.blender.org/D15393 

CURVES
* Support sculpting on deformed curves https://developer.blender.org/D15407 
* Port fillet node to the new data-block https://developer.blender.org/rB2551cf 

PERFORMANCE
* IDManagement: Speedup ID unique name assignment by tracking used names/basenames/suffixes https://developer.blender.org/rB7f8d05 

I/O
* IO: speed up import of large amounts of objects in USD/OBJ by pre-sorting objects by name https://developer.blender.org/rB092732 

LIBRARY OVERRIDES
* LibOverride: support 'make override' for all selected items https://developer.blender.org/rBee3fac 

UV
* UV: Box and lasso selection for partially intersecting edges https://developer....</video:description><video:player_loc>https://video.blender.org/videos/embed/3c058176-928f-42c3-92ac-342011e71f77</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hNNYsHW3hYWbTLDgXuhP8t</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a67801f9-b170-485c-8bb9-19b349a4c5c0.jpg</video:thumbnail_loc><video:title>Blender 3.4 alpha! 🎂 Blender.Today LIVE #201</video:title><video:description>Support the future of Blender https://fund.blender.org

#b3d

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BLENDER TODAY #201

Blender 3.3 LTS Beta! - https://www.artstation.com/krynski
Blender 3.4 Alpha!

CURVES
* Curves: enable density brush when first entering curves sculpt mode
* UI: Sort tools in curves sculpting mode https://developer.blender.org/rB1e55b5

UV
* UV: Add options for uv select similar in island mode https://developer.blender.org/rBa58146


GEOMETRY NODES
* Geometry Nodes: Shortest Paths nodes https://developer.blender.org/D15274
* Geometry Nodes: Rename "Field on Domain" to "Interpolate Domain" https://developer.blender.org/rBea4b1d

* Nodes: Allow using escape key to exit node resizing


COMPOSITOR
* Realtime Compositor: Add needed GPU module changes https://developer.blender.org/rBb639e6


UI
* BLF: New Font Stack for Better Language Coverage https://developer.blender.org/D15235
* I18n: make presets translatable https://developer.blender.org/rB3239ce
* I18n: make Grease Pencil modifiers and shader FX translatable https://developer.blender.org/rB1875c5
* I18n: make newly added constraints' names translatable https://developer.blender.org/rB543b47

* default N-panel open for animation editors https://developer.blender.org/rBb08c53

* Eevee: Add support of rendering curves with cryptomatte https://developer.blender.org/rBe9586b


* deps: FFmpeg vpx/aom-av1 updates https://developer.blender.org/rBaa788b

* Fix T98367: Light group passes do not work when shadow catcher is used https://developer.blender.org/rB83d412
* Fix T99976: Animated visibility not rendering properly in viewport https://developer.blender.org/rB4dd409


I/O
* Fix T100017: OBJ: new importer does not import vertices that aren't part of any face https://developer.blender.org/rBc85740
* Fix T99532: New OBJ importer in some cases fails to import faces https://developer.blender.org/rBf11dc5
* Fix T100075: OBJ import: images loaded multiple times inst...</video:description><video:player_loc>https://video.blender.org/videos/embed/881b6162-23ce-4cc5-b754-2b0a67bf352d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/p2KHwQSBBd7Hp2to6NsJ3V</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b92fae09-34bb-4d3e-81eb-e7d6111b5971.jpg</video:thumbnail_loc><video:title>Installing Flamenco in 5 minutes</video:title><video:description>Read the full announcement at: https://studio.blender.org/blog/announcing-flamenco-3-beta/
In this video, dr. Sybren (lead software developer) shows how to set up Blender's render farm software Flamenco in just five minutes.

Links from the video:
- Flamenco: https://flamenco.blender.org/
- Blender Chat Flamenco channel: https://blender.chat/channel/flamenco

Flamenco is the Free and Open Source render manager used at Blender Studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/ba80dfba-0280-4d41-aaea-6b126c3f25a1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tcFCRp2HjaUE1fGmeTRaWB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4e63d51c-5728-49a7-8087-8602fcebeb84.jpg</video:thumbnail_loc><video:title>REALTIME COMPOSITOR - Blender.Today LIVE #202</video:title><video:description>Support the future of Blender fund.blender.org

#b3d

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BLENDER TODAY #202
Blender 3.2.2 blender.org/download 
Blender LTS 2.93.10 blender.org/download/lts/2-93 

SIGGRAPH

NEW COMPOSITOR
* Realtime Compositor: Add evaluator and engine developer.blender.org/rB624b0a 
* Add basic input nodes developer.blender.org/rB865204 
* Add basic output nodes developer.blender.org/rB365fbb 
* Add basic color nodes developer.blender.org/rB6109ad 
* Add basic convert and vector nodes developer.blender.org/rBb5df7a 
* Add basic matte nodes developer.blender.org/rBc01402 
* Add basic distort nodes developer.blender.org/rB40c459 

SCULPT/PAINT
* Sculpt: Support gradient color mode in sculpt paint brush developer.blender.org/rB6f62a3 

NURBS
* Surfaces: Enhanced edit mode extrude tool for NURBS developer.blender.org/D15524 

CYCLES
* Cycles: add new Spectrum and PackedSpectrum types developer.blender.org/D15535 
* Cycles: improve ray tracing precision near triangle edges developer.blender.org/D15559 
* Cycles: Improve denoiser update performance when rendering with multiple GPUs developer.blender.org/D15657 
* Cycles holdout depends on world transparency developer.blender.org/T99179 
* Cycles: simplify handling of ray differentials developer.blender.org/rBe949d6 

GREASE PENCIL
* GPencil: Allow import several SVG at time developer.blender.org/rB670ced 
* Fix T100171: GPencil toggle caps operator does not support multiframe developer.blender.org/rB1ffb01 
* LineArt: Usability improvement for "Enclosed Shapes" developer.blender.org/D15327 

GEOMETRY NODES
* Geometry Nodes: Speed up reading attribute with different type developer.blender.org/rB43918e 
* Nodes: Disable link drag search for deprecated nodes developer.blender.org/rBbae2ce 

LIBRARY OVERRIDES
* Outliner: Use UI names and grouping for library overrides properties developer.blender.org/rBd2a30a 
* LibOverride: Rework Outliner contextual menu developer.bl...</video:description><video:player_loc>https://video.blender.org/videos/embed/dc4859f9-0f8c-47bf-ab5b-2748e0880e9b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/veuTktwWM8Vd2rW1Q7dzg6</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a13041f2-c6ac-4e1e-816c-28b3d01cd084.jpg</video:thumbnail_loc><video:title>Blender @ SIGGRAPH 2022</video:title><video:description>Read the full report at blender.org/media-exposure/siggraph-2022-report/

Music: Saturday Nite Brunch, by @Korey Wade
brunchcollect.bandcamp.com/album/sunrise-ep

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</video:description><video:player_loc>https://video.blender.org/videos/embed/ecbb7dc0-e77d-4c92-968b-cadb8cfcbd4f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9wz7QzvgfyTCixT1DVrvZ9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/817d0cdf-f73e-44f2-8ecf-5158adb40caf.jpg</video:thumbnail_loc><video:title>NEW UV FEATURES! - Blender.Today LIVE #203</video:title><video:description>Support the future of Blender fund.blender.org

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BLENDER TODAY #203

Blender is hiring! blender.org/jobs 

3 new cool shortest paths use cases twitter.com/JesseMiettinen/status/1559770776097660929 


CORE
* Introduce headless OpenGL rendering on Linux developer.blender.org/rB3195a38
* Support Ctrl-C to cancel rendering with headless builds developer.blender.org/rB3a8c57c


COMPOSITOR
* Realtime Compositor: Implement bokeh image node developer.blender.org/rB6cb0a12
* Realtime Compositor: Implement filter node developer.blender.org/rBb828d45
* Realtime Compositor: Implement directional blur node developer.blender.org/rB1854d31
* Realtime Compositor: Implement bilateral blur node developer.blender.org/rB885e7ab
* Realtime Compositor: Implement despeckle node developer.blender.org/rB7d4aa0d


CYCLES
* Cycles: add Sobol-Burley sampling pattern developer.blender.org/rBa06c9b5


* Outliner: Workaround for big performance issue in Library Overrides mode developer.blender.org/rBc9a9967
* Outliner: (Refactor) Use C++ map instead of GHash developer.blender.org/rB8115d31


GREASE PENCIL
* GPencil: New operator to convert strokes to perimeter developer.blender.org/rBaa7b2f1
* GPencil: New conversion to outline in draw mode developer.blender.org/rB613b6ad


UI
* UI: Add View pie to File Browser developer.blender.org/rBcdfe2e1
* UI: increase range of font size for text editor &amp; console developer.blender.org/rB9855264
* Fix T97618: Clipped text labels intermittently missing ellipses developer.blender.org/rBf523447
* Fix T100430: Restore larger node socket snap hitbox developer.blender.org/rB563404d
* BLF: Gamma Correction developer.blender.org/D13376
* I18n: make workspaces translatable developer.blender.org/rB4ac96a4
* I18n: translate newly created node group sockets developer.blender.org/rB9bf5c37
* I18n: make add-ons' info translatable developer.blender.org/rB73bfd80


UV
* Fix T78406: create U...</video:description><video:player_loc>https://video.blender.org/videos/embed/450dd4fe-36d7-4967-9626-b412eff624de</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rE2Tc86QvQGeV6P7ivwyQN</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9c4a5bc9-5fbf-48e0-8eaf-0c4ece0800a4.jpg</video:thumbnail_loc><video:title>FASTER BLENDER - Blender.Today LIVE #204</video:title><video:description>Support the future of Blender fund.blender.org

#b3d

* Music by @Thaehan

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BLENDER TODAY #204

Blender 3.3 LTS out! blender.org/download/releases/3-3
Maintenance Task 3.3 developer.blender.org/T100749

Flamenco 3 released! twitter.com/BlenderStudio_/status/1569348317632503808


COMPOSITOR

* blur node developer.blender.org/rB04ae0fe
* bokeh blur node developer.blender.org/rBf4e5a86
* pixelate node developer.blender.org/rBac66a81
* scale node developer.blender.org/rB0fd39da
* dilate erode node developer.blender.org/rB6331176


PERFORMANCE

* Subdiv: Avoid quadratic runtime for loose edges developer.blender.org/D15923 
* Mikktspace: Optimized port to C++ developer.blender.org/rB6951e88
* Sculpt: Make storing mask and face set layers optional developer.blender.org/rBb5f7af3
* IMBUF: Improved Thumbnailing of WebP Images developer.blender.org/rB8851790
* Mesh: Remove redundant custom data pointers developer.blender.org/rB05952aa
* Attributes: Avoid unnecessarily initializing new attributes developer.blender.org/rB4c91c24
* Geometry: Avoid unnecessary initialization when resizing data arrays developer.blender.org/rB9088a1f

UV

* UV: add new operator, uvcalc_align_rotation developer.blender.org/rB20daaef
* Fix T100874: improve uv unwrap of degenerate geometry developer.blender.org/rB94e211c


GREASE PENCIL
* Add `thickness` parameter to Outline operator developer.blender.org/rBe7f1c73
* Improve Thickness handling for Outline operator developer.blender.org/rB38cf0d7
* Apply Brush Size to Outline thickness while drawing developer.blender.org/rBae79bc4
* New Set Start point operator developer.blender.org/rB98c4e1e


GEOMETRY NODES
* Node: Mix node developer.blender.org/rBbfa0ee1
* Geometry Nodes: new evaluation system developer.blender.org/rB4130f1e


EEVEE

* MacOS: Resolve purple rendering artifacts in EEVEE materials by increasing sampler limit developer.blender.org/rB32d19f7
* EEVEE-Next: Register render pass...</video:description><video:player_loc>https://video.blender.org/videos/embed/cfc3e3d4-a530-48c8-a165-265809f8f8ae</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/feEkjyoejmhGadLVAHoexQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2e974895-5ba5-4a40-b147-8809b91bfd2e.jpg</video:thumbnail_loc><video:title>STORYBOARDS! - Blender.Today LIVE #205</video:title><video:description>Support the future of Blender fund.blender.org

#b3d

* Music by @Thaehan

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BLENDER TODAY #205

EEVEE
* Eevee: Add support for Nishita sky texture developer.blender.org/rB44aaa98


GREASE PENCIL
* Storypencil: New Storyboard add-on
  developer.blender.org/rBAC8fdbc
  twitter.com/_pepeland_/status/1536355121407447042

* GPencil: Rename Fill closure methods developer.blender.org/rB172b0eb
* GPencil: Add more types of stroke extensions when filling developer.blender.org/D14809
* GPencil: Hide the help Circles for gaps when gap is closed developer.blender.org/rBdd0ef74
* GPencil: Move Gap Closure option to separated subpanel developer.blender.org/rB742268c
* GPencil: Remove Leak Size developer.blender.org/rBbdbf247
* GPencil: Cut Extended lines in Fill tool when collide developer.blender.org/rB5c13c7c
* LineArt: Force intersection option. developer.blender.org/rB0bdb523
* GPencil: Add frame number to Trace operator developer.blender.org/rB903709c


GEOMETRY NODES
* Geometry Nodes: Port the trim curve node to the new data-block developer.blender.org/rBeaf4166
* Curves: Port Curve to Points node to the new data-block developer.blender.org/rB7536abb
* Geometry Nodes: New Face Set Boundaries node developer.blender.org/rB3ff15a9
* UI: Add Mix Node to color section of add node menu developer.blender.org/rBe1a9c16
* Fix: Make node position consistent when added through link drag search developer.blender.org/D16006 
* Fix: Prevent clipping of node drop shadow developer.blender.org/D16007


OPTIMIZATIONS
* Optimization: Exit early when resizing material slots. developer.blender.org/rB609171d
* Curves: Improve sculpting performance by reducing allocations developer.blender.org/D15964
* Geometry Nodes: use stringref instead of string in logger developer.blender.org/rB7549e0c
* ViewLayer: Lazy sync of scene data developer.blender.org/D15885


UV
* UV: rename "Pixel Snap Mode" to "Pixel Round Mode" developer.blender.org/rBb5115ed
...</video:description><video:player_loc>https://video.blender.org/videos/embed/73483bde-813a-4bfe-8f4b-0f10ede0f78a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ne4FtkCi3NRrMkHrSMkAJv</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/53b7e1af-2ce1-47a2-9336-1a7a57bd2f3d.jpg</video:thumbnail_loc><video:title>NODE GROUPS ASSETS - Blender.Today LIVE #206</video:title><video:description>Support the future of Blender fund.blender.org

#b3d

* Music by @Thaehan

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BLENDER TODAY #206 

10 years of Tears of Steel! twitter.com/s_koenig/status/1574328104033697792

3.3 LTS

* PyAPI: Support Python 3.9 (for VFX platform support) developer.blender.org/rB243e28b
* obj: support importing multiple files at once developer.blender.org/rBdba599c
* GPencil: Allow import several SVG at time developer.blender.org/rB345cdf7

GEOMETRY NODES

* Geometry Nodes: Add Self Object Node developer.blender.org/rBdd5131b
* Geometry Nodes: Split transfer attribute node developer.blender.org/rBdedc679
* Geometry Nodes: Distribute Points in Volume developer.blender.org/rBb6e26a4
* Nodes: Add node group assets to search menus developer.blender.org/rBbdb5754


UI

* Node Editor: Adjust node link curving developer.blender.org/rB67308d7
* UI: Improved Font Thumbnails developer.blender.org/rB4e7983e

* Asset Browser: Add slider UI to pose blending developer.blender.org/rB2522ca0
* Animation: Add redo panel to Dopesheet and NLA developer.blender.org/rB1f828a5

* Fix T101295: Allow Large Windows Thumbnails developer.blender.org/rBff27b68
* File Browser: Manual auto-increase name support for output filepaths developer.blender.org/rB78bfaf1

* Curves editmode: show point selection developer.blender.org/rB319ee29


GREASE PENCIL

* GPencil: Improve Fill Tool Extend lines developer.blender.org/rB392855c
* GPencil: Add `offset` parameter to reproject operator Redo Panel developer.blender.org/rB5c33704


UV

* UV: extend custom grid sizes to set each axis separately developer.blender.org/rBa24fc6b
* UV: add toggle to show the grid over the image developer.blender.org/rBc50335b


OPTIMIZATIONS

* Curves: Improve sculpting performance by reducing allocations developer.blender.org/D15964
* Geometry Nodes: use stringref instead of string in logger developer.blender.org/rB7549e0c

POTPOURRI
* Mesh: Move sculpt face sets to a generic att...</video:description><video:player_loc>https://video.blender.org/videos/embed/abe2d95d-88c6-46b2-acc4-8e14af7cba31</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ej4e6ofEVLxTz5n7Y9GyHc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/65484d37-2fc2-442a-87a6-1707f46ee83f.jpg</video:thumbnail_loc><video:title>GEOMETRY NODES PREVIEW - Blender.Today LIVE #207</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

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Support the future of Blender by joining the Development Fund fund.blender.org

#b3d 
* Music by @Thaehan

--
CHANGELOG - BLENDER TODAY #207

CYCLES
* Cycles: add Path Guiding on CPU through Intel OpenPGL
  - developer.blender.org/rB75a6d3abf75f3082adf5240ae34973844c0d9a09
  - wiki.blender.org/wiki/Reference/Release_Notes/3.4/Cycles
* Cycles: increase min-supported driver version for Intel GPUs developer.blender.org/rBa6c27ea49da5acda708561c9e99dbf08e95176c7
* Cycles: Tweak inlining policy on Metal developer.blender.org/rB2b88ee50fb7b3ed7e6c0704eee8b39b404219430


GEOMETRY NODES
* Geometry Nodes: viewport preview developer.blender.org/rBc55d38f00b8c0e6ae8bda9cc66614afe28fb3fc9
* Geometry Nodes: Curve and mesh topology access nodes developer.blender.org/rB482d431bb6735e8206961bd1115d2be7e63572b1
* Geometry Nodes: Control Point Neighbors Node developer.blender.org/rB8a6dc0fac71cc5eb6fc945295b9c1f51f72cc407


SCULPT
* Sculpt: New Cavity Automasking Mode developer.blender.org/rB0156a677c7d13106a1d049d74fca43b5311eb53e
* Sculpt: Normal-based automasking modes developer.blender.org/rBbbc69563d0704a8269318d8699e7c2bf4edc91c2


GREASE PENCIL
* GPencil: New Outline modifier developer.blender.org/rB5f7259a0013bdfeff681b9e80202c0c281937bbd
* GPencil: Fill Tool - Check if extensions collide with real strokes developer.blender.org/rBfe19de5fccac1a26bfe87bc41386791e5ee049f2

UI
* UI: add preference to disable touchpad multitouch gestures developer.blender.org/rB84ddb8b3cc9989c2d5569bf2fa381a585f99d20f
* WM: Support opening backup .blend files via drag-drop developer.blender.org/rBf69aaf71f82ad9c52a8590479dbb20e1c2916f1e
* WM: batch rename action clips developer.blender.org/rBcd7ec0dac6a8660411f21949674422d5aed4d256
* BLF: Editing Text with Combi...</video:description><video:player_loc>https://video.blender.org/videos/embed/6bcc2da9-c4e8-468d-8a6d-17278c6feb95</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3hC38AaTjDzYibYkEMxrbg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3e3c2f79-46f3-4278-96c7-dd84cc898d2a.jpg</video:thumbnail_loc><video:title>BLENDER EXTENSIONS PLATFORM - Blender.Today LIVE #208</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

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Support the future of Blender by joining the Development Fund fund.blender.org

#b3d 
* Music by @Thaehan

--
CHANGELOG - BLENDER TODAY #208 

20 Years of Blender Open Source! twitter.com/Blender/status/1580582619414409224

Volkswagen joins Blender Development Fund! twitter.com/Blender/status/1580903182427095041
BCON22 Live Podcast conference.blender.org
Blender Extensions Platform - code.blender.org/2022/10/blender-extensions-platform


CYCLES
* Cycles: Add "Bake from Camera" option developer.blender.org/D15921
* Cycles: Enable MNEE on Metal (macOS higher than 13) developer.blender.org/rBba67a3


PERFORMANCE
* Curves: Multithread position vertex buffer extraction developer.blender.org/rB98aa72
* BLI: Unroll vector loops for better performance on GCC developer.blender.org/rBd2f0cb
* Mesh: Multithread some boolean domain interpolation logic developer.blender.org/rB3d209d
* Armature Modifier: skip non-deforming vertices in Multi-Modifier mode. developer.blender.org/rBf43c2d
* Draw: Add missing TBB define to draw module developer.blender.org/rB6c4210
* Sculpt: Raise pbvh leaf_limit to 400 for dyntopo developer.blender.org/rB53d937

* Sculpt: Clean up Dyntopo's original triangle api developer.blender.org/rB7f133b


UI
* Sculpt: Auto-masking UI improvements developer.blender.org/D16145
* 3D View: depth sort candidates in the selection menu developer.blender.org/rB47d3e7
* Outliner: Use row background color for elements count indicator developer.blender.org/rBa5d3b6
* UI: New modifier Icons Envelope and Outline developer.blender.org/rB6942f0
* UI: show the windowing environment in the "About" splash developer.blender.org/rBa24f11
* Animation: Update tooltips to be more readable developer.blender.org/rBda6d6f
* Nodes: Add "Legacy" to l...</video:description><video:player_loc>https://video.blender.org/videos/embed/128462d5-702e-4d3b-8834-5ca42f5e55ff</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/i1KbpBbaSLDrev8JjErFvd</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/58b186e2-527a-4f82-8107-dc51dc145c41.jpg</video:thumbnail_loc><video:title>Keynote</video:title><video:description>Blender Conference 2022 "Keynote" by Ton Roosendaal.
Support the Blender project and join fund.blender.org.</video:description><video:player_loc>https://video.blender.org/videos/embed/89c5f7ad-68a8-49ae-b7b7-bd2c041355a2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jWigTFyFAXfsAF84gSgLj2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4f67c3a8-5cbd-4509-ab43-5834ff22b393.jpg</video:thumbnail_loc><video:title>Working in the VFX film and TV industry</video:title><video:description>"Working in the VFX film and TV industry" by Robert Rioux
Blender Conference 2022
2022-10-27 11:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/99594e0f-efae-47c8-b52b-baeb8001ff5d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gR1yuyLy5dN9TuMAVBhhyk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ad0c8fe9-434f-458f-aaa6-b1e42e4efb3a.jpg</video:thumbnail_loc><video:title>＂We can do that with Geometry Nodes...＂</video:title><video:description>""We can do that with Geometry Nodes..."" by Simon Thommes
Blender Conference 2022
2022-10-27 11:30 at the classroom.</video:description><video:player_loc>https://video.blender.org/videos/embed/8050deb0-1f22-43f5-85db-27b767dec663</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/g2HoYKAZMbMJf1DR8BU14B</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c6427b17-18c9-4a87-a779-7d79dff2e173.jpg</video:thumbnail_loc><video:title>From Pre to Post</video:title><video:description>"From Pre to Post" by Rejin Chamandy
Blender Conference 2022
2022-10-27 11:30 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/79b655c0-c3d9-4dc6-b8ce-3bb250b08441</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/k7xv7gG5s62zx3HGEcDT8Q</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c19e788c-53f9-4acc-bb2f-125b978e2b1f.jpg</video:thumbnail_loc><video:title>Design by Food - Unique objects inspired by the gastronomical tradition</video:title><video:description>"Design by Food - Unique objects inspired by the gastronomical tradition" by Arcangelo Gabriele D'Alessandro, Fabrizio Lorito
Blender Conference 2022
2022-10-27 12:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/9ac782c8-9740-406f-adc8-396e1b5c59aa</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vmRczQ6agyoyEwUtiJvCGH</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/be633588-7387-430d-bc30-b90bc156a261.jpg</video:thumbnail_loc><video:title>The quest for round cap curves</video:title><video:description>"The quest for round cap curves" by Alexander Mitzkus
Blender Conference 2022
2022-10-27 12:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/edc23789-52ae-4c96-8894-81e38123e1d1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3JXz3rNLph7TYEjVRE4VUZ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/23568821-58ea-4f93-886f-5c2d4a9fe0da.jpg</video:thumbnail_loc><video:title>The journey from Phabricator to Gitea</video:title><video:description>"The journey from Phabricator to Gitea" by Arnd Marijnissen
Blender Conference 2022
2022-10-27 12:30 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/1631c2fe-bf6c-4423-beec-e8e25845212d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/p1tLqa2WR8ZRz7Zds1U6BP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7c1db0f4-f06f-4994-bd5d-a47a5cdce047.jpg</video:thumbnail_loc><video:title>A bird’s-eye view on the asset browser system</video:title><video:description>"A bird’s-eye view on the asset browser system" by Julian Eisel, dr. Sybren A. Stüvel
Blender Conference 2022
2022-10-27 11:30 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/ba534ceb-217a-4975-bc05-ec17cd9e29b1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vmThuK1jiiwW93k9Tck1xY</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/df363ec7-9e24-4da5-8e44-4dd8de8a6a0d.jpg</video:thumbnail_loc><video:title>The custom tech behind DillonGoo Studios</video:title><video:description>"The custom tech behind DillonGoo Studios" by Chris Clyne
Blender Conference 2022
2022-10-27 12:30 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/edc3806d-f467-4a8e-be03-806c67991a46</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ibzZy3zY69Q6yDJeUWfevp</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d3b4b1bf-24ea-4fa0-8312-68f1b480f263.jpg</video:thumbnail_loc><video:title>Forensic Architecture - spatial analysis for human rights cases</video:title><video:description>"Forensic Architecture - spatial analysis for human rights cases" by Nicholas Masterton
Blender Conference 2022
2022-10-27 14:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/8b25be50-137a-470c-b6e0-4af63d5b08cd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bvmKYpxJ2QfcuNjWhbHHZz</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/30e44c0a-0704-44f0-b9a6-75f1b5923f75.jpg</video:thumbnail_loc><video:title>CG fuel for motorsports</video:title><video:description>"CG fuel for motorsports" by Valerio Fissolo
Blender Conference 2022
2022-10-27 13:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/5514bfa3-c093-4b03-89f5-caa5f30c8557</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7PPsoAmcDCXBbMGHhJbT1x</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b73b5894-2e53-4b79-ae1e-64a9b9d94b4b.jpg</video:thumbnail_loc><video:title>CREATORS - BCON LIVE PODCAST #BCON22</video:title><video:description>LIVE from the Blender Conference 2022!

* NICKY youtube.com/channel/UCv0KJq-wlxuWROdqfTe12GA
* KAIZEN youtube.com/c/KaizenTutorialsYT
* DEDOUZE youtube.com/c/Dedouze

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Support the future of Blender by joining the Development Fund fund.blender.org

#b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/374408c9-b303-49d1-b651-8710b2561bbb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gMyPF4ukhAhAiGyprgNA2E</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0913e2fe-9cf6-4fd7-bf35-4d7d80c77111.jpg</video:thumbnail_loc><video:title>Lighting in animated film productions</video:title><video:description>"Lighting in animated film productions" by Andy Goralczyk
Blender Conference 2022
2022-10-27 13:00 at the classroom.</video:description><video:player_loc>https://video.blender.org/videos/embed/7fd5c6dc-4b79-4fdd-b4b4-f728bdcf3ca8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3cGV5ZYQCmMonS5e9aZ9Fd</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3735b149-cc84-444b-9024-b96fceabd8b5.jpg</video:thumbnail_loc><video:title>Producing a music video across countries, on a laptop</video:title><video:description>"Producing a music video across countries, on a laptop" by Brent Patterson
Blender Conference 2022
2022-10-27 15:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/11d4ac79-5b75-48bd-9998-e971145cd6ba</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1ZjPwiEbm2tCSqwVgaWaS2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/09078a26-1d94-4578-ab6f-733c5fd50939.jpg</video:thumbnail_loc><video:title>Geometry Nodes development process</video:title><video:description>"Geometry Nodes development process" by Dalai Felinto, Jacques Lucke, Hans Goudey
Blender Conference 2022
2022-10-27 14:00 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/0800fe23-74fc-4a75-93d8-ac379042aa39</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/76E5h7RKxN82qM27DT82MS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fc57a615-8774-4b2c-a416-53dec75bc36e.jpg</video:thumbnail_loc><video:title>DEVELOPERS - BCON LIVE PODCAST #BCON22</video:title><video:description>LIVE from the Blender Conference 2022!

Brecht Van Lommel - Lead Cycles developer, Blender.

Falk David - Grease Pencil developer, The SPA Studios.

Lukas Tonne - Physics developer, Havoc - Microsoft.

Hosted by Dalai Felinto, Product Manager at Blender.
--

Support the future of Blender by joining the Development Fund fund.blender.org

#b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/316103bc-957d-40c3-a8fb-7c16d3d3b1f0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oPSC2EZS7VV4G5S3aKK62q</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1c2ac582-dfaf-46d5-8afe-9dbc3e7e1eda.jpg</video:thumbnail_loc><video:title>Grease Pencil journey with Dédouze</video:title><video:description>"Grease Pencil journey with Dédouze" by Andry "Dédouze" Rasoahaingo
Blender Conference 2022
2022-10-27 16:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/b8d83441-8194-4184-a5be-7c9afefeac8e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hwb1kWe1r2uKXkuLYJ6bnD</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6cc5faf3-9517-4693-a60a-a0f5550f3607.jpg</video:thumbnail_loc><video:title>From illustration to animation</video:title><video:description>"From illustration to animation" by Nacho Arjona
Blender Conference 2022
2022-10-27 17:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/85c8b2b2-2540-4dfa-b413-c07e6fea08b7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cZyhf6J3EHYjvbDGZ5EimF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e4afa48c-a1d4-414a-8eec-33fb6129d2c6.jpg</video:thumbnail_loc><video:title>Edit Breakdown： a visual summary of your film</video:title><video:description>"Edit Breakdown: a visual summary of your film" by Inês Almeida
Blender Conference 2022
2022-10-27 17:30 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/611dd03d-9103-48f3-aeba-8eebb19a7d63</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fWpZAa4VA5zcbS5947WSaw</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3943ff11-22fc-4c7a-9cc0-811cbdc9385d.jpg</video:thumbnail_loc><video:title>Cloud animation pipeline with Amazon Nimble Studio</video:title><video:description>"Cloud animation pipeline with Amazon Nimble Studio" by Oleksii Androsov, Cris Fudge
Blender Conference 2022
2022-10-27 13:30 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/78f8e417-166d-47d1-a917-763c65c88ce0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/iXW43BgwfYZScjoCperALM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/92c1a588-0f96-4e84-982c-2fa3eec51e17.jpg</video:thumbnail_loc><video:title>Distributed rendering with Flamenco v3</video:title><video:description>"Distributed rendering with Flamenco v3" by Sybren A. Stüvel
Blender Conference 2022
2022-10-27 16:00 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/917a935a-ec89-4550-9367-f19bb0479a05</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wX5DZuVUzCn9mHMeaz96Qo</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/16056e16-4ec4-401c-8585-3de40985cae6.jpg</video:thumbnail_loc><video:title>The pipeline manager strikes back - Ads, VFX and mobile games intros</video:title><video:description>"The pipeline manager strikes back - Ads, VFX and mobile games intros" by Serj Maiorov
Blender Conference 2022
2022-10-27 14:30 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/faa2ef97-c87e-46bc-9248-088cef91525a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/txDrkMx6iHuGkShNhButMF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5c06e1d0-4f2e-405d-a435-189718ee5151.jpg</video:thumbnail_loc><video:title>Beginning developer workshop</video:title><video:description>"Beginning developer workshop" by Jason van Gumster, Jason Schleifer, Brad Clark, Dr. Jon Denning
Blender Conference 2022
2022-10-27 15:00 at the classroom.</video:description><video:player_loc>https://video.blender.org/videos/embed/df11df3b-f925-4ec2-bf4b-9b108a08c435</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uEpGmWdNpt2R97BYSXznGz</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/963f15fc-962e-428f-80c8-a6db83c9b7c5.jpg</video:thumbnail_loc><video:title>The Puzzle of ＂Good＂ Retopology</video:title><video:description>"The Puzzle of "Good" Retopology" by Julien Kaspar
Blender Conference 2022
2022-10-27 17:00 at the classroom.</video:description><video:player_loc>https://video.blender.org/videos/embed/e81cbfb4-36be-4185-bce6-1901f901637d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5dbnDPjcj8oCyMqtHRmrnT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/af38ad73-b0a4-4b0c-873d-b4dd9bbd6ae2.jpg</video:thumbnail_loc><video:title>Food Wizards - MAD Entertainment’s first animated series</video:title><video:description>"Food Wizards - MAD Entertainment’s first animated series" by Ivan Cappiello
Blender Conference 2022
2022-10-27 16:30 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/2217df66-9dc0-4b2e-bc09-7c65773b1109</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/u4tZ2KCpc66CgSosQ89WZf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7fa5b55e-5d81-4a58-9fbc-f99940a3ff98.jpg</video:thumbnail_loc><video:title>VFX for the Italian film industry</video:title><video:description>"VFX for the Italian film industry" by Andrea Battistoni, Nicolas D'Amore, Monica Galantucci
Blender Conference 2022
2022-10-27 15:30 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/e33c5bed-dfc0-40df-a2d8-257965e156c0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bnnLH2in65opdJhzrMMXeS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4c34eeec-f720-462b-988a-42f80188f5ae.jpg</video:thumbnail_loc><video:title>10 years of Grease Pencil, what's next</video:title><video:description>"10 years of Grease Pencil, what's next?" by Daniel  Martinez Lara
Blender Conference 2022
2022-10-27 14:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/53f76c29-b642-45bc-b5f7-9a1740db7b98</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2RFQTLkk1bBwuYrcebmHcS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0326175c-26ef-4681-a2a3-8edd83f5a70b.jpg</video:thumbnail_loc><video:title>A director's creative hub</video:title><video:description>"A director's creative hub" by Patrick T Osborne
Blender Conference 2022
2022-10-28 10:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/0f092332-e0fe-493c-b4d6-6ab35de18f94</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pdV6JtG5BMXuKwd7Mv9YhF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3fbf3dd7-7835-487f-9121-39a202bda82c.jpg</video:thumbnail_loc><video:title>Integrating AI tools</video:title><video:description>"Integrating AI tools" by Vilem Duha
Blender Conference 2022
2022-10-28 11:00 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/bc0fd676-0dc1-4cf7-9d66-2c55c8413457</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qBSX1MLbCepTEwoxZWPoYj</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e25a2f92-fee2-4638-8384-409e504a88ac.jpg</video:thumbnail_loc><video:title>Beginners guide to photorealism</video:title><video:description>"Beginners guide to photorealism" by Andrew Price
Blender Conference 2022
2022-10-28 12:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/c75dc207-5d35-4863-98df-8c83a434e3f2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ctuHM5dCZRdw2uCdyaFaz7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4fa5a18c-0424-4c8b-ac04-46c55490aa33.jpg</video:thumbnail_loc><video:title>Swiffle： getting Grease Pencil into 2D animation pipelines</video:title><video:description>"Swiffle: getting Grease Pencil into 2D animation pipelines" by Jason van Gumster
Blender Conference 2022
2022-10-28 11:00 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/5ceb4e7a-c18a-4741-95b3-6052b5c4066c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aF8pDUKTNoVrXavLGhtJPx</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9b6e69bf-625f-40f2-ac36-a4bf29d283ea.jpg</video:thumbnail_loc><video:title>Anime and NPR at DillonGoo Studios</video:title><video:description>"Anime and NPR at DillonGoo Studios" by Dillon Gu
Blender Conference 2022
2022-10-28 10:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/4e58d1f8-bde3-4f28-b04c-5af3012e3565</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/117Qn71EBzK9vRav2pjr5m</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0778b6f0-753b-4f74-91ac-a824154399b1.jpg</video:thumbnail_loc><video:title>GPU-accelerated distributed rendering of massive scenes in Cycles</video:title><video:description>"GPU-accelerated distributed rendering of massive scenes in Cycles" by Milan Jaros
Blender Conference 2022
2022-10-28 10:00 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/00043625-e309-4159-bee0-6634bb58e120</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rRGAKgEB6DFRAZwpHZoeia</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/47a0e97e-5efb-403f-9c87-cc6b527b3bac.jpg</video:thumbnail_loc><video:title>A study on automating eye mask creation</video:title><video:description>"A study on automating eye mask creation" by Dr. Jon Denning
Blender Conference 2022
2022-10-28 11:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/d164ee69-5efe-4132-99b7-cfc489b57117</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5oEMpcSR6jz5M3hnrhTe46</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/43232c3e-c6b0-4078-a90d-042bb30891a4.jpg</video:thumbnail_loc><video:title>Develop your 3D style</video:title><video:description>"Develop your 3D style" by Nicole Morena
Blender Conference 2022
2022-10-28 10:00 at the classroom.</video:description><video:player_loc>https://video.blender.org/videos/embed/238ed17c-7054-453d-bd42-553c5b9c465f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9Z64dkPCTL6nEf7yHy9ZHH</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8a06f781-dc4b-4684-bc61-2421006330cb.jpg</video:thumbnail_loc><video:title>Video mapping for live open-air operas</video:title><video:description>"Video mapping for live open-air operas" by Clemens Rudolph
Blender Conference 2022
2022-10-28 12:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/48c19ea2-765e-431a-9b78-258d45330d57</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4ot3sKUBDvBFzRTo5Md6r7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2d4427a2-f820-4fcc-81a1-2ef331b0538f.jpg</video:thumbnail_loc><video:title>Crowds for Battle</video:title><video:description>"Crowds for Battle" by Monique Dewanchand
Blender Conference 2022
2022-10-28 13:00 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/1b6e71c5-18c9-4308-84b5-353979363394</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/u1bN8G68iJdb9YnqMUM7h9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/01373aab-0cd7-4681-b5eb-effad774239a.jpg</video:thumbnail_loc><video:title>Grease Pencil tools for animation productions</video:title><video:description>"Grease Pencil tools for animation productions" by Amelie Fondevilla
Blender Conference 2022
2022-10-28 14:00 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/e2c6890e-566c-497f-91b2-19925d3f4268</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/toHxkGaa5tediDFaJPFciv</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cc1b860e-3c4f-41a1-9d30-1d83baa43733.jpg</video:thumbnail_loc><video:title>Making a Living with Blender - BCON LIVE PODCAST #BCON22</video:title><video:description>LIVE from the Blender Conference 2022!

Hosted by Alan Melikdjanian youtube.com/c/CaptainDisillusion

Guests:
- Blender Secrets youtube.com/c/BlenderSecrets
- Creative Shrimp youtube.com/c/CreativeShrimp
- InLight VFX youtube.com/c/InLightVFX
- Polyfjord youtube.com/c/Polyfjord

--

Support the future of Blender by joining the Development Fund fund.blender.org

#b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/ddd2b4f7-8317-411f-bce1-08afef809b8b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pV7TL2v8W3YoRTZSrSEPGi</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/bf72f479-64ab-45cd-a531-2fda67d4c921.jpg</video:thumbnail_loc><video:title>BCON22 - Day 1</video:title><video:description>An impression of the first day of BCON22 in Amsterdam!

Support Blender development: fund.blender.org

Download Blender Experimental builds: blender.org/experimental

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Follow Blender:
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Follow Blender Development:
* Blog: code.blender.org
* Twitter: twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/c1acdb48-e04b-4f3c-b36b-addbcd18726d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oTTmyVBbRQYxLK9mvEBnXe</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7f9c04a3-31be-47fd-8065-bc747752c6ea.jpg</video:thumbnail_loc><video:title>THE FUTURE OF BLENDER - BCON LIVE PODCAST #BCON22</video:title><video:description>LIVE from the Blender Conference 2022!

Hosted by Andrew Price youtube.com/c/BlenderGuruOfficial

Guests:
- Ton Roosendaal
- Pablo Vazquez

--

Support the future of Blender by joining the Development Fund fund.blender.org

#b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/b967a196-0955-4ac7-9f40-393d6f3da76f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bafzTbSVBND91WWAm3ZNxp</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a0ad4cd1-f86d-44c7-a5dc-7ed687771393.jpg</video:thumbnail_loc><video:title>Using geometry nodes for vehicle concept art</video:title><video:description>"Using geometry nodes for vehicle concept art" by Daniel Bystedt
Blender Conference 2022
2022-10-28 13:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/5246117f-77ea-468e-a2e2-401c6f948a9d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tLbu19P4YQPtUXpe2VKHsy</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/666a7a60-41f3-4950-b2fb-a9029f029a98.jpg</video:thumbnail_loc><video:title>The architectural design and visualization industry standard</video:title><video:description>"The architectural design and visualization industry standard" by Ahmed Alajeeli
Blender Conference 2022
2022-10-28 16:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/e0d1ee11-aa9c-49ae-9636-609afc8ab530</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5tmh2ACSwWjbJGh4J3Pyh5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/caf8ef69-d5e1-4441-b58e-da0012a664c1.jpg</video:thumbnail_loc><video:title>Developing Grease Pencil at the SPA Studios</video:title><video:description>"Developing Grease Pencil at the SPA Studios" by Falk David, Yann Lanthony
Blender Conference 2022
2022-10-28 15:30 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/243621d5-aa39-4375-ae8a-ffe1e59dda9c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jLznuGb4PP17iUzY7d6Qcy</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cc81ffc3-7384-48b5-990d-2b17111bfd3f.jpg</video:thumbnail_loc><video:title>From CG artist to storyteller</video:title><video:description>"From CG artist to storyteller" by Chris McFall
Blender Conference 2022
2022-10-28 14:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/97fdc980-ceb1-44fd-b111-fe7a2265c926</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vEraz4VnSMtmCLbUgUcLVU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e274c27c-42df-4791-bfcd-f11568812a56.jpg</video:thumbnail_loc><video:title>Sprite Fright： production notes</video:title><video:description>"Sprite Fright: production notes" by Francesco Siddi
Blender Conference 2022
2022-10-28 12:00 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/f036cafa-672f-4ece-b3c7-6c60438b73be</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uAQtXbBYFmcxQrsgXBkd83</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/951d5fce-8143-47ed-9324-14830c374275.jpg</video:thumbnail_loc><video:title>Follow the light： Introducing path guiding in Cycles</video:title><video:description>"Follow the light: Introducing path guiding in Cycles" by Sebastian Herholz
Blender Conference 2022
2022-10-28 13:00 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/e79d0c77-f28d-44b8-86bb-0edc16f13a90</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/d54tiMRoSJY55EDpmv9yu8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9be8632a-f45d-4b4d-8765-f26a56bfe7e5.jpg</video:thumbnail_loc><video:title>Blending with Ada</video:title><video:description>"Blending with Ada" by Ada Sokół
Blender Conference 2022
2022-10-28 15:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/61bec728-617d-46ad-bffe-5ab6c90d59af</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rpbCLVSk35brh7sLw8eKQn</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b8d8c2cc-ce87-44f7-9e8a-2181be366a5d.jpg</video:thumbnail_loc><video:title>Storyboarding Eat Sheep with Grease Pencil</video:title><video:description>"Storyboarding Eat Sheep with Grease Pencil" by Paul Caggegi
Blender Conference 2022
2022-10-28 17:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/cdb1206d-a541-42bc-b878-96143d2c1639</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/k2NruqErvBwnejaiEzWWdC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9da3e10e-10d1-460d-adbe-71d818d8bc34.jpg</video:thumbnail_loc><video:title>Virtual fashion pipeline</video:title><video:description>"Virtual fashion pipeline" by Phil Gosch
Blender Conference 2022
2022-10-28 17:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/9a1dff66-9248-437a-a240-73a06f149274</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eK3CjVQqvAxmxqBXJBDGVx</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0b0a1acf-7a50-4f64-98d3-e4b7f72e0895.jpg</video:thumbnail_loc><video:title>Hacking interference phenomena into your renders</video:title><video:description>"Hacking interference phenomena into your renders" by Robert Moerland
Blender Conference 2022
2022-10-28 17:30 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/6f496739-15ea-4296-8151-17dac1630439</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sB1qZAt6cQNQFtszYtaD5u</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/23e26f59-5d82-4210-b5d9-8a82e02122c8.jpg</video:thumbnail_loc><video:title>Live animation show</video:title><video:description>"Live animation show" by Rik Schutte
Blender Conference 2022
2022-10-28 13:30 at the classroom.</video:description><video:player_loc>https://video.blender.org/videos/embed/d770e715-5e91-456c-889a-2c3294c00e90</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/icsCXQsBFudHmwmxvNaSs6</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3a236f19-bfb1-4b55-ad97-af8b0d861187.jpg</video:thumbnail_loc><video:title>BUILDING BLENDER PRODUCTS - BCON LIVE PODCAST #BCON22</video:title><video:description>LIVE from the Blender Conference 2022!

