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        <title>BLENDER 3 = FAST | Blender.Today LIVE #156</title>
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        <description>Faster than fast. Support Blender development at https://fund.blender.org -- BLENDER TODAY #156 BLENDER 3 DELAY https://lists.blender.org/pipermail/bf-committers/2021-June/051043.html ASSET BROWSER https://code.blender.org/2021/06/asset-browser-project-update/ PERFORMANCE Build: upgrade OpenImageDenoise to 1.4.0 https://github.com/OpenImageDenoise/oidn/releases/tag/v1.4.0 Speedup Multires Sculpt Normal Calc https://developer.blender.org/D11334 LineArt: Threaded Object Loading. https://developer.blender.org/D11288 Blender 2.79 / 3.0 test https://twitter.com/F_Rimasson/status/1404048851384868868 BMesh: simplify normal calculation, resolve partial update error https://developer.blender.org/rB496045fc30f72be8d2ca32394ed233266f043152 BMesh: multi-thread face tessellation https://developer.blender.org/rBd8b8b4d7e297b5dceddeba3a60e71e13372484da BMesh: remove unit-length edge-vector cache from normal calculation https://developer.blender.org/rB6bef2559047461794eb3ff27de15f4caf5ddcf1e BMesh: support face-normal calculation in normal &amp; looptri functions https://developer.blender.org/rB8a1860bd9aecddf611b64e3e842bdc8c76f15cc6 Draw Cache: use threading for Mesh extract lines https://developer.blender.org/D11467 Refactor: Draw Cache: use 'BLI_task_parallel_range' https://developer.blender.org/D11558 Refactor: use 'BLI_task_parallel_range' in Draw Cache https://developer.blender.org/D11558 T88352: Use threaded ibo.tris extraction for single material meshes. https://developer.blender.org/D11290 BLI_mempool: split thread-safe iteration into the private API https://developer.blender.org/rBbcefce33f24dd3646b84e1baa0db6db76222f1c2 Windows: Use TBBMalloc for GMP https://developer.blender.org/D11435 Sequencer: Performance image crop transform. https://developer.blender.org/D11533 Sequencer: Transform ImBuf Processor. https://developer.blender.org/rB28617bb167981ac1e02655c0fc262fe1571d8e1e Sequencer: Do not redraw during playback https://developer.blender.org/rB7b76a160a4647b17c1a55da4bd40e8f549225568 Performance: Split ImBuf sampling. https://developer.blender.org/rBe9c8ae767a2b82f15838d79d910cc828a00f84c7 Performance: Use parallel range for ImBuf scanline processor. https://developer.blender.org/D11578 Geometry Nodes: enable multi-threading in evaluator again https://developer.blender.org/rB933c2cffd6407008671d9ba942109377bbf26f2e ANIMATION Animation: Allow selection of FCurve + its keys https://developer.blender.org/D11181 ASSET BROWSER Add option to link assets on drag &amp; drop https://developer.blender.org/rBf6c5af3d47539d710f8a0542fcd8340a6e67f65a GEOMETRY NODES Geometry Nodes: Add Convex Hull Node https://developer.blender.org/D10925 Geometry Nodes: new Select by Material node https://developer.blender.org/D11324 Geometry Nodes: Add Texture and Material options to switch node https://developer.blender.org/D11560 Geometry Nodes: Support curve instances in the bounding box node https://developer.blender.org/rBf5a2d932249ad9639bdc1f8ebd73120d9d71ad20 Geometry Nodes: Copy spline attributes in the curve resample node https://developer.blender.org/rB93fd07e19cf82efd8a0e5882e78f8a49d8053d7d PYTHON API PyAPI: use keyword only arguments https://developer.blender.org/rBf29a738e23ce487fc9ae759326fc3409b82f8b26 Python API: option for render engines to disable image file saving https://developer.blender.org/rBb84707df17547e45e91f242b810bd2c66c6b1771 POTPOURRI Add unit for time stored in seconds https://developer.blender.org/rB5fa6cdb77a9860ce673f685fd29e11b1c3ee8ad8 Overlays: Make flash on mode transfer an operator property https://developer.blender.org/rB7bc5246156e0eba3992317f8ca1b4642de324689 Render Window as Non-Child https://developer.blender.org/D11576 CYCLES X Cycles X: first step to restore baking support https://developer.blender.org/rBe2856c85e45d4ef23eea22926da09d3bab9ce724 Cycles X: restore baking of more passes https://developer.blender.org/rB9b867b1cf707ae393f02ea6d17da3e376d8ef7da Cycles X: restore homogeneous volume absorption https://developer.blender.org/rB1583c087287ef4a0f6ff05aae49be6ceb9c66dfc -- Pablo Vazquez Links: Superpeer - https://superpeer.com/pablovazquez, Instagram - https://instagram.com/pablovazquez.art, Twitter - https://twitter.com/pablovazquez_, YouTube - https://www.youtube.com/PabloVazquez, ArtStation - https://artstation.com/pablovazquez, #BlenderToday #b3d Music by Thaehan https://www.youtube.com/watch?v=LkphuCqnvmo</description>
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