<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom">
    <channel>
        <title>USDZ! - Blender.Today LIVE #215</title>
        <link>https://video.blender.org/videos/watch/a6741bd9-69b9-4429-b187-6c0ba9a5b62b</link>
        <description>BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&amp;A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez. 00:00 Intro 00:25 Welcome 00:40 Announcements 03:37 What's New in Blender 49:24 Q&amp;A Support Blender by joining the Development Fund https://fund.blender.org #b3d #BlenderToday Music by  @Thaehan , -- BLENDER TODAY #215 BLENDERHEADS! Documentary https://www.youtube.com/watch?v=V_dZtidLwo4 CYCLES Use faster and exact GGX VNDF sampling algorithm https://developer.blender.org/rBe308b8 temporarily disable AMD Vega GPU rendering due to compiler bug https://developer.blender.org/rB8e56de update Intel Graphics compiler to 101.4032 on Windows https://developer.blender.org/rB8afcec fix rendering with Nishita Sky Texture on Intel Arc GPUs https://developer.blender.org/rB1c90f8 Switch microfacet code to non-separable shadowing-masking term https://developer.blender.org/rBfdcb55 WORKBENCH Workbench Next Rewrite of the Workbench engine using C++ and the new Draw Manager API https://developer.blender.org/rBba9821 SCULPT &amp; PAINT 3DTexturing: Improve fix seam bleeding for manifold parts of mesh https://developer.blender.org/rB21eff2 Sculpt: PBVH node splitting for texture paint  https://developer.blender.org/rBb6b6e4 Sculpt: Resolve Shift R shortcut conflicts https://developer.blender.org/rB3e9039 Sculpt: Add numpad aliases for number keymap entries in expand modal map https://developer.blender.org/rB647cff UV UV: add "similar object" and "similar winding" to uv "select similar" https://developer.blender.org/rB2b4baf GREASE PENCIL GPencil: Change range for Length value in Simplify modifier https://developer.blender.org/rB3956c4 Gpencil: Expose stroke and point time properties to API https://developer.blender.org/rBa36e2a VSE Sequencer: Improve Image Transform Quality When Exporting https://developer.blender.org/rBf21084 ImBuf: Limit transform region to pixels that are affected by the transformation https://developer.blender.org/rB71d7c9 VSE: Handle drivers when duplicating strips https://developer.blender.org/rB4e9c69 VSE: Add Update scene frame range operator https://developer.blender.org/rB90e940 COMPOSITOR Metal: Realtime compositor enablement with addition of GPU Compute https://developer.blender.org/rB57552f EEVEE Metal: Optimize shader local memory usage https://developer.blender.org/rB596ee7 NODES Node Editor: Controlled node link swapping https://developer.blender.org/rB89aae4 Skip sorting in topology nodes if possible https://developer.blender.org/rBd6c9cd Optimize start point case of Points of Curve node https://developer.blender.org/rB000e72 don't show warning in modifier with multiple geometry inputs https://developer.blender.org/rBae80a6 Fix T98594: missing uv editor redraw with geometry nodes modifier https://developer.blender.org/rB34a659 MODELING Mesh: Add operator to flip quad tessellation https://developer.blender.org/rB328772 Merge By Distance: Optimize algorithm to find duplicate polygons https://developer.blender.org/rB15575b Transform: fix use of "snap_point" property https://developer.blender.org/rB1ad113 I/O USD import: Support importing USDZ https://developer.blender.org/rBcdef13 Enable USD Preview Surface import by default https://developer.blender.org/rBe49e5f USD import unused materials https://developer.blender.org/rBffe45a Fix T103984: USD exports pass usdchecker https://developer.blender.org/rBb67b84 USD IO CI Tests https://developer.blender.org/rBfa57c6 POTPOURRI PyAPI: Generic UIList for CollectionProperties https://developer.blender.org/rB75d622 Python API: add a method for reordering modifiers https://developer.blender.org/rBf7dd7d ADD-ON GPencil Tools: Layer navigator https://developer.blender.org/rBAe7a3d</description>
        <lastBuildDate>Sat, 29 Aug 2026 09:50:50 GMT</lastBuildDate>
        <docs>https://validator.w3.org/feed/docs/rss2.html</docs>
        <generator>PeerTube - https://video.blender.org</generator>
        <image>
            <title>USDZ! - Blender.Today LIVE #215</title>
            <url>https://video.blender.org/lazy-static/avatars/83e44c73-9c22-453c-a454-c4efe225fd4d.png</url>
            <link>https://video.blender.org/videos/watch/a6741bd9-69b9-4429-b187-6c0ba9a5b62b</link>
        </image>
        <copyright>All rights reserved, unless otherwise specified in the terms specified at https://video.blender.org/about and potential licenses granted by each content's rightholder.</copyright>
        <atom:link href="https://video.blender.org/feeds/video-comments.xml?videoId=a6741bd9-69b9-4429-b187-6c0ba9a5b62b" rel="self" type="application/rss+xml"/>
        <item>
            <title><![CDATA[USDZ! - Blender.Today LIVE #215 - Mr_N]]></title>
            <link>https://video.blender.org/w/my9YVdTJt8Rd576mqtAwge;threadId=7167</link>
            <guid>https://video.blender.org/w/my9YVdTJt8Rd576mqtAwge;threadId=7167</guid>
            <pubDate>Tue, 07 Feb 2023 18:55:44 GMT</pubDate>
            <content:encoded><![CDATA[<p>Hi <span><a href="https://video.blender.org/accounts/blender" class="u-url mention" target="_blank" rel="noopener noreferrer">@<span>blender</span></a></span>, I am curious about the <a href="https://social.tchncs.de/tags/phabricator" class="mention hashtag" rel="noopener noreferrer" target="_blank">#<span>phabricator</span></a> <a href="https://social.tchncs.de/tags/gitea" class="mention hashtag" rel="noopener noreferrer" target="_blank">#<span>gitea</span></a> migration. Can the new system already  be used?</p>]]></content:encoded>
            <dc:creator>Mr_N</dc:creator>
        </item>
    </channel>
</rss>