Hosted by Jonathan Williamson youtube.com/c/CGCookieBlender

Guests:
- TrueVFX youtube.com/c/TrueVFX_0
- Polygoniq youtube.com/c/polygoniq

--

Support the future of Blender by joining the Development Fund fund.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/8b44f45a-36ed-4d93-b8bc-b05c9fb7ec19</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qZ7Z9fmU65UR7ubP6dWBin</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d21c6430-47b1-477f-a146-53f0edac1656.jpg</video:thumbnail_loc><video:title>Creating animations with point clouds</video:title><video:description>"Creating animations with point clouds" by Midge "Mantissa" Sinnaeve
Blender Conference 2022
2022-10-28 11:00 at the classroom.</video:description><video:player_loc>https://video.blender.org/videos/embed/ca55070b-74c2-4a23-ab80-d948f72ac7eb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/18mJdxa7qEptzgauxW2bKw</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/23937e44-0f6d-4275-b520-5a15815337cb.jpg</video:thumbnail_loc><video:title>Studio RGL presents “The Decision Machines”</video:title><video:description>"Studio RGL presents “The Decision Machines”" by Dave Ferner
Blender Conference 2022
2022-10-28 13:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/0106fafa-e00a-4ea6-ad1e-a9b3bf3a21ac</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kjRFEFUFx192Jkc8P7HSgF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/99fbfbe1-eef1-42f7-8047-730dd1dbd620.jpg</video:thumbnail_loc><video:title>The Siren： Making of an international feature film</video:title><video:description>"The Siren: Making of an international feature film" by Flavio Perez
Blender Conference 2022
2022-10-28 10:00 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/9c7fa425-ae1c-43d8-ab7c-4a7e2e5be5fd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/foKNPj6Y5yeeh672mbVNV2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8d72d3f2-ae79-4f8a-ba87-68ca8244df37.jpg</video:thumbnail_loc><video:title>BCON22 Day 2</video:title><video:description>Support Blender development: fund.blender.org

Download Blender Experimental builds: blender.org/experimental

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Follow Blender:
* Twitter: twitter.com/blender
* Instagram: instagram.com/blender.official
* YouTube: youtube.com/BlenderFoundation
* Facebook: facebook.com/YourOwn3DSoftware

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Follow Blender Development:
* Blog: code.blender.org
* Twitter: twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/748d4d22-668d-4d73-a6c0-e2b39d116c23</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nE2SdwkaasQsWGzAacPaf8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e4408401-b817-4dee-ba9c-4aa21b542335.jpg</video:thumbnail_loc><video:title>Tips and tricks for new add-on creators</video:title><video:description>"Tips and tricks for new add-on creators" by Zach Eastin
Blender Conference 2022
2022-10-28 17:00 at the classroom.</video:description><video:player_loc>https://video.blender.org/videos/embed/af5f5330-3b14-4ec3-8cf5-0144b790d41f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/stYcRPXpTzTmTjQpGvKGXf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1a0e4bc5-3c17-4d4f-aeeb-f40d362bc6ac.jpg</video:thumbnail_loc><video:title>Learning by playing in 3D</video:title><video:description>"Learning by playing in 3D" by Maor fridman, Eli Rabinovich
Blender Conference 2022
2022-10-28 12:00 at the classroom.</video:description><video:player_loc>https://video.blender.org/videos/embed/d67552fd-aad4-4667-a08e-7b2d053f1a6c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wmBdPg9fWufapu6GFvZLHn</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/30bf68b1-8188-4c19-837a-929626c52429.jpg</video:thumbnail_loc><video:title>Old but gold - The making of ＂Yaya e Lennie＂</video:title><video:description>"Old but gold - The making of "Yaya e Lennie"" by Corrado Piscitelli
Blender Conference 2022
2022-10-28 17:00 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/f5d2bdaa-38ce-4490-87bf-412dd4819927</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/piB6BHpWrtFRYEUorq4ZDX</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cef6b026-a99f-413a-947e-b58df2d66a06.jpg</video:thumbnail_loc><video:title>The Future of Character Animation &amp; Rigging： a Q&amp;A feeback session</video:title><video:description>"The Future of Character Animation &amp; Rigging: a Q&amp;A feeback session" by Sybren A. Stüvel, Brad Clark, Jason Schleifer
Blender Conference 2022
2022-10-28 16:30 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/bcb77663-7eee-49e8-9185-6578df9ba7b5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/a3Ee6RD7uPUPGTTN8jwm3c</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/78a4159a-aac9-442c-8a1a-30fdda46ea3c.jpg</video:thumbnail_loc><video:title>Lightning talks</video:title><video:description>"Lightning talks" by 
Blender Conference 2022
2022-10-28 18:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/49414b03-0214-4cf4-80ac-8c4a3e40a07f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6v3JQPabELPGC5UeUuxmGo</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/adeccfec-f15d-4315-830d-c580ccb50867.jpg</video:thumbnail_loc><video:title>Poly Haven： Free content as a business model</video:title><video:description>Poly Haven: Free content as a business model</video:description><video:player_loc>https://video.blender.org/videos/embed/2c8bf34c-3b64-4c8d-9a7a-6f48771fe44e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/xkyeLhd4EMMhFAEAgWqxqL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7dc209e2-918a-4f9a-88bc-5ca6d657dd22.jpg</video:thumbnail_loc><video:title>Submarine - Building pipelines for the unexpected</video:title><video:description>"Submarine - Building pipelines for the unexpected" by Milo Cremer Eindhoven, Thierry Paalman
Blender Conference 2022
2022-10-28 15:00 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/fdc64c0a-4b71-4efc-b009-24a8a040a9f8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mnQsFJQojdGTVsPb6gfita</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/124fa5a0-5046-480b-898f-5952fb4a4b26.jpg</video:thumbnail_loc><video:title>Light and Color studios： 3 projects, 3 lessons</video:title><video:description>"Light and Color studios: 3 projects, 3 lessons" by Luca Di Cecca, Nicolas D'Amore, Caterina De Mata
Blender Conference 2022
2022-10-28 16:00 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/a50341c8-2b12-4f95-b7cd-2bfc2c2e97cb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cLVkE8rKshAWLULuGMe5Ty</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/61904c88-ea3d-42be-88b1-44cecacb19e4.jpg</video:thumbnail_loc><video:title>Visualising viruses</video:title><video:description>"Visualising viruses" by Brady Johnston
Blender Conference 2022
2022-10-27 17:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/5f5a1f56-c156-4d8b-a817-3bcdba365216</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qgTmZdKNQxoQvrvZ1BG9Zt</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e7e79e52-3b61-4d75-bc84-ac288c4be472.jpg</video:thumbnail_loc><video:title>Creating interior design images</video:title><video:description>"Creating interior design images" by Joni Mercado
Blender Conference 2022
2022-10-28 15:00 at the classroom.</video:description><video:player_loc>https://video.blender.org/videos/embed/c4932322-95e2-409f-a303-b8b0a2b6b555</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nVYiNfwnhSCbRXQZQVAwND</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/58a2587f-e309-4022-b5f5-3a51d13a45ec.jpg</video:thumbnail_loc><video:title>How to improve your cameras</video:title><video:description>"How to improve your cameras" by Dillon Gu
Blender Conference 2022
2022-10-28 16:00 at the classroom.</video:description><video:player_loc>https://video.blender.org/videos/embed/b1990831-2bb3-4d84-95a2-ce06c51c85a9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1ffJygV1hceNZugugtMdrK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a22eaf28-a9ef-4c6d-af9d-a66dc875e104.jpg</video:thumbnail_loc><video:title>Procedural fantasy city creation using Geometry Nodes</video:title><video:description>"Procedural fantasy city creation using Geometry Nodes" by Emilis Baltrusaitis
Blender Conference 2022
2022-10-29 10:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/01fd7e25-d7f5-446e-816e-98397b5ba41d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qXYq5QzAEbt6wB1BepZVy4</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/68bcef03-cc50-4566-9a9a-a0fb71ac3cd5.jpg</video:thumbnail_loc><video:title>Input and output data for engineering construction projects</video:title><video:description>"Input and output data for engineering construction projects" by Eduardo Portillo
Blender Conference 2022
2022-10-29 11:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/ca2c0097-77e4-4d07-ae60-3eb205ca0def</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8qVcci2SNwgjiZWWEBmzWj</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4659f608-2d71-4fdd-8b93-b4d7737ccb67.jpg</video:thumbnail_loc><video:title>The Blender Studio pipeline</video:title><video:description>"The Blender Studio pipeline" by Paul Golter
Blender Conference 2022
2022-10-29 12:00 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/3c2a9a3a-b925-4e58-b988-3a290c7a6382</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4BkWTvyT8zMYiopH63gwWK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5d9f5a05-e4f8-4a20-b9c9-8d6d06d91055.jpg</video:thumbnail_loc><video:title>The Fight of Animation</video:title><video:description>"The Fight of Animation" by Hjalti Hjalmarsson
Blender Conference 2022
2022-10-29 11:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/1d3abd84-7b90-4bc8-8473-194df7711ef7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8Hq1v1CQDJEqfA5HYbDKHf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1228f248-8210-4845-a482-1c4164274b3b.jpg</video:thumbnail_loc><video:title>The ultimate guide for previz, shorts &amp; Hollywood feature films</video:title><video:description>"The ultimate guide for previz, shorts &amp; Hollywood feature films" by Chris Bailey
Blender Conference 2022
2022-10-29 10:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/3e7842d2-dedb-4080-814f-498f8a29cc0c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3W3F8By2wbHU5WT79P3Ljv</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/71df5d79-fab7-4ca6-ad4a-c8d89564db6d.jpg</video:thumbnail_loc><video:title>Going with the Flow： Design to Delight</video:title><video:description>"Going with the Flow: Design to Delight" by Derek Elliott
Blender Conference 2022
2022-10-29 10:00 at the classroom.</video:description><video:player_loc>https://video.blender.org/videos/embed/17be16d7-a7f9-4d6f-be5e-c3ae5c99c0a1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bKbXah3mxJJQRKXTsmbgNa</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4e3fff70-9993-4c0a-a4cb-b3f1560d98d0.jpg</video:thumbnail_loc><video:title>Making a real-time short using Blender and Unreal</video:title><video:description>"Making a real-time short using Blender and Unreal" by Athanasios Velissaris, Michail Velissaris
Blender Conference 2022
2022-10-29 11:00 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/57031e16-0e46-43d3-98c7-dcfdcb7881e1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5rLmzhgGyeS4EERCynyt4E</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b46c5f00-dda5-4cd6-8e3a-5eeacdc165dd.jpg</video:thumbnail_loc><video:title>Progress on a new Bevel Geometry Node</video:title><video:description>"Progress on a new Bevel Geometry Node" by Howard Trickey, Henrik Dick
Blender Conference 2022
2022-10-29 11:00 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/23fd7bc3-e435-42dc-b871-877880fba070</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6L7b89bTGFhAGnJLb17pN2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/67893c34-bb4e-4a87-ab1e-941c6cc34039.jpg</video:thumbnail_loc><video:title>Managing heavy shots at Cube Creative studio</video:title><video:description>"Managing heavy shots at Cube Creative studio" by Axel Tillement, Tanguy Weyland
Blender Conference 2022
2022-10-29 10:00 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/2ea63970-87c6-4925-856c-e519298c76d9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nwugqp7cGM7Ko65r2Bh73U</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cafdaade-8d5a-420b-aecb-ccfa6d779bdf.jpg</video:thumbnail_loc><video:title>Z-Anatomy： The open source 3D atlas of human anatomy</video:title><video:description>"Z-Anatomy: The open source 3D atlas of human anatomy" by Gauthier Kervyn
Blender Conference 2022
2022-10-29 12:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/ae51a4f8-ebab-4c18-b08d-ad310f8be410</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9qeF5FNFcayzGs814RFmAu</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/acf495e1-b61c-4847-bd2c-ba8911749ceb.jpg</video:thumbnail_loc><video:title>The new Principled BSDF model in Cycles</video:title><video:description>"The new Principled BSDF model in Cycles" by Lukas Stockner
Blender Conference 2022
2022-10-29 10:00 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/442b62f4-7804-4994-956d-e57989985328</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4GGp2y9VNWyb4bohmedwNy</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3aeb4a08-810c-4e1c-b1f4-407b5fe5fca1.jpg</video:thumbnail_loc><video:title>Autour de Minuit： 15 years of animation projects, tools and ideas</video:title><video:description>"Autour de Minuit: 15 years of animation projects, tools and ideas" by Fiona Cohen, Samuel Bernou, Christophe SEUX, Mario Hawat
Blender Conference 2022
2022-10-29 13:30 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/1dfa0ff4-7b98-4ddc-a5d9-2c2bb4a5d3f4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1Jgezr7VtL5whounBKFtwp</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b484bc92-8ca3-4f4d-9cad-d95ccfa9670a.jpg</video:thumbnail_loc><video:title>Automating AR-ready 3D asset production with geometry nodes</video:title><video:description>"Automating AR-ready 3D asset production with geometry nodes" by Cem Özcan
Blender Conference 2022
2022-10-29 15:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/05e6a06d-a702-42fa-95cd-44f0ef09e397</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4vchSssMQgvAyzS7ruBG5g</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/83db3af7-4a0b-4482-9291-dd8a4f82acd6.jpg</video:thumbnail_loc><video:title>Generating synthetic data for deep learning</video:title><video:description>"Generating synthetic data for deep learning" by Stefan Reitmann
Blender Conference 2022
2022-10-29 16:00 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/1c5ef18c-826c-4b97-9e70-cc773c991fef</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jE3HcnYEqAKM5c6w5QTtor</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3355f271-ddf6-4ffa-83a7-ff6a61735063.jpg</video:thumbnail_loc><video:title>Planning exhibitions and artworks</video:title><video:description>"Planning exhibitions and artworks" by Carlo Zappella
Blender Conference 2022
2022-10-29 17:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/97146ded-b991-497f-8e15-dd48e6c45659</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qUTrBconaJyLzhrwKdNVoF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e6b3b91b-edac-4f6a-814f-399994306d20.jpg</video:thumbnail_loc><video:title>Rigging with the Blender Studio tools</video:title><video:description>Rigging with the Blender Studio tools</video:description><video:player_loc>https://video.blender.org/videos/embed/c9bdb4b1-30eb-4968-aa12-e118fa146b67</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ntm1Ahzbhbc71J5Rwodwvr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/63180480-a5f7-40a2-ac6f-25ed6ddd5fe3.jpg</video:thumbnail_loc><video:title>Gitea onboarding for developers</video:title><video:description>"Gitea onboarding for developers" by Arnd Marijnissen
Blender Conference 2022
2022-10-29 13:00 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/ade1534b-5d2c-423f-ae0f-6a67a1ed0923</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5BKfva2zYF5qfqiJ7LCDCu</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c73269fa-e22d-4e52-bba0-3c3b01111c19.jpg</video:thumbnail_loc><video:title>Internet-scale product visualization and customization</video:title><video:description>"Internet-scale product visualization and customization" by Jamie Robert Brown
Blender Conference 2022
2022-10-29 16:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/25623d89-6973-4b9a-a549-3bb33daba998</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jNEHJL1dVKjKdHDZtXRvrt</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/90b2eedf-9a75-4877-ace4-a701cb4975dd.jpg</video:thumbnail_loc><video:title>Train the train by generating data from a virtual environment</video:title><video:description>"Train the train by generating data from a virtual environment" by Petr Strakos
Blender Conference 2022
2022-10-29 14:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/98489233-f98b-40d9-90a6-fbfa544e1091</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/p5Ww6bCxdPFvYJuxRiKCNi</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/01dcc10e-becc-4900-8996-392ba84e2dc7.jpg</video:thumbnail_loc><video:title>Faster product creation at a fashion enterprise with serverless</video:title><video:description>"Faster product creation at a fashion enterprise with serverless" by JR Beaudoin
Blender Conference 2022
2022-10-29 13:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/baf2c33d-3ae6-4c14-8fd5-514c41dce7b5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dVFXEmBRdtGqVo21ZthiJ7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f45d6ff8-21b3-4330-9a0c-d7d759a30afd.jpg</video:thumbnail_loc><video:title>BCON22 Day 3</video:title><video:description>Support Blender development: fund.blender.org

Download Blender Experimental builds: blender.org/experimental

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Follow Blender:
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Follow Blender Development:
* Blog: code.blender.org
* Twitter: twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/68acb5b2-9488-49c5-8629-564f17870f3e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uFyjvbWXVAFCiEVdJyTyFB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f9238419-39e0-4d7b-b66b-916768facccb.jpg</video:thumbnail_loc><video:title>One hour of greeble</video:title><video:description>"One hour of greeble" by Lino Thomas
Blender Conference 2022
2022-10-29 11:30 at the classroom.</video:description><video:player_loc>https://video.blender.org/videos/embed/e845ce8b-6430-4ab3-856e-281439f23131</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4uaYVf8VJn19x7BcovHV6J</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/65d10a01-41b3-4058-aa80-a330dc026216.jpg</video:thumbnail_loc><video:title>Barely 3D - The animation of Noara</video:title><video:description>"Barely 3D - The animation of Noara" by Pierrick PICAUT
Blender Conference 2022
2022-10-29 14:30 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/1c3a648c-109e-4b61-bf3f-b546b79ef0f8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vzHRA1gG6VZonkzbzyCrMC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e622c92d-204a-48ab-a5cd-ee7547e147ab.jpg</video:thumbnail_loc><video:title>Artistic perception of reality</video:title><video:description>"Artistic perception of reality" by ConradJustin
Blender Conference 2022
2022-10-29 15:00 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/ef8e5c0c-cf51-4150-a7e7-14091bc16a1a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2P9tiLhezgi3QBWGJXGr3U</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a62ca491-874d-4f66-aded-18aa678576d4.jpg</video:thumbnail_loc><video:title>oneAPI backend： Cycles on Intel GPUs</video:title><video:description>"oneAPI backend: Cycles on Intel GPUs" by Xavier Hallade
Blender Conference 2022
2022-10-29 12:00 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/0eae50f0-28cd-40dd-9be7-312fc890ee1c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kaZbgQKcCYtgwKh2nXiNkf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ef2e4c41-3ca0-4dc4-8d17-5116356d5c84.jpg</video:thumbnail_loc><video:title>Ship dynamics without fluid simulations</video:title><video:description>"Ship dynamics without fluid simulations" by Ignacio Matey
Blender Conference 2022
2022-10-29 16:30 at the attic.</video:description><video:player_loc>https://video.blender.org/videos/embed/9b4290ab-f054-4b97-b57e-b4648eadcb4c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ahJ8dcjSbF15t8edqZxYSR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7356ca3f-ab19-4db2-8bc3-94de6fdfc618.jpg</video:thumbnail_loc><video:title>Game assets production pipeline for Arma Reforger</video:title><video:description>"Game assets production pipeline for Arma Reforger" by Miro Horvath
Blender Conference 2022
2022-10-29 16:30 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/4b381bb8-faeb-4988-b417-f01414473e4d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rvGEFEt12vNWpzTrGp4rpT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6af89b37-9683-4530-90b4-ddea2175c0c9.jpg</video:thumbnail_loc><video:title>Creating an epic scene from scratch with Sketchfab assets</video:title><video:description>"Creating an epic scene from scratch with Sketchfab assets" by Bart Veldhuizen
Blender Conference 2022
2022-10-29 14:30 at the classroom.</video:description><video:player_loc>https://video.blender.org/videos/embed/ce9a1905-3b4e-45f9-8dc9-bd8ac2234c95</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oLx9ifXrotBc8eWUMVLSPf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/016446f2-2b27-4a31-a3de-1c7a62c7451d.jpg</video:thumbnail_loc><video:title>Advanced physics for atmosphere and celestial bodies</video:title><video:description>"Advanced physics for atmosphere and celestial bodies" by Martins Upitis
Blender Conference 2022
2022-10-29 15:30 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/b860f80f-ef3c-42c6-bdbb-2c7af695cf0c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4vv1sChjqmTsMpZaYijcrt</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/005f3c46-a7f7-441d-b121-89f70abf4c94.jpg</video:thumbnail_loc><video:title>VFX IN BLENDER - BCON LIVE PODCAST #BCON22</video:title><video:description>LIVE from the Blender Conference 2022!

Hosted by Bob youtube.com/c/BlenderBob

Guests:
- Sergey Sharybin developer.blender.org/p/sergey
- Serj Maiorov  twitter.com/printerkiller

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#b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/1c69dcb0-cb35-447f-80b2-d235ebb8fdf1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/89Ma8GHEa6QMQbpKYN71q1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/25c6f511-0ed0-43e7-bab7-bbc13c8c96fa.jpg</video:thumbnail_loc><video:title>Making the NLA tools work for you</video:title><video:description>"Making the NLA tools work for you" by Brad Clark
Blender Conference 2022
2022-10-29 16:00 at the classroom.</video:description><video:player_loc>https://video.blender.org/videos/embed/39e9c003-94dd-4f6b-98ef-c91a1528e280</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/g8tpX4nFm6caEUAAn81iPy</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/008dc4fa-d1d4-4dcf-b41b-50315bed0f88.jpg</video:thumbnail_loc><video:title>THE SILENT FORCES BEHIND BLENDER - BCON LIVE PODCAST #BCON22</video:title><video:description>LIVE from the Blender Conference 2022!

Hosted by Monique Dewanchand developer.blender.org/p/mdewanchand

Guests:
- Tom Haines (3Dami)
- Amber (CG Cookie)
- Bartosz
- Aras Pranckevicius
- Weizhen (Blender)
- Triaging team at Blender, Philipp, Pratik, Germano, Richard

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#b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/7a842e1b-1c44-4205-8c12-3aaf66f0213a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4fJwm66iASkQhKaAKeUffw</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/943f374f-3a65-4e3d-8f33-1ec44a9fb361.jpg</video:thumbnail_loc><video:title>WRAP UP! - BCON LIVE PODCAST #BCON22</video:title><video:description>LIVE from the Blender Conference 2022!

Hosted by Pablo Vazquez

Guests:
- @Erindale
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#b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/1a5a08dc-eb2b-441a-ae76-03a59894ed12</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8AGyJYSjoSBdwF5SxCTtNT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/824d2f49-ebb6-4af0-a657-564929d7b981.jpg</video:thumbnail_loc><video:title>Closing event</video:title><video:description>"Closing event" by Ton Roosendaal
Blender Conference 2022
2022-10-29 17:30 at the theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/3d8841ef-9098-43b9-8532-46bc3d789583</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4LBoqGVnQQGEq4NE3mTMNa</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c2e406da-e9e9-4e3b-bb92-ed81ba288a20.jpg</video:thumbnail_loc><video:title>Spaceships,  Concept Design pipeline for Sci-fi.</video:title><video:description>"Spaceships,  Concept Design pipeline for Sci-fi." by Alberto Petronio
Blender Conference 2022
2022-10-29 12:30 at the studio.</video:description><video:player_loc>https://video.blender.org/videos/embed/1e85f31c-f508-4014-a0cb-3660b5bf1bc1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wBhxqTxagc11gqVh3LbxZg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/53ecc0a2-a412-4168-9065-037890ada63a.jpg</video:thumbnail_loc><video:title>POST BCON BLUES - Blender.Today LIVE #209</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

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#b3d 
* Music by @Thaehan

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CHANGELOG - BLENDER TODAY #209 

BLENDER CONFERENCE

NODEVEMBER twitter.com/NodevemberIO/status/1587041305468747777

UI
* UI: Icon number indicator for data-blocks developer.blender.org/rB84825e4

GEOMETRY NODES
* Geometry Nodes: Use common utility for copying attribute data developer.blender.org/rBa803dbe
* Nodes: Improve socket node lookup performance developer.blender.org/rBc39eb09

CURVES
* Curves: make the "surface_uv_map" a searchable dropdown developer.blender.org/rB2180e6f

CYCLES
* Cycles: add Equiangular Cubemap Face camera projection developer.blender.org/rBf9113b7
* Cycles: Metal integrator state size tuning developer.blender.org/rB8dd7b5b
* Cycles: Allow Intel GPUs under Metal developer.blender.org/rBe6902d1
* Cycles: use packed float3 back for oneAPI developer.blender.org/rB4b14b33

UV
* UV: support snapping on non-uniform grids developer.blender.org/rB1edebb7

SCULPT
* Sculpt: Remove face sets from default cube developer.blender.org/rBe8291f4
* Sculpt: Improve performance of face set creation from selection developer.blender.org/rBda4bd24

PERFORMANCE
* Make batch ID deletion 100 times faster developer.blender.org/rB358155a
* Lib reload/relocate: Improve performances developer.blender.org/rB40afb8a
* ViewLayer: Reduce object duplication syncing developer.blender.org/rBf017fde

COMPOSITOR
* Realtime Compositor: Implement Tone Map node developer.blender.org/rB7f2cd2d
* Realtime Compositor: Implement normalize node developer.blender.org/rB58e25f1

LINUX
* GHOST/Wayland: support high resolution 2D track-pad scroll events developer.blender.org/rB30d9a62
* GHOST/Wayland: invert touch-pad scrolling develo...</video:description><video:player_loc>https://video.blender.org/videos/embed/f7df62d3-eca3-4b8b-9504-43e59e965265</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9ARwTVr8MrmUHb97dWDvxW</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6e193720-332d-4b88-803d-1d69dd8de2a9.jpg</video:thumbnail_loc><video:title>Blender Grease Pencil Reel</video:title><video:description>The latest and greatest art by the Grease Pencil community!
Find Grease Pencil resources at blender.org/greasepencil

Credits:
* youtube.com/channel/UCutDEEdXxow9EHgD09BJevg 
* Les Fées Spéciales
* youtube.com/channel/UCAOlhimtUn3qz79xls75sjw 
* Killamane Jara
* Mónica Eggert
* youtube.com/channel/UCxXu9tCU63mF1ntk89XPkzA 
* youtube.com/channel/UCfrFmin0H2oL8JpuWq9xcUg 
* Hero
* youtube.com/channel/UCQ-rKcbCOZXhBCcAKQ9kMOA 
* youtube.com/channel/UConWdsmu1wGcLF4diwpulsw 
* Gaku youtube.com/c/GAKUTADA
* youtube.com/channel/UCg5-d3Q4WoxZo2zx4WGpS6Q 
* youtube.com/channel/UC7VX1zRzqiA_Gc-bQglpXvw 
* youtube.com/channel/UCkSZbjB0mf72Td1jRuLL9qQ 
* Amarradas
* youtube.com/channel/UCN8p2STpCtgHKDAzghAf83w 
* Arek Radecki
* Happping Min
* Tuu Tru
* youtube.com/channel/UCrUkbOZr_HrgRlaInBYlm9g 
* youtube.com/channel/UCoGDdcXYiZAD4lcEaYWmCuA 
* Castlevania
* youtube.com/channel/UC1So4DYBOFvJPZn_1UXQBYQ 
* youtube.com/channel/UCA0cdP--dvT_nRV0QQLpRDQ
* youtube.com/channel/UCEx4cMTpv0uwgle6lJgDkHA 
* youtube.com/channel/UC76zwPKrHcDR5AvMsaZ6SWg 
* youtube.com/channel/UCjBTceQ-XFxKNDoGk805zig 
* youtube.com/channel/UC3KvbKeu_lbmiv-GgjMRiPg 
* youtube.com/channel/UCVPtaSi7P8QnjglPu2-fb6g 
* youtube.com/channel/UCp7tml1q22laSxAEcjdQKpg 
* Sturm Studio
* Tiempo de Héroes
* Ogino Yuichiro
* Aimer Music Video
* youtube.com/channel/UCfwki6mM4IQlGkEe6hLizyA 
* youtube.com/channel/UCEhYWUp3jRKQF7GHjhpcI_g 
* Autour de Minuit - Ronde de Nuit
* I Lost My Body
* youtube.com/channel/UCgv_R2YDHp-yYUThtzHUozw 
* youtube.com/channel/UClIrONxiKvOGOxq0NE5kBsQ 
* Renato Roldan
* Sierra Dragon
* Unicorn Wars

Support the future of Blender: fund.blender.org

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* Blog: code.blender.org
* Twitter: twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/45a6ec4d-64e5-4ee7-9c43-15d933961e78</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uYS5p6NHCeJRYkvzdn7cth</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/207ffe14-53f1-4c66-947e-d986e2569e7c.jpg</video:thumbnail_loc><video:title>NODE GROUP ASSETS - Blender.Today LIVE #210</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

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CHANGELOG - BLENDER TODAY #210

blender.community updates

CYCLES
* Cycles: Apple GPU threadgroup tuning developer.blender.org/rB74140d41b1dc8e447658ca77a061fc7d9a47052c


PERFORMANCE
* Mesh: Parallelize remesh reprojections developer.blender.org/rBbad55d56bc71ec9b5f2478de6a1ce350b474de57

* Realtime Compositor: Implement static cache manager developer.blender.org/rB85ce4882981943b5a306090f03482bd5397c503d

* OBJ Export: Remove edge recalculation developer.blender.org/rB455d195d5504c8ac652e6a375c31883d0cd2f560


UI
* UI: Sort items in Weight Locks menu developer.blender.org/rB28e952dacd83bfeff1edb303d480ae5b32cf59c9

* UI: Support refreshing menu popups developer.blender.org/rB99e5024e97f1c34697885b1a93935e72c019da5c
* UI/Nodes: Update node add menu as assets get loaded developer.blender.org/rB518d7dbebbdce2d5a347c7e53eae216a56f44e2a

* Nodes: Add node group assets in add menu developer.blender.org/rBcf985180551da833d4160afcdf2cb4292e138174


GEOMETRY NODES
* Geometry Nodes: Add index and value inputs to sample curve node developer.blender.org/rB5f7ca5462d31ff56f16016d5f9e6a5489b30a05e


ADD-ONS
* Copy Attributes: Updates for Blender 3.4 developer.blender.org/rBA05f475f231abce2701b7424ed6b8231dadc64da8


BLENDER 3.3 LTS
* Build: update various libraries for 3.4, fixing bugs and security issues developer.blender.org/rB2fb06407403a449740a1cd6de2aedb1ee92a9084</video:description><video:player_loc>https://video.blender.org/videos/embed/eab064d8-7507-4bf5-8347-8af107058f3a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hd8TKh8onNnKY9MXtBmjUj</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3f585ec1-02d2-4676-9274-67152b6471be.jpg</video:thumbnail_loc><video:title>CYCLES IMPROVEMENTS - Blender.Today LIVE #211</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

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CHANGELOG - BLENDER TODAY #211 

Code Blog:
* Brush &amp; Asset Drafts code.blender.org/2022/11/brush-and-draft-assets 

TEXTURE PAINT
* Texture Paint: sync adding a new texture slot to the Image Editor developer.blender.org/rB1d71f82

CYCLES
* Cycles: Add basic support for using OSL with OptiX developer.blender.org/rBe6b38de
* Cycles: improve adaptive sampling for overexposed scenes developer.blender.org/rB857bb1b
* Fix T101270: Object Info - Random not unique for nested instances and curves developer.blender.org/rB80f5a5a
* Fix T102214: inconsistenty between bake and render with invalid material index developer.blender.org/rB1fbb1d8

ANIMATION
* Cancel Equalize Handles &amp; Snap Keys when no control points are selected developer.blender.org/D16390
* NLA: Update context menu to include meta strip operators developer.blender.org/rB0b4bd3d
* Add poll messages for marker operators developer.blender.org/rB1fdaf74

UI
* Geometry Nodes: Fix alignment of exposed properties in the modifier developer.blender.org/D16417
* UI: disable curve map &amp; profile zoom buttons at max/min zoom level developer.blender.org/rB4dd19a1
* Gizmo toggle for Movie Clip Editor developer.blender.org/rBb557e43
* Fix T102187: Add knife tool in mesh panel developer.blender.org/rBb927cc9
* Fix T96481: make color picker RGB display consistent developer.blender.org/D14387
* GPencil: Add warning to Outline modifer when no Camera developer.blender.org/rBcad11f3
* Fix T102140: Replacement of Noto Sans CJK Font developer.blender.org/D16426
* Improved Korean Font Sample developer.blender.org/rBa43053a
* Sculpt: Rename Show/Hide operators ...</video:description><video:player_loc>https://video.blender.org/videos/embed/834401ed-34c8-4d5c-b7f8-c52c752d90d2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/m7vRQWKBEjPusz2QwskuBB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cb4c69e0-9e66-4d42-84e3-9e0530be9159.jpg</video:thumbnail_loc><video:title>RECAP - Blender Conference 2022</video:title><video:description>Blender Conference 2022 was a blast! Learn more about this recap at blender.org/press/blender-conference-2022-recap and check out all sessions and content on conference.blender.org

#BCON22 #b3d 

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* Facebook: facebook.com/YourOwn3DSoftware</video:description><video:player_loc>https://video.blender.org/videos/embed/a2dfa327-0d4a-4b6e-ab87-1320185e48d9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nmfHw6DoKztuA8WFKbp5B2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4361235d-a80a-466a-bc70-c27a5f378648.jpg</video:thumbnail_loc><video:title>Storypencil - Grease Pencil add-on for Storyboarding</video:title><video:description>In this demo, Matias Mendiola shows the process for using Storypencil, a Blender add-on made by the Grease Pencil team to facilitate the storyboarding workflow. Storypencil comes built-in Blender 3.4 and can be enabled from the Preferences. Download Blender 3.4 beta at builder.blender.org/download

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#b3d #greasepencil</video:description><video:player_loc>https://video.blender.org/videos/embed/ace3db31-4482-404c-8cc6-eb8d2decf857</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jMQsH9XaaVs4CzkqnweVYy</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d103a833-c4fa-4fcd-b18d-9e335f7ff513.jpg</video:thumbnail_loc><video:title>👋 Blender.Today LIVE #212</video:title><video:description>Last episode of this year, thanks everyone! ❤️

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#blender #b3d #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/982ad493-c7fe-4519-a0ea-96253efaf9cc</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pdbtyzgZDaZiPoaXDZHpJs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/43496cda-1164-41d3-af20-bf2ce826fb1f.jpg</video:thumbnail_loc><video:title>Blender 3.4 New Features in LESS than 5 minutes</video:title><video:description>Support the future of Blender by joining the Development Fund: fund.blender.org

Check out the full list on what's new in Blender 3.4 blender.org/download/releases/3-4

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* Twitter: twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/bbf591ea-f2f9-443b-8b7d-df131a453f32</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7WXc4q8rZTUg3sAaSJoSks</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/911d3ad2-a087-431d-a80c-91a8c88c5982.jpg</video:thumbnail_loc><video:title>Charge Teaser - Blender Studio</video:title><video:description>Short teaser video used on social media before the release.</video:description><video:player_loc>https://video.blender.org/videos/embed/3843020c-3c19-4e66-9450-1d46cd578a00</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1AKMruUNPJQQQ4bvtHYVZQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0dd54e62-2ae7-4db9-8144-4da805fbe4ba.jpg</video:thumbnail_loc><video:title>Charge - Blender Open Movie</video:title><video:description>CHARGE is an open movie, made entire with Blender. Get the production files, assets and exclusive making-of videos by joining Blender Studio at https://studio.blender.org/films/charge

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In an energy-scarce dystopia, an old destitute man breaks into a battery factory but soon finds himself confronted by a deadly security droid and no way out.

Blender Studio is the creative part of the Blender HQ. A dedicated team of artists and developers challenge themselves with creative-technical targets to help Blender users and to drive Blender development forward. This happens in an open source production environment and by sharing everything they make in an open and free license.

Want to know more? Join the studio today and help the team to create &amp; share. https://studio.blender.org/</video:description><video:player_loc>https://video.blender.org/videos/embed/04da454b-9893-4184-98f3-248d00625efe</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2eocmRnpckuHJ3ao2Q3yco</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/53f52a91-8ef2-44df-8fe5-6f74d6b11f4f.jpg</video:thumbnail_loc><video:title>CHARGE Blender Open Movie - Online Premiere Party</video:title><video:description>Watch the film now: https://youtu.be/UXqq0ZvbOnk

Hang out with the Blender Studio team, before the online release of the CHARGE open movie.</video:description><video:player_loc>https://video.blender.org/videos/embed/09f77c81-7b1b-483a-9d46-b14f2078c604</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rJH1ZsahbNi6MzJNFTH9cE</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/da8a3e07-dd59-4a14-adfa-b5e3ae65cb8c.jpg</video:thumbnail_loc><video:title>Making of CHARGE - Blender Open Movie</video:title><video:description>Join the Blender Studio team in this making-of video about the latest open movie project: CHARGE. 
Watch the short at https://www.youtube.com/watch?v=UXqq0ZvbOnk.
All content shown in the video, and much more, is available on studio.blender.org.

Edit by: Haru Legogue.</video:description><video:player_loc>https://video.blender.org/videos/embed/d06afb85-ecea-4df6-be75-005a7954a93c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nXWsztH2sxAgNQ9cbUao1D</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1753dcde-da93-4d7c-8c4b-32e2f6c32ed7.jpg</video:thumbnail_loc><video:title>Blender Animation Workshop 2022 Recap</video:title><video:description>During October 2022, key members of the animation module met in Amsterdam at the Blender HQ for a workshop focused on the future of the animation system in Blender.

The results of the workshop were shared during BCON22 and summarized in a blogpost at https://code.blender.org/2022/11/the-future-of-character-animation-rigging/

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#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/b1df615a-5b45-4994-96dd-679ef2a11ce5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mu2MkAJkFzRwVdxtAt3MKL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5f27d934-bb44-4e42-b0d6-1695ab851e47.jpg</video:thumbnail_loc><video:title>Charge - Fireplace Holiday Loop</video:title><video:description>Enjoy some cozy vibes in front of Einar's and Huginn's fireplace from the CHARGE open movie! Happy Holidays from the Blender team! https://studio.blender.org</video:description><video:player_loc>https://video.blender.org/videos/embed/a5e0b25f-219b-4069-a247-fa2b29cb39be</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/n9RBZh3fCpo8eUt2oDi7hs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4af3c0ba-bcb0-414e-9089-f59a4ad6b477.jpg</video:thumbnail_loc><video:title>Video reference is everything!</video:title><video:description>Video reference is everything!</video:description><video:player_loc>https://video.blender.org/videos/embed/ab4c7114-cee3-4a98-a230-1a6ac93bf20a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jQhdFNkcYQMnVzhbz2Vaou</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/51e7a35d-6404-40bf-a104-0c00c0bb402d.jpg</video:thumbnail_loc><video:title>Blender 2023! - Blender.Today LIVE #213</video:title><video:description>We are back! ❤️

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COMPOSITOR
* Move out of experimental https://developer.blender.org/rB0bf8b98
* Extend option to enable compositor https://developer.blender.org/rB11275b7
* Allow limited compositing region https://developer.blender.org/rBcc78fd4
* Warn about unsupported setups https://developer.blender.org/rB247d75d
* Implement Track Position node https://developer.blender.org/rBe0c5ff8
* Implement Simple Star Glare node https://developer.blender.org/rB5ee116d
* Implement Ghost Glare node https://developer.blender.org/rBfa27a5d
* Implement Streaks Glare node https://developer.blender.org/rBc3cc8d2
* Implement variable size blur https://developer.blender.org/rB67318b1
* Disable on MacOS https://developer.blender.org/rB7d44676

UI
3D View: support canceling viewport operations https://developer.blender.org/rB0b85d6a
UI: Don't render missing linked material previews, avoids UI freezing https://developer.blender.org/rB571f373
UI: Skip expensive view button searching when drawing https://developer.blender.org/rB8b1edff
Fix T102853: radius of spot and point lamps shares same value with area lamp size https://developer.blender.org/rBfbc2c4c
Fix T103679: Add missing operators in object context menu for point cloud and curves https://developer.blender.org/rB6f38ce5
Fix T103267: No shortcuts shown in the Pose Assets context menu https://developer.blender.org/rB68c6fc6

CYCLES
improve many lights sampling using light tree https://developer.blender.org/rBee89f21
disable light tree for existing scenes, enable on new scenes https://developer.blender.org/rBecfcf1b
new setting and heuristics for mesh light importance sampling https://developer.blender.org/rB396b407
take into account film exposure for light sampling thr...</video:description><video:player_loc>https://video.blender.org/videos/embed/98823125-f8eb-4ecc-9f6f-b48b09b5c1d4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/84nEAPb5HdPdwnU6PDUxk4</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/783a9af8-207d-4bd4-ba43-17726209ec7f.jpg</video:thumbnail_loc><video:title>HAIR STUFF! - Blender.Today LIVE #214</video:title><video:description>Support Blender by joining the Development Fund https://fund.blender.org

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BLENDER TODAY #214
New open movie! https://studio.blender.org/films/pet-projects/ 
Apple M2 benchmark tests https://opendata.blender.org/benchmarks/query/?device_name=Apple%20M2&amp;operating_system=macOS&amp;blender_version=3.3.0&amp;blender_version=3.4.0&amp;group_by=device_name 

POSE LIBRARY
Usability pass/redesign https://developer.blender.org/rBAc164c
changes to the panels in the Action Editor https://developer.blender.org/rBA2326a

ASSET BROWSER
New catalog menu https://developer.blender.org/rBa8aae6
Allow changing active catalog from Python https://developer.blender.org/rB80249c
"All" asset library https://developer.blender.org/rB35e54b

CYCLES
Cycles: Occupancy tuning for new higher end M2 machines https://developer.blender.org/rB08b342
https://www.apple.com/newsroom/2023/01/apple-unveils-m2-pro-and-m2-max-next-generation-chips-for-next-level-workflows/ 
Cycles: remove SSE3 and AVX kernel optimization levels https://developer.blender.org/rBa84a8a

NODES
Use checkbox for exposed boolean sockets https://developer.blender.org/D12816 
new Interpolate Curves node https://developer.blender.org/rB85908e
show number of curve points in socket inspection tooltip

Add warning to set material node with no faces https://developer.blender.org/rB400f02
Adjust modifier UI to put field toggles on the right https://developer.blender.org/rB686254
Prefer evaluate at index value input in search https://developer.blender.org/rB917936
Rename node and socket for "Group ID" convention https://developer.blender.org/rB203ab9

Node Wrangler: improve Add Principled Setup file matching logic https://developer.blender.org/rBAc0a67

Attributes: Autofill for attribute conversion operators https://developer.blender.org/rB587a1b

EEVEE 
Nodes: Resolve performance bottleneck with mix node updates https://developer.blender.org/rBa3a60e
Eevee: Mark Proper...</video:description><video:player_loc>https://video.blender.org/videos/embed/39288dc4-a457-4a84-b909-9aa3f64f91bd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tmeoitaC3UZgp6ZzSaTkE5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0ea11a76-1b96-434b-bb22-f7137ef369df.jpg</video:thumbnail_loc><video:title>BLENDERHEADS - Ep. 1</video:title><video:description>Enjoy the first episode of Blenderheads, a series about the people behind the Blender project. The editor and director –documentary maker Maaike Kleverlaan– works embedded in the Blender headquarters to cover the activities and conduct interviews. The first episode is set during September-December 2022, with new episodes being published on a quarterly basis.

