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        <title>GEOMETRY NODES LANDED! 🚀 Blender Today</title>
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        <description>Finally as part of the main Blender development branch, the new Geometry Nodes editor is available for everyone to play. Keep in mind this is still under heavy development, but considered stable enough for public experimental use. Blog post: https://code.blender.org/2020/12/everything-nodes-and-the-scattered-stone/, Documentation: https://docs.blender.org/manual/en/dev/modeling/modifiers/nodes/index.html, Support Blender development: https://fund.blender.org Download Blender Experimental builds: https://blender.org/experimental █████████████████████████████████ Follow Blender: Twitter: https://twitter.com/blender, Instagram: https://instagram.com/blender.official, YouTube: https://youtube.com/BlenderFoundation, Facebook: https://facebook.com/YourOwn3DSoftware, █████████████████████████████████ Follow Blender Development: Blog: https://code.blender.org, Twitter: https://twitter.com/BlenderDev</description>
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            <title><![CDATA[GEOMETRY NODES LANDED! 🚀 Blender Today - Karol Bieńkowski]]></title>
            <link>https://video.blender.org/w/qxoTVzkHPiTg7MmH4JwV1Q;threadId=4164</link>
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            <pubDate>Thu, 03 Dec 2020 17:19:44 GMT</pubDate>
            <content:encoded><![CDATA[<p><span><a href="https://video.blender.org/accounts/blender" class="u-url mention" target="_blank" rel="noopener noreferrer">@<span>blender</span></a></span>  That's an another dimension for procedural generation! I love this! :O</p>]]></content:encoded>
            <dc:creator>Karol Bieńkowski</dc:creator>
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