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        <title>Practical XR Bridge to Blender Spatial Workflows — BCON26</title>
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        <description>"Practical XR Bridge to Blender Spatial Workflows" by Ruoya Sheng, Junfeng She at Blender Conference 2026 This presentation highlights the past year's progress in Blender XR and introduces a frictionless PCVR workflow on PICO devices that transforms the headset into a complete spatial workstation. By showcasing seamless virtual desktop switching and in-VR peripheral controls, we will explore how eliminating the physical barrier between VR and desktop environments unlocks a truly uninterrupted iteration loop for 3D creators. – Learn more about Blender Conference 2026 at https://conference.blender.org/2026/</description>
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