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* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/dd79de22-6d2a-4bfe-bacc-48342ee9ead4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/my9YVdTJt8Rd576mqtAwge</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c3cae9ac-45e9-4c76-84a3-c6731be211a8.jpg</video:thumbnail_loc><video:title>USDZ! - Blender.Today LIVE #215</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

00:00 Intro
00:25 Welcome
00:40 Announcements
03:37 What's New in Blender
49:24 Q&amp;A

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BLENDER TODAY #215

BLENDERHEADS! Documentary https://www.youtube.com/watch?v=V_dZtidLwo4 

CYCLES
Use faster and exact GGX VNDF sampling algorithm https://developer.blender.org/rBe308b8
temporarily disable AMD Vega GPU rendering due to compiler bug https://developer.blender.org/rB8e56de
update Intel Graphics compiler to 101.4032 on Windows https://developer.blender.org/rB8afcec
fix rendering with Nishita Sky Texture on Intel Arc GPUs https://developer.blender.org/rB1c90f8
Switch microfacet code to non-separable shadowing-masking term https://developer.blender.org/rBfdcb55

WORKBENCH
Workbench Next Rewrite of the Workbench engine using C++ and the new Draw Manager API https://developer.blender.org/rBba9821

SCULPT &amp; PAINT
3DTexturing: Improve fix seam bleeding for manifold parts of mesh https://developer.blender.org/rB21eff2
Sculpt: PBVH node splitting for texture paint  https://developer.blender.org/rBb6b6e4
Sculpt: Resolve `Shift R` shortcut conflicts https://developer.blender.org/rB3e9039
Sculpt: Add numpad aliases for number keymap entries in expand modal map https://developer.blender.org/rB647cff

UV
UV: add "similar object" and "similar winding" to uv "select similar" https://developer.blender.org/rB2b4baf

GREASE PENCIL
GPencil: Change range for Length value in Simplify modifier https://developer.blender.org/rB3956c4
Gpencil: Expose stroke and point time properties to API https://developer.blender.org/rBa36e2a

VSE
Sequencer: Improve Image Transform Quality When Exporting https://developer.blender.org/rBf21084
ImBuf: Limit...</video:description><video:player_loc>https://video.blender.org/videos/embed/a6741bd9-69b9-4429-b187-6c0ba9a5b62b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ijVjufKmnh1GmUinRveoCj</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cac3767a-797d-4770-bcdf-7c04d853c8c4.jpg</video:thumbnail_loc><video:title>NEW DEV PLATFORM - Blender.Today LIVE #216</video:title><video:description>Update your Blender ID nickname at https://id.blender.org/settings/profile

BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

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BLENDER TODAY #216

BLENDER TODAY #216

developer.blender.org transition to projects.blender.org ! 

CHANGELOG

PERFORMANCE
BMesh: Parallelize BMesh to evaluated Mesh conversion https://developer.blender.org/rBebe8f8c
Curves: Use shared caches for evaluated data https://developer.blender.org/rB7f95821

UI
Gizmo: add new cage2d draw style for circular shapes https://developer.blender.org/rBfe5d54d
Gizmo: add central point to circular 2D cage https://developer.blender.org/rB2350662
Gizmo: add gizmo for adjusting spot light blend https://developer.blender.org/rB3c8c0f1
Fix wrong spot light blend circle radius in viewport https://developer.blender.org/rBce42906

EEVEE
Metal: Optimize GLSL to MSL translation. Improve cached compilation https://developer.blender.org/rBa504058

CYCLES
Cycles: add non-uniform scaling to spot light size https://developer.blender.org/rBb454416
Cycles: Enable MetalRT opt-in for AMD/Navi2 GPUs https://developer.blender.org/rB46c9f77
Cycles: Prevent use of both AMD and Intel Metal devices at same time https://developer.blender.org/rBbe0912a
Cycles: Reorganize Fresnel handling in Microfacet closures https://developer.blender.org/rB73000c7
Cycles: Use local atomics for faster shader sorting (enabled on Metal) https://developer.blender.org/rB654e1e9

ANIMATION
Animation: Add "Select Linked Vertices" to Weight Paint Mode https://developer.blender.org/rB04aab7d
Animation: Add Operator for adding FCurve modifiers to more menus https://developer.blender.org/rB0f51b5b
Animation: Enable Pin Icon in the Dope Sheet https://develop...</video:description><video:player_loc>https://video.blender.org/videos/embed/8c4f9a9a-b5f5-42d0-98fb-3bdc82baad8a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8uVMkPcgMCAx8piuy2CNon</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ffa26a27-6707-48fc-9508-9b8ea4bfeea6.jpg</video:thumbnail_loc><video:title>COLLISIONS - Blender.Today LIVE #217</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

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BLENDER TODAY #217

Weekly updates: https://devtalk.blender.org/t/13-february-2023-upcoming-finalized-at-19-00-cet/27530 

Geometry Nodes: Edges to Face Groups Node https://projects.blender.org/blender/blender/pulls/104428 
Geometry Nodes: use smooth normals in Distribute Points on Faces node https://projects.blender.org/blender/blender/pulls/104414 
Geometry Nodes: improve parallelization in Delete/Separate Geometry node https://projects.blender.org/blender/blender/pulls/104563 
Geometry Nodes: Add option to hide input in modifier https://projects.blender.org/blender/blender/pulls/104517 
Geometry Nodes: Experimental option for Volumes https://projects.blender.org/blender/blender/pulls/104552 


Assets: Implement viewport drag and drop for geometry nodes https://projects.blender.org/blender/blender/pulls/104430 

CYCLES
Cycles: MetalRT optimisation for subsurface intersection queries https://developer.blender.org/rB2d994de

EEVEE Next
Initial implementation of virtual shadow maps https://projects.blender.org/blender/blender/commit/94d280fc3f4 

CURVES
Curves: initial surface collision for curves sculpt mode https://projects.blender.org/blender/blender/pulls/104469 
Curves: Add box selection https://projects.blender.org/blender/blender/pulls/104411 
Curves: Add lasso and circle select  https://projects.blender.org/blender/blender/pulls/104560 
Curves: Add select pick operator https://projects.blender.org/blender/blender/pulls/104406 ]
Curves: Add select linked https://projects.blender.org/blender/blender/pulls/104569 

Modifiers: measure execution time and provide Python access https://developer.blender.org/rB8adebaeb7c3c...</video:description><video:player_loc>https://video.blender.org/videos/embed/3cb9f0bb-940d-4005-b110-3579056e0ab9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sZEgNRm3ixd7nWoKTdctZ2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/81743769-a2df-4032-8146-4a9c559333b9.jpg</video:thumbnail_loc><video:title>SCULPT VECTOR DISPLACEMENT - Blender.Today LIVE #218</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan 

--

# Blender Today #218 - 2023-02-20

* New t-shirts in Blender Store! https://store.blender.org/product-category/shirts/
* Blender 3.5 Beta! https://www.artstation.com/nickyblender 

Animation
* Animation: Add "Frame Channel" operators - https://projects.blender.org/blender/blender/commit/d7dd7ee2
* Animation: Clamp V2D so keyframes cannot go offscreen - https://projects.blender.org/blender/blender/commit/cb95f8ae

Asset Browser
* Asset Browser: Add separator line &amp; icon padding for import method menu - https://projects.blender.org/blender/blender/commit/5bac672e
* Asset Browser: Hide import method menu for essentials - https://projects.blender.org/blender/blender/commit/e3b5a2ae
* Asset Browser: Rename "Import Type" to "Import Method" - https://projects.blender.org/blender/blender/commit/972f58c4

Assets
* Assets: Preference for default import method for an asset library - https://projects.blender.org/blender/blender/commit/ae84a295
* Assets: show all assets by default instead of current file - https://projects.blender.org/blender/blender/commit/7ba59c8a
* Assets: bundle Essentials with Blender - https://projects.blender.org/blender/blender/commit/b3fb73f3
* Assets/UI: Use UI-list for asset library preferences UI - https://projects.blender.org/blender/blender/commit/0d798ef5

Constraints
* Constraints: use a dimensionless unit prop for Maintain Volume - https://projects.blender.org/blender/blender/commit/52155432

Curves
* Add select more/less - https://projects.blender.org/blender/blender/commit/55843cd6
* Add remove_selection function - https://projects.blender.org/blender/blender/commit/47934b5c
* Replace quick fur oper...</video:description><video:player_loc>https://video.blender.org/videos/embed/da9a961a-ba2a-4a0f-a250-19f4fdd6cecf</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pkKquyhTPrSiACspr5VXbe</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/75642107-d585-4c0e-ab53-ca4c1304c33a.jpg</video:thumbnail_loc><video:title>VSE RETIMING TOOL - Blender.Today LIVE #219</video:title><video:description>Changelog and Q&amp;A https://blender.community/c/today/ZvOw/

BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan</video:description><video:player_loc>https://video.blender.org/videos/embed/bd0414ab-7f68-48c2-aebd-2b9e80d08cf5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eMaEVMvajzuLbKuHoHLNzf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b890517e-31fe-486e-8821-aa2a752b572e.jpg</video:thumbnail_loc><video:title>RETOPOLOGY 🎉 Blender.Today LIVE #220</video:title><video:description>Changelog and Q&amp;A https://blender.community/c/today/L07w/

BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan</video:description><video:player_loc>https://video.blender.org/videos/embed/6f953b77-a517-4c6f-8b32-7d32030eeb70</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/n4E8UH2Mn7VNFLiAdmop5F</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/119c3368-cf39-4e78-9821-cc025f6be0ad.jpg</video:thumbnail_loc><video:title>COLOURED LIGHTS 💡 Blender Today LIVE #221</video:title><video:description>Changelog and Q&amp;A https://blender.community/c/today/Wp8W/

BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan</video:description><video:player_loc>https://video.blender.org/videos/embed/aa92a541-cce0-424e-a4ce-da7a29f9607b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kQBmEQ3hpheGBkVbhVYWbU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c1d5aed3-4cd6-4901-8458-15d8fbaf24e6.jpg</video:thumbnail_loc><video:title>UI IMPROVEMENTS! - Blender Today LIVE #222</video:title><video:description>Changelog and Q&amp;A https://blender.community/c/today/pBRr/

BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

--

# BLENDER TODAY #221

## Changelog
### Cycles
* [Cycles: adjust resolution divider to achieve a more usable viewport](https://projects.blender.org/blender/blender/commit/0963ee55) - Alaska

### EEVEE Next
* [EEVEE Next: IrradianceCache surfels debug display](https://projects.blender.org/blender/blender/commit/8bb411ad) - Miguel Pozo
* [EEVEE-Next: Spherical Harmonics Library](https://projects.blender.org/blender/blender/commit/65b2aed1) - Clément Foucault
* [EEVEE-Next: Deferred Pipeline](https://projects.blender.org/blender/blender/commit/335688dd) - Clément Foucault

### File Browser
* [File Browser: Make full file name label draggable](https://projects.blender.org/blender/blender/commit/c3dfe1e2) - Julian Eisel

### Image
* [Image: Add OIIO support APIs](https://projects.blender.org/blender/blender/commit/8929ed75) - Jesse Yurkovich

### Measure Tool
* [Measure Tool: reduce snap overhead](https://projects.blender.org/blender/blender/commit/f6c70755) - Germano Cavalcante

### Mesh
* [Mesh: Parallelize extraction of UV maps](https://projects.blender.org/blender/blender/commit/63a44e29) - Hans Goudey
* [Mesh: Remove unnecessary mesh position copying](https://projects.blender.org/blender/blender/commit/3048d9e9) - Tuan N
* [Mesh: Optimize BMesh to Mesh conversion with UV maps](https://projects.blender.org/blender/blender/commit/0fe0db63) - Hans Goudey

### Nodes
* [Nodes: SDF Volume nodes milestone 1](https://projects.blender.org/blender/blender/commit/4b30b5c5) - Erik Abrahamsson

### PLY
* [PLY: optimize new exporter (2x faster)](https://projects.blender.org/...</video:description><video:player_loc>https://video.blender.org/videos/embed/a0a71fe8-3447-4678-835d-0250cfae2320</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1HsYQTAS2ZAfrp95LqbqqG</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/832ecfa7-3cbd-45b2-9bb8-516b34685c90.jpg</video:thumbnail_loc><video:title>Pet Projects Production Log 01 - Production Begins!</video:title><video:description>Get an insight into Blender Studio's next open movie project: Pet Projects - a 2D-stylised animated short! This is the first episode of a video series that shares the process, experiments and insights of the artists behind the project. Stay tuned for the next episodes!

To check out more exclusive content, get the production files, assets, regular production logs and lessons by joining the Blender Studio at https://studio.blender.org 

Blender Studio is the creative part of the Blender HQ. A dedicated team of artists and developers challenge themselves with creative-technical targets to help Blender users and to drive Blender development forward. This happens in an open source production environment and by sharing everything they make in an open and free license.</video:description><video:player_loc>https://video.blender.org/videos/embed/05ca1f22-4813-4114-b716-972d6fc1bd88</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9qeFqQqww63pix4LBTgrxS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d5a18a75-930e-4db4-839d-05cc3dfccdac.jpg</video:thumbnail_loc><video:title>Introducing: Hair Assets in Blender 3.5!</video:title><video:description>Watch the step-by-step tutorial video at https://youtu.be/gCQN5vNgHiI on the @BlenderStudio channel.

Simon Thommes gives a quick intro on how the new Hair assets (node groups) in Blender 3.5 work. Grooming hair has never been this flexible!

* See all that's new in Blender 3.5: https://blender.org/features/releases/3-5/
* Download Blender 3.5: https://blender.org/download
* Get the demo files: https://www.blender.org/download/demo-files/#hair

Support the future of Blender by joining the Development Fund at https://fund.blender.org

00:00 Overview
01:18 Modular Building Blocks
02:14 Different Categories
03:17 How to Use the Assets
04:01 Quick Fur Operator
04:37 Guide Curve Workflow
05:48 Move to Nodes
06:27 Make it Real
06:56 Learn More

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Mastodon: https://mastodon.social/@blender
* Instagram: https://instagram.com/blender.official
* Facebook: https://facebook.com/YourOwn3DSoftware
* TikTok: https://www.tiktok.com/@blender_org</video:description><video:player_loc>https://video.blender.org/videos/embed/442b63e6-5f23-4eed-b812-6276bb9c8ea4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aGfKcUWAPzAVjEnfjsXidt</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/eaf85a6e-e853-4fee-b40d-162a7b540314.jpg</video:thumbnail_loc><video:title>How to Make Procedural Fur in Blender 3.5</video:title><video:description>Get a thorough introduction into the new procedural hair grooming system in Blender 3.5 and learn how to freely stack and combine procedural operations to create a highly detailed procedural fur setup using the new node-based workflow.

Find the demo file that this tutorial is based on at https://www.blender.org/download/demo-files/#hair

* Learn more about what's new in Blender 3.5 at https://www.blender.org/features/releases/3-5/
* Download Blender 3.5 at https://www.blender.org/download 

00:00 Introduction
00:49 Base Setup
03:46 Initial Modifiers
08:28 Base Customization
10:58 Basic Curling + Guide Workflow
15:04 Detail Layering (Frizz + Clumping)
16:44 Shading + Rendering Setup
21:46 Add Random Variation
23:11 Move to Nodes
25:29 Basic Variation with Nodes
29:20 Additional Variation Detail
32:50 Detail Tweaking
33:57 Final Result

#hair #blender #tutorial #digitalart</video:description><video:player_loc>https://video.blender.org/videos/embed/4e8115eb-3230-450e-a6d0-eb56d327bbaf</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eumSEkqGWM3dTMFsoZzJZv</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/72dbc4db-405b-48d3-8a44-9b74f207c267.jpg</video:thumbnail_loc><video:title>BETTER UV PACKING! - Blender Today LIVE #223</video:title><video:description>Changelog and Q&amp;A https://blender.community/c/today/9G34/

BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

--
Animation
* Animation: Add duration display to frame range settings https://projects.blender.org/blender/blender/commit/84e170c5 Christoph Lendenfeld
* Animation: Gaussian Smooth operator for Graph Editor https://projects.blender.org/blender/blender/commit/5d5027db Christoph Lendenfeld
* Animation: Graph Editor - grey out area outside of normalization range https://projects.blender.org/blender/blender/commit/7775fecb Christoph Lendenfeld
* Animation: Auto frame curves Y extents when hitting normalize https://projects.blender.org/blender/blender/commit/7e940f18 Christoph Lendenfeld
* Animation: Insert Keyframe only on active FCurve https://projects.blender.org/blender/blender/commit/be733c24 Christoph Lendenfeld
* Animation: Weight Paint select more/less for faces https://projects.blender.org/blender/blender/commit/0187943a Christoph Lendenfeld
* Animation: Weight Paint select more/less for vertices https://projects.blender.org/blender/blender/commit/0d1a0cb4 Christoph Lendenfeld
* Bone relation lines: optionally draw between bone heads https://projects.blender.org/blender/blender/commit/45c1deac Sybren A. Stüvel

Build
* Build: changes needed to build on FreeBSD https://projects.blender.org/blender/blender/commit/0e6cc4f8 Shane Ambler
* Replace install-deps bash script by a python one, and only handle distro packages. https://projects.blender.org/blender/blender/commit/8785862e Bastien Montagne

Compositor
* Realtime Compositor: Implement Anti-Aliasing node https://projects.blender.org/blender/blender/commit/2f4a7d67 Omar Emara

Cycles
* Cycles: build Light Tree in paralle...</video:description><video:player_loc>https://video.blender.org/videos/embed/6d3c7deb-2869-4513-a08c-1ee5b0fa9f67</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8QTtx6MmTnf11R6TbEhrB4</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6ad835ff-529d-4e85-8ddd-77a5df1ed165.jpg</video:thumbnail_loc><video:title>Pet Projects Production Log 02 - Road Bumps &amp; Workarounds!</video:title><video:description>Closely follow the team at the Blender Studio as they face and brave through the technical challenges: from character face rigs falling apart to delayed schedules, no production ever runs smoothly! And in the midst of all this tension, will we witness a friendship blossom between Bowie and Raymond? Or will a lifelong rivalry be forged?

Music:
Chill Day by LAKEY INSPIRED - https://on.soundcloud.com/qBnE

To check out more exclusive content, get the production files, assets, regular production logs and lessons by joining the Blender Studio at https://studio.blender.org

Blender Studio is the creative part of the Blender HQ. A dedicated team of artists and developers challenge themselves with creative-technical targets to help Blender users and to drive Blender development forward. This happens in an open source production environment and by sharing everything they make in an open and free license.</video:description><video:player_loc>https://video.blender.org/videos/embed/3f8364df-189c-4dcc-b703-635313345fd5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hEowsbkmRQok2RbPMQtAiU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d1a4fd57-57ef-46ab-b99d-afc616b058ad.jpg</video:thumbnail_loc><video:title>COPY PASTE 🖼️ Blender Today LIVE #224</video:title><video:description>Changelog and Q&amp;A https://blender.community/c/today/1EQ0/

BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

--

Animation
* Animation: Allow NLA strips to be horizontally shuffled projects.blender.org/blender/blender/commit/8833f5db

Attributes
* Attributes: Add 2D integer vector attribute type projects.blender.org/blender/blender/commit/988f23ce

Custom Data
* Custom Data: support implicit sharing for custom data layers projects.blender.org/blender/blender/commit/7eee378e

Cycles
* Optimize Blender curves attribute extraction projects.blender.org/blender/blender/commit/ae017b3a
* Optimize Blender point cloud attribute extraction projects.blender.org/blender/blender/commit/aef0e72e
* Optimize extraction of Blender attributes projects.blender.org/blender/blender/commit/8d0920ec
* Refactored GPU denoising code projects.blender.org/blender/blender/commit/a76bf65c
* Upgrade to new Embree 4 while staying compatible with Embree 3 projects.blender.org/blender/blender/commit/9e9baa90
* bump version to 3.6.0 projects.blender.org/blender/blender/commit/dbf1049d
* Avoid overhead from RNA when extracting mesh data projects.blender.org/blender/blender/commit/4bcd59d6

Fix
* Fix #106440: EEVEE: World lighting does not affect volumetrics projects.blender.org/blender/blender/commit/28a11c00

Geometry
* Geometry: Use implicit sharing for curve and mesh offsets projects.blender.org/blender/blender/commit/dcb3b1c1
* Mesh: Replace MPoly struct with offset indices projects.blender.org/blender/blender/commit/7966cd16

Geometry Nodes
* Geometry Nodes: avoid last buffer copy in Blur Attribute node projects.blender.org/blender/blender/commit/15f46401

IDManagement
* IDManagement: Extend ID rema...</video:description><video:player_loc>https://video.blender.org/videos/embed/86ee5d05-11e4-41aa-885b-6c234707baee</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/n28vCFivYRyL6vzdX6g6Lc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0beb1763-44dc-4b41-96cf-3d0b5665f4c4.jpg</video:thumbnail_loc><video:title>BLENDER COLLECTIBLES 🎁 Blender Today LIVE #225</video:title><video:description>Changelog and Q&amp;A https://blender.community/c/today/MNNP/

BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

--

## Community
* Blender Collectibles! https://store.blender.org/product-category/toys/
* RenderMan 25 https://github.com/prman-pixar/RenderManForBlender/releases/tag/v_25.0
* Orange is the new Blue: https://twitter.com/BlenderToday/status/1649352153977241602

## Changelog
Total: 239 commits, of which 61 are fixes and 73 cleanup.

### Animation
* [Animation: add function for deduplicating FCurve keys](https://projects.blender.org/blender/blender/commit/85ed2e8c) - Sybren A. Stüvel
* [Animation: Add in Parent space alignment option to the Transform Orientation gizmo](https://projects.blender.org/blender/blender/commit/5c4b0c98) - Nate Rupsis
* [Animation: make properties from motion path library overrideable](https://projects.blender.org/blender/blender/commit/60ced528) - Christoph Lendenfeld

### Assets
* [Assets: Do Not Show Blank Read-Only Metadata](https://projects.blender.org/blender/blender/commit/199c7da0) - Harley Acheson

### Attributes
* [Attributes: Integrate implicit sharing with the attribute API](https://projects.blender.org/blender/blender/commit/e45ed693) - Hans Goudey

### Curves
* [Curves: Optimize edit mode selection draw extraction](https://projects.blender.org/blender/blender/commit/70d85453) - Hans Goudey

### Cycles
* [Cycles: re-enable AMD GPU binaries on Windows](https://projects.blender.org/blender/blender/commit/d5757a0a) - Brecht Van Lommel
* [Cycles: add hardware raytracing support to oneAPI device](https://projects.blender.org/blender/blender/commit/3f8c9951) - Nikita Sirgienko

### GPencil
* [GPencil: Several Weight Paint additions](h...</video:description><video:player_loc>https://video.blender.org/videos/embed/aa3848cd-aa35-44be-bd09-7dd68d4c3f3f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jcacD9ESzycjaURWSFc5zd</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a3e92b72-f9d3-4707-bf04-9f62085f61da.jpg</video:thumbnail_loc><video:title>Pet Projects Production Log 03</video:title><video:description>From designing the rocket exterior to shading and lighting the shots, explore the latest updates for Pet Projects - Blender Studio’s next open-movie production!

Music:
In My Dreams by LAKEY INSPIRED - https://on.soundcloud.com/qBnE

Also check out our newly-released Sprite Fright figurine collectibles at https://store.blender.org/collections/toys/

To see more exclusive content, get the production files, assets, regular production logs and lessons by joining the Blender Studio at https://studio.blender.org

Blender Studio is the creative part of the Blender HQ. A dedicated team of artists and developers challenge themselves with creative-technical targets to help Blender users and to drive Blender development forward. This happens in an open source production environment and by sharing everything they make in an open and free license.</video:description><video:player_loc>https://video.blender.org/videos/embed/935358f4-8f04-4060-84fc-09c7e96ee47e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sa3fFovYt3PwvFq4H94j2e</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/50661409-3250-4a75-92d4-ad7808a755a2.jpg</video:thumbnail_loc><video:title>PERFORMANCE - Blender Today LIVE #226</video:title><video:description>Changelog and Q&amp;A https://blender.community/c/today/pBLm/

BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

--

Asset Browser
* Suport relative path option per-asset library https://projects.blender.org/blender/blender/commit/5d0595fd
* Asset Browser: Let "Clear Asset" act on entire selection https://projects.blender.org/blender/blender/commit/20f54a56

Core
* Core: Add sub-types for float-type custom properties https://projects.blender.org/blender/blender/commit/6e2721da

Cycles
* Cycles: use intrinsics for fast_rint https://projects.blender.org/blender/blender/commit/252b0a02
* Cycles: add HIP RT device, for AMD hardware ray tracing on Windows https://projects.blender.org/blender/blender/commit/557a245d

Geometry Nodes
* Index of Nearest: Use grain size based on tree sizes https://projects.blender.org/blender/blender/commit/d8f4387a
* Index of Nearest: Use span for non-single ids https://projects.blender.org/blender/blender/commit/43463143
* Use implicit sharing in store/capture attribute nodes https://projects.blender.org/blender/blender/commit/b54398c1
* Make spacings unitless in String to Curves node https://projects.blender.org/blender/blender/commit/4f08eeae

Gizmo
* Gizmo: Add anti aliasing to transform constraints https://projects.blender.org/blender/blender/commit/adb63a51

I18n
* I18n: improve geometry nodes field tooltips https://projects.blender.org/blender/blender/commit/44103f55

LibOverride
* LibOverride: Do not attempt to resync a hierarchy when the root goes missing. https://projects.blender.org/blender/blender/commit/5f67b25c

Mesh
* Mesh: Reduce memory usage calculating custom normals https://projects.blender.org/blender/blender/commit/9292e094
* Mesh...</video:description><video:player_loc>https://video.blender.org/videos/embed/d3d0b006-da59-43b7-886a-3ea3b4b3b227</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oWRXmTgzbcbzwYLKQikLNa</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/bba2151a-975e-412a-9beb-7c6cae3c4f7d.jpg</video:thumbnail_loc><video:title>Pet Projects Production Log 04</video:title><video:description>See the latest progress in the production of Pet Projects - Blender Studio’s next open-movie! As layout for the film has just been completed, Hjalti is tasked with a life-long commitment project, filled with character-defining challenges…

Camera &amp; Editing by Haru Legouge

Music by LAKEY INSPIRED -  Good Morning 
https://on.soundcloud.com/qBnE

To check out more exclusive content, get the production files, assets, regular production logs and lessons by joining the Blender Studio at https://studio.blender.org

Blender Studio is the creative part of the Blender HQ. A dedicated team of artists and developers challenge themselves with creative-technical targets to help Blender users and to drive Blender development forward. This happens in an open source production environment and by sharing everything they make in an open and free license.</video:description><video:player_loc>https://video.blender.org/videos/embed/b9d1ffe8-b06e-4715-9702-c998b4d80c6d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qLmQUtsA1bqMeTeRpJcoEc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e3f6dbc5-bfa6-4c34-9396-391a15696c54.jpg</video:thumbnail_loc><video:title>BLENDERHEADS - Ep. 2</video:title><video:description>Enjoy the second episode of Blenderheads, a series about the people behind the Blender project. The editor and director –documentary maker Maaike Kleverlaan– works embedded in the Blender headquarters to cover the activities and conduct interviews. The second episode is set during January-March 2023, with new episodes being published on a quarterly basis.


Support Blender development: https://fund.blender.org

Download Blender Experimental builds: https://blender.org/experimental

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--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/c88ce617-0467-4841-95d7-170119291337</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mTzWN8rg45eR1KLnbyhd5Y</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5b202847-195e-42ef-ab16-7407f9892f98.jpg</video:thumbnail_loc><video:title>NEW OPEN MOVIE - Blender Today LIVE #228</video:title><video:description>Changelog and Q&amp;A https://blender.community/c/today/JzXv/

BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

---

Animation
* Update NLA "TAB" tweak mode to be full stack evaluation https://projects.blender.org/blender/blender/commit/0f67ac45

Asset Views
* Asset Views: Decrease default preview cache size https://projects.blender.org/blender/blender/commit/50d49e24

Core
* Write mesh and movieclip with new format https://projects.blender.org/blender/blender/commit/1b63a290

Cycles
* enable HIP-RT for AMD hardware ray-tracing https://projects.blender.org/blender/blender/commit/b196109d
* oneAPI: enable hardware raytracing by default https://projects.blender.org/blender/blender/commit/66df452d
* Merge Anisotropic BSDF node into Glossy BSDF node https://projects.blender.org/blender/blender/commit/8cde7d8f

EEVEE
* EEVEE: Add Transparent Render-Pass option https://projects.blender.org/blender/blender/commit/2d66a0ef

Fix

Geometry Nodes
* Make simulation caching optional https://projects.blender.org/blender/blender/commit/8efd6d5f
* Implement simulation subframe mixing https://projects.blender.org/blender/blender/commit/e6e6fb3a
* Extrude: Skip topology map with no edge attributes https://projects.blender.org/blender/blender/commit/5b5e6a84
* Keep loose vert/edge tags for extrude and split edges https://projects.blender.org/blender/blender/commit/381fae91
* Slightly optimize mesh to curve node https://projects.blender.org/blender/blender/commit/143ca272
* Add Sample Volume node https://projects.blender.org/blender/blender/commit/3195c1a6
* Change "Separate Components" node output order to match Spreadsheet https://projects.blender.org/blender/blender/commit/f5e3ed77
* Remove r...</video:description><video:player_loc>https://video.blender.org/videos/embed/a92a9fe9-ee61-4b50-9ab8-a24525f943d0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3s2qjtxXsKLqi7ngdmyfP9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/557174f4-ba93-4771-b0a3-16d69b3734c1.jpg</video:thumbnail_loc><video:title>GIMP's Wilber Week 2023 at Blender HQ</video:title><video:description>It's always nice to meet developers of other open source tools. This week the yearly gathering of GIMP developers "Wilber Week" took place at the Blender HQ in Amsterdam, so I took a moment to talk with some of the developers.

GIMP is a free and open source software image editor. Learn more at https://www.gimp.org/

Libre Graphics Meeting https://libregraphicsmeeting.org/</video:description><video:player_loc>https://video.blender.org/videos/embed/13d47d70-ffd4-4846-b00e-029f99a69aa6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/285fWUW6dJFgjxdedwRSrC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/14fa8944-19e5-40c8-b07c-cfbf2c0c5abd.jpg</video:thumbnail_loc><video:title>LIGHT LINKING is here! - Blender Today LIVE #229</video:title><video:description>Changelog and Q&amp;A https://blender.community/c/today/vRk8/

BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

---

Changelog
Total: 248 commits, of which 62 are fixes and 72 cleanup.

Animation
* Remove collection hotkeys from pose mode https://projects.blender.org/blender/blender/commit/adef3a45
* change Slider Popup menu hotkeys https://projects.blender.org/blender/blender/commit/e2a75814

Curves
* Avoid inverting selection when deleting elements https://projects.blender.org/blender/blender/commit/865f14c6
* Optmize and simplify point and curve deletion https://projects.blender.org/blender/blender/commit/f63cfd8e
* Improve IndexMask usage in curves sculpt brushes https://projects.blender.org/blender/blender/commit/1b19f629

Cycles
* light and shadow linking https://projects.blender.org/blender/blender/commit/ba3f26fa
* Path Guiding: Adding guiding on glossy surfaces via RIS https://projects.blender.org/blender/blender/commit/8d174585

Externals
* Externals: update fmtlib to latest version (10.0.0) https://projects.blender.org/blender/blender/commit/122c48ae

GPencil 3.0
* GPencil 3.0: Initial commit https://projects.blender.org/blender/blender/commit/3aaacd6e

Geometry Nodes
* expose simulation bake path in UI https://projects.blender.org/blender/blender/commit/dc33a8e9
* store path to simulation bake in modifier https://projects.blender.org/blender/blender/commit/edf4cb8b

I18n

Mesh
* Mesh: Avoid position copying in corrective smooth modifier https://projects.blender.org/blender/blender/commit/72309be3
* Mesh: Reimplement and unify topology maps https://projects.blender.org/blender/blender/commit/4d841e1b

Overlay-Next
* Overlay-Next: Initial implementation https:...</video:description><video:player_loc>https://video.blender.org/videos/embed/0915f80d-47c8-41e0-bba1-599e8c755a1e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/byTxr13BogMAteEmnREfdQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/41ac43c3-97e8-4f38-820d-281f2e2bf4e7.jpg</video:thumbnail_loc><video:title>SNAP IMPROVEMENTS - Blender Today LIVE #230</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

---

## Changelog
Total: 188 commits, of which 56 are fixes and 46 cleanup.

Cycles
* Cycles: Remove MultiGGX code, replace with albedo scaling https://projects.blender.org/blender/blender/commit/888bdc14

GPv3
* GPv3: Add initial edit mode overlay support https://projects.blender.org/blender/blender/commit/32982dda
* GPv3: "Add Suzanne" option in Add operator https://projects.blender.org/blender/blender/commit/95f1d828
* GPv3: Add operator to create new grease pencil object https://projects.blender.org/blender/blender/commit/b14cdb44

Geometry Nodes
* Add Corners of Edge node https://projects.blender.org/blender/blender/commit/fdc3ed79
* Improve delete geometry performance with vertex groups https://projects.blender.org/blender/blender/commit/ab6860f3
* Rewrite mesh delete geometry node https://projects.blender.org/blender/blender/commit/50bfe1df
* Parallelelize a delete geometry selection conversion https://projects.blender.org/blender/blender/commit/05d3eb5e
* Copy no loose vert/edge status in delete geometry node https://projects.blender.org/blender/blender/commit/9e9e0bf6

I18N
* I18N: Updated UI translations from SVN trunk (r6562). https://projects.blender.org/blender/blender/commit/93de57b7

IO
* IO: remove OBJ and PLY Python add-ons (#104503, #104504) https://projects.blender.org/blender/blender/commit/23afc616

Mesh
* Mesh: Forward compatibility with generic bevel weight in 4.0 https://projects.blender.org/blender/blender/commit/f75af7cb

Modeling
* Modeling: Improve Suzanne's UV map https://projects.blender.org/blender/blender/commit/b762f8da

Node Editor
* Node Editor: Don't change size of resize area for frame...</video:description><video:player_loc>https://video.blender.org/videos/embed/5592f379-8b30-4832-a6e3-42430192fa00</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/i4FffgfDzko7qGjguzifyJ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/dc10d067-65bc-4306-b135-d1aaa32ff216.jpg</video:thumbnail_loc><video:title>Pet Projects Production Log 05</video:title><video:description>See the latest progress in the production of Pet Projects, Blender’s next open-movie project! Check out what the team is currently working on, from building effects to lighting shots, and adding matte paintings to the 3D sets.

Camera &amp; Editing by Haru Legouge

Music
limes - bounds https://on.soundcloud.com/FYUp6

Download the production files, assets, regular production logs and lessons by joining the Blender Studio at https://studio.blender.org

Blender Studio is the creative part of the Blender HQ. A dedicated team of artists and developers challenge themselves with creative-technical targets to help Blender users and to drive Blender development forward. This happens in an open source production environment and by sharing everything they make in an open and free license.</video:description><video:player_loc>https://video.blender.org/videos/embed/8a2ec645-c32a-4aeb-bf37-c2e3b754b35a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6tMQb8CzmzMzZf5xNL7QkM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c12be02d-c67d-42b0-a8c6-1c0d44a0c77c.jpg</video:thumbnail_loc><video:title>How to Use the New Simulation Nodes in Blender 3.6 LTS</video:title><video:description>Get a thorough introduction to the new simulation nodes in Blender 3.6 with a general overview and in-depth explanation using practical examples.

Find the demo file that this tutorial is based on at https://www.blender.org/download/demo-files/#simulation

* Learn more about what's new in Blender 3.6 at https://www.blender.org/download/releases/3-6/
* Download Blender 3.6 LTS at https://www.blender.org/download

00:00 Introduction
01:57 Basic Overview
05:59 Example - Base Setup
09:44 Example - Generate Particles
12:15 Example - Turbulence
13:34 Example - Track Age
16:20 Example - Velocity Visualization
17:38 Example - Input Interaction
18:32 Example - Attractive Empty
20:49 Example - Outro

#geometrynodes #simulation #blender #tutorial #digitalart</video:description><video:player_loc>https://video.blender.org/videos/embed/2c5f04ea-41a9-43a0-a351-0534ed85f96b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pCJmffT1w9r5Nexrs9SYLN</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b9cd0cea-5d71-43d9-be75-f8acc4c90390.jpg</video:thumbnail_loc><video:title>Base Meshes - Free Asset Bundle</video:title><video:description>* Download the asset bundle: https://www.blender.org/download/demo-files/
* See everything new in Blender 3.6 LTS: https://www.blender.org/download/releases/3-6/

Support the future of Blender by joining the Development Fund at https://fund.blender.org/

Bundle discussion on developer forums: https://devtalk.blender.org/t/asset-bundle-base-meshes/21535</video:description><video:player_loc>https://video.blender.org/videos/embed/bf63103d-84af-4d35-891a-9b9f1b235356</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nwxrPL6qwqbp5LUxtbJ2vr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5d883869-1b1f-413f-b218-0952de67b322.jpg</video:thumbnail_loc><video:title>Blender 3.6 LTS - New Features Overview</video:title><video:description>Join Jonathan Lampel from @cg_cookie as he goes over what's new in Blender 3.6 LTS.

See the full release notes: https://www.blender.org/download/releases/3-6/

Support the future of Blender: https://fund.blender.org

--
Erratum: The Mesh to Volume changes described at 6:40 were post-poned to Blender 4.0.
--
00:00 Intro
00:19 User Interface
02:43 Modelling
04:39 UV Editing
05:15 Assets
05:49 Geometry Nodes
07:40 Rigging &amp; Animation
10:33 Rendering
11:48 Compositing
12:23 Import &amp; Export
13:19 Scripting

--

Follow Blender:
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* Facebook: https://facebook.com/YourOwn3DSoftware
* TikTok: https://www.tiktok.com/@blender_org
* Mastodon: https://mastodon.social/@blender</video:description><video:player_loc>https://video.blender.org/videos/embed/ae539a90-d57d-42b0-ad82-f19a345f6c9f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/m7eJZjgGSNGV1eqCQW262G</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ed3f08ab-f3a9-47d0-886f-1aa4b6f90d42.jpg</video:thumbnail_loc><video:title>Blender 3.6 LTS - Reel</video:title><video:description>Enjoy this showcase of amazing work done by the Blender Community.

See everything new in Blender 3.6 LTS https://www.blender.org/download/releases/3-6/

Support Blender development: https://fund.blender.org

----

Credits:

Abano, Autour de Minuit, Uniko
Benjamin Domogala
Blender Studio
bucket boi &amp; Pojoquiet
Carlos F. Puertolas - charpu_art
Celestialmaze
Daisy Chesler
Emiliano Colantoni
Eric Schubert
Gaku Tada
Giwono0708
Jesse Miettinen
JoeyVFX
Julia Schoel
Katie Bonner
Khamurai
KOALA OK
Kuldeep Singh - 3DSinghVFX
Miguel Rodriguez - redblueen
Louis du Mont
LouisLithium
Paige "PJ" Hankins
Pavel Oliva
Sabrina Garcia
Sean Christofferson
Shahzod Boyhonov "Specoolar"
Simon Lee
Tobias Leander
Xeofrios

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* Facebook: https://facebook.com/YourOwn3DSoftware
* TikTok: https://www.tiktok.com/@blender_org
* Mastodon: https://mastodon.social/@blender</video:description><video:player_loc>https://video.blender.org/videos/embed/a2d5b441-386f-497d-9c17-9a91c0a6299e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7ZeQhPCTTbZGanXs8yxFjS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ef86d452-30fe-4f34-befe-e3e90904bc7c.jpg</video:thumbnail_loc><video:title>COMPOSITOR IMPROVEMENTS! - Blender Today LIVE #231</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

---

Changelog
* https://devtalk.blender.org/t/12-june-2023/29747
* https://devtalk.blender.org/t/19-june-2023/29862
* https://devtalk.blender.org/t/26-june-2023/29962
* https://devtalk.blender.org/t/3-july-2023-upcoming/30063</video:description><video:player_loc>https://video.blender.org/videos/embed/3894c061-4670-43a7-ba44-ff62650533fa</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kGyvkhSysqBN4Yq3TJ3AMQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/22423e03-1558-4aec-b53b-e145b739cffa.jpg</video:thumbnail_loc><video:title>Blender at Annecy 2023</video:title><video:description>A couple of weeks ago, a large delegation of the Blender team attended the Annecy Festival. The festival –and the MIFA film market– keep growing, along with the vibrant animation community. Here are some impressions from the event.

