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        <title>USD IMPORT | Blender.Today LIVE #164</title>
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        <description>Push Blender forward by joining the Development Fund at https://fund.blender.org -- BLENDER TODAY #164 Blender sighting on the production of Ghostbusters Afterlife (thanks Samir) https://youtu.be/2TdeBrw2g_M?t=76 UI UI: Add light count to viewport statistics https://developer.blender.org/rBb54e741a8b5655208ae666653639885afe15c5e8 Viewport normal drawing with constant length https://developer.blender.org/D11487 Make loopcut drawing consistent between gizmo and operator. https://developer.blender.org/rBb867df903fc89df06b835e2c9172612887efc761 UI: VFont Display Names https://developer.blender.org/D12069 VSE: Allow Wingdings and Symbol Fonts https://developer.blender.org/D12124 GEOMETRY NODES Geometry Nodes: Curve Set Spline Type https://developer.blender.org/D12013 Geometry Nodes: Select by Handle Type Node https://developer.blender.org/D12135 Geometry Nodes: Add more warnings for out of bounds parameters https://developer.blender.org/rBbd44e82b255a231242a1b7ddd59cee7830af20ea GREASE PENCIL GPencil: New Brush option to define Caps type https://developer.blender.org/D11999 GPencil: New Select Random operator https://developer.blender.org/D12157 GPencil: New Merge Layer keymap: Shift+Ctrl+M https://developer.blender.org/rB27b9cb7a1e675930d348300fb11446a0c6d35fde I/O USD: add USD importer https://developer.blender.org/rBea54cbe1b42efb3107285c89685f555c06997062 RIGGING Action Constraint: add Split Channels Mix choices from Copy Transforms https://developer.blender.org/D7547 ASSETS Asset Browser: Adjust header pulldowns to be Asset Browser specific https://developer.blender.org/rBd8bf332f86b3644b016950b596bb0814f245e995 Asset Browser: Don't show inapplicable filter and display settings https://developer.blender.org/D12059 Asset Browser: Proper context menu for assets https://developer.blender.org/rB3ff5d8f719f592c2ea17533532708e883a8baa96 CYCLES Cycles: More flexible GI Approximation AO distance control https://developer.blender.org/D12112 Render: move Cycles visibility, holdout and shadow catcher properties to Blender POTPOURRI BMesh: support laplacian smooth for n-gons https://developer.blender.org/rBc15635bd8d5483a56107b5c31d8dc0b6a691a767 macOS: Portable builds with dynamic libraries. https://developer.blender.org/rB652fbc200500497a67bd11d18b786587ba34e3d9 LibOverride: Add RNA API to reset/delete overrides. https://developer.blender.org/rBa8185d2d74d42389d881890897958c1223eb5cf1 CYCLES X Cycles X: More flexible OIDN prefiltering settings https://developer.blender.org/D12140 Cycles X: add camera visibility and shadow catcher options for lights https://developer.blender.org/D12141 -- Pablo Vazquez Links: Instagram - https://instagram.com/pablovazquez.art, Twitter - https://twitter.com/pablovazquez_, YouTube - https://www.youtube.com/PabloVazquez, ArtStation - https://artstation.com/pablovazquez, #BlenderToday #b3d Music by Thaehan https://www.youtube.com/watch?v=RzxWRobX2jg</description>
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