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        <title>Building KIDDO : Merging Polygonal Modeling, CAD, and Electronics — BCON26</title>
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        <description>"Building KIDDO : Merging Polygonal Modeling, CAD, and Electronics" by Obride Deki at Blender Conference 2026 How do you turn a concept into an interactive action figure with 150+ parts, embedded electronics, custom voice lines, and LED effects? Obride has the answers! This case study follows the full product lifecycle: from the creative phase in Blender (design, shape exploration, blockout), to the handoff to SolidWorks for precise engineering and integration of embedded electronics, and finally back to Blender to build a digital twin ready to be rendered and animated. – Learn more about Blender Conference 2026 at https://conference.blender.org/2026/</description>
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