Read the report: https://www.blender.org/events/blender-at-annecy-2023-recap/

Footage: Andy Goralczyk, Pablo Vazquez
Edit: Haru Legogue

--

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* Mastodon: https://mastodon.social/@blender

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Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/9f876aef-1253-4d01-aa3f-f268b1dd6f7a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tm5UQq6MLT5MmdbFLJzzSB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/da43d64b-f567-4e47-a209-5fb30e8a9417.jpg</video:thumbnail_loc><video:title>Animation Workshop July 2023 - Recap</video:title><video:description>This video accompanies the blog post [Animation Workshop: June 2023](https://code.blender.org/2023/07/animation-workshop-june-2023/). Go check that for many more details.

Support Blender by joining the Development Fund: https://fund.blender.org

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Follow Blender Development:
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* Twitter: https://twitter.com/BlenderDev

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Follow Blender:
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* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/dd74a54c-5cf7-4ace-a92f-73cdfa870d23</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gtDBL6myEy2JSsjB2eYJRv</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/84cf88f7-21d8-4d6b-8916-23ec9adda85a.jpg</video:thumbnail_loc><video:title>Pet Projects Production Log 06</video:title><video:description>Closely follow the team as they near towards the end of production of Pet Projects, from polishing up the VFX to the live recording of the orchestral score!

Camera &amp; Editing by Haru Legouge

Music
DeKobe - Another Time https://on.soundcloud.com/ZZWAt

Download the production files, assets, regular production logs and lessons by joining the Blender Studio at https://studio.blender.org

Blender Studio is the creative part of the Blender HQ. A dedicated team of artists and developers challenge themselves with creative-technical targets to help Blender users and to drive Blender development forward. This happens in an open source production environment and by sharing everything they make in an open and free license.</video:description><video:player_loc>https://video.blender.org/videos/embed/7d5557fd-c198-4855-9239-119712f7210f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4oRePAGLA4gpPQf8wwuVeA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3217e979-1991-413c-b7ca-a5c02a46db7c.jpg</video:thumbnail_loc><video:title>HYDRA - Blender Today LIVE #233</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

---

Changelog
* https://blender.community/c/today/1Emq/</video:description><video:player_loc>https://video.blender.org/videos/embed/1b7c1f82-ffb1-4535-991c-8a91e4a22148</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eZgwrFpTkBBdVEM8HmetB2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/11469c87-fe47-4729-aa79-ee68c3b0901e.jpg</video:thumbnail_loc><video:title>NEW HAIR SHADER - Blender Today LIVE #234</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

---

Changelog
* https://blender.community/c/today/n6Q5/</video:description><video:player_loc>https://video.blender.org/videos/embed/7145c3d7-f551-4b5c-b530-390fe9b4dee3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qnjwsTU8YHgkfQVkAdiomi</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/502851ad-653e-4c74-93f4-13e1c9c6e0c8.jpg</video:thumbnail_loc><video:title>Blender @ SIGGRAPH 2023</video:title><video:description>The iconic computer graphics event returned to LA, and the Blender team was there! 

Support Blender: https://fund.blender.org

--

Editing: Haru Legouge
Music: Canals by  @JoakimKarud 

--

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* Twitter (X): https://twitter.com/blender
* Facebook: https://facebook.com/YourOwn3DSoftware
* TikTok: https://www.tiktok.com/@blender_org</video:description><video:player_loc>https://video.blender.org/videos/embed/c5555d14-6153-44fa-878e-7f17a4dbd199</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eaF54A8bRg8pBhnYSho8i1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/716bcc26-80fc-48cd-b1e3-fa32cf8fac4b.jpg</video:thumbnail_loc><video:title>BLENDERHEADS - Ep. 03</video:title><video:description>Enjoy the third episode of Blenderheads, a series about the people behind the Blender project. The editor and director –documentary maker Maaike Kleverlaan– works embedded in the Blender headquarters to cover the activities and conduct interviews. The third episode is set during April - July 2023, with new episodes being published on a quarterly basis.

Get the collectible figurines at the Blender Store: https://store.blender.org/collections/toys/

Support the future of Blender at https://fund.blender.org

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* Facebook: https://facebook.com/YourOwn3DSoftware
* TikTok: https://www.tiktok.com/@blender_org
* Mastodon: https://mastodon.social/@blender</video:description><video:player_loc>https://video.blender.org/videos/embed/6aa09303-8934-4d18-9781-88ae1685a606</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vrjS4NB4cwnJhrib8uEwi6</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7cc387fa-eded-4764-8b9d-3f4d2cd1c9e7.jpg</video:thumbnail_loc><video:title>WING IT! - Blender Open Movie</video:title><video:description>WING IT! is an open movie, made entirely with Blender. Get the production files, assets and exclusive making-of videos by joining Blender Studio at https://studio.blender.org/wing-it

--

An uptight engineer gets an unwelcome visit from a enthusiastic wannabe-pilot, causing both of them to be launched into the air inside an out-of-control space shuttle.

Blender Studio is the creative part of the Blender. A dedicated team of artists and developers challenge themselves with creative-technical targets to help Blender users and to drive Blender development forward. This happens in an open source production environment and by sharing everything they make in an open and free license.

Want to know more? Join the studio today and help the team to create &amp; share. https://studio.blender.org/</video:description><video:player_loc>https://video.blender.org/videos/embed/ee623d80-fd8d-4a2a-8aae-1f5acf796f27</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/x58sDvk8szYn1CCwn2g7AM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c545f7b4-93e8-4b5a-a974-7d0e234f6f7a.jpg</video:thumbnail_loc><video:title>WING IT! Production Log 07 (Pet Projects)</video:title><video:description>Get a glimpse of some insights and reflections from the artists behind Wing It! as they wrap up the production.

Camera &amp; Editing by Haru Legouge

Music
LAKEY INSPIRED - Better Days 
https://youtu.be/RXLzvo6kvVQ?feature=shared

LAKEY INSPIRED - Saturdays
https://www.youtube.com/watch?v=W-vfmjV7OSM

LAKEY INSPIRED - Oceans
https://www.youtube.com/watch?v=FTREOQzE4Ck

Download the production files, assets, regular production logs and lessons by joining the Blender Studio at https://studio.blender.org

Blender Studio is the creative part of the Blender HQ. A dedicated team of artists and developers challenge themselves with creative-technical targets to help Blender users and to drive Blender development forward. This happens in an open source production environment and by sharing everything they make in an open and free license.

#blender #b3d #WingIt #BlenderStudio</video:description><video:player_loc>https://video.blender.org/videos/embed/fb9ededd-ea3e-42f3-888d-c9d99882efc1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/87nArncBeja3MEXaGytp2w</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/671f8ff4-5841-4dcf-9cac-38ea953a95e7.jpg</video:thumbnail_loc><video:title>Eat, sleep, nodes, REPEAT - Blender Today LIVE #232</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

---

Changelog
* https://devtalk.blender.org/t/17-july-2023/30253
* https://devtalk.blender.org/t/24-july-2023-upcoming/30349</video:description><video:player_loc>https://video.blender.org/videos/embed/3993bda8-f710-4056-a058-339e52ca158c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dfswsrpjVtfP9b6nCSTQz5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/89cb76fe-2d7d-4009-940b-349a46d98a42.jpg</video:thumbnail_loc><video:title>HYDRA - Blender Today LIVE #233</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

---

Changelog
* https://blender.community/c/today/1Emq/</video:description><video:player_loc>https://video.blender.org/videos/embed/63326c62-3a56-4bba-a4b4-f30b4b3d5996</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ifbcbkg2xJdraDtXUPJXbo</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c04a9404-5357-493d-8fe3-b6af742fcd25.jpg</video:thumbnail_loc><video:title>NEW HAIR SHADER - Blender Today LIVE #234</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support Blender by joining the Development Fund https://fund.blender.org

00:00 Intro
00:25 ¡Hola!
02:48 Animation
04:19 Cycles
08:26 EEVEE
09:00 Markers
11:04 Nodes
13:52 Outliner
14:55 Compositor
21:11 Rendering
22:00 Theme
24:32 User Interface
31:19 USD
37:07 Q&amp;A
55:35 Graphite
59:08 Instagram + Goodbye

#b3d #BlenderToday #blender
* Music by  @Thaehan

---

Changelog
* https://blender.community/c/today/n6Q5/</video:description><video:player_loc>https://video.blender.org/videos/embed/8ba60d2e-7f03-4f5d-a2f1-24ff7622f056</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nmCtTkRN1xupXcmtBWPTQt</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c34ceece-e895-4b2c-ad1d-af638f7b0a0a.jpg</video:thumbnail_loc><video:title>Blender 4.0 is HUGE! - Blender Today LIVE #235</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support the future of Blender at: https://fund.blender.org

#b3d #BlenderToday #blender
* Music by  @Thaehan

---

Changelog
* https://blender.community/c/today/Wo7x/</video:description><video:player_loc>https://video.blender.org/videos/embed/acf144f3-6608-48c2-8fb9-f544e34ff47f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cuzKqA8D8wjUYccuhtUUJ7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d8655dbd-3a2f-4343-bb1b-2d8023c01bec.jpg</video:thumbnail_loc><video:title>WING IT 🚀 Open Movie Premiere Party 🎉</video:title><video:description>Watch WING IT! here: https://www.youtube.com/watch?v=u9lj-c29dxI ⬅️

Join the  @BlenderStudio   team for the premiere of their latest open movie: WING IT! A Pet Project.

Learn more, get assets, and behind the scene docs at https://studio.blender.org/wing-it

#BlenderStudio #b3d #OpenMovie #blender</video:description><video:player_loc>https://video.blender.org/videos/embed/5d122631-32d6-4aae-b0dd-c7c93f365d2a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qE1fnCU2ex3MkJSRMkhjFh</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/dee5eeb2-9cf4-4bf0-aa01-3383103d173f.jpg</video:thumbnail_loc><video:title>10 days! - Blender Today LIVE #236</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support the future of Blender at: https://fund.blender.org

#b3d #BlenderToday #blender
* Music by  @Thaehan

00:00 Intro
00:34 Welcome!
03:34 Animation
16:11 Attributes
16:40 Compositor
16:57 Curves
18:44 Cycles
33:28 Functions
34:28 Geometry Nodes
45:04 Keymap
45:18 Library Overrides
45:38 macOS
46:39 Mesh
47:33 Modifiers
49:04 Nodes
49:47 Python
50:14 Snapping
50:38 Text Editor
52:26 Texture Nodes
52:47 Thumbnails
52:56 User Interface
1:12:10 UV
1:13:04 Workbench
1:14:12 Q&amp;A
---

Changelog
* https://blender.community/c/today/</video:description><video:player_loc>https://video.blender.org/videos/embed/c7a9be6a-e6a8-43d8-b55d-cface538687e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jrfsxZi6DPaX4UvhsGKu3w</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/aea2d892-bfb1-4d2f-80d3-2fef306a4606.jpg</video:thumbnail_loc><video:title>Blender 4.1 ALPHA - Blender Today LIVE #237</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support the future of Blender at: https://fund.blender.org

#b3d #BlenderToday #blender
* Music by  @Thaehan

---

Changelog: https://blender.community/c/today/oX6j/</video:description><video:player_loc>https://video.blender.org/videos/embed/954b0003-af30-41e3-a07b-d0f200813c7a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kCTaAHyJDkzTUzntBRWGDE</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c3e440a1-e4af-4dfe-969a-c808ff37cfe5.jpg</video:thumbnail_loc><video:title>VULKAN - Blender Today LIVE #238</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support the future of Blender at: https://fund.blender.org

#b3d #BlenderToday #blender
* Music by  @Thaehan

---

Changelog: https://blender.community/c/today/7VYA/</video:description><video:player_loc>https://video.blender.org/videos/embed/9f03f12e-708e-4c8f-8e1e-e243f03781c8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ocKdWqaLQDprgZfgGr9Ptp</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e95b4c0c-e610-42b7-bc3b-1caf673e8eac.jpg</video:thumbnail_loc><video:title>How to use Node Tools in Blender 4.0</video:title><video:description>Blender Today special! Hans Goudey walks us through the new Node Tools system in the upcoming Blender 4.0. Learn more at https://code.blender.org/2023/10/node-tools/

Donate to Blender: https://fund.blender.org

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* Facebook: https://facebook.com/YourOwn3DSoftware
* TikTok: https://www.tiktok.com/@blender_org
* Mastodon: https://mastodon.social/@blender

--
#blender #b3d #dev
Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/b3ccde80-ed5d-4fdf-b222-6e5e69ce8461</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/k23e96uvTkW9vvf8q2kUWu</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0b69873d-9166-4185-8342-11bbe2d2f7b6.jpg</video:thumbnail_loc><video:title>EEVEE Next - Blender Today LIVE #239</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support the future of Blender at: https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

---

Changelog: https://blender.community/c/today/LWBg/</video:description><video:player_loc>https://video.blender.org/videos/embed/9a02c01e-9113-4de3-8c11-ee61be404a70</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8VP38BrHjD2FP5KYYms28J</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/676f3d11-9b4e-47de-897f-d64436b8b81b.jpg</video:thumbnail_loc><video:title>Keynote</video:title><video:description>"Keynote" by Ton Roosendaal
Blender Conference 2023
2023-10-26 11:00 at the Felix Meritis, Amsterdam, theater.</video:description><video:player_loc>https://video.blender.org/videos/embed/403360bb-0c5c-4b19-928f-0417ceec16b4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fNFxNoG82tv1Pe7gkunngV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/990a6f40-f799-4705-87b8-9ea60a0519b5.jpg</video:thumbnail_loc><video:title>Adding more art into the .blend...</video:title><video:description>"Adding more art into the .blend..." by Jonathan Audebourg
Blender Conference 2023
2023-10-26 11:30 at the Felix Meritis, Amsterdam, theater.

#bcon23 #blender #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/77e486f3-4017-4e3b-89ea-1fdfbb45ed37</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7cYv3jjekb1owQWTTdoJVg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/95002e4f-91e3-48eb-b7b8-833f9e8c673a.jpg</video:thumbnail_loc><video:title>Polyperfect: creating assets for a living</video:title><video:description>"Polyperfect: creating assets for a living" by Pavel Novak, Matěj Šak
Blender Conference 2023
2023-10-26 12:00 at the Felix Meritis, Amsterdam, theater.

#bcon23 #blender #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/3242d54d-aa4c-4e5a-a487-77345c1768c9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mJEg9FJYdedLbhYCm8QmU3</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/22d36748-de51-443e-987b-7905d7b40667.jpg</video:thumbnail_loc><video:title>LEENKX: Create, Connect &amp; Share Node-based Servers, Games, Websites, Apps, A.I.</video:title><video:description>"LEENKX: Create, Connect &amp; Share Node-based Servers, Games, Websites, Apps, A.I." by Riccardo Mazzucco, Brigitte Wente
Blender Conference 2023
2023-10-26 11:30 at the Felix Meritis, Amsterdam, studio.

#b3d #blender #bcon23</video:description><video:player_loc>https://video.blender.org/videos/embed/a7eb9741-86b8-4674-bd3e-7f6eda59c70a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3nGCM9HuSBorGutgL2cdzA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4dc4351c-81d1-4863-ac0d-17e10e359da8.jpg</video:thumbnail_loc><video:title>Developing an add-on with UX in mind</video:title><video:description>"Developing an add-on with UX in mind" by Julien Blervaque
Blender Conference 2023
2023-10-26 11:30 at the Felix Meritis, Amsterdam, attic.

#bcon23 #blender #UX #design #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/1339f02a-a654-4cbe-a9de-3d9611d692d4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7wXE65Btr4Lsqn7qncpK4F</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/272d619c-6f6d-4e51-a719-2e31503d472d.jpg</video:thumbnail_loc><video:title>Sculpting Live Session</video:title><video:description>"Sculpting Live Session" by Julien Kaspar
Blender Conference 2023
2023-10-26 12:00 at the Felix Meritis, Amsterdam, classroom.

#bcon23 #JulienKaspar #blender #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/34e971d8-752d-4a11-ba1a-c1441de55749</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4S3Ax9jKhurs5Qc2ZN4HaF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/76070b90-bef4-4d0d-b969-29aeed1a4b84.jpg</video:thumbnail_loc><video:title>AI, the commons and the limits of copyright</video:title><video:description>"AI, the commons and the limits of copyright" by Paul Keller
Blender Conference 2023
2023-10-26 13:30 at the Felix Meritis, Amsterdam, theater.

#b3d #blender #bcon23 #AI #PaulKeller #copyright #commons</video:description><video:player_loc>https://video.blender.org/videos/embed/1f483438-d123-4397-9b38-221e70f7b6ad</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3UtGK34AeRaGZWaZ3bo2Sq</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/97b1b7c0-0590-4279-9ee1-ecda9062511c.jpg</video:thumbnail_loc><video:title>The ins and outs of modelling impossible figures.</video:title><video:description>"The ins and outs of modelling impossible figures." by Matías Gárate
Blender Conference 2023
2023-10-26 13:00 at the Felix Meritis, Amsterdam, theater.

#bcon23 #blender #b3d #modelling #3d #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/1786068d-bc7e-4bb0-bec0-451af79da0a0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gDHPjCmsnhjVyccAoY3SKt</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/49898e52-6e17-47d7-9701-495e4be2d335.jpg</video:thumbnail_loc><video:title>The challenge of design in open source projects</video:title><video:description>"The challenge of design in open source projects" by Dalai Felinto
Blender Conference 2023
2023-10-26 12:30 at the Felix Meritis, Amsterdam, attic.

#b3d #blender #bcon23 #DaliaFelinto #design #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/7ebd5e8d-3e07-4fa6-9e50-1bb7d14efd71</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eZTYa6s139TvufF8ZuPswH</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0eee8c9f-5418-4caf-ad13-d57cfe26dd17.jpg</video:thumbnail_loc><video:title>Creating 3D droneshows for the real world</video:title><video:description>"Creating 3D droneshows for the real world" by Henk Kok
Blender Conference 2023
2023-10-26 14:00 at the Felix Meritis, Amsterdam, theater.

#b3d #blender #bcon23 #drone #HenkKok #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/715c3959-9dd1-4235-9628-1bdcff909f95</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4TjyrpWkFkmmuCzAktcEDQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/928c805f-e8cd-4ad1-87fa-bde1f8f29ca1.jpg</video:thumbnail_loc><video:title>Cloud rendering pipeline with RANCH Computing</video:title><video:description>"Cloud rendering pipeline with RANCH Computing" by Ariane Genty, Dominique Coco
Blender Conference 2023
2023-10-26 14:00 at the Felix Meritis, Amsterdam, studio.

#bcon23 #blender #b3d #rendering #foss #opensource #ArianeGenty #DominiqueCoco</video:description><video:player_loc>https://video.blender.org/videos/embed/1f75c92a-f468-4aaf-b7bb-ca796d2d4232</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/68i2Rbd4fyAn2e7brWBkKA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e9a32db4-1427-40d4-bbd7-d359285573ed.jpg</video:thumbnail_loc><video:title>Character grooming with the new hair system</video:title><video:description>"Character grooming with the new hair system" by Daniel Bystedt
Blender Conference 2023
2023-10-26 13:00 at the Felix Meritis, Amsterdam, classroom.

#blender #bcon23 #b3d #hairsystem #DanielBystedt </video:description><video:player_loc>https://video.blender.org/videos/embed/2982655c-be93-4e5b-9bc5-267808e35d84</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1fQHYaGecrbZpmbSybLAPc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4fa98b8b-3c00-410a-9fd4-81d2d6989d46.jpg</video:thumbnail_loc><video:title>Aftermath Making-of</video:title><video:description>"Aftermath Making-of" by Robert Rioux
Blender Conference 2023
2023-10-26 12:30 at the Felix Meritis, Amsterdam, studio.

#blender #b3d #bcon23 #foss #opensource #RobertRioux</video:description><video:player_loc>https://video.blender.org/videos/embed/02127094-2f2f-4f0f-aca0-305bfc4fae79</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4YBEiEobesat3Nwrq1EpFK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/37e47fe5-4fe0-4929-819d-9c5d65ad86e3.jpg</video:thumbnail_loc><video:title>Finding patterns, rhythms in geometry &amp; shader nodes.</video:title><video:description>"Finding patterns, rhythms in geometry &amp; shader nodes." by Kris Meeusen
Blender Conference 2023
2023-10-26 14:00 at the Felix Meritis, Amsterdam, classroom.

#bcon23 #blender #geometrynodes #b3d #foss #opensource #KrisMeeusen</video:description><video:player_loc>https://video.blender.org/videos/embed/20330b2a-6f3f-4e69-ae8b-740a1dd3ed6d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/w9qsrrC2eK6zsV2Qy1AjBi</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/70a2acd8-571c-483b-a9ce-39a939bb8251.jpg</video:thumbnail_loc><video:title>Online Infrastructure Overview</video:title><video:description>"Online Infrastructure Overview" by Francesco Siddi, Pablo Vazquez
Blender Conference 2023
2023-10-26 14:30 at the Felix Meritis, Amsterdam, attic.

#blender #b3d #bcon23 #FrancescoSiddi #PabloVazquez</video:description><video:player_loc>https://video.blender.org/videos/embed/f41f2e70-9ceb-4b1e-a8ec-cbeab2546d57</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qLMDWZMXBdvT1VtCYGAMCN</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1d438ea1-d0de-49cd-8cc8-6d6bf087f610.jpg</video:thumbnail_loc><video:title>Simulating Biological Cells in 3D</video:title><video:description>"Simulating Biological Cells in 3D" by Antoine Ruzette
Blender Conference 2023
2023-10-26 15:30 at the Felix Meritis, Amsterdam, theater.

#b3d #blender #bcon23 #AntoineRuzetter #Science</video:description><video:player_loc>https://video.blender.org/videos/embed/c89c306d-642f-49ac-8486-4dc3613d1bfa</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2458i4SVJ7CgBX7zaW5u2H</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/943828d8-9e01-4e7d-bd83-358524b81866.jpg</video:thumbnail_loc><video:title>Bringing Cube Creative character's to life</video:title><video:description>"Bringing Cube Creative character's to life" by Tanguy Weyland, Manon Grabette
Blender Conference 2023
2023-10-26 15:30 at the Felix Meritis, Amsterdam, studio.

#blender #b3d #bcon23 #ManonGrabette #Foss #opensource #animation</video:description><video:player_loc>https://video.blender.org/videos/embed/0886e99d-a674-4d67-ae3b-32750ac30b33</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/c6mAurRLFBBbPE7NgqyZqV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/29d2129c-2c0e-470d-81dd-4c50ba54bee8.jpg</video:thumbnail_loc><video:title>Production Pipelines for Interactive Platforms</video:title><video:description>"Production Pipelines for Interactive Platforms" by John Einselen
Blender Conference 2023
2023-10-26 14:30 at the Felix Meritis, Amsterdam, studio.

#b3d #blender #bcon23 #pipeline #foss #opensource #JohnEinselen</video:description><video:player_loc>https://video.blender.org/videos/embed/59d3ef9f-2028-416c-844b-1e2482c7b009</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/iuY2z7C5p6MQ7yjAXENoPR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b95bac95-fd1b-4145-b22f-7a5c14636b44.jpg</video:thumbnail_loc><video:title>Towards the Star Trek Holodeck: The Future of Rendering</video:title><video:description>"Towards the Star Trek Holodeck: The Future of Rendering" by Jules Urbach
Blender Conference 2023
2023-10-26 15:00 at the Felix Meritis, Amsterdam, theater.

#bcon23 #blender #b3d #foss #opensource #rendering #JulesUrbach</video:description><video:player_loc>https://video.blender.org/videos/embed/8db6b5f0-4a40-41c9-b69c-85c588b8da5f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cnUxdr3stSef2NypCh2mRi</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/462a2838-0660-49a5-830d-f787e7b01e22.jpg</video:thumbnail_loc><video:title>Tackling Facial Animation</video:title><video:description>"Tackling Facial Animation" by Rik Schutte
Blender Conference 2023
2023-10-26 15:00 at the Felix Meritis, Amsterdam, classroom.

#b3d #blender #bcon23 #foss #opensource #RikSchutte</video:description><video:player_loc>https://video.blender.org/videos/embed/5c2385b1-0a05-4ae4-93d1-948711000f63</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/o1i6QstTHvDj7Zy56hCUwo</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e021932a-6063-4c44-9c5c-eccf5ae81baf.jpg</video:thumbnail_loc><video:title>A new approach to Retopology</video:title><video:description>"A new approach to Retopology" by Vilem Duha
Blender Conference 2023
2023-10-26 16:00 at the Felix Meritis, Amsterdam, theater.

#bcon23 #blender #peertube #foss #opensource #b3d #VilhemDuha</video:description><video:player_loc>https://video.blender.org/videos/embed/b23396d2-44d7-4a4c-973d-7d40277d5af2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/xdaa5Bba1XNtTpaVb1xtqw</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8992075d-70fd-4bac-8545-03d4bf2e62a3.jpg</video:thumbnail_loc><video:title>The process behind architectural visualization</video:title><video:description>"The process behind architectural visualization" by Filippo Zorgno, Tommaso Sergi
Blender Conference 2023
2023-10-26 17:00 at the Felix Meritis, Amsterdam, theater.

#blender #b3d #archviz #foss #opensource #bcon23 #FilippoZorgno #TommasoSergi</video:description><video:player_loc>https://video.blender.org/videos/embed/fcbdddda-be71-45ad-a533-91f16632a632</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bnrF73ZFiXpLMUXN2E5Diq</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4266e151-45d0-4c75-b57a-0f762eadfe69.jpg</video:thumbnail_loc><video:title>The nulled rock from the Sun</video:title><video:description>"The nulled rock from the Sun" by Jeroen Bakker
Blender Conference 2023
2023-10-26 15:30 at the Felix Meritis, Amsterdam, attic.

#b3d #blender #bcon23 #JeroenBakker</video:description><video:player_loc>https://video.blender.org/videos/embed/53f9d3fc-1c73-4971-abc6-d92f826d77c6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bVmpFoZAZZRNHDksHv27Cf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6f81d697-a867-49f2-80fc-74dec6fceedb.jpg</video:thumbnail_loc><video:title>The Reference of Animation</video:title><video:description>"The Reference of Animation" by Hjalti Hjálmarsson
Blender Conference 2023
2023-10-26 17:30 at the Felix Meritis, Amsterdam, theater.

#b3d #blender #bcon23 #foss #opensource #animation #HjaltiHjalmarsson</video:description><video:player_loc>https://video.blender.org/videos/embed/586e6229-b2df-4499-9c17-07ac36882ba6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qQcTuuKebPcBg6NnPGuhL9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f2ce21f6-53d2-4b65-82f3-e31173f4dc66.jpg</video:thumbnail_loc><video:title>Attributes: Making Geometry Smaller and Faster</video:title><video:description>"Attributes: Making Geometry Smaller and Faster" by Hans Goudey
Blender Conference 2023
2023-10-26 17:00 at the Felix Meritis, Amsterdam, attic.

#bcon23 #blender #b3d #foss #opensource #HansGoudy</video:description><video:player_loc>https://video.blender.org/videos/embed/c9165adb-1019-470e-ab76-b831d7c940c0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/woinSDqjTZCrZKA836TZGr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b0b63df3-f5f3-4bbc-8ba9-92fb0de72cbd.jpg</video:thumbnail_loc><video:title>Simulation Nodes: Making Nodes Come to Life</video:title><video:description>"Simulation Nodes: Making Nodes Come to Life" by Simon Thommes
Blender Conference 2023
2023-10-26 16:00 at the Felix Meritis, Amsterdam, classroom.

#b3d #blender #bcon23 #foss #opensource #SimonThommes #Nodes #simulation</video:description><video:player_loc>https://video.blender.org/videos/embed/f60f3b55-7705-4a9c-be6b-82c25a0a1275</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ot67ZM5auZE57AQKeBcwwe</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/bc890ed1-074e-4188-af17-4ef8e6551a7c.jpg</video:thumbnail_loc><video:title>A New Animation System</video:title><video:description>"A New Animation System" by dr. Sybren A. Stüvel
Blender Conference 2023
2023-10-26 13:30 at the Felix Meritis, Amsterdam, attic.

#blender #b3d #bcon23 #animation #foss #opensource #SybrenStuvel</video:description><video:player_loc>https://video.blender.org/videos/embed/b5f149ba-c3b0-49dc-88d8-c04785fc25d9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fHs3JTTGA9ierZ6ooA2DAo</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/72f1b202-1dce-4177-83a0-b88f8378e238.jpg</video:thumbnail_loc><video:title>Rapid design iteration: A deep dive in Breacher's level editor</video:title><video:description>"Rapid design iteration: A deep dive in Breacher's level editor" by Jel Sadones
Blender Conference 2023
2023-10-26 16:30 at the Felix Meritis, Amsterdam, studio.

#b3d #bcon23 #blender #foss #opensource #JelSadones</video:description><video:player_loc>https://video.blender.org/videos/embed/77297cec-c8e0-45a8-9de5-7803910c1d06</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oTqsjYoWGtGCnfjQb8Ygc6</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3f5d90ad-8fbd-45b1-a222-790cddf86a3f.jpg</video:thumbnail_loc><video:title>BCON23 - Day 1 Recap</video:title><video:description>Day one of Blender Conference just flew by! Here are some impressions captured by Haru. Follow more at https://conference.blender.org.

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Follow Blender:
* Twitter: https://twitter.com/blender
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#b3d #blender #bcon23 #recap #foss #opensource
--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/b9570d94-bbd1-4f2a-9cfd-9391f547cd0f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sMGkiJZtxDTfhY98Zfc2t1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e8f602ae-8319-45d0-957f-1118b6802eae.jpg</video:thumbnail_loc><video:title>Goo Engine and the Future of 3D Anime</video:title><video:description>"Goo Engine and the Future of 3D Anime" by Dillon Gu
Blender Conference 2023
2023-10-27 10:30 at the Felix Meritis, Amsterdam, studio.

#bcon23 #blender #b3d #animation #goo #DillonGu #Foss #Opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/d8eeee4a-1477-4964-a306-c140e13f523a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5Pg92XpFZCZQzGAYuGMT7W</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5879c7f6-c95c-49f1-96c8-413fbffa9dae.jpg</video:thumbnail_loc><video:title>Mirror of the Mind - Sculpting captivating faces</video:title><video:description>"Mirror of the Mind - Sculpting captivating faces" by Damiaan Thelen
Blender Conference 2023
2023-10-27 10:00 at the Felix Meritis, Amsterdam, classroom.

#b3d #bcon23 #blender #sculpting #foss #opensource #DamiaanThelen</video:description><video:player_loc>https://video.blender.org/videos/embed/26fdd75d-722f-4288-87b9-3bdddb792dc6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vc4NZm5Q5Pqon4Cwtd64PU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ebae44c6-bf8e-419a-a421-40d118d99cf0.jpg</video:thumbnail_loc><video:title>Grease Pencil 3: A technical deep-dive</video:title><video:description>"Grease Pencil 3: A technical deep-dive" by Falk David
Blender Conference 2023
2023-10-27 10:30 at the Felix Meritis, Amsterdam, attic.

Community contributions task:
https://projects.blender.org/blender/blender/issues/114158

#b3d #blender #bcon23 #GreasePencil #foss #opensource #FalkDavid</video:description><video:player_loc>https://video.blender.org/videos/embed/ec648cfa-9147-4e83-953b-9d9df7d27c2e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/skpDsBFYURaKMN6QhX4s1z</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/96627ad6-0629-4134-be6f-532046184b0a.jpg</video:thumbnail_loc><video:title>Construction of the Human Head: Blockouts, Landmarks, Phenotypes</video:title><video:description>"Construction of the Human Head: Blockouts, Landmarks, Phenotypes" by Uldis Zarins
Blender Conference 2023
2023-10-27 11:00 at the Felix Meritis, Amsterdam, classroom.

#b3d #blender #bcon23 #animation #rigging #foss #opensource #UldisZarins</video:description><video:player_loc>https://video.blender.org/videos/embed/d5434f1e-6f0a-4037-a95a-c58d00fdb131</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sri7cfYv9CDUnaNidtpxEt</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/88c29aa6-aa16-4e44-b372-9ec74b5a9a9d.jpg</video:thumbnail_loc><video:title>Daily grind &amp; extraordinary blend: my everyday 3D routine</video:title><video:description>"Daily grind &amp; extraordinary blend: my everyday 3D routine" by Ewa Wierbik-Ziąbka
Blender Conference 2023
2023-10-27 12:00 at the Felix Meritis, Amsterdam, theater.

#bcon23 #blender #b3d #foss #opensource #EwaWierbik-Ziqbka</video:description><video:player_loc>https://video.blender.org/videos/embed/d615bde9-a9ec-4466-b982-5000fc1e4e1b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5taR7MYaKefnh4vSzonzqs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fc9ed0ef-c5cb-44ae-ab53-9fc889a4807c.jpg</video:thumbnail_loc><video:title>The Presbyopic Camera, The Myopic Object: New Perspectives in Contemporary and Digital Arts</video:title><video:description>"The Presbyopic Camera, The Myopic Object: New Perspectives in Contemporary and Digital Arts" by Philippe-Aubert Gauthier
Blender Conference 2023
2023-10-27 12:30 at the Felix Meritis, Amsterdam, theater.

#b3d #blender #bcon23 #foss #opensource #peertube #art</video:description><video:player_loc>https://video.blender.org/videos/embed/242fb46b-78cb-4c40-879e-b88f6d06e576</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4syPaCcCXpZVZ1C9kuz1FA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9f9d06b3-3fe3-4f3d-9ee0-5f4ef8e9a9dc.jpg</video:thumbnail_loc><video:title>Line Art and future Non-photorealistic rendering process discussion</video:title><video:description>"Line Art and future Non-photorealistic rendering process discussion" by Wu Yiming
Blender Conference 2023
2023-10-27 11:30 at the Felix Meritis, Amsterdam, attic.

#b3d #blender #bcon23 #foss #opensource #WuYiming</video:description><video:player_loc>https://video.blender.org/videos/embed/1c00f9d1-bb57-437e-95fd-d4cf2f29b2c0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hYjm8YqpmQLWLDmBg2LotK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0c8a724a-9451-46e1-a567-d8d5c46753d7.jpg</video:thumbnail_loc><video:title>Flamenco v3.3 hands-on class</video:title><video:description>"Flamenco v3.3 hands-on class" by dr. Sybren A. Stüvel
Blender Conference 2023
2023-10-27 12:00 at the Felix Meritis, Amsterdam, classroom.

#b3d #blender #bcon23 #SybrenStuvel #Flamenco #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/896f2d31-dcb8-4263-95e0-150fe9847971</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kfKLhk17XHHxjqszxw44iG</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/12f5c57d-948f-455a-b6a0-edc16360a0c4.jpg</video:thumbnail_loc><video:title>Next Lab Grease Pencil VR - the MPX (mouse, pen &amp; xr) workflow vision</video:title><video:description>"Next Lab Grease Pencil VR - the MPX (mouse, pen &amp; xr) workflow vision" by Daniel  Martinez Lara
Blender Conference 2023
2023-10-27 13:00 at the Felix Meritis, Amsterdam, theater.

#bcon23 #blender #b3d #GreasePencil #opensource #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/9bed047c-21f1-4702-ac42-ffd8f6727f66</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wnbxXX7hfMj3T8vxqLK1CT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/35ad973c-ae57-4894-a36e-6886e3db7d08.jpg</video:thumbnail_loc><video:title>Handling Custom Data in glTF Files with Exporter/Importer Plugins</video:title><video:description>"Handling Custom Data in glTF Files with Exporter/Importer Plugins" by Gustaf Waldemarson
Blender Conference 2023
2023-10-27 13:00 at the Felix Meritis, Amsterdam, attic.

#b3d #blender #bcon23 #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/f5e74804-ed87-4326-887b-f0d08b5c2213</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/a8yyZMDmoKAgcPgobxfq2T</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/853afb90-fedd-4924-8b7a-f89402f02ffe.jpg</video:thumbnail_loc><video:title>Making Games with Simulation Nodes</video:title><video:description>"Making Games with Simulation Nodes" by Märten Rääli
Blender Conference 2023
2023-10-27 13:00 at the Felix Meritis, Amsterdam, classroom.

#bcon23 #blender #b3d #foss #opensource #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/49f0868f-9fa5-4a7a-9e09-7e63dab3e72d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/huWkQyzGBRznwTS3zP6fa3</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5aa9165e-4785-49a9-af22-7a24e5c8aee9.jpg</video:thumbnail_loc><video:title>Animating Machines - A Journey from 3D Software to Robotic Control</video:title><video:description>"Animating Machines - A Journey from 3D Software to Robotic Control" by Piotr Bieryt
Blender Conference 2023
2023-10-27 13:30 at the Felix Meritis, Amsterdam, studio.

#blender #b3d #bcon23 #foss #opensource #animation #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/859c8898-bf39-49fc-adc0-bdfc65c750dc</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nnN9caQRE6d6qMJLcUu1hy</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/48e5a3bf-042d-4bf5-8db2-7f286a7388e1.jpg</video:thumbnail_loc><video:title>An Open Software Ecosystem for Designing Living Architecture</video:title><video:description>"An Open Software Ecosystem for Designing Living Architecture" by Kevan Cress
Blender Conference 2023
2023-10-27 14:30 at the Felix Meritis, Amsterdam, theater.

#blender #bcon23 #b3d #Archviz #architecture #foss #peertube #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/ad1af772-32be-4716-ae39-6098c3488240</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/p6EGw3HcJsuAXATD2QzNXG</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a9a40558-2341-4f6a-98ae-b597ebe2cba2.jpg</video:thumbnail_loc><video:title>Grease Pencil scenes for testing tools and algorithms</video:title><video:description>"Grease Pencil scenes for testing tools and algorithms" by Flavio Perez, Amelie Fondevilla
Blender Conference 2023
2023-10-27 14:00 at the Felix Meritis, Amsterdam, attic.

#b3d #blender #bcon23 #foss #peertube #opensource #greasePencil</video:description><video:player_loc>https://video.blender.org/videos/embed/bb0cc1c2-fa2d-4dcf-a472-6452014eaf9e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/xriK4fYZrJ4uVnbXhaLGVi</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c2b65883-49b7-4def-b1af-37a2dc880873.jpg</video:thumbnail_loc><video:title>The Complete glTF Asset Creation Pipeline</video:title><video:description>"The Complete glTF Asset Creation Pipeline" by Julien Duroure
Blender Conference 2023
2023-10-27 14:00 at the Felix Meritis, Amsterdam, classroom.

#b3d #blender #bcon23 #foss #opensource #peertube #pipeline</video:description><video:player_loc>https://video.blender.org/videos/embed/fe93d3aa-7a89-47b6-9659-2bdb0dccc7e3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2LhPSsGWwcGFMa36bwbtoc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6bc3b63a-d892-4041-8f9a-2e61696e090d.jpg</video:thumbnail_loc><video:title>Realtime 3D art limitations (interactive movie on the web)</video:title><video:description>"Realtime 3D art limitations (interactive movie on the web)" by Conrad Justin
Blender Conference 2023
2023-10-27 15:00 at the Felix Meritis, Amsterdam, theater.

#b3d #blender #bcon23 #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/0e483bc8-70c6-4ca3-b830-20a30222e8c3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gpT7b6A3f9n7EJJSVoPoyQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8094ca8e-4df3-4071-b2d9-3cc7d9e99b22.jpg</video:thumbnail_loc><video:title>Animation Tricks of the Trade</video:title><video:description>"Animation Tricks of the Trade" by Raymond Luc
Blender Conference 2023
2023-10-27 14:30 at the Felix Meritis, Amsterdam, studio.

#bcon23 #blender #b3d #animation #foss #peertube #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/7cceae9c-b12b-4b56-bd35-637949a3e6e0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ohkJYoYCsBBCBt29sL4V7T</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/01534bf3-d3f5-4ce8-afd9-b56a2ed57429.jpg</video:thumbnail_loc><video:title>Bforartists - Forking for a custom GUI</video:title><video:description>"Bforartists - Forking for a custom GUI" by Andres Stephens
Blender Conference 2023
2023-10-27 15:00 at the Felix Meritis, Amsterdam, attic.

#b3d #bcon23 #blender #foss #BforArtists #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/b4711dd9-b533-43ca-a766-8257bdf456fb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8rtJVFsY5nDTd5DpLQnurV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/36f68fa0-6d5e-467b-aaa9-7acc42205f4f.jpg</video:thumbnail_loc><video:title>Leveraging Blender to model and visualize the neuro-glia-vascular (NGV) ensemble</video:title><video:description>"Leveraging Blender to model and visualize the neuro-glia-vascular (NGV) ensemble" by Marwan Abdellah
Blender Conference 2023
2023-10-27 16:00 at the Felix Meritis, Amsterdam, theater.

#blender #bcon23 #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/3c3ea90a-24ce-48da-96cc-d7132d0d39d7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gjar7E86sZj3WH2CkkvVBk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4407da0d-b167-4271-bda7-a05fc49b2127.jpg</video:thumbnail_loc><video:title>Rigging With Geometry Nodes on "Wing It!"</video:title><video:description>"Rigging With Geometry Nodes on "Wing It!"" by Demeter Dzadik
Blender Conference 2023
2023-10-27 15:00 at the Felix Meritis, Amsterdam, classroom.

#bcon23 #blender #b3d #blenderStudio #rigging #foss #opensource #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/7c0247f3-9bf0-4227-83d1-7d0ab9c2228d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/je4BHaN3YbNRmZ9TjrLw5P</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ce49cd7a-9f19-4fe2-ba19-af71dcc914d2.jpg</video:thumbnail_loc><video:title>Level up by creating a short film</video:title><video:description>"Level up by creating a short film" by Nurbek Nurlanbekuly
Blender Conference 2023
2023-10-27 15:30 at the Felix Meritis, Amsterdam, studio.

#blender #b3d #bcon23 #film #foss #opensource #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/939764a4-8a4a-4057-b329-b6e505b53dbf</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ikWAoVPna5rh7U8VCLPFh2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4053a9dc-6563-45f5-9a77-e13c08aad358.jpg</video:thumbnail_loc><video:title>Blender UI Today</video:title><video:description>"Blender UI Today" by Pablo Vazquez, Hans Goudey, Harley Acheson, Julian Eisel
Blender Conference 2023
2023-10-27 16:00 at the Felix Meritis, Amsterdam, attic.

#blender #UI #design #UX #foss #opensource #bcon23 #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/8c74220b-fbe6-4b99-afeb-a14044132775</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9eQUzsJyKATj36xVMrTBpR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e9cb61aa-1efb-4b69-a75e-b32ed50b67f2.jpg</video:thumbnail_loc><video:title>BCON23 - Day 2 Recap</video:title><video:description>Day two of Blender Conference just flew by! Here are some impressions captured by Haru. Follow more at https://conference.blender.org.

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#b3d #blender #bcon23 #foss #peertube #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/42b7eb01-6cc0-403a-a623-b2a530ad24bb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/czQMw98gDNeRVsgGR11bRw</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ca51674e-9ba9-479c-8ce9-ccb13dfcb276.jpg</video:thumbnail_loc><video:title>Photorealistic Environments and Photogrammetry</video:title><video:description>"Photorealistic Environments and Photogrammetry" by Gleb Aliaksandrau
Blender Conference 2023
2023-10-27 16:30 at the Felix Meritis, Amsterdam, theater.

#blender #foss #opensource #b3d #bcon23 #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/5dce2267-04e7-4900-9518-1be2263711c0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/29oe64Wzp4BW1tHfP9YHLo</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/415d7882-f0cc-4fc1-a507-afc6dc7d2fa6.jpg</video:thumbnail_loc><video:title>How to Actually Finish an Epic Shortfilm in Blender (By Yourself)</video:title><video:description>"How to Actually Finish an Epic Shortfilm in Blender (By Yourself)" by Martin Klekner
Blender Conference 2023
2023-10-27 17:30 at the Felix Meritis, Amsterdam, theater.

#b3d #blender #bcon23 #film #foss #opensource #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/0944c92e-1fc6-4b55-a2a2-89e724c55f72</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1qCTjV24z3MXXMd8qo47wr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e1a66ed3-d43a-4d1b-b26e-d76a9bd34ae5.jpg</video:thumbnail_loc><video:title>Getting Started with Scripting in Python</video:title><video:description>"Getting Started with Scripting in Python" by Mike Shah
Blender Conference 2023
2023-10-27 16:00 at the Felix Meritis, Amsterdam, classroom.

#blender #bcon23 #b3d #foss #peertube #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/037094e5-8a7d-4613-b2c6-0d6c8044fb55</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wh42yYbJwQGe5zRiym69cX</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7914df16-27ab-41f3-83bb-04513bc8d02b.jpg</video:thumbnail_loc><video:title>Practical Pipeline without coding</video:title><video:description>"Practical Pipeline without coding" by Ryan Fuller
Blender Conference 2023
2023-10-27 16:30 at the Felix Meritis, Amsterdam, studio.

#b3d #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/f52fecf4-2735-49b4-b1fd-f3df8c86319d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2YhUCCrwDb8W8q9cGDwbBX</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a5d29805-cef9-4b12-afc6-689fa3d76d8c.jpg</video:thumbnail_loc><video:title>My Journey Across the Spider-Verse: from Hobbyist to Hollywood</video:title><video:description>"My Journey Across the Spider-Verse: from Hobbyist to Hollywood" by Preston Mutanga
Blender Conference 2023
2023-10-27 17:00 at the Felix Meritis, Amsterdam, theater.

#bcon23 #blender #b3d #spider-verse #foss #opensource #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/0ff53598-9fdf-479e-bf20-39a1ce12174d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7S72CH55haNcWnREL29WSV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/798ba5a8-2ffb-4c47-b2d6-37833852339c.jpg</video:thumbnail_loc><video:title>Blender Studio Pipeline</video:title><video:description>"Blender Studio Pipeline" by Nick Alberelli
Blender Conference 2023
2023-10-27 17:30 at the Felix Meritis, Amsterdam, classroom.

#b3d #blender #bcon23 #blenderStudio #foss #opensource #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/3795bc45-e45a-431f-a341-aa3b750293f1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bwq58FAzb1TxE4dk1aEmnU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2b662e05-6248-4e6e-872c-f9bbb1aa52ac.jpg</video:thumbnail_loc><video:title>The Photorealism Mindset: What About The Physical Camera?</video:title><video:description>"The Photorealism Mindset: What About The Physical Camera?" by Asbjørn Lote
Blender Conference 2023
2023-10-27 10:30 at the Felix Meritis, Amsterdam, theater.

#b3d #blender #bcon23 #foss #opensource #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/553a88bd-076b-4f4f-911d-28b163456b06</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aAas4P1MZKRx3cH27E9tDr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d47069bb-d0fb-4dff-af6b-4ed328d90c28.jpg</video:thumbnail_loc><video:title>Playing with Grease Pencil: an Adventure in 2.5D</video:title><video:description>"Playing with Grease Pencil: an Adventure in 2.5D" by Sharon Snow
Blender Conference 2023
2023-10-28 10:00 at the Felix Meritis, Amsterdam, theater.

#bcon23 #blender #b3d #GreasePencil</video:description><video:player_loc>https://video.blender.org/videos/embed/4da75c09-d251-48f4-8b56-a45bc3c79667</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fwqDB4QAGCZo5kbQcZk68d</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a45dcaa6-a7d0-4aa1-b138-4a9b7f5da2dc.jpg</video:thumbnail_loc><video:title>CAD data optimization methods and tools for HMI at BMW</video:title><video:description>"CAD data optimization methods and tools for HMI at BMW" by Thomas Wellmann
Blender Conference 2023
2023-10-28 10:30 at the Felix Meritis, Amsterdam, theater.

#bcon23 #blender #peertube #foss #opensource #b3d #cad</video:description><video:player_loc>https://video.blender.org/videos/embed/759f71c6-0ddf-435c-934d-068ce2651abe</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tRuAv3hL6jXVxzZ3DES6SM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c27e12ff-b474-4d4b-ad8a-96cbbf36b5c3.jpg</video:thumbnail_loc><video:title>Lightning talks and Suzanne Awards ceremony</video:title><video:description>"Lightning talks and Suzanne Awards ceremony" by Fiona Cohen, Thomas Dinges
Blender Conference 2023
2023-10-27 18:30 at the Felix Meritis, Amsterdam, theater.

#b3d #blender #foss #opensource #bcon23 #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/e18fcf8d-0557-4670-9d0e-1af56dbe2f85</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nhTYogmKo3YG5xUpRjdfbV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a00a12c2-3796-49b0-8f13-a9eb91899d7a.jpg</video:thumbnail_loc><video:title>Making a Music Video for a K-Pop Legend, from Home</video:title><video:description>"Making a Music Video for a K-Pop Legend, from Home" by TZUSOO
Blender Conference 2023
2023-10-28 11:00 at the Felix Meritis, Amsterdam, theater.

#bcon23 #blender #b3d #foss #opensource #kpop</video:description><video:player_loc>https://video.blender.org/videos/embed/ac6bd755-5fd8-4209-b05f-343f9aeb5bd1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6rBbGpup4oJB9xfBow1Vys</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/af614f68-a517-4b71-91b1-2cda758d24c9.jpg</video:thumbnail_loc><video:title>Multiverse of madness - how we render millions of doors</video:title><video:description>"Multiverse of madness - how we render millions of doors" by Sebastian Koenig
Blender Conference 2023
2023-10-28 11:00 at the Felix Meritis, Amsterdam, studio.

#b3d #blender #bcon23 #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/2c10f881-3ef2-4ff1-829c-11b1628c7c2e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pBTABj9pgu9Pe8PD4JbSNK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d30f000e-76bd-4b18-9720-b823d8581be3.jpg</video:thumbnail_loc><video:title>Why my 3D animated NPR project doesn’t look 2d enough?</video:title><video:description>"Why my 3D animated NPR project doesn’t look 2d enough?" by Toni Mortero
Blender Conference 2023
2023-10-28 12:00 at the Felix Meritis, Amsterdam, theater.

#blender #bcon23 #b3d #foss #opensource #2d</video:description><video:player_loc>https://video.blender.org/videos/embed/bf4504cb-63cc-4165-ac97-a5e15180106f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dk1u3BQEfgJakczEbnEXpL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/bf793efd-fd40-4e35-8641-4101f6154ad9.jpg</video:thumbnail_loc><video:title>Creating Running Shoes in 3D - Open Footwear</video:title><video:description>"Creating Running Shoes in 3D - Open Footwear" by Juraj Suska, Josef Trojan
Blender Conference 2023
2023-10-28 12:30 at the Felix Meritis, Amsterdam, theater.

#bcon23 #blender #foss #opensource #b3d #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/63d517f2-3d47-4e6b-9c72-0065278e699e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/f3dKNs96kbXhvAKwaTbqSM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c9d2861c-e1a0-424f-9b85-b410f47434ea.jpg</video:thumbnail_loc><video:title>Inklines Across the Spider-Verse</video:title><video:description>"Inklines Across the Spider-Verse (encore)" by Edmond Boulet-Gilly, Sharon Snow, Mònica Eggert Roig
Blender Conference 2023
2023-10-28 11:30 at the Felix Meritis, Amsterdam, theater.

#blender #bcon23 #b3d #spiderverse #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/71af4a18-f6e7-4bd1-aef7-49b1ad615441</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/us5yg5xpvB2Nqbp5kxtiZY</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f1cd7b1e-4979-41c9-b15e-9c00035bc733.jpg</video:thumbnail_loc><video:title>Creating Digital Twins for Virtual Immersive Smart Installations</video:title><video:description>"Creating Digital Twins for Virtual Immersive Smart Installations" by Bridget Kurr
Blender Conference 2023
2023-10-28 14:00 at the Felix Meritis, Amsterdam, theater.

#bcon23 #blender #b3d #foss #peertube #opensource </video:description><video:player_loc>https://video.blender.org/videos/embed/e6640742-b57b-4f18-addb-d9c8f1f5130e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/v2ZWyf8vgqstey1z4jbjqc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ed5a6b5f-48d1-401a-877b-85d7ceb965ae.jpg</video:thumbnail_loc><video:title>Pipeline at Pixel Federation</video:title><video:description>"Pipeline at Pixel Federation" by Martin Kolcun, Patrik Kučavík, Karolína Slunečková
Blender Conference 2023
2023-10-28 13:30 at the Felix Meritis, Amsterdam, theater.

#b3d #blender #bcon23 #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/eb2078da-9166-4b1f-9916-9c79111cbfd3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rDgYMbeBdccBTaFqZsRvkT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4ecd35b3-4041-4982-b463-e23a8f38366e.jpg</video:thumbnail_loc><video:title>Technical Simplicity and Creative Freedom</video:title><video:description>"Technical Simplicity and Creative Freedom" by Guido Ekker
Blender Conference 2023
2023-10-28 14:30 at the Felix Meritis, Amsterdam, theater.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/cfa8d557-7073-45c3-a7f5-144138a801fd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wEATzrbWZ7UcCVGQQ6LT3L</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/da804025-2cd1-4f23-8c81-d85fe86e3564.jpg</video:thumbnail_loc><video:title>Interacting crowds</video:title><video:description>"Interacting crowds" by Monique Dewanchand
Blender Conference 2023
2023-10-28 15:00 at the Felix Meritis, Amsterdam, attic.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/f855eca0-75ff-4b59-a9e2-6dd648b605fc</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7sgfN2UeJADDMHocrpxHfH</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/326f7a00-2b23-4a3d-90eb-a16e14915f83.jpg</video:thumbnail_loc><video:title>Hardsurface Modeling Techniques for Games</video:title><video:description>"Hardsurface Modeling Techniques for Games" by Pedro Augusto
Blender Conference 2023
2023-10-28 14:30 at the Felix Meritis, Amsterdam, classroom.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/3441923d-391f-47d2-8e18-fc451309d4c1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4wPHB1rDqDbKsbun4gmuf2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1b98820c-05c0-47cc-a48e-0dc4eb8e31ad.jpg</video:thumbnail_loc><video:title>Primal Shape: an NPR approach to a TV special film for KIDS</video:title><video:description>"Primal Shape: an NPR approach to a TV special film for KIDS" by Andrea Giro
Blender Conference 2023
2023-10-28 14:00 at the Felix Meritis, Amsterdam, studio.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/1c9922cb-2f16-430d-8123-12612407664d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fWp5KSpj9FEM2AerRsyRaH</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/baf70d35-6b46-4eea-9743-a69ba96a04e3.jpg</video:thumbnail_loc><video:title>Revolutionizing Rigs: Modern widgets for Character Animation</video:title><video:description>"Revolutionizing Rigs: Modern widgets for Character Animation" by Paolo Acampora
Blender Conference 2023
2023-10-28 13:00 at the Felix Meritis, Amsterdam, studio.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/78f85461-6d0b-4e4b-905c-14d2e37f1717</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gEyQJx1H9ZwbLQRU1fsSyD</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/61564ca0-c6ac-41c3-9567-eef8f8aa052d.jpg</video:thumbnail_loc><video:title>Unleashing Driver Functions &amp; Shader Nodes</video:title><video:description>"Unleashing Driver Functions &amp; Shader Nodes" by Luís Cherubini
Blender Conference 2023
2023-10-28 13:30 at the Felix Meritis, Amsterdam, classroom.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/7edb94e8-613c-4973-90bd-e8e6616eeedd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/iSuXHCbLeLB1EaZtiAP81P</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7ba328ff-53ea-47a9-a293-c58e2b84d524.jpg</video:thumbnail_loc><video:title>Unwrapping a Faster UV Workflow</video:title><video:description>"Unwrapping a Faster UV Workflow" by Jonathan Lampel
Blender Conference 2023
2023-10-28 12:30 at the Felix Meritis, Amsterdam, classroom.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/90b864b2-d937-40d1-a926-95c67717f183</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cvrGTHNfqKDnn5pCM78nQi</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5ec753b5-5300-49b7-a068-d9fcb4656644.jpg</video:thumbnail_loc><video:title>3D Animation &amp; 3D Printing for Stop-Motion Production</video:title><video:description>"3D Animation &amp; 3D Printing for Stop-Motion Production" by Nika Kutsniashvili
Blender Conference 2023
2023-10-28 12:00 at the Felix Meritis, Amsterdam, studio.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/5d30ef95-a988-4ea4-be79-88d9566d15fd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2UKyvNbnB2fd2VwoqxcHWB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4f145107-85bf-4d34-b1d4-c35ac848bebb.jpg</video:thumbnail_loc><video:title>Tech for Gold</video:title><video:description>"Tech for Gold" by Sergey Sharybin, Brecht Van Lommel
Blender Conference 2023
2023-10-28 11:30 at the Felix Meritis, Amsterdam, attic.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/0f76a8ec-b9f9-4f72-8861-d8dda1e8064b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ivfvbq5V7VeC9m7Lx7S7s7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/51a9477a-e176-4916-a69b-2aebf2d08627.jpg</video:thumbnail_loc><video:title>Mocap and realtime pipeline demo</video:title><video:description>"Mocap and realtime pipeline demo" by Bartosz Barlowski
Blender Conference 2023
2023-10-28 11:30 at the Felix Meritis, Amsterdam, classroom.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/8dc0dd49-5750-4d5f-b2fa-c7e0f7551b52</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wrCDEiYGDjPapYEpyeC63S</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9a1afb34-cab1-413d-9bdf-0f9445b03cc0.jpg</video:thumbnail_loc><video:title>From Hobbyist to AAA: A Deep Dive into Tools and Techniques in Game Art</video:title><video:description>"From Hobbyist to AAA: A Deep Dive into Tools and Techniques in Game Art" by Amanpreet Bajwa
Blender Conference 2023
2023-10-28 10:30 at the Felix Meritis, Amsterdam, classroom.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/f6865709-ec21-4fff-897a-da92f67f368a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/krzHz5bbWywvhcWriUUxJL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3ecc101d-7635-497b-b6f8-4d6cddac3531.jpg</video:thumbnail_loc><video:title>USD driven pipelines</video:title><video:description>"USD driven pipelines" by Tobias Guenther
Blender Conference 2023
2023-10-28 10:00 at the Felix Meritis, Amsterdam, studio.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/9d7001e8-ff7e-4bfb-be36-aa2dfda7ea4c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ky5EANSZmmR9JU8hyCQRoE</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b7b0c0bc-fd40-4434-9215-5dc1dd12ab73.jpg</video:thumbnail_loc><video:title>Journey Towards an Efficient 1-Person Pipeline</video:title><video:description>"Journey Towards an Efficient 1-Person Pipeline" by Sacha Goedegebure
Blender Conference 2023
2023-10-28 16:00 at the Felix Meritis, Amsterdam, theater.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/9e584f76-edcd-4b87-9588-9f7027f10846</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wUkbgtYBMXj5tFp6kPjBvB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8231c44e-78a5-4d9c-9360-a4d6bd04f652.jpg</video:thumbnail_loc><video:title>Virtual material and structural experiments</video:title><video:description>"Virtual material and structural experiments" by Matthieu Vitse
Blender Conference 2023
2023-10-27 14:00 at the Felix Meritis, Amsterdam, theater.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/fa40a772-d23d-4ce9-853f-4b6c974e5001</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aXFuStXXavKkjN5BK34NwS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1631e96b-0d4c-4ce4-a7b8-977f0acae94b.jpg</video:thumbnail_loc><video:title>I love it when a great plant comes together ! (realistic plant re-creation)</video:title><video:description>"I love it when a great plant comes together ! (realistic plant re-creation)" by Jarosław Dzedzej (aka D.J.)
Blender Conference 2023
2023-10-28 15:30 at the Felix Meritis, Amsterdam, classroom.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/50a87f24-9f5c-4227-baec-48caab5aa8ae</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pYFLSwzPeXs86pChq6DhFy</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cb11ea24-b71f-469c-b59d-95a47acceadc.jpg</video:thumbnail_loc><video:title>From Computational Design to Digital Fabrication using the Tissue add-on</video:title><video:description>"From Computational Design to Digital Fabrication using the Tissue add-on" by Alessandro Zomparelli
Blender Conference 2023
2023-10-28 15:30 at the Felix Meritis, Amsterdam, theater.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/c22c5a07-7c5e-47d5-81c3-e7105d2ffe4e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dJ7MYP3gwh43S44KE264G6</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d585e56e-f32b-48d4-afec-7a0da25a2948.jpg</video:thumbnail_loc><video:title>Architecture is about Beauty. How Blender can help.</video:title><video:description>"Architecture is about Beauty. How Blender can help." by Dimitar Pouchnikov
Blender Conference 2023
2023-10-28 16:30 at the Felix Meritis, Amsterdam, theater.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/670f16a4-0e43-46a2-985f-84cfdf341959</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/smtt5RzFzXL1oEr5WhKoda</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/77dd5cdb-a344-4d8a-9b24-9deb632e2618.jpg</video:thumbnail_loc><video:title>Blender Studio Production Session</video:title><video:description>"Blender Studio Production Session" by Fiona Cohen, Demeter Dzadik, Julien Kaspar, Hjalti Hjálmarsson, Andy Goralczyk, Simon Thommes, Pablo Fournier
Blender Conference 2023
2023-10-28 16:00 at the Felix Meritis, Amsterdam, studio.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/d569685d-6bfd-4781-be04-c8220d8d1ad1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2hWNBHLnxZdPpGVJnDvz7d</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9ec93e8a-b2a1-4b1f-bced-efff6bcbf650.jpg</video:thumbnail_loc><video:title>Closing Event</video:title><video:description>"Closing Event" by Francesco Siddi, Ton Roosendaal
Blender Conference 2023
2023-10-28 17:30 at the Felix Meritis, Amsterdam, theater.

#b3d #peertube #bcon23 #blender #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/0a76d01f-08d5-473f-9197-b87cc4585004</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qMzSBdeHzH2tn3k7s5sPSp</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f65d2195-cb48-4fc9-acf4-d4d2cfa54f07.jpg</video:thumbnail_loc><video:title>Lights, Home PC, Action!</video:title><video:description>Getting a job in the animation can be hard. Doing it as a lighting artist, can be even harder. We'll explore how, taking the most out of Blender's versatile nature, Cycle's speed and sprinkle of compositing tricks one can make movie quality renders from the comfort - and constraints - of one's home.
--

Follow Blender:
* Twitter: https://twitter.com/blender
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* Facebook: https://facebook.com/YourOwn3DSoftware
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* Mastodon: https://mastodon.social/@blender

--

#blender #b3d #blenderStudio #bcon23

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/c8b8ac14-19c0-46c8-bd09-6be06cfa3897</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hJ7aVbJNBxayYKkxaKszDj</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/64e496f8-2fed-40b9-9667-1cbb0ef256dc.jpg</video:thumbnail_loc><video:title>Live Coding: Grease Pencil material locking</video:title><video:description>Developer Falk David does a live demo of the process to implement a missing feature in the upcoming Grease Pencil v3. 

The resulting PR: https://projects.blender.org/blender/blender/pulls/114580

- Learn more about Grease Pencil v3: https://code.blender.org/2023/05/the-next-big-step-grease-pencil-3-0/
- Grease Pencil development workboard: https://projects.blender.org/blender/blender/projects/6

❤️ Donate towards Blender development: https://fund.blender.org

00:00 Intro
01:17 Current state
02:55 Looking at the "Set Material" operator
04:20 Writing out the idea
06:40 Starting to implement the idea
24:04 Fixing compilation error
25:51 Testing the implementation
27:28 Start to debug
29:44 Finding the mistake
30:40 It's working
31:18 Outro

--

#blender #b3d #blenderDev

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: @BlenderOfficial
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund</video:description><video:player_loc>https://video.blender.org/videos/embed/87734288-ff42-4dd2-b01a-5e97720152b8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vKQQiiMZEujTgcPBQE7q9m</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c0a0bbf4-a8d2-47b9-8a0a-eeb9296dfcdb.jpg</video:thumbnail_loc><video:title>Painterly Music Video Web-series - Doing More with Less</video:title><video:description>Andres Stephens has developed a unique non-photorealistic (NPR) painterly technique utilizing Eevee for a series of music videos for DJ Unknown. Despite being an individual artist endeavor, this presentation shows visual quality while maintaining production efficiency - and has yielded over 15 minutes of animated content throughout a year of production. The project prioritizes storytelling and quantity by eliminating the need for correct topology, multiple materials, UVs, and extensive animation with some stylistic optimization. With this pipeline, the artist can produce approximately one minute of content per week.

"Painterly Music Video Web-series - Doing More with Less" by Andres Stephens

#bcon23 #blender #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/f0f818f5-1037-4385-82b9-b041e9332dd4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dkfFzGYMKLygjbaGDdM1Ce</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/47c39a03-a562-4e35-b135-9fde34cba493.jpg</video:thumbnail_loc><video:title>VFX Work for Award-Winning Movies - UPDATED</video:title><video:description>How can Blender be used on a Studio scale production, especially when making VFX and Animations for Oscar winning directors such as Roman Polansky and Giuseppe Tornatore.
Using the tools and artists' abilities, taking advantage of a powerful and smartly distributed renderfarm, following the directions of great professionals in the movie-making industry.

"VFX Work for Award-Winning Movies" by Monica Galantucci, Nicolas D'Amore, Andrea Boccia, Andrea Battistoni

#bcon23 #blender #vfx #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/63ddd80b-35c0-41a3-862b-3aab50a7309d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9npRN1kuzaBaApvHTqgEZC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/196883f9-c89f-44a1-9ae7-f8af5753c22d.jpg</video:thumbnail_loc><video:title>Blender Conference 2023 Impressions!</video:title><video:description>Impressions of BCON23, shot and edited by Haru Legouge.
Read the recap blog post at https://www.blender.org/press/blender-conference-2023-recap/

Learn more about Blender Conference at https://conference.blender.org/2023/

Music:
Joakim Karud - Keep On Going 
https://soundcloud.com/joakimkarud

#b3d #blender #bcon23

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* Facebook: https://facebook.com/YourOwn3DSoftware
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* Mastodon: https://mastodon.social/@blender

Learn more about Blender Conference 2023 at https://conference.blender.org/2023/ 

#BCON23 #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/43c66e88-d05b-4aa7-af52-5818bf1198de</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ni4S8WYzVG9kqQ6mDjnY1s</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/68b43f44-9e66-44ae-905d-01fcff2374f0.jpg</video:thumbnail_loc><video:title>Blender 4.0 - Reel</video:title><video:description>Enjoy this showcase of amazing work done by the Blender Community.

See everything new in Blender 4.0 LTS https://www.blender.org/download/releases/4-0/

Support Blender development: https://fund.blender.org

#blender #b3d #peertube
----

Credits:
8x642
Akelex One
Alexander West
Andre Laham
Andres Stephens
Andry Rasoahaingo
ARA Studios
BANNO Yuki
do_it_Iker
ina__
Jace Kunfermann
KOALA OK
L3Dart
Lorenzo Aiello
maxhayart
NegativeVibrat1
reiya_mof
Roya Baradaran Rahmanian
Rui Huang
savannahXYZ
Sturm Studio
Teeteegone
vehgeto
WINGYTQ
Yasemin Koyuncu

Music: Mariana Calegari

--

Follow Blender:
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* Facebook: https://facebook.com/YourOwn3DSoftware
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* Mastodon: https://mastodon.social/@blender

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/ac71efff-5e26-440b-8c38-dd1f5b598e02</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hyq7PB9uaUUKkjwSENxid5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0bf283cd-09ee-4e8c-bd82-1abd504f9ef3.jpg</video:thumbnail_loc><video:title>Introduction to Node Tools in Blender 4.0!</video:title><video:description>Learn how to create your own Geometry Nodes tools with Blender 4.0!

- Download the example file: https://www.blender.org/download/demo-files/#geometry-nodes
- Download Blender 4.0 and see the full release notes: https://www.blender.org/download/releases/4-0/

🧡 Donate to Blender: https://fund.blender.org

#blender #b3d #peertube #4.0

--

00:00 Intro
01:32 Basics
03:23 Example Tool
08:10 Tool Asset
09:18 Outro

--

Follow Blender:
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* X: https://twitter.com/blender
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* TikTok: https://www.tiktok.com/@blender_org

#b3d #GeometryNodes</video:description><video:player_loc>https://video.blender.org/videos/embed/8618e1d7-c869-4094-84f2-20a33f509b18</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hpmwLyMCZTbVHANJC3E4sM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/406b413e-8452-49ee-abf9-4fb6fef670d5.jpg</video:thumbnail_loc><video:title>Blender 4.0 Keymap Updates</video:title><video:description>Such a major release like Blender 4.0 is the perfect time to do a pass on the keymap shortcuts, with the goal of improving consistency and ease of access, while keeping it clutter-free.

* All keymap changes:  https://wiki.blender.org/wiki/Reference/Release_Notes/4.0/Keymap
* Blender 4.0 release notes: https://www.blender.org/download/releases/4-0/

Narrated and edited by Julien Kaspar.

#blender #b3d #peertube #4.0
🧡 Support the future of Blender at https://fund.blender.org

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* Facebook: https://facebook.com/YourOwn3DSoftware
* TikTok: https://www.tiktok.com/@blender_org
* Mastodon: https://mastodon.social/@blender</video:description><video:player_loc>https://video.blender.org/videos/embed/84d4fa46-2c8b-4fe2-8cf4-a2f0c752dd8d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1o1NoFFThuVDr23AEMkRRq</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2a99614e-7c93-49ee-b79b-ac6ff037d5df.jpg</video:thumbnail_loc><video:title>Blender 4.0 New Features Official Overview</video:title><video:description>Join Jonathan Lampel from @cg_cookie  as he goes over what's new in Blender 4.0!

Download and see the full release notes: https://www.blender.org/download/releases/4-0/

🧡 Donate to Blender: https://fund.blender.org

#b3d #blender #peertube #4.0
--

00:00 Intro

--

Follow Blender:
* X: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* Facebook: https://facebook.com/YourOwn3DSoftware
* TikTok: https://www.tiktok.com/@blender_org
* Mastodon: https://mastodon.social/@blender</video:description><video:player_loc>https://video.blender.org/videos/embed/0312db19-d6fa-40e3-970c-3b383535721e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2VGbm2VqqTGynjzuFujxuM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5c2ab06f-a645-41d4-b233-48e1a777b5e2.jpg</video:thumbnail_loc><video:title>BLENDERHEADS - Ep. 04</video:title><video:description>Enjoy the fourth episode of Blenderheads, a series about the people behind the Blender project. The editor and director –documentary maker Maaike Kleverlaan– works embedded in the Blender headquarters to cover the activities and conduct interviews. The fourth episode is set during August - October 2023, with new episodes being published on a quarterly basis.

Get the collectible figurines at the Blender Store: https://store.blender.org/collections/toys/

Support the future of Blender by donating at https://fund.blender.org

--

#peertube #blender #b3d #blenderheads
Follow Blender:
* X: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* Facebook: https://facebook.com/YourOwn3DSoftware
* TikTok: https://www.tiktok.com/@blender_org
* Mastodon: https://mastodon.social/@blender</video:description><video:player_loc>https://video.blender.org/videos/embed/0f9851bb-a72b-4db6-bd7f-e04d8a903b51</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rWdgiDcv7BpdWDFi6ATWGK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/39376f8d-0c63-4444-b601-103b2703cf10.jpg</video:thumbnail_loc><video:title>Post BCON23 - Blender Today LIVE #240</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support the future of Blender at: https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

#peertube #blender #b3d #blenderToday

---

Changelog: https://blender.community/c/today/qL5D/</video:description><video:player_loc>https://video.blender.org/videos/embed/d206301d-d11f-4cb2-8297-a4556a9029cb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/v1VaNvArudqyUvt1ds1cA6</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/83591390-f8c9-4074-b415-d0e8c84f35a8.jpg</video:thumbnail_loc><video:title>Till Next Year! - Blender Today LIVE #241</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support the future of Blender at: https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

#b3d #blender #BlenderToday #Peertube

---

Changelog: https://blender.community/c/today/Vnjo/</video:description><video:player_loc>https://video.blender.org/videos/embed/eaf9c9a6-a5ee-4542-99d3-35b2e8f86fe5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/iK4DB9E5UM85TzWYjj4bMA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/efb94e0a-95e5-4175-b8f1-7983d11159c3.jpg</video:thumbnail_loc><video:title>We SURVIVED! - Blender Today LIVE #242</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Dalai Felinto.

Support the future of Blender at: https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

#b3d #peertube #blender #BlenderToday
---

Changelog: https://blender.community/c/today/lEyj</video:description><video:player_loc>https://video.blender.org/videos/embed/8fae9675-0f0b-4576-8042-8bf4831fc894</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aitXDr9XzupWw5DBw6CVYY</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8f3de22b-1fca-4668-8858-cd4597f5df71.jpg</video:thumbnail_loc><video:title>GIFT for Blender 🎁! - Blender Today LIVE #243</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Dalai Felinto.

Support the future of Blender at: https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

#blender #b3d #peertube #BlenderToday
---

Changelog: https://blender.community/c/today/DWLK</video:description><video:player_loc>https://video.blender.org/videos/embed/4b531f64-5312-4ec9-bedc-43412d119c4c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tJpB6jVh1QYqsRhbXQu8Tk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fcd221dc-4d70-4ffd-897c-a40344a45871.jpg</video:thumbnail_loc><video:title>Holiday Special 🎊- Blender Today LIVE #244</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Dalai Felinto.

Special guests: Francesco Siddi and Brecht Van Lommel

Support the future of Blender at: https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

---

#blender #b3d #peertube #blenderToday

No changelog today, but you can leave questions here: https://blender.community/c/today/13ZV</video:description><video:player_loc>https://video.blender.org/videos/embed/e092877e-b71a-4c9e-bc48-fb2a5be5b7dd</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/j6GqxjQ5ADYV7apRAfz47y</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ce4d5656-7302-418f-835e-bed78564bc88.jpg</video:thumbnail_loc><video:title>Happy Birthday Blender!</video:title><video:description>Today Blender turns 30! Happy birthday and thanks to everyone for being part of this amazing community!

Support Blender development: https://fund.blender.org
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#peertube #blender #b3d #blender3d #blenderInstitute

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/92902058-b049-4877-8171-4910407b6af0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3sFGyXrjWdkmRzWQcutU2s</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1b78ab68-688f-4dbd-812a-af34818b501a.jpg</video:thumbnail_loc><video:title>2024 🚀 Blender Today LIVE #245</video:title><video:description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support the future of Blender at: https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

---

#peertube #b3d #blenderToday

Changelog: https://blender.community/c/today/</video:description><video:player_loc>https://video.blender.org/videos/embed/13ec14bc-2e62-4819-a189-8f6d36c1cf7c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fQaQWJR2gVE88TuUwnNMyh</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/45393b83-3d1a-4a9b-be7b-d4335ffb5674.jpg</video:thumbnail_loc><video:title>OUTLINER goodies! - Blender Today LIVE #246</video:title><video:description>BlenderToday is a live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support the future of Blender at: https://fund.blender.org

#peertube #b3d #blender #blendertoday

#b3d #BlenderToday
* Music by  @Thaehan


---

Full changelog: https://blender.community/c/today/vJj8/</video:description><video:player_loc>https://video.blender.org/videos/embed/7819b56c-e6bc-40e7-8c87-b5aee02c74e4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5MgUEAKR4L2BWxSJNSZieN</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a9f63d7a-a5df-42a4-82c9-28d0691dcbcd.jpg</video:thumbnail_loc><video:title>Get the production files now at studio.blender.org ! #b3d #blenderstudio #production #pipeline</video:title><video:description>#blender #b3d #blender3d #peerTube #blenderStudio #shorts</video:description><video:player_loc>https://video.blender.org/videos/embed/26b6d3f5-235c-4718-ae7d-8bacebb4c7cc</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qRBWYXPNkXDSfB21TeQXEk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/957b3673-2067-40e6-810f-3512270aae1f.jpg</video:thumbnail_loc><video:title>Project Gold - Production Log 01</video:title><video:description>Dive into the production of Blender Studio's next open-movie - Project Gold, directed by Jericca Cleland.

Camera &amp; Editing
Haru Legouge

#peertube #b3d #blender #blender3d #projectgold #blenderstudio #foss #opensource
Music
Lakey Inspired - Oceans
https://www.youtube.com/watch?v=FTREOQzE4Ck&amp;t=0s

Fridolf - Specter
https://youtu.be/JhKgs_SHRNI?feature=shared

Download the production files, assets, regular production logs and lessons by joining the Blender Studio at https://studio.blender.org

Blender Studio is the creative part of the Blender HQ. A dedicated team of artists and developers challenge themselves with creative-technical targets to help Blender users and to drive Blender development forward. This happens in an open source production environment and by sharing everything they make in an open and free license.</video:description><video:player_loc>https://video.blender.org/videos/embed/c948ed21-75b7-4b7c-8d96-3cec7dabb51b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aRcJaJTrKHfxhfr932a43s</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/74b90017-4838-44be-9643-9ced3d32730f.jpg</video:thumbnail_loc><video:title>Geometry Nodes MENUS! - Blender Today LIVE #247</video:title><video:description>BlenderToday is a live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support the future of Blender at: https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

#blender #b3d #blender3d #peertube #BlenderToday #geometryNodes

---

Full changelog: https://blender.community/c/today/jJLl/</video:description><video:player_loc>https://video.blender.org/videos/embed/4fc0eb72-2b64-406d-a66e-26c48ccc8e32</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dk6GdXB7w1m37B6p7Q1xhD</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f804f7ca-049f-4e2b-9933-4da2636d4328.jpg</video:thumbnail_loc><video:title>See how the team stylises Project Gold, Blender Studio's next open movie, on studio.blender.org #b3d</video:title><video:description>#peertube #b3d #blender</video:description><video:player_loc>https://video.blender.org/videos/embed/63d84de6-809d-4118-b551-0ac4b9541b21</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wcKVugu1b3QiYtUkgq8uJq</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cbb2fadb-60e4-4463-92a7-62b7928b8ff9.jpg</video:thumbnail_loc><video:title>Learn about how the brushstroke tech is made for Project Gold's stylisation on studio.blender.org</video:title><video:description>#b3d #blenderstudio #pipeline #production #openmovie #pbnpr #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/f49668c6-e0a8-45cb-ae99-2db965e09644</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8d7ow6VPRSb38zu2YXT7Fs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/df600f2d-4b31-492c-9e39-e07ca529141c.jpg</video:thumbnail_loc><video:title>Almost BETA - Blender Today LIVE #248</video:title><video:description>BlenderToday is a live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support the future of Blender at: https://fund.blender.org

#b3d #BlenderToday
* Music by  @Thaehan

#peertube #blender3d

---

Full changelog: https://blender.community/c/today/yk2P/</video:description><video:player_loc>https://video.blender.org/videos/embed/3a60d530-0921-48a0-815f-322ee972d270</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/w2e3FxauZH3LbwYgmxNmX4</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/dac5090b-6be9-4763-924d-b47e573a649d.jpg</video:thumbnail_loc><video:title>Go watch Project Gold Production Log 02, and explore the various aesthetic concepts of the film #b3d</video:title><video:description>#peertube #b3d #blender #ProjectGold</video:description><video:player_loc>https://video.blender.org/videos/embed/f31df18f-a64e-4d62-bad2-2e190f9387a9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tqhatYXi3PobJxkNYpgKEd</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6dcb407c-1ab1-4111-af66-2f5db58c6fe5.jpg</video:thumbnail_loc><video:title>Blender 4.2 ALPHA - Blender Today LIVE #249</video:title><video:description>BlenderToday is a live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support the future of Blender at: https://fund.blender.org

#b3d #BlenderToday #peertube
* Music by  @Thaehan

---

Full changelog: https://blender.community/c/today/2JJK/</video:description><video:player_loc>https://video.blender.org/videos/embed/de0a8e2e-ff81-472a-a688-146980d9ff7c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2D2QnaEDBFTTQUSaNBd5cN</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4a7449b7-2761-4b10-ab13-da4bd6dc75b7.jpg</video:thumbnail_loc><video:title>Ask Us Anything - Blender Today LIVE #250</video:title><video:description>Special guest for a special episode: Ton! Drop your questions at https://blender.community/c/today/mXk0/

BlenderToday is a live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

Support the future of Blender at: https://fund.blender.org

#b3d #BlenderToday #peertube #blender
* Music by  @Thaehan</video:description><video:player_loc>https://video.blender.org/videos/embed/0d44c9cf-2f83-4b96-a1d1-e62c084faa4c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/myeCmgGMVbEvjYrKzBpjAG</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/da342f98-0bb6-4275-8718-c864b8d4214d.jpg</video:thumbnail_loc><video:title>Blender participates in GSoC 2024! #b3d #gsoc #shorts</video:title><video:description>Would you like to work on Blender this summer? Then participate in Google Summer of Code 2024 and contribute to Blender. You can find more infos at https://blender.org/gsoc

Support Blender by joining the Development Fund: https://fund.blender.org

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

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Follow Blender:
* Twitter: https://twitter.com/blender
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#b3d #devfund #peertube #blender</video:description><video:player_loc>https://video.blender.org/videos/embed/a676f8ba-e107-45ed-b557-661dd73e640c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tFJPso7f2Fzu7zZPfD5GMs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b3376a6e-e61d-439c-854b-ba14269b7363.jpg</video:thumbnail_loc><video:title>How (not) to execute projects</video:title><video:description>A presentation at the Blender headquarters from one of the seasoned developers on the team. He shares his views on how Blender developers can better scope, plan and execute projects.

Recorded on February 13, 2024.

Support Blender by joining the Development Fund: https://fund.blender.org

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

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Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: @BlenderOfficial
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund #blender #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/e0332374-6903-44d8-9bb9-a70f0e4c33dc</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kJ5UnUtKckHqLEW6QcMExs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d54c15d5-0364-4839-a3a3-043c6fcc0a0e.jpg</video:thumbnail_loc><video:title>The upcoming Extensions Platform is available for testing in Blender 4.2 alpha</video:title><video:description>Support Blender development: https://fund.blender.org

Download Blender Experimental builds: https://blender.org/experimental

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Follow Blender:
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--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/9fbde4fd-f1b3-4828-8c16-f98534341d70</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fcVSLNGe6WyeFh2eWQYGV7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e5bae2c6-d29d-44d1-ba34-77c030e88350.jpg</video:thumbnail_loc><video:title>Have you tried the bake node from the Blender 4.1 release yet? #b3d #geonodes #speed #nodetree</video:title><video:description>Support Blender development: https://fund.blender.org

Download Blender Experimental builds: https://blender.org/experimental

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* Mastodon: https://mastodon.social/@blender

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/730a5318-cff3-4c44-a39a-63694f60eae8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/euzQiqvnhkHYKLETFpqoxp</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f9ed30f4-3211-42b7-9c79-10a7ddea7669.jpg</video:thumbnail_loc><video:title>Keying Animation Updates in Blender 4.1</video:title><video:description>Blender 4.1 introduces a new way for inserting animation keyframes, for a simpler and more intuitive workflow.

Read about all changes related to animation and rigging in Blender 4.1: https://developer.blender.org/docs/release_notes/4.1/animation_rigging/#keying 

Blender 4.1 release notes: https://blender.org/download/releases/4-1/ 

Video by Rik Schutte from @BlenderStudio 

Support Blender development at https://fund.blender.org

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Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* Facebook: https://facebook.com/YourOwn3DSoftware
* TikTok: https://www.tiktok.com/@blender_org
* Mastodon: https://mastodon.social/@blender</video:description><video:player_loc>https://video.blender.org/videos/embed/6d447a73-5491-42e9-8ee1-fc16f817a385</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/h2s7ka55yrcEiu3Qn1AB7K</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/391aeafa-713a-442f-ba06-8ea399ac60da.jpg</video:thumbnail_loc><video:title>BLENDERHEADS - Ep. 05</video:title><video:description>Enjoy the fifth episode of Blenderheads, a series about the people behind the Blender project. The editor and director –documentary maker Maaike Kleverlaan– works embedded in the Blender headquarters to cover the activities and conduct interviews. 

Get the collectible figurines at the Blender Store: https://store.blender.org/collections/toys/

Support the future of Blender by donating at https://fund.blender.org

--

Follow Blender:
* Peertube - https://video.blender.org
* X: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* Facebook: https://facebook.com/YourOwn3DSoftware
* TikTok: https://www.tiktok.com/@blender_org
* Mastodon: https://mastodon.social/@blender</video:description><video:player_loc>https://video.blender.org/videos/embed/81c60d7b-2d43-4427-ab7e-75ed86ec43e3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1vpWXyLaQzQFGWeLzkHjh5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a5f5d649-f6d5-4580-b9ec-60d7a5cabfc0.jpg</video:thumbnail_loc><video:title>Project Gold - Production Log 02</video:title><video:description>From designing Mikassa's character to modelling the sailboat, explore the various aesthetic concepts of Project Gold, Blender Studio's next open-movie.

Camera &amp; Editing
Haru Legouge

Music
Fridolf - -40°C

Lakey Inspired - Saturday
https://www.youtube.com/watch?v=W-vfmjV7OSM

nymano - quand la pluie tombe
https://www.youtube.com/watch?v=TVXifwC1nL0

Download the production files, assets, regular production logs and lessons by joining the Blender Studio at https://studio.blender.org

Blender Studio is the creative part of the Blender HQ. A dedicated team of artists and developers challenge themselves with creative-technical targets to help Blender users and to drive Blender development forward. This happens in an open source production environment and by sharing everything they make in an open and free license.</video:description><video:player_loc>https://video.blender.org/videos/embed/041b53d9-386a-42ae-bba3-621413a6cfe4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gNdhVX64CqRNcMTUYrE4jM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/46d6e006-ffc3-449b-825f-714195adc7c6.jpg</video:thumbnail_loc><video:title>Project Gold - Production Log 03</video:title><video:description>See what the team has been up to, from set-dressing the underwater world to designing the fracture lines of Mikassa's character model for Project Gold.

Read more about the update of Project Gold here: https://studio.blender.org/blog/project-gold-update/

Camera &amp; Editing
Haru Legouge

Music
Dekobe - Another Time
https://on.soundcloud.com/fJU8CVYzhCkbgZFX9

Kz - Blast Off
https://www.youtube.com/watch?v=kmefYTlCCl4

Limes - Blasé
https://www.youtube.com/watch?v=yatZXwP2wzE

Download the production files, assets, regular production logs and lessons by joining the Blender Studio at https://studio.blender.org

Blender Studio is the creative part of the Blender HQ. A dedicated team of artists and developers challenge themselves with creative-technical targets to help Blender users and to drive Blender development forward. This happens in an open source production environment and by sharing everything they make in an open and free license.</video:description><video:player_loc>https://video.blender.org/videos/embed/7fecde54-2eb2-4be7-bd3d-2f67b51d96ad</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pntfoSHBSsThzErvTMLuwF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ef360692-a787-43b4-b526-8df5e9b8f69e.jpg</video:thumbnail_loc><video:title>Project Gold - Production Log 04</video:title><video:description>Download the production files at https://studio.blender.org , where assets, artworks, production knowledge and technical skills are shared through tutorials, blogposts, and weekly production logs.

Camera &amp; Editing
Haru Legouge

Music
KZ - Almost there
KZ - Simplicity

Blender Studio is the creative part of the Blender HQ. A dedicated team of artists and developers challenge themselves with creative-technical targets to help Blender users and to drive Blender development forward. This happens in an open source production environment and by sharing everything they make in an open and free license.</video:description><video:player_loc>https://video.blender.org/videos/embed/bd4199c3-547e-4154-822d-ac694b908433</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pKpTfFiwADTDGhaApw4sTj</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7a7c6e6b-2611-49cc-aea7-63187c481ec6.jpg</video:thumbnail_loc><video:title>#b3d #blenderstudio #brushstroke #pbnpr #openmovie</video:title><video:description>Want to keep track of Project Gold's production? Be sure to read up on the art team's regular production log on studio.blender.org!</video:description><video:player_loc>https://video.blender.org/videos/embed/c051e3df-549b-46ac-9437-d5cfd20dd800</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hDx6DqWZwPBL421JTVLoSY</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/33486fcb-1ad2-4025-a226-8e18d62be8b0.jpg</video:thumbnail_loc><video:title>Go watch Project Gold Production Log 02, and explore the various aesthetic concepts of the film #b3d</video:title><video:description>Go watch Project Gold Production Log 02, and explore the various aesthetic concepts of the film #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/86cfe707-c94a-47ef-b4a8-b438006a9c34</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jG3psnNT1Gh9jrz16bDeay</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/dfd472ce-edc9-44f2-9d33-c85e91a58609.jpg</video:thumbnail_loc><video:title>See Mikassa's character design on studio.blender.org, and follow the production of Project Gold #b3d</video:title><video:description>See Mikassa's character design on studio.blender.org, and follow the production of Project Gold #b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/975bba7a-fec4-48e0-a09a-7f0b444acb06</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mRat2scGm5kETje5XxRKgf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1a6b8865-7856-4977-93f8-28200aa4c5b3.jpg</video:thumbnail_loc><video:title>Want to build your own sci-fi sets with ease? Get our Charge Asset Library on studio.blender.org</video:title><video:description>#b3d #blenderstudio #studiopipeline #openmovie</video:description><video:player_loc>https://video.blender.org/videos/embed/a8d40d30-f044-4011-be47-537109c705f8</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qkd8PzKukjduhAY61SCqu2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a7d22e5f-b558-48be-976f-d858f6a319e7.jpg</video:thumbnail_loc><video:title>Ever wondered what it's like to work in the daily builds of Blender? #b3d #blenderstudio #openmovie</video:title><video:description>Ever wondered what it's like to work in the daily builds of Blender? #b3d #blenderstudio #openmovie</video:description><video:player_loc>https://video.blender.org/videos/embed/c509f015-6d77-43af-b3ef-c0d9712699b9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mudiYhYNdDnFu7LYYgjqeU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/47e6a346-e13b-4792-a5bb-2a6fc6501654.jpg</video:thumbnail_loc><video:title>Extensions LIVE Q&amp;A ☎️ Blender Today LIVE #251</video:title><video:description>Support Blender development at https://fund.blender.org

In this special episode, Dalai and Pablo will be talking about Extensions in the upcoming Blender 4.2 LTS and the Extensions Platform.

BlenderToday is a live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez.

#b3d #BlenderToday #peertube #blender
* Music by  @Thaehan</video:description><video:player_loc>https://video.blender.org/videos/embed/a5e72f59-f81c-4cfa-89e4-7ac9d6b41246</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1aaV9cEoVBG8HU8i5xRy3z</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2062d5c4-73de-44b9-9897-f61fa0313e98.jpg</video:thumbnail_loc><video:title>BLENDERHEADS - Ep. 06</video:title><video:description>Enjoy the sixth episode of Blenderheads, a series about the people behind the Blender project. The editor and director –documentary maker Maaike Kleverlaan– works embedded in the Blender headquarters to cover the activities and conduct interviews. 

Support the future of Blender by donating at https://fund.blender.org

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#peertube #blenderheads #blender
#b3d
</video:description><video:player_loc>https://video.blender.org/videos/embed/0147ce16-1598-4a48-8df0-ae3279774fed</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ezqCUz9YyU8CHmXDtyuKKg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/51e5a140-3a25-4e84-afc9-080f0ae679d3.jpg</video:thumbnail_loc><video:title>Project Gold - Production Log 05</video:title><video:description>Download the production files at https://studio.blender.org , where assets, artworks, production knowledge and technical skills are shared through tutorials, blogposts, and weekly production logs.

Camera &amp; Editing
Haru Legouge

Music
Dekobe - Augustus
Lakey Inspired - Flight
Saib - Mellow

#peertube #blender #b3d

Blender Studio is the creative part of the Blender HQ. A dedicated team of artists and developers challenge themselves with creative-technical targets to help Blender users and to drive Blender development forward. This happens in an open source production environment and by sharing everything they make in an open and free license.</video:description><video:player_loc>https://video.blender.org/videos/embed/6df18797-ca45-4de3-b06c-10ee8a1d93d9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mXgFRSrtwwv6x3niTy5irn</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/59859249-f2cf-4df1-99e0-323b8aabe3ee.jpg</video:thumbnail_loc><video:title>Blender at Annecy 2024 Recap</video:title><video:description>Read more about Blender at Annecy at https://www.blender.org/press/blender-at-annecy-2024-recap/

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#b3d #blender #peertube #foss #blender3d
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* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/a9ae5920-9cba-43e1-8354-35117f864963</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/m87WDqce6EwywEzqnT9f2t</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4227f030-1bcc-429d-83d8-7dcbeac6aa66.jpg</video:thumbnail_loc><video:title>Try https://extensions.blender.org today with the Blender 4.2 Beta #b3d</video:title><video:description>Support Blender development: https://fund.blender.org

Download Blender Experimental builds: https://blender.org/experimental

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Download Blender Experimental builds: https://blender.org/experimental

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#peertube #b3d #NLE #blender #blender3d

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Follow Blender Development:
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* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/f7f6f044-a14d-45d8-b9cc-6fedab1f476b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sPUWGtL5GC7LrmLAjLx7zv</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/59778906-cb99-4693-b417-e87fe739d819.jpg</video:thumbnail_loc><video:title>Blender 4.1 New Features Official Overview</video:title><video:description>Blender 4.1 brings lots of quality of life improvements and massive performance. Follow Jonathan Lampel from @cg_cookie as he goes through everything new in the latest and greatest Blender.

➡️ Download Blender and read the full release notes: https://www.blender.org/download/releases/4-1/

🧡 Donate to Blender: https://fund.blender.org

#peertube #blender #b3d #blender3d #foss #opensource

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#b3d</video:description><video:player_loc>https://video.blender.org/videos/embed/d93e308e-7dcb-4a03-a3d5-5bc6c7df65c7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1gw3XpwmiDXAsXshQrH7mo</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7ac4e9db-8c1d-4b63-b8a7-c3541cab7b57.jpg</video:thumbnail_loc><video:title>What are some of the things you are looking forward to the most from Blender 4.2 Eevee? #b3d #eevee</video:title><video:description>Support Blender development: https://fund.blender.org

Download Blender Experimental builds: https://blender.org/experimental

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Follow Blender Development:
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Download Blender Experimental builds: https://blender.org/experimental

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Follow Blender Development:
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* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/58e03dbc-cf42-4189-96c4-ab6d56e5bcd3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uYK7X52m2Y7RyahL4wjKaM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/54d6fd2e-5501-4c20-b446-0cf9fb2ed16f.jpg</video:thumbnail_loc><video:title>Blender 4.2 LTS - Showcase Reel</video:title><video:description>Enjoy this showcase of amazing work done by the Blender Community.

See everything new in Blender 4.2 LTS https://www.blender.org/download/releases/4-2/

Credits:

Blender Studio
Midge "Mantissa" Sinnaeve
Gleb Alexandrov, Creative Shrimp
Yi-zhishun
Ethan Davis
Humberto Lazo, Project Last Ocean
Bucket Studio
SouthernShotty
Matt Tkocz
André Taylforth
Weybec Studio
Chris Jones 
Walter Kim
DillonGoo Studios
PojoQuiet
Paul Chadeisson
Hamza N. Meo
Blender Studio
Kazuya Ohyanagi
Kay Hilman
Denver Jackson
VictoryLuode@ZROII
Pierrick Picaut - P2DESIGN
Julien Herbey

Support Blender development: https://fund.blender.org
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#peertube #foss #b3d #blender
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➡️ Download Blender and read the release notes: https://www.blender.org/download/releases/4-2/

🧡 Donate to help keep Blender alive: https://fund.blender.org

00:00 Intro
00:17 Extensions
02:16 Modeling
03:49 Rigging &amp; Animation
05:52 Geometry Nodes
11:44 Rendering
15:29 Compositing
17:04 Video Editing
17:53 User Interface
19:52 Import/Export
21:01 Outro

--

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#peertube #blender
#b3d #GeometryNodes #EEVEE #Cycles</video:description><video:player_loc>https://video.blender.org/videos/embed/ccde4893-9078-422d-ad52-c20f6d66588e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dbCrWZ7PvHMG17cvvcEq11</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4d87441e-68eb-46cc-882e-6abe8c52862a.jpg</video:thumbnail_loc><video:title>Portal Node for Blender 4.2 #b3d #animation #geometrynodes  #softwaredevelopment</video:title><video:description>Support Blender development: https://fund.blender.org

Download Blender Experimental builds: https://blender.org/experimental

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#peertube #opensource #foss #blender #b3d
Follow Blender Development:
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* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/62a99028-57cb-4215-af91-f69c831666e0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/onB979bsPGswyytJniuAEz</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/81f19f09-b365-4d51-bd15-553c68f1d57c.jpg</video:thumbnail_loc><video:title>The New Matrix Socket in Blender 4.2</video:title><video:description>Support the Blender Studio - https://studio.blender.org/

Find out what else is new in Blender 4.2 - Release Notes https://www.blender.org/download/releases/4-2/

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--
#peertube #b3d #blender #b3d
Follow Blender Development:
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00:00 Introduction
00:50 The New Matrix Socket
06:07 The Demo File
08:07 Base Setup
11:07 Transform Stacking
14:16 Stack Randomization
16:07 Simulation Setup
19:43 Offset Transform
21:37 Bounce Propagation
23:28 Dynamic Stack Height
24:49 Outro</video:description><video:player_loc>https://video.blender.org/videos/embed/b52d5349-19b3-452e-9746-aed836c55215</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/phSPR4wSEMVcbwAVUYv9E6</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c45ee8f5-06eb-46f4-b024-5364f28aa3ed.jpg</video:thumbnail_loc><video:title>Interactive Node Tools in Blender 4.2</video:title><video:description>Support the Blender Studio - https://studio.blender.org/

Find out what else is new in Blender 4.2 - Release Notes https://www.blender.org/download/releases/4-2/

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--

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00:00 Introduction
01:58 Mouse Position
04:18 View Point
06:18 Mouse Point Direction
08:00 Raycast
09:14 Fracture Setup
10:53 Tool Selection
11:52 Random Seed
13:04 Outro</video:description><video:player_loc>https://video.blender.org/videos/embed/bc9d6956-6e73-45fe-9266-62396f3f1e89</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aaax3MwqtmRJ8eoBz75WH8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/51c08394-2b50-49c9-b155-35cd85393354.jpg</video:thumbnail_loc><video:title>Copy global transform for Blender 4.2 #b3d #softwaredevelopment #animation</video:title><video:description>Support Blender development: https://fund.blender.org

Download Blender Experimental builds: https://blender.org/experimental

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--

Follow Blender Development:
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* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/4a29d176-769f-409c-8a8f-d620eb5ec449</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/gJSgWBwCSHgYzcQNngG8pf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3ee7168c-b523-448b-b7bc-831ead73bb7a.jpg</video:thumbnail_loc><video:title>Studio Weekly Log 01</video:title><video:description>Subscribe to https://studio.blender.org and download the production files #b3d #animation #openmovie

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#blender #b3d #blenderstudio #peertube #opensource

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Follow Blender Development:
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* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/7f754d1c-c335-4641-a4f5-5ef4852d8610</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3oDmB5H9xXf4Tqg2FppoHn</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/771d32be-ff1b-48fe-81c0-924a2df7ef0e.jpg</video:thumbnail_loc><video:title>Studio Weekly Log 02</video:title><video:description>Subscribe to https://studio.blender.org today and download the production files #b3d #animation #openmovie

Follow Blender Studio:
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#peertube #b3d #blender #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/135ba947-f889-48a6-9e4a-e36a4ffa519f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/khozcNqKjYN174A2k7jRZz</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4c956007-b83f-4a5d-bd08-266405518dd0.jpg</video:thumbnail_loc><video:title>Blender Studio Log 04 - Meet Your Heroes</video:title><video:description>Go to https://studio.blender.org to support the Blender Studio team and download the production files #b3d

Camera &amp; Editing
Harukaze Legouge

Music
saib - mellow.
https://soundcloud.com/saib_eats

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--
#peertube #blender #b3d
Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/9c277215-8384-4495-a60a-e516c53f6b3f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5LuKhFMBSbUzV7z1NpYEg8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ab591669-2f94-415d-8c0e-38cdc0a8ff62.jpg</video:thumbnail_loc><video:title>Blender Studio Log 03 - Trying the new Grease Pencil</video:title><video:description>Go to https://studio.blender.org to support the Blender Studio team and download the production files #b3d #animation #openmovie

Camera &amp; Editing
Harukaze Legouge
#peertube #blender #b3d #foss
Music
nymano - back into town
https://soundcloud.com/nymano

Follow Blender Studio:
* Twitter: https://twitter.com/blenderstudio_
* Instagram: https://www.instagram.com/blender.studio.official/
* Facebook: https://www.facebook.com/BlenderStudioOfficial/
* Mastodon: https://mastodon.social/@blender

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/269afeff-2ba3-461e-a7c8-730db6e54535</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7CZPteaGgd4hk4A6aj1msY</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4b351cf0-9ba4-46f0-a37e-5f429429a05e.jpg</video:thumbnail_loc><video:title>Blender Studio Log 05 - Wrapping Up &amp; BCON24 Preparations</video:title><video:description>Go to https://studio.blender.org to support the Blender Studio team and download the production files #b3d

Camera &amp; Editing
Harukaze Legouge

Music
Limes - alright
https://on.soundcloud.com/DJBBAWb3hE2ihMAD6

Follow Blender Studio:
* LinkedIn: https://www.linkedin.com/showcase/blender-studio-official/
* Twitter: https://twitter.com/blenderstudio_
* Instagram: https://www.instagram.com/blender.studio.official/
* Facebook: https://www.facebook.com/BlenderStudioOfficial/
* Mastodon: https://mastodon.social/@blender

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/35c13d53-b767-4e20-a687-6c08192cc7ec</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/viZV6ZSYFdJsEnU2hjCQDy</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1a3d72a3-1fae-4394-8de3-ece49284733b.jpg</video:thumbnail_loc><video:title>Slotted Actions demonstration</video:title><video:description>Dr. Sybren shows how to work with Slotted Actions, a feature coming to Blender 4.4.

In older Blender versions, this animation would have been spread across three different Actions, but using slots it can all be neatly stored in one Action instead.

Daily Builds of Blender 4.4-alpha: https://builder.blender.org/download/daily/

--

Support Blender by joining the Development Fund: https://fund.blender.org

--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev

--

Follow Blender:
* Twitter: https://twitter.com/blender
* Instagram: https://instagram.com/blender.official
* YouTube: @BlenderOfficial
* Facebook: https://facebook.com/YourOwn3DSoftware

#b3d #devfund #peertube #b3d #blender</video:description><video:player_loc>https://video.blender.org/videos/embed/ed5c5b62-7d7c-414e-ab43-64c87960a342</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/iPjUrJoZZB6pwa26nQB5k2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9b4b5824-f39e-4d9c-a8b0-66d115c1517d.jpg</video:thumbnail_loc><video:title>Virtual Crafting_ Photorealism for Design &amp; Marketing</video:title><video:description>"Virtual Crafting: Photorealism for Design &amp; Marketing" by Jess Wiseman
Blender Conference 2024
2024-10-23 11:30 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/9046f6eb-ec2f-4018-a518-688b56f03837</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4oJaTY3SNJAkdrJjtPDhYZ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b0c6ec48-63d9-4d85-adf3-a0c59c8809a3.jpg</video:thumbnail_loc><video:title>Building a Career around Blender</video:title><video:description>"Building a Career around Blender" by Jason van Gumster
Blender Conference 2024
2024-10-23 12:00 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #foss #opensource #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/1b77c47a-18e6-422b-aa72-1650e69eeb41</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/npJrtRwhTW71ctHKXL8jS1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7b39c4cc-9d70-4cee-ae5a-74e36be17161.jpg</video:thumbnail_loc><video:title>Ghosts of Ruin - Pipeline and shading for a anime young adults TV series production</video:title><video:description>"Ghosts of Ruin - Pipeline and shading for a young adults' anime TV series production" by Juan Carlos Garcia del Blanco
Blender Conference 2024
2024-10-23 11:30 at the Felix Meritis, Amsterdam, studio.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/ad602c37-cf1a-4e0e-b880-57b820693754</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rtRdB7gRNHzyVy7gHnzQyP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5408552c-5c59-4de3-99e1-8a1c292f0259.jpg</video:thumbnail_loc><video:title>Concept Art for Star Citizen</video:title><video:description>"Concept Art for Star Citizen" by Alberto Petronio
Blender Conference 2024
2024-10-23 13:00 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/ce57e12a-1d54-4a22-bcf3-18716ef4dd07</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3QjvoBmd1zQ4uZWJU4baT8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/35c218a7-2764-4915-83fd-5d734047eeef.jpg</video:thumbnail_loc><video:title>Making Blender take flight around the world</video:title><video:description>"Making Blender take flight around the world" by Asher Erskine
Blender Conference 2024
2024-10-23 13:30 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/16f16229-e962-43eb-9b71-0f7ba5641d99</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dJ6Btp789iMGt8oJTBXPkT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/18c6aae6-d170-4d4f-9ce8-0e216c2ba018.jpg</video:thumbnail_loc><video:title>Forget about Nodes</video:title><video:description>"Forget about Nodes" by Simon Thommes
Blender Conference 2024
2024-10-23 13:00 at the Felix Meritis, Amsterdam, classroom.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/670e5c4b-7c98-47d6-a50a-2f66a85e2f45</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kVF9JB7UHGVugGo6hvWuyA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7c3a4c46-b4ed-4763-bc57-955121693973.jpg</video:thumbnail_loc><video:title>One hour of colours</video:title><video:description>"One hour of colours" by Lino Thomas
Blender Conference 2024
2024-10-23 12:00 at the Felix Meritis, Amsterdam, classroom.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/a15c2e87-f340-4b93-abe2-d046436c3cd2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vnSzRnhfrioCQR5eUi8swD</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0100a7ca-4371-4203-b093-9ae52791e0fd.jpg</video:thumbnail_loc><video:title>Fast Content Creation with Code and Creativity</video:title><video:description>"Fast Content Creation with Code and Creativity" by Sacha Goedegebure
Blender Conference 2024
2024-10-23 13:00 at the Felix Meritis, Amsterdam, studio.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/ede6d047-28a1-4581-9c27-2279c78a9281</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dovBNJwTVChjbdb6XKdoNN</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c2e30b74-aa5a-4e42-9156-639e0058c8aa.jpg</video:thumbnail_loc><video:title>SOLO and the NPR Uncanny Valley</video:title><video:description>"SOLO and the NPR Uncanny Valley" by Toni Mortero
Blender Conference 2024
2024-10-23 14:00 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/64524779-4983-4c87-b7a3-993ca6945ce2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oykmsfkdQzc8KTrAAbzBmn</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6fcaba3d-3ce8-4980-8a6f-6b8853f82b75.jpg</video:thumbnail_loc><video:title>Making Stylized Visuals _ Lessons from Anime and Short Films</video:title><video:description>"Making Stylized Visuals | Lessons from Anime and Short Films" by Wyatt Hall
Blender Conference 2024
2024-10-23 14:00 at the Felix Meritis, Amsterdam, studio.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/b6acc713-86ea-4380-9c53-0e8ffdc40191</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fgLCLAk4NQ6PFsprbfsC42</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b4ff0677-25bc-487f-8538-3fab38753911.jpg</video:thumbnail_loc><video:title>Animals for Games</video:title><video:description>"Making Stylized Visuals | Lessons from Anime and Short Films" by Wyatt Hall
Blender Conference 2024
2024-10-23 14:00 at the Felix Meritis, Amsterdam, studio.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/73939abc-506b-49ea-893c-43d240bdb2af</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/porKQZAqcyYTLWctLNtyYQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c44a5153-3d90-474b-8407-9f0c40c3129c.jpg</video:thumbnail_loc><video:title>The Missing Camera or_ How I Learned to Stop Worrying and Love Oblique Projection</video:title><video:description>"The Missing Camera or: How I Learned to Stop Worrying and Love Oblique Projection" by Julien Rippinger
Blender Conference 2024
2024-10-23 15:30 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource
</video:description><video:player_loc>https://video.blender.org/videos/embed/bd646cbe-a046-4e67-a213-a0aaa4fcfa38</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9eAe4doif25dNiojL1pEmZ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c79d3b97-2fd4-480a-9aea-3ff031eaed79.jpg</video:thumbnail_loc><video:title>Why Color Management Absolutely Sucks (It’s Not You)</video:title><video:description>"Why Color Management Absolutely Sucks (It’s Not You)" by Jacob Holiday
Blender Conference 2024
2024-10-23 15:00 at the Felix Meritis, Amsterdam, classroom.

#b3d #bcon24 #blender #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/42aedec8-e6ad-42ab-8837-0b8d415cfdb1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vyi55We1r7BcaQV3tCkYG4</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e0e99793-150f-4be2-9f7b-44c6e788a736.jpg</video:thumbnail_loc><video:title>Automotive Industry and its Community as Catalyst_ Mondlicht Studios POV</video:title><video:description>"Automotive Industry and its Community as Catalyst: Mondlicht Studios' POV" by Daniel Vesterbaek, David Schaefer, Sven Giera
Blender Conference 2024
2024-10-23 16:00 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/ef5b5780-b20d-4ea8-8abb-6ead132c8f0b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uwcVu72g2vG3KhkctXTK7i</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/94e87b38-1224-46e4-a84a-fe0a26f2f45c.jpg</video:thumbnail_loc><video:title>Cycles is better than you think...</video:title><video:description>"Cycles is better than you think..." by Turpal "Alex" Saytiev
Blender Conference 2024
2024-10-23 15:00 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/e6f78af9-23dc-496d-a256-3db5861af501</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7ccoXPxvzEVrprQytWb3dP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6aa7c2f1-d903-4fd9-93ad-9c501ec3a9df.jpg</video:thumbnail_loc><video:title>Making Maths Real and The Moon Tactile</video:title><video:description>"Making Maths Real and The Moon Tactile" by Kyle Johnson
Blender Conference 2024
2024-10-23 16:00 at the Felix Meritis, Amsterdam, classroom.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/32270951-d785-4389-873d-4e2fcd1e86ff</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jnSVCfsEYvpvVfjEL5Aep7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/01d48474-95f1-448c-b446-40c7e2f47bcd.jpg</video:thumbnail_loc><video:title>The Role of Product Management in Open Source</video:title><video:description>"The Role of Product Management in Open Source" by Dalai Felinto, Emilio Coppola, Andy Gonzalez, Hans Gerwitz
Blender Conference 2024
2024-10-23 12:30 at the Felix Meritis, Amsterdam, attic.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/94d27f99-2205-43a9-a783-2808665c0ba0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mth43UbvExiUGgWL95X4w8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6cff5024-7251-488b-acb1-6fd3adee2487.jpg</video:thumbnail_loc><video:title>Extensions_ Should they Come Built-in_</video:title><video:description>"Extensions: Should they Come Built-in?" by Nika Kutsniashvili
Blender Conference 2024
2024-10-23 14:30 at the Felix Meritis, Amsterdam, attic.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/a5c5bf6c-60c1-46a1-bb70-27c2252f3f17</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/swV7NCQ3Q3kGjUTLmnxTai</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/17e22062-8fa5-42a5-b55b-3b90ed050571.jpg</video:thumbnail_loc><video:title>PBRT_ Create your own Importers and Exporters</video:title><video:description>"PBRT: Create your own Importers and Exporters" by Gustaf Waldemarson
Blender Conference 2024
2024-10-23 16:00 at the Felix Meritis, Amsterdam, attic.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/d6dea728-c503-4336-80db-3f352a9d586f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6Lb83kZPNS4wMErFc9AsQP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8be4a658-b554-4ba9-b688-23d7000dcd6b.jpg</video:thumbnail_loc><video:title>Setting up a custom pipeline with context properties and geonodes</video:title><video:description>"Setting up a custom pipeline with context properties and geonodes" by Adriano D'Elia, Corrado Piscitelli
Blender Conference 2024
2024-10-23 16:30 at the Felix Meritis, Amsterdam, studio.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/2ea8a81d-e416-4291-8d3f-d890b97ef2a7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/88REGXQK2CDjTyA7GY8y4p</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ee0f72d6-7b19-4608-93aa-356daa144a48.jpg</video:thumbnail_loc><video:title>Denoising in Cycles_ Past, present and future</video:title><video:description>"Denoising in Cycles: Past, present and future" by Lukas Stockner
Blender Conference 2024
2024-10-23 13:30 at the Felix Meritis, Amsterdam, attic.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/39c8c91d-2cbd-43f1-a4f8-03bf8606a15d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8daTiAjEjG8aUuZ2xFKrxB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/23b1b528-fc66-45ce-9bf6-d3330bfd7e35.jpg</video:thumbnail_loc><video:title>Publishing on Fab - New Destination for Creators (Sponsored Session)</video:title><video:description>"Publishing on Fab - New Destination for Creators (Sponsored Session)" by Abby Crawford
Blender Conference 2024
2024-10-23 17:00 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/3a62fcc7-d183-406f-b64d-9ec6b3beccf5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6RLDRAirZ3p1pExehkiqHS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1cde2525-670b-4bcc-8e1d-e17bd4f664bc.jpg</video:thumbnail_loc><video:title>Evaluating Geometry Nodes</video:title><video:description>"Evaluating Geometry Nodes" by Jacques Lucke
Blender Conference 2024
2024-10-23 17:00 at the Felix Meritis, Amsterdam, attic.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/2f70a7fd-db7f-411f-bf1e-c41a79159e74</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rZ1u46t9SwwJQU8VWMQSxk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/87fc50de-d1a6-4ea7-b6c1-65367bce7a4d.jpg</video:thumbnail_loc><video:title>Demystifying our product recognition AI</video:title><video:description>"Demystifying our product recognition AI" by Andrew Chinery
Blender Conference 2024
2024-10-23 17:30 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/d26a28d2-d6d4-46df-bcac-22f8a4e89bf1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ccaez2TtC4QjmFWBk5cbyR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c76d112b-81ff-47df-a731-d0ed345d9739.jpg</video:thumbnail_loc><video:title>Making Previz Pop - Blending Your 2D Characters into a 3D World</video:title><video:description>"Making Previz Pop - Blending Your 2D Characters into a 3D World" by Laura Gingrich
Blender Conference 2024
2024-10-24 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource
</video:description><video:player_loc>https://video.blender.org/videos/embed/5aa365b9-45e2-465f-8129-e87c89f83271</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6mysZg8HcvMbae3cyjb1Nw</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fdb9880c-6101-463b-b084-66e1ca5df5d7.jpg</video:thumbnail_loc><video:title>Architectural Visualization Pipelines</video:title><video:description>"Architectural Visualization Pipelines" by Pato Calvelo
Blender Conference 2024
2024-10-24 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/2b5c937e-982a-4fe9-8f92-aaa7fac7fffa</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7H4KXhZSsfeqo4yiDaaHUS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ba0329e9-5885-44d0-a7b6-dbd5eb5d72cd.jpg</video:thumbnail_loc><video:title>A Portrait of Tenochtitlan - Reconstructing a city buried 500 years ago</video:title><video:description>"A Portrait of Tenochtitlan - Reconstructing a city buried 500 years ago" by Thomas Kole
Blender Conference 2024
2024-10-24 11:00 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/3652a472-1ea4-4b6f-8665-5ac193e88916</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mFxFsXJxsKsFJvgfjo9WAB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c95ae4e6-b5ee-44c8-b01f-246d6f3fb6bd.jpg</video:thumbnail_loc><video:title>How to accidentally start working on VSE</video:title><video:description>"How to accidentally start working on VSE" by Aras Pranckevičius
Blender Conference 2024
2024-10-24 11:00 at the Felix Meritis, Amsterdam, attic.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/a77c4dd2-1ecb-4171-a402-e2b36bcf554f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/39uV6m7Fx6W1fWL3EoqUxg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9ff9896c-1e5a-4d67-9f0e-928513df1207.jpg</video:thumbnail_loc><video:title>Using Geometry Nodes for Audio Reactive Music Videos</video:title><video:description>"Using Geometry Nodes for Audio Reactive Music Videos" by Mike Hodgetts
Blender Conference 2024
2024-10-23 17:00 at the Felix Meritis, Amsterdam, classroom.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/11620c16-73f5-45c7-9b21-8bc8df7e17c5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pNfRKC4GfoSR25fBp5hB4K</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9743faa5-aff5-45a7-b66a-1cab4f9cc168.jpg</video:thumbnail_loc><video:title>Animation Previs_Layout Workshop</video:title><video:description>"Animation Previs/Layout Workshop" by Hjalti Hjálmarsson
Blender Conference 2024
2024-10-24 at the Felix Meritis, Amsterdam, classroom.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/c0b78f1d-51ed-4a6a-b12d-adb3853354a5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jCxSPPY5L3BCJ4k3sAPiDT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/80e3eecd-64d1-43f3-a235-2fc1389c4a3a.jpg</video:thumbnail_loc><video:title>Converting your 3D Scene into NeRFs &amp; Splats</video:title><video:description>"Converting your 3D Scene into NeRFs &amp; Splats" by Colin Behrens, Svenja Strobel
Blender Conference 2024
2024-10-24 at the Felix Meritis, Amsterdam, attic.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/96deea82-daf9-4de8-8660-6171f5fd46b1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4Z9zgccSVsg7pF9D8ne96c</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/625e644c-9d0b-49b2-a080-cc2696245429.jpg</video:thumbnail_loc><video:title>The animation of Flow</video:title><video:description>"The animation of Flow" by Silly-Pélissier Léo
Blender Conference 2024
2024-10-23 15:00 at the Felix Meritis, Amsterdam, studio.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/2046182e-eb2a-48ae-9eb8-da537c021045</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kSCgBUUDwZRKj7aguyd3Fn</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a4049d7c-179a-458a-8090-948eebf8dd84.jpg</video:thumbnail_loc><video:title>Making the internet 3D and interactive (again)</video:title><video:description>"Making the internet 3D and interactive (again)" by Marcus Liebich, Anja Cambria Oellermann, Frederik Steinmetz, Gottfried Hofmann
Blender Conference 2024
2024-10-24 10:30 at the Felix Meritis, Amsterdam, studio.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/a0ef2cbe-e308-456e-b6f6-afe0bf47b6d3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wJM32MHt91bywmaudSU8ss</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c833d33c-eb40-438b-b915-fcd7bf19d64b.jpg</video:thumbnail_loc><video:title>Claymation and Next Lab Grease Pencil VR</video:title><video:description>"Claymation and Next Lab Grease Pencil VR" by Daniel  Martinez Lara
Blender Conference 2024
2024-10-24 12:00 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/f8eb26e6-6a4e-41d0-8ae3-27f45bf3e03a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bzdjSS3cvHT7pK5CneYo2Z</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/58326658-ea6d-4f21-9a8c-95ba9d1bb07c.jpg</video:thumbnail_loc><video:title>Procedural Oil Painting for Film Production</video:title><video:description>"Procedural Oil Painting for Film Production" by Simon Thommes
Blender Conference 2024
2024-10-24 11:30 at the Felix Meritis, Amsterdam, studio.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/559e86df-76e1-4550-b966-a2e2490b563b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5oEXaqzyNo2sg4joMfYtdH</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/32ee9d2a-2962-42fb-8cdc-5e8557d9eda4.jpg</video:thumbnail_loc><video:title>Blending in architectural design and on construction site</video:title><video:description>"Blending in architectural design and on construction site" by Paweł Czernecki
Blender Conference 2024
2024-10-24 12:30 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/238eec0a-6eab-47fb-8d30-c70399a4c1ed</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hUVygALKJBC1LNoY41dYN2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ca586d3c-d613-4ebf-b802-541a18347e96.jpg</video:thumbnail_loc><video:title>What is the Blender recipe for Nice CGI Content</video:title><video:description>"What is the Blender recipe for Nice CGI Content" by Andrii Bahriichuk
Blender Conference 2024
2024-10-24 12:30 at the Felix Meritis, Amsterdam, studio.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/88f5e65e-8c42-441f-aa15-ec03f6f9000d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/xtRQTWYo2hTA5rv2SpGkEo</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/49983d58-8bbb-4568-8c8d-0d6e49e751b4.jpg</video:thumbnail_loc><video:title>Live Storyboarding Session</video:title><video:description>"Live Storyboarding Session" by Renato Roldan
Blender Conference 2024
2024-10-24 12:00 at the Felix Meritis, Amsterdam, classroom.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/feef18dc-06fa-45fb-912e-3eac86be160e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vaXjg78uAo2t3ReWaLRLWP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fe712052-792e-4fe6-83ef-c051f2e4f449.jpg</video:thumbnail_loc><video:title>1619 Days of Artworks_ The Pursuit of Creative Consistency</video:title><video:description>"1619 Days of Artworks: The Pursuit of Creative Consistency" by Jorge Alejandro Castellanos Paz
Blender Conference 2024
2024-10-24 11:00 at the Felix Meritis, Amsterdam, classroom.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/ec3ccdd6-1888-4662-8627-af540d15e4a3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/neT4bXULGEn3EpYMX7AVZt</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8a24929d-37d2-4eb9-ae11-ba028e00b265.jpg</video:thumbnail_loc><video:title>Blender JAM_ A Collective Animation Experiment</video:title><video:description>"Blender JAM: A Collective Animation Experiment" by Maor Fridman, Eli Rabinovich
Blender Conference 2024
2024-10-24 13:00 at the Felix Meritis, Amsterdam, classroom.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/ac000b6c-4b3c-4e17-89da-8541d27c1ac9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6CeiXtYZWNAR3VUcHa6Sdj</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/710b83ab-5156-4391-aa44-0832d4244027.jpg</video:thumbnail_loc><video:title>7 years of making glTF I_O</video:title><video:description>"7 years of making glTF I/O" by Julien Duroure
Blender Conference 2024
2024-10-24 13:00 at the Felix Meritis, Amsterdam, attic.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/2d8cabdd-9b17-4b60-ade1-415c578d468a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pMwciKwNFkFu1BFxJUTYFq</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8f8dd2bf-4001-41e9-bfa1-21719b14b72c.jpg</video:thumbnail_loc><video:title>Synthetic data generation for AI training</video:title><video:description>"Synthetic data generation for AI training" by Yuan Miaomiao
Blender Conference 2024
2024-10-24 13:00 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/c09d4461-d20f-4075-92c4-45bc29e76886</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bEuG17r44Rvbk4KhwMYjqP</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4acde1ac-b2f6-404a-aac2-62a63b2dac1e.jpg</video:thumbnail_loc><video:title>Treasure Hunt_ Developing a short film</video:title><video:description>"Treasure Hunt: Developing a short film" by Frederic Lierman
Blender Conference 2024
2024-10-24 13:30 at the Felix Meritis, Amsterdam, studio.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/565b549c-32e7-4d0b-993a-2b4e606077f7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hi6KMqxgB7MFZToC8Hb9X6</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2697791a-165c-4eb7-8b35-e07e56a4cdb2.jpg</video:thumbnail_loc><video:title>Inside real life architecture showcases</video:title><video:description>"Inside real life architecture showcases" by Arcangelo Gabriele D'Alessandro
Blender Conference 2024
2024-10-24 14:00 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/83f568c2-c3cf-441a-9b56-e5528812331b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cHFUYv9PF7o6EjDJC7VcTc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/82c0b9d6-6e28-4605-9e2d-fa1bc036ddab.jpg</video:thumbnail_loc><video:title>Pushing vanilla to the edge with Nodes and Python</video:title><video:description>"Pushing vanilla to the edge with Nodes and Python" by Vincent Dorenkamp
Blender Conference 2024
2024-10-24 14:00 at the Felix Meritis, Amsterdam, attic.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/5ee69e07-ab82-428d-9a15-c622fa1e7c4d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ursFTA7fiqtG8Uhnkp7Ska</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a3b46adc-6e2b-4ceb-af12-f053d2531c95.jpg</video:thumbnail_loc><video:title>Making Modular Sofas &amp; Digital Furniture Twins</video:title><video:description>"Making Modular Sofas &amp; Digital Furniture Twins" by Thomas Radeke
Blender Conference 2024
2024-10-24 14:30 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/e64dec73-a2c5-457b-b59c-4050e71346df</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qet6DPpBrsLNEXMyQrhhdB</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/02b1b87f-3012-4bb9-80dc-dc099f41ff32.jpg</video:thumbnail_loc><video:title>Vertex colors_ the hidden workhorse of shaders – introduction to realtime lowpoly vertex painting</video:title><video:description>"Vertex colors: the hidden workhorse of shaders – introduction to realtime lowpoly vertex painting" by Jenny Tirkkonen
Blender Conference 2024
2024-10-24 14:00 at the Felix Meritis, Amsterdam, classroom.

#bcon24 #blender #b3d #peertube #foss #opensource

</video:description><video:player_loc>https://video.blender.org/videos/embed/c43cb23d-2aaa-4487-99e7-8406d618b7ab</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5cATwjichB9SxghtNmr4Co</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7c27adf3-4592-4cba-8636-2f2235b31ece.jpg</video:thumbnail_loc><video:title>Technical Hiccups_ Making the DillonGoo Studios Pipeline</video:title><video:description>"Technical Hiccups: Making the DillonGoo Studios Pipeline" by Cody Winchester
Blender Conference 2024
2024-10-24 14:30 at the Felix Meritis, Amsterdam, studio.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/22033c9f-1474-423b-887f-0690a8cc6352</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/2F9yef4jyP85AUtsfZFrKc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8051b86f-7100-470c-9756-b158cdd1e905.jpg</video:thumbnail_loc><video:title>Simulation of a Vision Correction Display System</video:title><video:description>"Simulation of a Vision Correction Display System" by Vidya Sunil, Renu Rameshan
Blender Conference 2024
2024-10-24 15:00 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/0d906b15-eae7-4ebd-8a12-57cf1af843b5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/275XS1dc3BzVgFZq1b9CSc</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b3709bfe-9b8d-4001-abe6-9e0dfdc1f53c.jpg</video:thumbnail_loc><video:title>Mesh Hair with Geometry Nodes and Hair Curves</video:title><video:description>"Mesh Hair with Geometry Nodes and Hair Curves" by Sara Matsumoto
Blender Conference 2024
2024-10-24 15:00 at the Felix Meritis, Amsterdam, classroom.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/08f2a8f0-c44f-43f7-a4d7-15291b95fdcf</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oNrzxXYg5pV7PXRsYtx7uz</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/944a9c57-6f53-47b6-9576-7d56a5d3e0e7.jpg</video:thumbnail_loc><video:title>Developing Storytools</video:title><video:description>"Developing Storytools" by Samuel Bernou
Blender Conference 2024
2024-10-24 15:30 at the Felix Meritis, Amsterdam, attic.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/b8a506f8-93d7-472c-a57a-35115d06edd9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/huym3EtV5bqKw6quZxhQqg</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/120b872b-3195-45f0-9cbe-ec4adbf27801.jpg</video:thumbnail_loc><video:title>Redesigning the compositor</video:title><video:description>"Redesigning the compositor" by Habib Gahbiche
Blender Conference 2024
2024-10-24 16:00 at the Felix Meritis, Amsterdam, attic.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/858efa52-263d-4008-9d51-aa0278c7cc4f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/iQZQoJzbUFMRGmxuxeaPtM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a15335c1-e072-4954-95be-6a2dc9585266.jpg</video:thumbnail_loc><video:title>EWILAN'S QUEST： Creating a 2D series with Blender Grease Pencil</video:title><video:description>"EWILAN'S QUEST: Creating a 2D series with Blender Grease Pencil" by Tom VIGUIER
Blender Conference 2024
2024-10-24 16:00 at the Felix Meritis, Amsterdam, studio.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/9082b32a-140e-4a7b-b9a3-f26db7ed57ff</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/bcmdB7zSf7A7kVDTCbn1eF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/51883490-d046-4833-960d-30bd5086db7a.jpg</video:thumbnail_loc><video:title>Hyperrealism In 3D Plants</video:title><video:description>"Hyperrealism In 3D Plants" by Iwo Pilc
Blender Conference 2024
2024-10-24 17:00 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/52910706-a2e8-4a96-b94e-cde3c1bcc3c1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pidss7AzTzU4J1Gd4BkLR1</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0352eb08-78c7-41f4-978a-6dde398c0c0f.jpg</video:thumbnail_loc><video:title>Game Art Insights_ Art, Tech and Teamwork</video:title><video:description>"Game Art Insights: Art, Tech and Teamwork" by Matthias Patscheider
Blender Conference 2024
2024-10-24 17:00 at the Felix Meritis, Amsterdam, studio.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/bca98273-96f3-4766-84f3-c346ef64d752</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/r92BpTrKuSs11d3Kc4qyEh</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c82757cd-7a97-496d-9ae2-8367d1dcbbe8.jpg</video:thumbnail_loc><video:title>How to Improve Blender's UI</video:title><video:description>"How to Improve Blender's UI" by Andrew Price
Blender Conference 2024

 Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/cb9368c1-0efb-45cb-b9f7-e526dfb4b3bc</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jsZ3uukkPE3F9TBauHHfha</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1b167406-639b-43ed-91fc-2d36ce0eb644.jpg</video:thumbnail_loc><video:title>Blender Roadmap Overview</video:title><video:description>"Blender Roadmap Overview" by Francesco Siddi, Sergey Sharybin
Blender Conference 2024
2024-10-24 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/9588fce4-e4db-47e3-b8cc-167aa72037d9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7LDkMw9g7hbgGmNVWi53m9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2f6a80d3-e927-4111-8cc1-3a488f3f0973.jpg</video:thumbnail_loc><video:title>Keynote</video:title><video:description>"Keynote" by Ton Roosendaal
Blender Conference 2024
2024-10-23 11:00 at the Felix Meritis, Amsterdam, theater.

#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/36d291f3-784d-4d68-a0d5-7b84600fb388</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6izmuRoeMkLWawLfbb7TPR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ec451be5-ce15-4e99-ab7e-9d5dbdad80b5.jpg</video:thumbnail_loc><video:title>Beyond the narrative_ a workflow for 3D restitution of built heritage</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/2af1e464-4e68-4140-8397-c74c71c9f653</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5sJvHjdfiiWBLSL5acr4UM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5e35148f-8059-4158-85b4-1c833437ca28.jpg</video:thumbnail_loc><video:title>Making Better Motion Branding</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/2420177f-29fd-4fde-92fb-01cd91085099</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/scFz9HYQDDUUr4gJuHzXVE</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/24706b16-0af2-484c-b23b-02b3f8eff1af.jpg</video:thumbnail_loc><video:title>Grease Pencil 3_ development updates and showcase</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/d42f2c68-7c07-4147-b41a-5dadd2fea41c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qmXSKxuEYQ5JdU3MLFr7zC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fcd6d8e7-7c82-4e36-b264-cb32be91f0e7.jpg</video:thumbnail_loc><video:title>Building Good Topology and Retopology</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/c548a32f-41cf-4fc0-95c0-d651ba22db8e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1wcvAxACVdx9LHXo7qxEiL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7e250773-d167-42da-b8fd-cda18349fcd7.jpg</video:thumbnail_loc><video:title>Overcoming the Challenges of Solo Filmmaking</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/04376814-01ad-4cee-9f58-e07922a54176</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/peR5hnVEB84z8Z1BKPEymU</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9cec9478-8508-410b-b702-da51a03c588f.jpg</video:thumbnail_loc><video:title>Blender by the Numbers</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/bc3119dc-1773-41e6-985c-1eb7b497e8bc</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3KWCfD6wYjLhT68MKfPp9B</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2816bd07-c6c0-4ced-8d8d-779c6a3152b2.jpg</video:thumbnail_loc><video:title>Brute force approach to fine jewelry design</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/1654ec5d-e7e4-4819-8450-047a9367ac07</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/s4TBdTvLLAgBYMVoK4R6PV</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4057e0ac-19f1-499b-b28b-63f883d4c879.jpg</video:thumbnail_loc><video:title>Exploiting Pose Library and VSE_ a case study by Cube Creative</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/d318a3fd-6cf5-4d37-8ea8-3416df12ae47</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qnuCUD9bqbKkgpkWC6vZAj</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e0f3856f-d0d2-448d-88f6-619b377832f1.jpg</video:thumbnail_loc><video:title>Lightning talks and Suzanne Awards ceremony</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/c55b9843-7f98-4ca9-87c0-33ae4dda9122</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8o3kZL2WaD1Ep65jDYyW9X</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/115f860a-4ef1-41bc-854b-ae57f486f24b.jpg</video:thumbnail_loc><video:title>Tracing rays around blackholes – a render engine for curved space-time</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/3bc3c750-2d3d-4fb4-93f2-06cd7d5c65bf</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sLLPveyjLgiZnfB1nJXUYG</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9fbb2649-4745-416c-91c2-f53f195379ef.jpg</video:thumbnail_loc><video:title>Why does Blender crash_</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/d8cdf3a5-fb0b-410d-8b23-f9f392e67d00</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vxPDQpfpK3Z44svLxWn1tn</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/550cbc60-7637-479f-ab7f-ab7f850b27dd.jpg</video:thumbnail_loc><video:title>Airport editor and pipeline</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/ef4a71de-0fab-4ea6-8007-a9edc28ecabb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/97c4ssPPwW2fdCgpdtEs6j</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1e520ccc-25c3-4d5f-b817-6f422d9a997f.jpg</video:thumbnail_loc><video:title>How I pulled off a 4 minute single-take</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/41a6633a-b81e-4600-9829-347a9104863c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/a9TQpXPNge6LoeYZrKbZ6Z</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/741972b1-2d35-4a98-a17d-b60c5918b785.jpg</video:thumbnail_loc><video:title>Overcoming the Challenges of Solo Filmmaking</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/4a202472-a91d-43f3-a7fa-e6595da4a37f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/f9fVfaUa4U7Spme3ztb3G3</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/200c3f10-f577-4d43-bb07-2733156f08f3.jpg</video:thumbnail_loc><video:title>Simulating Tree Growth using Geometry Nodes</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/728715bf-1d3e-4cb7-b770-a5909dc2ea3a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eULmPcbkjmCBsKFZG37D2h</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e1754d49-8571-4b70-8086-4c017daaa2b0.jpg</video:thumbnail_loc><video:title>New platform unlocked_ Windows on Arm</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/70a4d0d4-195e-4b4d-a14f-9e1d7973b74e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hNTin7NDbxUCvsq7BJmbyW</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ae946c64-13b4-47db-969d-4c37be21a1a1.jpg</video:thumbnail_loc><video:title>Archviz Fate - From Medical Schemes to Medical Centers</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/881e0bdd-5e71-42ab-be5d-f5160cd47cfe</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9dKJHrpXzyaZGLfsWsrY4M</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cfa0e512-e398-44d2-b7aa-ce1275aefe19.jpg</video:thumbnail_loc><video:title>How to_ blend 2D and 3D for commercials</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/4290fcf2-10d6-4be1-8605-9a92ef33ef83</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dZh5D3E2nhhUM9KdLkPK19</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a9d31df6-5b97-4316-8d63-28088c248f0a.jpg</video:thumbnail_loc><video:title>Exploring 5G Effects on Insects through CT-Scanned 3D Models</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/692cf7ec-3b55-4c11-b76d-df2c8ddd4a9c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5Bc4PqUGc7rN381EuDDJUq</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e63cf5fb-a36b-45db-9a43-21ac9e6bed59.jpg</video:thumbnail_loc><video:title>Innovation in Character Creation</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/254e67f9-2c7a-4287-8812-c3346990e4e0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hWQ9eHqSGnDF1cJFTKrh2G</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/fb4c2a2d-132c-43ed-9fde-c0b14bf1aa11.jpg</video:thumbnail_loc><video:title>Transmorphism Unleashed_ Making Blender Make Things!</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/893a0cfb-162b-41f7-9893-794d695c4cda</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vFVJBscFxLSA1Vgheyj41f</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1e7d6f3f-896b-4816-9ace-81350ae4d993.jpg</video:thumbnail_loc><video:title>How do I contribute</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/f06c24b1-f982-4df6-ac43-733af09ac7ea</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8jLvVKFdu8T3W2WVhtHQMT</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cc459536-5bf3-4272-b7aa-e965565ed471.jpg</video:thumbnail_loc><video:title>State of the UI</video:title><video:description>#bcon24 #blender #b3d #peertube #foss #opensource</video:description><video:player_loc>https://video.blender.org/videos/embed/3b4ecadc-795e-4919-93ac-8cf4ce891b7d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cCVbfvdXFN4syWj99e17X6</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/de445058-3f0b-4be9-8fdb-c3323fcd1413.jpg</video:thumbnail_loc><video:title>Closing Event — Blender Conference 2024</video:title><video:description>"Closing Event" by Ton Roosendaal, Francesco Siddi
Blender Conference 2024
2024-10-25 17:30 at the Felix Meritis, Amsterdam, theater. —
Donate to support Blender at https://fund.blender.org/

Learn more about Blender Conference 2024 at https://conference.blender.org/2024/
#b3d #BCON24</video:description><video:player_loc>https://video.blender.org/videos/embed/5e3c1282-5523-4997-bb55-f8c3e4c45723</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hb43bRmBzNpHd4sW74Y4cy</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2f9f408e-96c4-4311-92bc-0c0190cb219c.jpg</video:thumbnail_loc><video:title>SOLO and the NPR Uncanny Valley OCT 30 REV</video:title><video:description>This has been update OCT 30

#b3d #blender #bcon24 #peertube #NPR</video:description><video:player_loc>https://video.blender.org/videos/embed/82f9873f-982b-40c6-a11c-51875129453a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/39DKE9P6ABmcV6jgWHZvMZ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a4f6eea2-7ce2-4362-9b23-754d73875666.jpg</video:thumbnail_loc><video:title>BCON24 Quick Impressions #shorts  #b3d</video:title><video:description>Blender Conference 2024 wrapped one week ago, hopefully we all made it past the post-bcon blues!

As the team works on the full recap-video, here is a quick summary, all photos and the talks playlist: https://www.blender.org/press/blender-conference-2024-recap/ #b3d #bcon24 #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/11677e50-d12a-484e-93ac-9a4854f93f77</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fwrDp4UmuYjpmsSBeYzF7B</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/57fae164-1d94-464b-9764-ab8380fe31ab.jpg</video:thumbnail_loc><video:title>Project Gold - Blender Stylized Rendering Showcase - Blender Studio</video:title><video:description>Project Gold - Blender Stylized Rendering Showcase - Blender Studio</video:description><video:player_loc>https://video.blender.org/videos/embed/75a00ef9-fdc4-4843-8482-0b07b8dbcb83</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/472h2s5srBFmAThiZVw96R</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6ae60869-c7df-49b0-8c04-a42897874b3c.jpg</video:thumbnail_loc><video:title>Blender Conference 2024 Recap</video:title><video:description>Get a glimpse of Blender Conference 2024! Experience three days of the Blender Conference through the eyes of some of our speakers from this year. Explore the atmosphere, innovative projects, and the collaborative spirit that bring this annual gathering to life.

Video by Harukaze Legouge and Maaike Kleverlaan

Blender Conference 2024 at the Felix Meritis, Amsterdam, Theater

See all the recorded talks here:    • Blender Conference 2024  

Learn more about Blender Conference 2024 at https://conference.blender.org/2024/
#b3d #BCON24

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#peertube #b3d
#blender
#bcon24</video:description><video:player_loc>https://video.blender.org/videos/embed/1922aa46-d794-40c4-b211-75859e1a3153</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pvxCBzT2wUMyAZ5Ya55Use</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7692df9e-b3e5-4974-abff-1c14db93a5c3.jpg</video:thumbnail_loc><video:title>BLENDERHEADS -  Ep. 07</video:title><video:description>BLENDERHEADS -  Ep. 07</video:description><video:player_loc>https://video.blender.org/videos/embed/be624081-2c04-4bb7-9160-22dba9768dc1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/13MtPUjWNyYsDcPwfGwkd5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/edb17715-9251-493d-9c4a-8cbe4ade43ed.jpg</video:thumbnail_loc><video:title>Blender 4.3 New Features Official Overview</video:title><video:description>Jonathan Lampel from ‪‪@cg_cookie‬ presents everything new in Blender 4.3! Together with ‪@harryblends‬ covering Geometry Nodes, ‪@christopher3d475‬ on Cycles, and Aidy Burrows from ‪@CreativeShrimp‬. 

Watch the in-depth overview by ‪@BlenderStudio‬ 's technical artist Simon Thommes of the new Geometry Nodes features:    • Gizmos, For-Each Zone and more! NEW G...  

➡️ Download Blender and read the release notes: https://www.blender.org/download/rele...

🧡 Join the 2% of users that donate to Blender: https://fund.blender.org

Thanks to everyone involved in such an incredible release!

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00:00 Intro
00:16 Modeling &amp; UVs
01:14 Sculpt, Texture, Paint
02:24 Geometry Nodes
09:59 Animation
10:44 Grease Pencil
12:50 Cycles
18:50 EEVEE
20:34 Sequencer
22:06 Compositing
24:22 User Interface
27:15 USD</video:description><video:player_loc>https://video.blender.org/videos/embed/006383f3-9dac-4ab9-96fb-7f782cc94458</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/hnmpdTjkbwuKy7xjG34nyy</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6f9c06af-0ed7-4490-a61b-a32a05121686.jpg</video:thumbnail_loc><video:title>Gizmos, For-Each Zone and more! NEW Geometry Nodes features - Blender 4.3</video:title><video:description>Take an in-depth look at the new Geometry Nodes features coming in Blender 4.3 with @BlenderStudio technical artist Simon Thommes.

Watch the Blender 4.3 general features overview:    • Blender 4.3 New Features Official Ove...  

For a full breakdown of all new features visit www.blender.org/download/releases/4-3/

Join the 2%! Support Blender development: fund.blender.org/

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--

00:00 Introduction
00:14 Gizmos
01:09 Gizmos in Practice
10:18 For-Each Element Zone
11:28 For-Each Element Zone in Practice
18:32 Geometry Naming
21:08 Custom Warnings
22:25 Packed Baking
23:22 Grease Pencil
24:51 Outro

--

#b3d #GeometryNodes #blender #development</video:description><video:player_loc>https://video.blender.org/videos/embed/848d68ef-fc16-4ead-853b-b3a7b6ddecec</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/iHc7vcdGVVrFUbdwreDFaz</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/62ee1110-8dd1-482b-98d8-8b5a7225f07d.jpg</video:thumbnail_loc><video:title>About the memes #shorts</video:title><video:description>What's up with the memes? Here is an update from Francesco on the Blender Development Fund donation campaign donation campaign. #b3d #devfund #jointhetwopercent fund.blender.org

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Follow Blender Development:
Blog: code.blender.org/
Twitter: twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/8f6bb32b-67bc-42b7-9462-c8bbc7d3105f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oXb7tbPpw5bgXSXc4BrfZe</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ecd5747a-4f55-45a8-9cee-39c459ff826f.jpg</video:thumbnail_loc><video:title>Brushstroke Tools for an Easy Painterly Look - Free Blender Addon</video:title><video:description>🖌️ Find the free extension here: extensions.blender.org/add-ons/brushstroke-tools/
🎣🛖 Get the full introduction workshop and demo files here: studio.blender.org/training/stylized-rendering-wit…


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00:00 Introduction
00:45 Installation
01:34 User Interface
04:44 Creating New Brushstrokes
07:04 Shape Properties
08:40 Material Properties
11:25 Additional Settings
11:42 Draw Tool
12:51 Mesh Data Marking
13:24 UV Maps
14:16 Rendering
14:58 Preferences
15:56 Outro

#blender #painting #tutorial #peertube #b3d #blender
</video:description><video:player_loc>https://video.blender.org/videos/embed/b9dd3077-5ece-4a80-bf9b-f403421ad727</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4r2z1Ewy8aryE1tBChqL2B</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f7a1c634-822a-4245-8757-683e9f7c79ff.jpg</video:thumbnail_loc><video:title>House of Chores - Featurette</video:title><video:description>See the inner workings behind House of Chores, a Machinarium-inspired short animation piece made by the artists at Blender Studio, as a part of the Grease Pencil 3 Showcase projects #greasepencil 
Read the full article at studio.blender.org/blog/house-of-chores-testing-gr…

Go to studio.blender.org/ to support the Blender Studio team and download the production files #b3d

Camera &amp; Editing
Harukaze Legouge

Music
KZ - Almost There
KZ - Blast Off (Instrumental)
Fridolf - -40°C

Follow Blender Studio:
LinkedIn: www.linkedin.com/showcase/blender-studio-official/
Twitter: twitter.com/blenderstudio_
Instagram: www.instagram.com/blender.studio.official/
Facebook: www.facebook.com/BlenderStudioOfficial/
Mastodon: mastodon.social/@blender

--

Follow Blender Development:
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Twitter: twitter.com/BlenderDev

#b3d
#blender
#peertube #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/1bc9fa2d-c700-4c06-b065-f7db9036bc0d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5d29aMWbUHNm1bfBv1KoBk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/08a2eea8-fdb2-4cde-8511-3c3dea4a9a36.jpg</video:thumbnail_loc><video:title>Project Gold - Sound and Music making-of</video:title><video:description>Enjoy this glimpse in the making of the music and sound design from Project Gold, courtesy of ‪@DalalMusic‬. So much love and effort went into the creation of the soundscape for this project, and it shows! Special thanks to the entire sound crew for this. 

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Mastodon: mastodon.social/@blender

--

Follow Blender Development:
Blog: code.blender.org/
Twitter: twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/22122ed5-ba3d-41c5-a1d9-401cc0ada8b1</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/6bW5HJPsT7ZUztVCst28BS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/07d95944-4877-41c5-99a3-c57461b016ce.jpg</video:thumbnail_loc><video:title>cowboi_featurette</video:title><video:description>See the creation of Pablico's mutant half-cow half-boy, powered by Sticky Grease Pencil and Shape Keys posing, as a part of the Grease Pencil 3 Showcase at Blender Studio.

Read the full article about the process on studio.blender.org/blog/cowboi/

Go to studio.blender.org/ to support the Blender Studio team and download the production files #b3d

Camera &amp; Editing
Harukaze Legouge

Music
Dekobe - Another Time
Fridolf - -40
KZ - Simplicity (Instrumental)

Follow Blender Studio:
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peertube: video.blender.org

#b3d #blender3d #blender #peertube
--

Follow Blender Development:
Blog: code.blender.org/
Twitter: twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/2a0475b7-6dd4-4c81-8371-b1d0a1b6ebb4</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/o5VtGNQaNpFNNHiJbLy4eM</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4e400bf5-8d89-4662-9317-e8666d379061.jpg</video:thumbnail_loc><video:title>Blender Studio Log 06 - New Year, New Projects</video:title><video:description>Also read on https://studio.blender.org/blog/blender-studio-projects-for-2025/
Go to https://studio.blender.org to support the Blender Studio team and download the production files #b3d

Camera &amp; Editing
Harukaze Legouge

Music
nymano - untitled
saib - dreamy
saib - mellow

Follow Blender Studio:
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#blender #peertube
--

Follow Blender Development:
* Blog: https://code.blender.org
* Twitter: https://twitter.com/BlenderDev
</video:description><video:player_loc>https://video.blender.org/videos/embed/b2d8fb7c-ae69-4f7e-98bc-025938ee948b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/54tzKpEguEEu26Hi8Lcpna</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1369c69e-7be7-4c4d-80f7-f12feb5a5fc4.jpg</video:thumbnail_loc><video:title>Stylized Speed Lines with Geometry Nodes &amp; Grease Pencil</video:title><video:description>Read more about the process of making Color Void here: studio.blender.org/blog/color-void-production-process

Subscribe to studio.blender.org to support the Blender Studio team and download the production files #b3d

Follow Blender Studio:
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#b3d #blender #peertube #blender3d
--</video:description><video:player_loc>https://video.blender.org/videos/embed/20e0c8ac-6949-4216-9a6f-6c6e9cbd209f</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/evhMcVhvK6VeAKJwCSuHSe</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9cfe8b3c-c04e-4829-ba2e-8d0f8a629e74.jpg</video:thumbnail_loc><video:title>Blender Today LIVE #252</video:title><video:description>Hola Community! Pablo here. Long time no see. 🧡

Q&amp;A: https://blender.community/c/today/PKgA/

Support the future of Blender at https://fund.blender.org

--

BlenderToday is a live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez (Senior Designer at Blender).

#b3d #BlenderToday #peertube #blender

0:00:00 Intro
0:02:08 Blender Conference
0:03:20 Current Projects
0:09:46 2025 Projects
0:16:30 Blender Studio
0:17:29 Release Notes
0:20:18 Animation
0:24:30 Compositor
0:30:25 Core
0:33:34 Cycles
0:39:14 EEVEE &amp; Viewport
0:46:21 Geometry Nodes
0:49:54 Grease Pencil
0:51:20 Modeling &amp; UV
0:53:41 Pipeline, Assets, I/O
0:54:52 Python API
0:55:56 Rendering
0:56:41 Sculpt, Paint, Texture
0:58:31 User Interface
1:32:29 Video Sequencer
1:40:55 Q&amp;A
1:55:20 Bye!</video:description><video:player_loc>https://video.blender.org/videos/embed/6d5db66c-0357-458a-b1b1-4d6e186899a5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mDyZP2TrdjjjNRMoVUgPM2</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9df5f5d1-7aae-4ef0-b706-c4934790328e.jpg</video:thumbnail_loc><video:title>studio_log-ep007-v002-1080p</video:title><video:description>Go to https://studio.blender.org to support the Blender Studio team and download the production files #b3d

Camera &amp; Editing
Harukaze Legouge

Music
Limes - Pageantry
Lakey Inspired - Flight
Kz - Simplicity (Instrumental)


Follow Blender Studio:

    LinkedIn:   / blender-studio-official  
    Twitter:   / blenderstudio_  
    Instagram:   / blender.studio.official  
    Facebook:   / blenderstudioofficial  
    Mastodon: https://mastodon.social/@blender
    Peertube: https://video.blender.org

#b3d #blender #gamedev #godot #peertube

--

Follow Blender Development:

    Blog: https://code.blender.org
    Twitter:   / blenderdev  
    Peertube: https://video.blender.org

#peertube #blender #b3d #gamedev #opensource #foss #blender3d

How this content was made
Auto-dubbed
Audio tracks for some languages were automatically generated. Learn more</video:description><video:player_loc>https://video.blender.org/videos/embed/a735a0ad-e0ba-4c4f-b38e-6be720881487</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uxiB8xh2i1d7Zc2oABi695</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/77cce733-87f3-4b08-bd63-7114a20d1e21.jpg</video:thumbnail_loc><video:title>Studio Logo - Episode 8</video:title><video:description>Support the Blender Studio team and download the production files on studio.blender.org #b3d

Camera &amp; Editing
Harukaze Legouge

Music
Saib - Dreamy
Lakey Inspired - Oceans
Lakey Inspired - Saturdays

Closely follow the latest production updates from the team here:
studio.blender.org/projects/project-dogwalk

Check out the new custom styles for the Brushstroke Tools:
studio.blender.org/blog/new-custom-brushstroke-styles

Read Sebastien's article on version control solutions here:
studio.blender.org/blog/benchmarking-version-control-git-lfs-svn-mercurial

Follow Blender Studio:
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Peertube - https://video.blender.org

#peertube #b3d #blender #blender3d
--

Follow Blender Development:
Blog: code.blender.org
Twitter: twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/e71eca0b-b7e6-427c-b080-e9f898aa49a0</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1YB91aqvFQ2pnK1sLqDPYz</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/99286479-04ac-4df5-827b-36863cfeae36.jpg</video:thumbnail_loc><video:title>Blender Studio Log 09 - Building the Papercraft Look</video:title><video:description>Support the Blender Studio team and download the production files on studio.blender.org #b3d

Camera &amp; Editing
Harukaze Legouge

Music
nymano - :(
limes - blase

Follow Blender Studio:
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Peertube: video.blender.org

#b3d  #blender #blender3d #peertube #blenderstudio
</video:description><video:player_loc>https://video.blender.org/videos/embed/07e74e40-555e-4f3c-aa09-5840560882b5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uZVBV63Yo8dwMPvz8uGvVJ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/32187322-dacf-4059-b33d-50c83e7b6366.jpg</video:thumbnail_loc><video:title>Blender Studio Log 10 - Why Godot?</video:title><video:description>Support the Blender Studio team and download the production files on studio.blender.org #b3d

Camera &amp; Editing
Harukaze Legouge

Music
nymano - quand la pluie tombe
Saib - Miss Me

Follow Blender Studio:
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Mastodon: mastodon.social/@blender
Peertube: video.blender.org

#b3d #blender #blender3d #peertube 

--

Follow Blender Development:
Blog: code.blender.org
Twitter: twitter.com/BlenderDev</video:description><video:player_loc>https://video.blender.org/videos/embed/ead65246-dcb0-4e00-814f-ce8ed6c78c60</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/c5aY1Wo51MkXUGJAZqCFkC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1ce01bf9-e39a-4ecf-8be5-8444d7f8293e.jpg</video:thumbnail_loc><video:title>Blender Studio Log 11 - Preparing the Vertical Slice</video:title><video:description>Support the Blender Studio team and download the production files on studio.blender.org #b3d

Camera &amp; Editing
Harukaze Legouge

Music
Kz - Simplicity (Instrumental)

Follow Blender Studio:
LinkedIn: linkedin.com/showcase/blender-studio-official
Twitter: twitter.com/blenderstudio_
Instagram: instagram.com/blender.studio.official
Facebook: facebook.com/BlenderStudioOfficial
Mastodon: mastodon.social/@blender

--

Follow Blender Development:
Blog: code.blender.org
Twitter: twitter.com/BlenderDev
Peertube: video.blender.org
#b3d #blender3d #peertube #blenderstudio</video:description><video:player_loc>https://video.blender.org/videos/embed/59a9a458-cab1-4dd3-9b29-28e9a8275e2e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5HBWPbw2kSrWkRWccyp7LL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3c0d99aa-5078-4652-b7b5-5b99dfdd99e1.jpg</video:thumbnail_loc><video:title>Designing the 3D Printed Battery from Charge</video:title><video:description>Hjalti explains how he built his on real-life battery.
Read more at https://studio.blender.org/blog/designing-3d-printed-charge-battery/

Subscribe to Blender Studio to access invaluable production knowledge from Blender Studio, while securing Blender's future. Learn more at https://studio.blender.org/welcome/

Follow Blender Studio:
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#peertube #blender #b3d #blender3d #blenderstudio</video:description><video:player_loc>https://video.blender.org/videos/embed/2634337d-ebd4-4248-808d-9cf739bffd34</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7LVSSJbjVxdG1wo5s2uALu</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1191288d-9aed-486b-a35d-f24625099198.jpg</video:thumbnail_loc><video:title>Blender Studio Log 12 - Ignore Error Messages</video:title><video:description>Subscribe to Blender Studio to access invaluable production knowledge from Blender Studio, while securing Blender's future. Learn more at https://studio.blender.org/welcome/

Camera &amp; Editing
Harukaze Legouge

Music
limes - amber
saib - mellow

Follow Blender Studio:
* Bluesky: https://bsky.app/profile/studio.blender.org
* Mastodon: https://mastodon.social/@BlenderStudio
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* Facebook: https://www.facebook.com/BlenderStudioOfficial/
* X: https://x.com/BlenderStudio_

--

#BlenderStudio #b3d #peertube #blender #blender3d
</video:description><video:player_loc>https://video.blender.org/videos/embed/36dcc2c4-9923-4143-91b3-ff6378ab728c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/g7Mv6mZSQqNxYruFEpuwWW</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6c1d956a-b0d5-4ef5-b9ab-3570476b928f.jpg</video:thumbnail_loc><video:title>Blender Studio Log 13 - Mood, Emotes &amp; More!</video:title><video:description>Subscribe to Blender Studio to access invaluable production knowledge from Blender Studio, while securing Blender's future. Learn more at https://studio.blender.org/welcome/

Camera &amp; Editing
Harukaze Legouge

Music
nymano - :(
lakey inspired - oceans
lakey inspired - saturdays

Follow Blender Studio:
* Bluesky: https://bsky.app/profile/studio.blender.org
* Mastodon: https://mastodon.social/@BlenderStudio
* Instagram: https://www.instagram.com/blender.studio.official/
* LinkedIn: https://www.linkedin.com/showcase/blender-studio-official/
* Facebook: https://www.facebook.com/BlenderStudioOfficial/
* X: https://x.com/BlenderStudio_

--

#BlenderStudio #b3d #peertube
#blender #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/7a6b9578-bab7-4e3e-887f-004ee3bbe3fa</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/peo9zS2UJJuFfTTqM6GHPC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7a3927f8-425a-4d49-ad4b-3b987934d355.jpg</video:thumbnail_loc><video:title>Blender Studio Log 14 - Playtesting and Playgrounds</video:title><video:description>Subscribe to Blender Studio to access invaluable production knowledge from Blender Studio, while securing Blender's future. Learn more at studio.blender.org/welcome

Camera &amp; Editing
Harukaze Legouge

Music
nymano - untitled
saib - mellow
lakey inspired - flight

Follow Blender Studio:
Bluesky: bsky.app/profile/studio.blender.org
Mastodon: mastodon.social/@BlenderStudio
Instagram: instagram.com/blender.studio.official
LinkedIn: linkedin.com/showcase/blender-studio-official
Facebook: facebook.com/BlenderStudioOfficial
X: x.com/BlenderStudio_

#peertube #b3d #blender #blender3d
</video:description><video:player_loc>https://video.blender.org/videos/embed/bc2081e3-8648-46f7-8c18-856c8fd612be</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4uqUN3RVsVfahYeZpEZPoZ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/141b103d-cc1d-49c6-9194-c7104b2f1541.jpg</video:thumbnail_loc><video:title>Blender Studio Log 15 - The Pablico Paradox</video:title><video:description>Subscribe to Blender Studio to access invaluable production knowledge from Blender Studio, while securing Blender's future. Learn more at studio.blender.org/welcome

Camera &amp; Editing
Harukaze Legouge

Music
Lakey Inspired - Good morning
Limes - Blase
Max de Kroon - Sample excerpts from DogWalk soundtracks
Buckwheat Zydeco - It's Alright

Follow Blender Studio:
Bluesky: bsky.app/profile/studio.blender.org
Mastodon: mastodon.social/@BlenderStudio
Instagram: instagram.com/blender.studio.official
LinkedIn: linkedin.com/showcase/blender-studio-official
Facebook: facebook.com/BlenderStudioOfficial
X: x.com/BlenderStudio_

--

#BlenderStudio #b3d #peertube #b3d #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/1c4397d0-3c44-4030-a2ab-111472deec39</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/iygRfowm4LCib1iWnoa5Jd</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c92c0cad-3b89-42b2-aed0-e2ee5c33833e.jpg</video:thumbnail_loc><video:title>Blender 4.4 - Showcase Reel</video:title><video:description>Enjoy this showcase of amazing work done by the Blender Community.

See everything new in Blender 4.4 blender.org/download/releases/4-4

Credits:

Dream Well Studio
Sacrebleu Productions
Take Five
YakovlevArt
Blender Studio
Salman Pathan
Danish Mir
Maciej Drabik
Marcel Deneuve
Victor Duarte
Reijo Palmiste
Yuma Yamamoto
Moe Katakura
KoalaOK
Jan Rosiek
Florent Lebrun
Miettinen Jesse
Keigo Kuno / K5
go-shu
Raúl Ibarra and Laura Sirvent
Poly Haven
Blue Nile 3D
Maere Studios
Benuts VFX
Jess Wiseman
Rodrigo Sauré
Xunyoong
hewa
UoUstudio
lobolabo
Yasutaka Fukuda

Support the future of Blender: fund.blender.org

--

Follow Blender:
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TikTok: tiktok.com/@blender_org
Mastodon: mastodon.social/@blender

--

Follow Blender Development:
Blog: code.blender.org

Creative Commons Attribution license (reuse allowed)

#peertube #b3d #blender3d #blender</video:description><video:player_loc>https://video.blender.org/videos/embed/8e2cecdb-1046-48b5-8a90-7f4819c29b08</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/4mknsSKL5AR4eBDXMNCdbr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/00f46530-2d57-40ed-8520-8355acace158.jpg</video:thumbnail_loc><video:title>What's New in Blender 4.4! Official Overview</video:title><video:description>Jonathan Lampel from youtube.com/@cg_cookie presents everything new in Blender 4.4! Joined by youtube.com/@harryblends covering Geometry Nodes, youtube.com/@PCaggegi on Grease Pencil, and youtube.com/@waynedixon7280 from CG Cookie on what's new for Animation and Rigging.

➡️ Download Blender and read the release notes: blender.org/download/releases/4-4

🧡 Blender is made possible thanks to your donations at fund.blender.org

Thanks to everyone involved, developers, users reporting issues, content creators making documentation, donators and members of the Development Fund.

--

Follow Blender:
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Instagram: instagram.com/blender.official
Facebook: facebook.com/YourOwn3DSoftware
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Mastodon: mastodon.social/@blender

--

00:00 Intro, Code Quality &amp; Bug Fixes
00:30 Modeling, UV, Sculpt
02:15 Animation &amp; Rigging
06:00 Geometry Nodes
09:27 Grease Pencil
12:26 Rendering
13:53 Compositing
15:01 Video Editing
15:54 User Interface
18:49 Python API
19:21 Import/Export
20:42 Outro, and thanks!

Creative Commons Attribution license (reuse allowed)

#b3d #blender #blender3d #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/1b223a85-aecb-4b53-849b-6459d2ed18ed</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qV2Rgm3AN7AcNeJobeWC8E</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/aebe9c33-fb04-4716-a40a-35a73333d207.jpg</video:thumbnail_loc><video:title>The secret life of a Blender developer</video:title><video:description>BLENDERHEADS - Ep.08 - Enjoy the eighth episode of Blenderheads, a series about the people behind the Blender project. In this episode, we get to know Sergey. We follow his transition from Lead Engineer to Head of Development. The editor and director – documentary filmmaker Maaike Kleverlaan– works embedded in the Blender headquarters to cover the activities and conduct interviews. 

Support the future of Blender: fund.blender.org

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#b3d #blender #blender3d #peertube</video:description><video:player_loc>https://video.blender.org/videos/embed/c9c2e32b-193b-412a-980f-e7870516d8cc</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nWBoaN9RYfp4bP5ei1AM1F</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/eec78f41-6a17-4135-8380-1b6418104c9b.jpg</video:thumbnail_loc><video:title>Blender Studio Log 16 - Lighting, FX and Wiggles</video:title><video:description>Subscribe to Blender Studio to access invaluable production knowledge from Blender Studio, while securing Blender's future. Learn more at studio.blender.org/welcome

Camera &amp; Editing
Harukaze Legouge

Show Host
Pablico Fournier

Music
Fridolf - Outsides
Max de Kroon - Game music for DogWalk
Lakey Inspired - Better Days

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#BlenderStudio #b3d #peertube #blender #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/b1afe169-0983-4bbf-bc69-c22e7c2caaab</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aiTRXqJEVNakzAXG752wST</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a64ca3ee-eef5-486b-91ff-7eaa1d443934.jpg</video:thumbnail_loc><video:title>Blender Studio Log 17 - Home Stretch!</video:title><video:description>Subscribe to Blender Studio to access invaluable production knowledge from Blender Studio, while securing Blender's future. Learn more at https://studio.blender.org/welcome/

Camera &amp; Editing
Harukaze Legouge

Music
Dekobe - August
Dekobe - Another Time
KZ - Blast Off (Instrumental)
Saib - Mellow

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#BlenderStudio #b3d #peertube #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/4b61da4a-281a-4666-a149-fbc7f22f5167</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/9CNkEbAV1detV8jN9HkqSf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c1062e17-9e22-44b0-ae7d-589779eddff4.jpg</video:thumbnail_loc><video:title>Blender Studio Log 18 - Fish and Bribes</video:title><video:description>Subscribe to Blender Studio to access invaluable production knowledge from Blender Studio, while securing Blender's future. Learn more at https://studio.blender.org/welcome/

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Dekobe - The Good Times
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#BlenderStudio #b3d #peertube #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/45ec7140-1853-44e3-b7d7-3991a2e415ca</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fpUCM1UX37ba1UdqCirw95</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0ec584c8-497c-4dc1-9a3b-9545fb614ea4.jpg</video:thumbnail_loc><video:title>Wrapping Up DogWalk! - Blender Studio Log 19</video:title><video:description>Sign up for a membership on https://studio.blender.org to access invaluable production knowledge and project files from Blender Studio, while supporting the team and securing Blender's future.

Camera &amp; Editing
Harukaze Legouge

Music
Dekobe - Raining
Dekobe - Solitude
Dekobe - Lift Off
Dekobe - Daily Routine

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#BlenderStudio #b3d #blender3d #peertube #gotdot </video:description><video:player_loc>https://video.blender.org/videos/embed/74b67c1f-0c7e-4337-9b71-b33df4a4fe84</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aEyWGKEWkLse9eQP89Ksv5</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/76e2b900-723f-4f5f-95c7-24c4d8feeff5.jpg</video:thumbnail_loc><video:title>Space, Socks, and Sandals - Blender Studio Log 20</video:title><video:description>Sign up for a membership on https://studio.blender.org to access invaluable production knowledge and project files from Blender Studio, while supporting the team and securing Blender's future.

Camera &amp; Editing
Harukaze Legouge

Music
Kz - Simplicity (Instrumental)
Dekobe - Standby
Fridolf - Specter

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#BlenderStudio #b3d #peertube
#blender3d #blender</video:description><video:player_loc>https://video.blender.org/videos/embed/4e44d029-bb01-43e9-90fb-ffd43642bf96</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vNhaQqyZu9Pq4bpBDPiQiG</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/36bbaeff-6586-49d1-913e-f7e271ccc6ae.jpg</video:thumbnail_loc><video:title>Designing a Transparent Critter - Blender Studio Log 21</video:title><video:description>Sign up for a membership on https://studio.blender.org to access invaluable production knowledge and project files from Blender Studio, while supporting the team and securing Blender's future.

Camera &amp; Editing
Harukaze Legouge

Music
Dekobe - Sunrise
Nymano - Back into town
Dekobe - Ambon
Lakey Inspired - Saturdays

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#BlenderStudio #b3d #peertube #blender #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/f14f330c-7f3b-4be1-bb60-2ca4cf67d9ba</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/dbGXp9wbHAk7C2kTWEZ1k9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/95670c74-1983-47e9-b9df-395b1c8c1419.jpg</video:thumbnail_loc><video:title>Ribbon Mouths - Blender Studio Log 22</video:title><video:description>Sign up for a membership on https://studio.blender.org/welcome/?utm_source=youtube&amp;utm_campaign=UbdVDJyqMFk to access invaluable production knowledge and project files from Blender Studio, while supporting the team and securing Blender's future.

Wishlist DogWalk on Steam: https://store.steampowered.com/app/3775050/DOGWALK/

Play the Early Access Build: https://studio.blender.org/blog/dogwalk-early-access/

See more Critter, ice belt and everything space artwork: https://studio.blender.org/projects/singularity/all-artwork/

Follow latest updates on rigging Storm: https://studio.blender.org/projects/project-storm/

Music
Dekobe - Concentrate
Nymano - Untitled
Dekobe - Dialogue


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#BlenderStudio #b3d #peertube #blender</video:description><video:player_loc>https://video.blender.org/videos/embed/62ac5754-6be2-457f-80b4-d289e61ed69e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sZZnRuCmMSU8hVfcVfQBUb</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a67496af-443d-41f2-869f-35f7e3b088d4.jpg</video:thumbnail_loc><video:title>Nuclear-Powered Underwater Creatures - Blender Studio Log 23</video:title><video:description>Sign up for a membership on https://studio.blender.org/welcome/?utm_source=youtube&amp;utm_campaign=bnNDZLE8ORQ to access invaluable production knowledge and project files from Blender Studio, while supporting the team and securing Blender's future.

Music
Dekobe - Bitsu bitsu
Dekobe - More jazz
Dekobe - Closed

Wishlist DogWalk on Steam: https://store.steampowered.com/app/37...

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#BlenderStudio #b3d #peertube #blender3d #blender</video:description><video:player_loc>https://video.blender.org/videos/embed/daa65c18-6e13-4a51-9f9c-5343b97118fe</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pqkygmA88zosGZpXUC6kci</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/52d7d220-e26f-4633-a2e3-7a79646df380.jpg</video:thumbnail_loc><video:title>Keynote — Blender Conference 2025</video:title><video:description>"Keynote" by Ton Roosendaal, Francesco Siddi at Blender Conference 2025

The traditional opening of Blender Conference.

–

Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #b3d #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/bda81776-6dd9-4fd0-b8dd-892492a8d403</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oYAheC7JHockm39v1aKCe9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/e3722988-6ce6-4c35-8e5b-244fb0d47752.jpg</video:thumbnail_loc><video:title>Compositing 5.0 Powerful yet Simple — Blender Conference 2025</video:title><video:description>"Compositing 5.0: Powerful yet Simple" by Habib Gahbiche at Blender Conference 2025

Many new features in the compositor are making compositing in Blender more powerful. In this talk, Habib will showcase these new features in the compositor and talk about the challenges of designing features for power users while keeping the experience simple for more casual VFX artists. He will also share the compositor roadmap and explain how the community can help shape the future of compositing in Blender.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #b3d #blender #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/ba0fd3cf-8ff7-4fa7-b801-e551326fcd92</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/shQ4yz3cMDDBBPES5CTkoL</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/13fda6c5-84f8-417f-93c2-36855ea8b268.jpg</video:thumbnail_loc><video:title>Inside Blue Zoos RD Building a Digital-First Toolkit in Blender — Blender Conference 2025</video:title><video:description>"Inside Blue Zoo's R&amp;D: Building a Digital-First Toolkit in Blender" by Dane Winn, Vasil Shotarov, Joshua Palfrey at Blender Conference 2025

Join Blue Zoo for a look inside ZooKit, our powerful toolkit for Blender. We're building a workflow where a single artist or small team can take an idea from design to final render. This talk explores how we use Geometry Nodes and Rigify for character creation, world-building, and look development. We'll share our R&amp;D process, from a universal character creator to procedural environments, offering a practical look at the challenges and breakthroughs shaping our digital-first pipeline and empowering artists to do more with less.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/d4e71fd6-f14b-4695-9d3a-4a906d9c6a0c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/wzXCJMDUzeuiV2yaKarAJ9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b8bfb99d-a6dc-4b10-bed1-b6fc9f614738.jpg</video:thumbnail_loc><video:title>Slow Crafting VR Hand-Drawn Textures and Worlds — Blender Conference 2025</video:title><video:description>"Slow Crafting VR: Hand-Drawn Textures and Worlds" by Beatriz Ruthes at Blender Conference 2025

In this talk, Beatriz Ruthes shares her process of building a VR environment entirely in Blender, in which every object and texture originates from hand-drawn illustrations on paper. Developed during an experimental artist residency in Luxembourg, the project explores how traditional techniques can bring warmth, intimacy and emotional resonance to digital spaces.
She walks through her workflow, from digitizing drawings to modeling, texturing, testing scale and atmosphere using Blender's VR add-on, while reflecting on how creative limitations shaped the project's visual language.
The presentation also addresses the experience of working independently with minimal resources and how artisanal processes can coexist with immersive technologies to create uniquely personal virtual worlds.

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Learn more about Blender Conference 2025 at conference.blender.org/2025/

#b3d #BCON25 #peertube #foss #blender #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/f7affd50-ebd4-4ec6-ba5b-1984c0a70cec</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/pPvQyxpMSBsi5W1GVTQ9ac</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3cc6039c-964a-49d0-b204-db3f31fc9a8f.jpg</video:thumbnail_loc><video:title>The Future of Extended Reality for Development — Blender Conference 2025</video:title><video:description>"The Future of Extended Reality for Development" by Hogan Mastanduno, Jonas Holzman, Ruoya Sheng at Blender Conference 2025

PICO is collaborating with Blender to bring Extended Reality (XR) into the heart of the Blender ecosystem. 

In this talk, we explore the evolution of XR support in Blender, examine the current capabilities and limitations, and share our vision for how XR can transform Blender workflows—making them more immersive, intuitive, and spatially aware.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/c0e488c3-9520-4e14-8ce6-134a9183e305</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kYWRbUzxQy2xZyGvZW512j</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f00e9bf4-8b7f-43d9-a4e6-9fc562b80908.jpg</video:thumbnail_loc><video:title>Exploring how creativity is built across industries — Blender Conference 2025</video:title><video:description>"Exploring how creativity is built across industries" by Filip Gladis at Blender Conference 2025

Mangoshake studio - from architecture and design to storytelling and visual effects.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender3d #foss #blender</video:description><video:player_loc>https://video.blender.org/videos/embed/a1d11644-90d6-444a-bed4-97c88b2fe22c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/71pEhu8uWRpi4XtUUthr9K</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/792e18cb-542a-4616-8b96-1544c2be1084.jpg</video:thumbnail_loc><video:title>Simulation and Visualisation of Optical Systems — Blender Conference 2025</video:title><video:description>"Simulation and Visualisation of Optical Systems" by Johannes Hinrichs at Blender Conference 2025

The design of imaging optical systems, like camera lenses, currently relies on a few specialized optical design software.
High cost of such software, the lack of certain features, and new demands in virtual production have created an interest to integrate 3D-software into optical design workflows.
In this talk, I will describe some of the requirements of lens design, demonstrate the rendering of a modeled camera lens in Blender, and discuss possible applications.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #foss #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/30a569ba-3ac8-4a15-814f-c29042fea3af</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/tHFU8JmHaiwdJ2mvzRZFFr</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7ddd24e7-6b99-474e-8738-800a66cc4a52.jpg</video:thumbnail_loc><video:title>Accessible Automated Pipelines for Small Teams — Blender Conference 2025</video:title><video:description>"Accessible Automated Pipelines for Small Teams" by Gregorio Guirado at Blender Conference 2025

This session explores how Blender became the core of a scalable VFX pipeline for a 2D animated feature. We’ll cover how a three-person team automated drop shadows, compositing setups, and cross-software integration across ~800 scenes—while tracking everything through custom spreadsheets and Flamenco. Real production numbers, working tools, scene studies and simple scripting approaches will be shared to help freelancers and small teams build efficient pipelines without deep programming knowledge.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peebrtube #blender #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/e078d3b1-a623-4909-9aac-988146086243</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/cGiMAkS9Cmrs84i9Kyrz5r</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/864d13a9-a1d4-45de-9ae0-dbbc599a229b.jpg</video:thumbnail_loc><video:title>From Solo Artist to Studio with Blender — Blender Conference 2025</video:title><video:description>"From Solo Artist to Studio with Blender" by Mia Connolly at Blender Conference 2025

How a small group of artists and animators left Maya behind and built an indie studio from the ground up. This session will walk you through the real-world roadmap, how we built our pipeline, the lessons we learned, and how we did it all for under $1,000.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/5eb53cb3-9a3f-4116-abcf-5eab2aeed1ed</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/vY1HEeja21ecDhA3maPHTY</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0fe12550-3cf2-4a9d-b03b-f93a8c012cbc.jpg</video:thumbnail_loc><video:title>Facial Rigging for Stylized Character Animation — Blender Conference 2025</video:title><video:description>"Facial Rigging for Stylized Character Animation" by Rik Schutte at Blender Conference 2025

At Blender studio, we're developing a new Character Asset: Storm. This session will be a walkthrough on how I've explored different ways of facial rigging for a stylized character and why I chose to do it this particular way. The class will highlight the wants and needs from the animator and how this applies to the facial rig setup. We'll go over the facial step by step by looking at the mouth, eyes, cheeks and eyebrows and explain the workflow and tooling for creating these setups. Each one of these has their unique approach and features provided for the animator in order to conviently work with it.

–

Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/f2ab1d6a-5384-459c-a748-cd82654bf172</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8o42cCg3gBVE6sWGvKvz8p</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c16983ec-94d3-4bfa-87fa-24509499a5f1.jpg</video:thumbnail_loc><video:title>Bringing concepts to life - Framestores Visual Development — Blender Conference 2025</video:title><video:description>"Bringing concepts to life - Framestore's Visual Development" by Stefan Mayr, Juan Francisco Hernández Mendoza at Blender Conference 2025

How Framestore's Visual Development Department is integrating Blender in their workflow to create high quality Creature and Environment concepts

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #blender #peertube #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/3bc431f4-1570-4396-88fd-4a64fc440ba9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eqh5Hv9Us2tLPRrgnLhN7T</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0abbfe54-1232-45f1-953d-337236eb142b.jpg</video:thumbnail_loc><video:title>Funny Legs a 2D show by a 3D animator — Blender Conference 2025</video:title><video:description>"Funny Legs: a 2D show by a 3D animator" by Yana Zavialova at Blender Conference 2025

Funny Legs is an animated show on YouTube created entirely by one person, from modeling to render. In this talk, a 3D animator, Yana Zavialova, will tell how she has built an efficient pipeline that allows her to create a 1-minute episode in 2–3 weeks. She will share the Blender tricks (like rigging the color, using no lights in the scene, and mixing 3D with Grease Pencil) that helped to achieve an old-school 2D cartoon look.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/6caa9042-821f-4417-963b-543d0725f8a7</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/w52MWYh8RmssB3SGqLfiNS</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/8818c8ec-16af-47b1-a0b3-f3f05cb2c67e.jpg</video:thumbnail_loc><video:title>The development story of Story Tools — Blender Conference 2025</video:title><video:description>"The development story of "Story Tools"" by Falk David, Pablo Fournier at Blender Conference 2025

The "Story Tools" project is aimed at improving existing functionality in Blender for crafting stories. Specifically, the goal is to improve storyboarding and layout workflows, working with multiple scenes and cameras, and managing shot continuity.
This presentation will give a quick rundown of the history behind the project, the current development status, and finally a demonstration of how it's been used already.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/f3823d46-f40c-46bf-962c-4ad96c43ecf2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/eTTLgb8cakskFoZtb7CHGQ</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/26a8a771-6802-4ee5-b813-b8ffccf7799a.jpg</video:thumbnail_loc><video:title>Custom Particle Systems in Geometry Nodes — Blender Conference 2025</video:title><video:description>"Custom Particle Systems in Geometry Nodes" by Kris Meeusen at Blender Conference 2025

With the introduction of simulation nodes, many popular physics systems can now be created directly within Geometry Nodes. One of the easiest and most enjoyable systems to start with is a particle system. Once you understand the basics, it becomes a lot of fun to creatively bend the laws of physics.
Check out an example here:
https://www.instagram.com/p/C6gCYfYt_pQ/

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender3d #blender</video:description><video:player_loc>https://video.blender.org/videos/embed/7085a290-3807-43d8-a29c-20492f3c2f84</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/uE8MQjfqUexKWV3NCfA2Rp</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/093021aa-745d-49d1-9eca-1e2cfab0dc1a.jpg</video:thumbnail_loc><video:title>Revolutionizing Virtual Production Car Process with Blender — Blender Conference 2025</video:title><video:description>"Revolutionizing Virtual Production Car Process with Blender" by Mike Hodgetts at Blender Conference 2025

This presentation will look at the ways in which Sim-Plates is changing the way that car process is shot for virtual production. 

Car Process is the method of shooting driving scenes against an LED Wall/Volume or green screen, which is traditionally done with captured plates. Sim-Plates.com create all our plates in 3D using Blender, which has several advantages over traditionally shot plates. 

In this talk Mike will cover the advantages of CG driving plates and look at some of the techniques that Sim-Plates use in Blender to create them.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/e812f256-bcd5-4e45-b05e-58b787154c85</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/rcfaQjtYKd3GDBNqykcAkW</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/bc31eee5-6b86-4790-bab3-e5c2754b3702.jpg</video:thumbnail_loc><video:title>Blender JAM – A Collective Animation Experiment — Blender Conference 2025</video:title><video:description>"Blender JAM – A Collective Animation Experiment" by Eli Rabinovich at Blender Conference 2025

Blender JAM is back at BCON! This fast-paced, collaborative event challenges you to create a 1-second animation in Blender. You'll get a pre-rigged character and a unique creative constraint based on a shared theme, all under a tight time limit.
It's about pushing animation instincts, embracing creativity under pressure, and having a fun, high-energy, hands-on experience with fellow artists.

–

Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/cc066158-7cf4-4fcd-b262-5bd1005ffd34</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kZsGDxej4mJ9Uea4B5eMZu</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/0c508f00-669c-4690-9da7-e96579e492b8.jpg</video:thumbnail_loc><video:title>Step Inside the Viewport CATWALK’s VR-Driven Production Workflow — Blender Conference 2025</video:title><video:description>"Step Inside the Viewport: CATWALK’s VR-Driven Production Workflow" by Toni Mortero, Lidia Luna at Blender Conference 2025

Discover what it could be like to work inside Blender’s 3D viewport using a VR headset and 6DOF input.

The CATWALK project (Suzanne Awards Best Design winner, BCON24) will showcase its hybrid pipeline combining 3D, 2D, and VR techniques—and how it has contributed to making the VR experience a reality within our favorite 3D framework, using Grease Pencil-VR.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender3d #blender</video:description><video:player_loc>https://video.blender.org/videos/embed/a1e37c01-0e03-4d61-83aa-9026d7954fc2</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/h9axXafNnJefo8UUkb4xNn</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/351dbccc-3027-45bf-9926-6dfc49967018.jpg</video:thumbnail_loc><video:title>Integrating Blender into the manufacturing industry — Blender Conference 2025</video:title><video:description>"Integrating Blender into the manufacturing industry" by Jean-Christophe LEDUCQ at Blender Conference 2025

The presentation shows how Blender is integrated into Renault Group’s digital ecosystem, featuring full vehicle configuration, collaborative editing, and seamless connection to tools like Autodesk VRED.
It also highlights future opportunities for broader interoperability and collaboration.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/82b60dfe-1b7a-49c2-82aa-aaf8a871d7d5</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/ePALL7waZJ6SX8vBUR1tF8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1ee3e9a2-b9db-47fa-a61b-6ea605c630a2.jpg</video:thumbnail_loc><video:title>SkySplat Tutorial From drone video to photo-realistic 3D scene — Blender Conference 2025</video:title><video:description>"SkySplat Tutorial: From drone video to photo-realistic 3D scene" by Kyle Johnson at Blender Conference 2025

This tutorial covers the full process of turning low-cost drone footage into a photo-realistic 3D scene in Blender using SkySplat, a free and open-source addon. I’ll walk through frame extraction, COLMAP Structure-from-Motion, scene alignment in Blender, and 3D Gaussian Splat generation, done entirely within the Blender viewport.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender3d #foss
</video:description><video:player_loc>https://video.blender.org/videos/embed/6fec3048-e320-40cd-8cd6-5fe2e4bce879</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/m3cz9NUvZmHXmgQUQyTrUi</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/268d9807-1c0e-4736-a5a9-78366e36b346.jpg</video:thumbnail_loc><video:title>Case Study on Spiritquest — Blender Conference 2025</video:title><video:description>"Case Study on Spiritquest" by Timo Berg, Iris Burkhardt, Valentin Dorian Schlie, Lukas Kuhn, Automne Ritzel at Blender Conference 2025

Case study of how we transitioned from Maya to Blender, and used, learned and implemented everything we found in the Blender toolbox to create our own unique style for "Spiritquest"

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender3d #foss #blender</video:description><video:player_loc>https://video.blender.org/videos/embed/a2456458-ebc8-4b35-9f49-3080ecba5255</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/18rqNhdNZwAmZZR9oqQbRC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5479c235-a255-493b-af6f-783b52c338ca.jpg</video:thumbnail_loc><video:title>Squishy Volumes at Your Fingertips — Blender Conference 2025</video:title><video:description>"Squishy Volumes at Your Fingertips" by Lars Helge Scheel at Blender Conference 2025

The Material Point Method (MPM) is a powerful technique for physical simulations, combining elastic, rigid, sand, and fluid objects. Over the past decade, it has become an important tool for VFX. Houdini and Maya already support it. In this talk, you will get an intuitive explanation of how MPM works and a showcase of a work-in-progress extension written in Rust that integrates MPM into Blender.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/
#b3d #BCON25 #peertube #blender #foss #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/0109e06d-c153-4a66-b5ea-a353511742e6</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/35F29bHyg7rDqvFKURf9b9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b00ef478-4aaa-434b-8cbc-c51307f1a557.jpg</video:thumbnail_loc><video:title>The Future of Rendering — Blender Conference 2025</video:title><video:description>"The Future of Rendering" by Jules Urbach at Blender Conference 2025

Join Jules Urbach as he presents his vision for the future of GPU- and AI-driven rendering and how it will impact gaming, visual effects, media, design, and art into the 2030s and beyond.

–

Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender3d #blender #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/10d94c93-b375-475b-9bf2-1808c9310d6c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oiNGsnrFiMwzCGuYVR77ge</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/45f7629e-a8ac-43d4-b002-a5e51b86985a.jpg</video:thumbnail_loc><video:title>From Comics to Animated Films Bringing a Graphic Novel to Life—Solo — Blender Conference 2025</video:title><video:description>"From Comics to Animated Films: Bringing a Graphic Novel to Life—Solo!" by Dirk I. Tiede at Blender Conference 2025

Graphic novelist Dirk I. Tiede shares how he single-handedly adapted his comic series Paradigm Shift into an animated short film. He demonstrates the challenges of creating character rigs (including a fully transformable werewolf rig!), using comics as storyboards, recreating his illustrative style using EEVEE and Grease Pencil, and ultimately bringing it all together to bring the comic to life!

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender3d #blender #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/b4a57914-193d-4fe8-8d49-a8523b96416b</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nmXUJHWtogR3ZgL42pRA2A</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/bfa7c410-4c2c-40c5-ad5c-1af51100a00a.jpg</video:thumbnail_loc><video:title>An Automation Pipeline for Robotics and Animation with USD — Blender Conference 2025</video:title><video:description>"An Automation Pipeline for Robotics and Animation with USD" by Lars Beier, Vitus Pacholleck, Julius Schöps at Blender Conference 2025

In this presentation, Lars Beier, Vitus Pacholleck, and Julius Schöps share how they use Blender as the cornerstone of a 3D pipeline for robotics onboarding, simulation, and animation. They demonstrate how Blender supports automation across multiple workflow stages: from asset preparation and rigging to procedural animation, while integrating with OpenUSD-based platforms. The speakers will highlight practical use cases from industrial pipelines, showcasing both strengths and limitations. Their session illustrates how Blender enables collaboration between engineers and creatives, and why it is an essential tool for connecting robotics simulation with streamlined animation workflows in professional environments.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #b3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/acfd3e18-7084-4895-8405-4508ac5d1c9c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/7E9mob36zytS9uitdBQCoF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/7777f31a-8e1b-4c3c-a4ad-a6edb3f3c662.jpg</video:thumbnail_loc><video:title>Light my shiny render pass — Blender Conference 2025</video:title><video:description>"Light my shiny render pass!" by Yaraslau Lebedzeu at Blender Conference 2025

Rendering relies heavily on approximations of physical reality, which can sometimes fail to capture complex optical effects. This is one reason why 3D renders don't always appear true to life. Yaraslau will explore phenomena such as birefringence, gradient index of refraction, diffraction, and the challenges of spectral rendering—topics that go beyond the limits of the RGB color model. He will also discuss when simplified models fall short and what Blender’s Cycles renderer can accurately mimic.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender3d #foss #blender</video:description><video:player_loc>https://video.blender.org/videos/embed/35ea3df1-6579-4624-a1fa-c8ec5cced9a3</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/18AWw7aH9V218Btvyt9q5u</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3cefa372-1b44-49c9-96d9-a2963b39abf1.jpg</video:thumbnail_loc><video:title>VFX workflows for Sonic the Hedgehog 3 — Blender Conference 2025</video:title><video:description>"VFX workflows for Sonic the Hedgehog 3" by Joel Prager at Blender Conference 2025

A walkthrough of how Blender was used as a core part of the VFX pipeline on Sonic The Hedgehog 3. I’ll cover how we integrated Blender into Paramount’s in-house pipeline, from previs through postviz to final shots.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/010fbd29-e05a-40de-9b3a-b186b6a4e414</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mG76jUaTNfr93LPUFGxCPs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/cfabf036-0052-47c1-8895-930ddebea164.jpg</video:thumbnail_loc><video:title>Designing in a 3D Playground Unlocking Low-Code Add-on Development for Engineers — BCon 2025</video:title><video:description>"Designing in a 3D Playground: Unlocking Low-Code Add-on Development for Engineers" by Seán Carroll at Blender Conference 2025

This talk explores how engineers can create domain-specific tools in Blender using the low-code development add-on Serpens and powerful Python libraries such as OpenSeesPy. The presentation highlights StructureWorks, a structural analysis add-on that brings finite element simulation into Blender’s 3D environment. By combining node-based visual scripting with external Python tools, engineers can now prototype and deploy custom workflows with minimal coding. This session demonstrates how Blender offers an accessible and highly visual alternative to traditional engineering software, aiming to inspire the AEC community and others to consider Blender as a platform for building tailored, professional-grade tools.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/a7904739-730c-457d-858c-dc99348cff08</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/g86j3AycXiHd5QvjAJyqp9</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/d0a8988e-4585-44b3-bd90-9b4f36aece4f.jpg</video:thumbnail_loc><video:title>Making a spectrogram with Geometry Nodes — Blender Conference 2025</video:title><video:description>"Making a spectrogram with Geometry Nodes" by Simon HENRY at Blender Conference 2025

Hearing sound is fun, but being able to see it is even cooler ! From technical challenges to UI accessibility, follow a 3 year journey on how geonodes and python made it possible to create a 3D spectrogram in Blender.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/7a768f33-a2ce-4dc4-a61c-a5b15c196a7e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3mXh53payVGq4EH4ZtL7hC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c7b591a7-938e-42d6-9f68-e52bdc523af7.jpg</video:thumbnail_loc><video:title>Smart Interoperability Integrating Photogrammetry-Based Heritage Models in Blender — BCon 2025</video:title><video:description>"Smart Interoperability: Integrating Photogrammetry-Based Heritage Models in Blender for Rural Digital Transformation" by Gianluca Emilio Ennio Vita at Blender Conference 2025

This presentation explores how Blender is being used within the digitalization strategy of Territorio Mudéjar—a network of rural municipalities in Spain—to integrate 3D photogrammetric models of Mudejar heritage into open, interoperable systems for education, conservation, and public engagement. By aligning with the FAIR principles and Europeana standards, we demonstrate how Blender supports high-quality rendering, annotation, and reusability of digital assets while addressing rural challenges like limited technical capacity and proprietary barriers.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/131f37ea-6b12-43d0-b47a-bc06088b480c</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/a8qSv7mLcGvzFiiamVM82Z</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/ec9cf9e8-aa0d-42a6-8452-2ca992912f80.jpg</video:thumbnail_loc><video:title>A million little curves creating hair for animals — Blender Conference 2025</video:title><video:description>"A million little curves: creating hair for animals" by Kerstin Schmidbauer at Blender Conference 2025

Have you ever tried to create a full-character hair groom? Did it look broken, with bald spots or just wrong? Were you frustrated because the hair curves seemed to move at their own will? 

No longer! It's time to tame the wild hair strands. From hair length to density, realistic to cartoony, we will look at how to create a full-body hair groom with Blender's curve hair system. Going through the entire workflow from concept to materials, while also looking at common pitfalls and how to avoid them during the process.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/49ebc80d-91fd-4179-8129-72815fa15807</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/jn7yzZe5v6LU4EFgt4eq6g</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/9836e6d9-1f3e-4ec2-b64e-eaadd0801a22.jpg</video:thumbnail_loc><video:title>From Pen Plotters to Robots Geometry Nodes for Parametric Toolpathing — Blender Conference 2025</video:title><video:description>"From Pen Plotters to Robots: Geometry Nodes for Parametric Toolpathing" by Luis Pacheco at Blender Conference 2025

In this talk, Luis Arturo Pacheco demonstrates how Geometry Nodes can be used to design parametric toolpaths for a range of machines, from pen plotters, laser cutters, and 3D printers to industrial robots. He introduces Animaquina, an open-source addon that brings Robot motion design, simulation, and real-world control into Blender. Attendees will discover how procedural workflows can streamline the process of generating custom toolpaths, enabling artists, designers, and makers to bridge the gap between digital creation and physical fabrication.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/94b728ae-f288-4516-85c1-8f2a5d6b4ae9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/3vmADSJS9RVxcUULsDTiaY</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/a2ad9e45-2d13-4f80-9f3a-e211d7326e49.jpg</video:thumbnail_loc><video:title>Empowering Game Development A Studio-Wide Integration at Behaviour Interactive — BCon 2025</video:title><video:description>"Empowering Game Development: A Studio-Wide Integration at Behaviour Interactive" by Michael Penta, Nicolas Leclerc at Blender Conference 2025

This presentation delves into how Behaviour Interactive strategically incorporated Blender into its development pipeline, and the transformative effects this integration has had on workflow, collaboration, and studio culture.  

We will explore the decision-making process that led to Blender’s integration as a production tool — examining both the technical and cultural considerations. Key motivators included Blender’s flexibility and the increasing maturity of its toolset, particularly in modeling, animation, and rigging. These capabilities allowed the studio to meet specific production needs while fostering greater creative freedom.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss #blender3d
</video:description><video:player_loc>https://video.blender.org/videos/embed/144b8a50-659e-44ad-a549-c12d7bdd082e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5VVfX3ZUz8yWNVrUjCCJxK</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/73355e6f-b30b-40c3-9615-05b949c5cd72.jpg</video:thumbnail_loc><video:title>Making a music video in geometry nodes for OK Go — Blender Conference 2025</video:title><video:description>"Making a music video in geometry nodes for OK Go" by Will Anderson at Blender Conference 2025

Impluse Purchase - An OK Go and Blender Studio Production

In collaboration with Italian designer and artist Lucas Zanotto, OK Go, and Blender Studio, we created a music video built almost entirely using Blender’s procedural workflow—Geometry Nodes. Over three months, we developed a system that not only drives complex visuals but also supports real-time interactivity through OSC inputs, including facial motion capture and external controls. The result is both a visually rich music video and an interactive project that blurs the line between animation and performance, showcasing Blender’s potential as a live visual tool.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/27ebcbb3-0fb3-4ca4-8b5b-88b453ed4cb9</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8d4P9XVfac8u1njK3WQMBk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/3c09f0d6-6b83-4e2c-ae49-4476a93bc8fd.jpg</video:thumbnail_loc><video:title>A glimpse into Flow — Blender Conference 2025</video:title><video:description>"A glimpse into "Flow"" by Martins Upitis, Konstantins Visnevskis at Blender Conference 2025

"Flow" is a feature-length animated film directed by Gints Zilbalodis, created entirely in Blender and rendered in real-time using Eevee.
In this session, technical artists Konstantīns and Mārtiņš will take you behind the scenes of the production, offering insights into the studio’s workflow and the creative and technical challenges they faced along the way.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/3a5f3ee6-e2e3-4fec-836a-c656974f2235</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/sMdn5iQakBPs5qLNkCxguA</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/141c1252-3ef1-4cdd-8349-bdedc947f267.jpg</video:thumbnail_loc><video:title>import bpy modern add-on development — Blender Conference 2025</video:title><video:description>"import bpy: modern add-on development" by dr. Sybren A. Stüvel at Blender Conference 2025

The basics of building an add-on, from copy-pasting code from Blender's UI to connecting a debugger and stepping through your Python code.

Bring your laptop! We’re going to code together. Which means you’ll code and I’ll be there for moral support.

Check https://talks.stuvel.eu/2025-09-bcon/ for the slides, you can copy-paste code from there to save typing. And there's a list of software to install, so that we can hit the ground running.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/d8ddb1a9-9fa4-449e-b7aa-b163bf0de50e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1hV4g6xh2ZzNyT9DyQ2GLf</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1186ac06-95f0-4c23-b4e5-ccc99e55da1c.jpg</video:thumbnail_loc><video:title>Love, Death, Robots and a little of Blender — Blender Conference 2025</video:title><video:description>"Love, Death, Robots and a little of Blender" by Ruben Sotomayor Criado, Renato Roldan at Blender Conference 2025

In this talk, Rubén Sotomayor and Renato Roldán share how Blender was used in the preproduction of "How Zeke Got Religion", an episode from the latest season of Love, Death &amp; Robots (Netflix). They will showcase how Blender enabled the creation of 3D busts and scene elements that served as stylized reference for the 2D animation and how it enhanced the workflow for the storyboard.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/025c98ed-6081-4fdc-ad02-1dedbbceb70e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8dfEZ1bD8NGy5cCdVkDcnR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/6f56a640-6ab5-4483-ad47-29de0cff16de.jpg</video:thumbnail_loc><video:title>Building with the Piggy Builders — Blender Conference 2025</video:title><video:description>"Building with the Piggy Builders" by Tanguy Weyland at Blender Conference 2025

Exclusive behind-the-scenes look at Piggy Builders, the new CGI animated series from Xilam and created by Cube Creative. This presentation will offer a full creative and technical breakdown of the production process. From concept development and visual design to animation techniques and final rendering.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/3a65f018-7ba5-42a9-8c84-930cc5df8797</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/fzwJQ6wBqDTtKAbqzgA4Zs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/f34908d2-f03f-4900-8b65-38a579bd9238.jpg</video:thumbnail_loc><video:title>The Optimization Iceberg - Making 3D run on any device — Blender Conference 2025</video:title><video:description>"The Optimization Iceberg - Making 3D run on any device" by David Deckert at Blender Conference 2025

Mobile Devices can handle large 3D scenes very well, when they are prepared properly. The talk will show how Blender, the glTF/glb format and BabylonJS work together to create big and interactive scenes that run smoothly on a wide range of devices without the need of any third-party software or pixel streaming. Whether you are building Product showcases, interactive experiences or architectural walkthroughs. Making it available for everyone is the key and we have open-source tools for that.

–

Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/760e6dcb-4ea2-49ba-9107-d0e30eb3ee50</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/mSoJWdqFUvrSucQSLxPUXs</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b0e3df54-ff31-47bb-8864-5c9754793896.jpg</video:thumbnail_loc><video:title>II Baracchino - Donuts dont die in vain — Blender Conference 2025</video:title><video:description>"II Baracchino - Donuts don't die in vain" by Andrea Cigognetti, Nicolò Cuccì at Blender Conference 2025

Il Baracchino is a wild mixed-media animated series about Stand-up comedy, big dreams and disillusioned antropomorphic unicorns. 

Animated by Megadrago and produced by Prime video and Lucky Red, the series was born from a garage-style dream and was brought to life using Blender’s magic. 

The creator/director and the Head of CG of the series will dive into the creative risks, clever problem-solving, and the blender-fueled madness behind the scenes of a indie mini-series about the relentless pursuit of making something great against all odds.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #foss #blender #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/a8fff9d3-380c-4110-a708-ea07edcc8528</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qgE1jNm2jNFbAy1QkemCuR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b704816d-b748-4129-afb6-bbeab416ee76.jpg</video:thumbnail_loc><video:title>From Flat to Feeling How Stylized Shading Shapes Narrative — Blender Conference 2025</video:title><video:description>"From Flat to Feeling: How Stylized Shading Shapes Narrative" by Lee Cui at Blender Conference 2025

This talk will explore how stylized shading can serve as a powerful storytelling tool. Drawing from the making of her independent animated short Mirror, Lee will present a comparative analysis of toon-shading techniques and their role in shaping narrative tone. The session aim to highlight how artists can harness Blender’s toon shaders, lighting, and color to evoke emotion and atmosphere, offering both inspiration and practical insight into the expressive potential of non-photorealistic rendering, especially when working with a limited budget.

–

Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #blender #foss #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/c48ae7fa-7a0d-4287-8a66-3f0141828f69</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/qCjM3QSvoeNg1ed9o9gFJC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/877cbb1f-bba1-4234-a0a2-c8062f07ca3c.jpg</video:thumbnail_loc><video:title>I’m a Complete Hack - But This is how simple techniques still make a big … — Blender Conference 2025</video:title><video:description>"I’m a Complete Hack - But This is how simple techniques still make a big impact." by Martin Sweers at Blender Conference 2025

You don’t need to be a technical expert to create high-end 3D work. I’m living proof of that, since I fully consider myself a hack when it comes to the technical side of Blender. What I do have is a clear vision, a strong sense of what works visually, and a community of talented people who help me handle the complex parts. This talk shares how the Blender community welcomed me, and how that generosity became the foundation for Not Important Studio and its community-driven approach to creative production.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #foss #blender</video:description><video:player_loc>https://video.blender.org/videos/embed/c76dacd4-7144-4c62-9e37-157e253bafbc</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/nkUXRsy2ZJnzniLSzfFcwv</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/37497f73-d690-4a35-a5fe-26ce4fc4d66c.jpg</video:thumbnail_loc><video:title>Trophy Son The (Not So) Easy Journey of an Animated Short — Blender Conference 2025</video:title><video:description>""Trophy Son": The (Not So) Easy Journey of an Animated Short" by Maor fridman at Blender Conference 2025

'Trophy Son', our short animated film made entirely in Blender, has been a year-long passion project. We, at Fridaylab, are excited to share our journey with you! We'll cover everything from kicking off ideas to building custom Geometry Node tools and crafting the film's unique flat 3D character style. Get a real peek into how we make stuff for the love of it, and stick around for a sneak peek of 'Trophy Son's' latest animation!

–

Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/acd7aede-a271-46f1-a261-e4011655798d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/kCANQSR6EyzYmEiuXwPa9U</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/248778fc-1fd0-4840-85d1-19414f63fd9e.jpg</video:thumbnail_loc><video:title>Slot it like its hot progress on the new animation system — Blender Conference 2025</video:title><video:description>"Slot it like it's hot: progress on the new animation system" by dr. Sybren A. Stüvel at Blender Conference 2025

Progress report of the Animation &amp; Rigging module, and presentation of plans for the coming year.

–

Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/9ef9dc79-48d5-431f-ae4a-466b1fcdaa60</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/aTUb7DBUiL85NdCy2REn4S</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/15c9c0f7-f164-42f5-83c1-9a3ab5717335.jpg</video:thumbnail_loc><video:title>Nissan 500sx A Retro-Futuristic Concept Car — Blender Conference 2025</video:title><video:description>"Nissan 500sx: A Retro-Futuristic Concept Car" by Valentin Komkov at Blender Conference 2025

What if Nissan revived the spirit of ’90s Japanese sport coupes — but reimagined for the electric era? In this talk, I’ll walk through the creation of the Nissan 500sx, a fully original concept car designed, modeled, and animated from scratch using Blender.

From early sketches to final renders, I’ll show how Blender can be a complete design lab for automotive storytelling. This session explores design thinking, hard-surface workflows, shading and lighting for realism, and how to build an emotional narrative around a fictional product. Whether you’re into cars, cinematic rendering, or pure creativity — this is a love letter to what Blender makes possible.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #blender #foss #peertube #blender3d</video:description><video:player_loc>https://video.blender.org/videos/embed/50215575-3f13-42f3-9df9-a36c321d4e74</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/oWZ3jYdEwtcVwpwKQjepj7</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4bb6fa9d-c95c-46fd-9a50-cc0447503dad.jpg</video:thumbnail_loc><video:title>Blender at Volkswagen Group — Blender Conference 2025</video:title><video:description>"Blender at Volkswagen Group" by Ali Varol, Alina Schubert at Blender Conference 2025

This presentation is about how Blender is currently used within the Volkswagen Group and where we see its future potential. We address specific challenges in applying Blender to technical workflows in comparison to other applications and present a custom-developed add-on for Diagnostic Shading as a targeted solution.

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Learn more about Blender Conference 2025 at https://conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #blender3d #foss</video:description><video:player_loc>https://video.blender.org/videos/embed/b9d65dc7-6405-4dbc-8a1f-1e1dbedfe63e</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/1Faf4un6g31QYi5CTzHA32</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/c311f6fc-90f0-4f02-97a0-5a2ed1d6b13e.jpg</video:thumbnail_loc><video:title>Microscopy Nodes handling large biological volumes — Blender Conference 2025</video:title><video:description>"Microscopy Nodes: handling large biological volumes" by Aafke Gros at Blender Conference 2025

Microscopy gives us a window into the hidden world of cells and molecules, but visualizing this data remains a major challenge. To bridge this gap, we present Microscopy Nodes, a Blender extension opening Blender up for a new user base of microscopists.

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Learn more about Blender Conference 2025 at conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss #blender3d
</video:description><video:player_loc>https://video.blender.org/videos/embed/0577b3ef-635f-4a8c-b8ce-8bbcb5643995</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/iUqB5jWpPMpPRABfKxTyKC</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b43b7295-3fa4-4f46-912e-ceffa3b14f44.jpg</video:thumbnail_loc><video:title>Mapping Pipelines Lessons from Three Open Source Studios — Blender Conference 2025</video:title><video:description>"Mapping Pipelines: Lessons from Three Open Source Studios" by Swann Martinez, Rémy Sohier at Blender Conference 2025

How do production studios using Blender structure their pipelines—and how open can they really be? This talk presents findings from the Paneurama project, based on interviews with three French studios (Cube Creative, Autour de Minuit, and Normaal) that place Blender and open-source principles at the heart of their workflows. We share comparative maps of their dataflows, toolchains, and IT infrastructures, highlighting major differences despite shared tools. This presentation invites the Blender community to help expand this collective mapping effort and foster a culture of transparency and collaboration.

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Learn more about Blender Conference 2025 at conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss
</video:description><video:player_loc>https://video.blender.org/videos/embed/90fd324b-9adb-4167-b8d4-7d0faa65422a</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/b9UvnXBmkhwammfDJPwoaF</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/1b1de842-3a61-44b5-8ac3-ba90e8efd25e.jpg</video:thumbnail_loc><video:title>Reimagining Iconic Anime Backgrounds in 3D — Blender Conference 2025</video:title><video:description>"Reimagining Iconic Anime Backgrounds in 3D" by Mike Yakovlev at Blender Conference 2025

In recent years, I've explored unique and accessible ways to translate iconic anime backgrounds into 3D. Unlike traditional anime workflows using Blender, this approach doesn't rely on Grease Pencil, shader tricks, or hand-drawn effects. Instead, I reimagine the aesthetic through purely 3D techniques using creative workarounds within Eevee's limits. In this talk, I will share how I recreated Akira's iconic backgrounds, lessons learned, and my future goals.

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Learn more about Blender Conference 2025 at conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss #blender3d
</video:description><video:player_loc>https://video.blender.org/videos/embed/5239b1ef-4530-4061-82a9-ec19da04d069</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8eYhh6VHwDkStRU6uvPyJk</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/2fb8a327-a507-4dd5-9a41-15934625f7ca.jpg</video:thumbnail_loc><video:title>The Sculpting, Modeling and Node tools - key players in the game art pipe — Blender Conference 2025</video:title><video:description>"The Sculpting, Modeling and Node tools - key players in the game art pipeline" by Leonardo Betancur Díaz at Blender Conference 2025

This talk is designed to showcase how Blender’s sculpting, modeling and other integrated tools can be effectively used for game asset creation, with a strong focus on Environment, Prop art and character concepting. Based on four years of experience as a professional 3D artist (www.artstation.com/beta3dart) in game development, Leonardo will present practical examples to demonstrate how Blender fits into game art production pipelines. Also Leonardo will address common misconceptions about Blender’s limitations, and provide concrete, examples that highlight its strengths and relevance in modern game art workflows.

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Learn more about Blender Conference 2025 at conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss #blender3d
</video:description><video:player_loc>https://video.blender.org/videos/embed/3aa352e5-584d-4cbd-bc54-5232cc9ff3ff</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/5F5XomWX4jRDZYUX4tt3s8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/5a2b7f19-edc7-48e2-adc7-00900f3b26b5.jpg</video:thumbnail_loc><video:title>Rigging Cheat Codes — Blender Conference 2025</video:title><video:description>"Rigging Cheat Codes" by Wayne Dixon at Blender Conference 2025

This workshop is aimed at beginner to intermediate Blender riggers who want to streamline their workflow and avoid common pitfalls.

It's a collection of practical, time-saving tips that make the rigging process faster, cleaner, and less frustrating - especially if you're a beginner.

Drawing on his experience teaching at CG Cookie, Wayne will highlight many common learning hurdles and how to overcome them. From good naming conventions that unlock powerful selection tricks to order-of-operations hacks that prevent repeating work.

It’s all about working smarter and demystifying rigging.

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Learn more about Blender Conference 2025 at conference.blender.org/2025/

#b3d #BCON25 #peertube #blender #foss
</video:description><video:player_loc>https://video.blender.org/videos/embed/25d99d81-026f-4007-93cc-6aee1123bbbb</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/8zJzJfAtqjNVmJGHWWbEt8</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/b3f61c87-321e-4910-aad2-dae029579f10.jpg</video:thumbnail_loc><video:title>The Illusion Engine The Secrets to Realism — Blender Conference 2025</video:title><video:description>"The Illusion Engine: The Secrets to Realism" by Jess Wiseman at Blender Conference 2025

What makes something feel real, even when it isn’t? In this studio session, I'll break down techniques behind creating visuals in Blender that trick the eye and emotion. From invisible imperfections to psychological lighting, this session explores how digital art can surpass reality - and why it matters more than ever.

#b3d #blender #peertube #bcon25 #foss
</video:description><video:player_loc>https://video.blender.org/videos/embed/3d65c1bf-7039-4df4-bfa5-b57687804a6d</video:player_loc></video:video></url><url><loc>https://video.blender.org/w/iKpxerwPoFgtabfBachggR</loc><video:video><video:thumbnail_loc>https://video.blender.org/lazy-static/thumbnails/4e9a0253-272e-4e91-acdb-e2ff81cb2385.jpg</video:thumbnail_loc><video:title>Lightning Talks  Suzanne Awards — Blender Conference 2025</video:title><video:description>"Lightning Talks &amp; Suzanne Awards" by Fiona Cohen, Thomas Dinges at Blender Conference 2025

We are full! No more slots available!

Note: Please keep your presentations short and do not use the lightning talks as advertisement platform for commercial services or products.

Confirmed talks:

    Timothy Tan - China’s Blender Community
    Martin Klekner - Switching from Realism to NPR
    Young Yeh - A small realtime interactive experience
    Christoph Lendenfeld - Jam Jam Jam
    Jonathan Lax - Thriving with Blender
    Vincent Burmeister - Animated History
    Autotroph - BCON Austin
    Nathan Vegdahl - Not Colors
    Rafael Vallaperde - How Blender is empowering production in Brazil
    Pirmin Neyer - Cards of Plenty - A Very Quick Project Presentation
    Alex Chamberlain - Tyrannosaurus Rex Skeleton
    Yiming Wu - Our Paint
    Kyle Johnson - Splatting in the Sandbox
    Prisco Vicidomini - Blender at school

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Learn more about Blender Conference 2025 at conference.blender.org/2025/

#b3d #BCON25 #blender #foss #peertube
</video:description><video:player_loc>https://video.blender.org/videos/embed/8fbad86e-40ba-43c7-a30c-192085007343</video:player_loc></video:video></url><url><loc>https://video.blender.org/c/root_channel/videos</loc></url><url><loc>https://video.blender.org/c/dr.sybren_channel/videos</loc></url><url><loc>https://video.blender.org/c/fsiddi_channel/videos</loc></url><url><loc>https://video.blender.org/c/blender_channel/videos</loc></url><url><loc>https://video.blender.org/c/blender_institute/videos</loc></url><url><loc>https://video.blender.org/c/conference_2018/videos</loc></url><url><loc>https://video.blender.org/c/blender_fundamentals/videos</loc></url><url><loc>https://video.blender.org/c/blender_open_movies/videos</loc></url><url><loc>https://video.blender.org/c/blender_reels/videos</loc></url><url><loc>https://video.blender.org/c/blenderdevelopers/videos</loc></url><url><loc>https://video.blender.org/c/blender_docs_channel/videos</loc></url><url><loc>https://video.blender.org/c/arnd_channel/videos</loc></url><url><loc>https://video.blender.org/a/peertube/video-channels</loc></url><url><loc>https://video.blender.org/a/root/video-channels</loc></url><url><loc>https://video.blender.org/a/dr.sybren/video-channels</loc></url><url><loc>https://video.blender.org/a/fsiddi/video-channels</loc></url><url><loc>https://video.blender.org/a/blender/video-channels</loc></url><url><loc>https://video.blender.org/a/blender_docs/video-channels</loc></url><url><loc>https://video.blender.org/a/arnd/video-channels</loc></url></urlset>